Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
ebcad7dbc5c5b6d75dc7ebea098147c22e1d4899
CypherCore/Source/Game/Entities/Creature
T
History
hondacrx 437fe2d8fd Core/Creatures: Moved autoattack handling from scripts to game
Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
2024-02-05 18:18:30 -05:00
..
Creature.cs
Core/Creatures: Moved autoattack handling from scripts to game
2024-02-05 18:18:30 -05:00
Creature.Fields.cs
Core/Creatures: Added db fields to hold creature static flags
2023-06-24 09:02:05 -04:00
CreatureData.cs
Core/Creatures: Added possibility to automatically despawn personal summons on quest remove
2024-02-05 17:36:50 -05:00
CreatureGroups.cs
Update license headers for all files.
2023-01-18 17:25:32 -05:00
Gossip.cs
Core/Gossip: Rename and document text id field in SMSG_GOSSIP_MESSAGE to include classic differences
2024-02-02 14:40:35 -05:00
Trainer.cs
Core/BattlePets: Move BattlePet stuff from SpellMgr to BattlePetMgr
2022-06-14 18:12:28 -04:00
Powered by Gitea Version: 1.26.4 Page: 26ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API