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CypherCore/Game/AI
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hondacrx 87e0b1a603 Changed NearestAttackableUnitInObjectRangeCheck to only consider neutral units as targets if they are already in combat with target searching unit
2017-09-20 00:28:17 -04:00
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CoreAI
Changed NearestAttackableUnitInObjectRangeCheck to only consider neutral units as targets if they are already in combat with target searching unit
2017-09-20 00:28:17 -04:00
PlayerAI
initial commit
2017-06-19 17:30:18 -04:00
ScriptedAI
initial commit
2017-06-19 17:30:18 -04:00
SmartScripts
Fix loading of core scripts
2017-09-06 18:46:19 -04:00
AISelector.cs
Revert some of 809e601945
2017-07-21 23:08:32 -04:00
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