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CypherCore/Source/Scripts/World
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History
hondacrx a968772bad Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
2021-09-29 18:24:37 -04:00
..
Achievements.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
AreaTrigger.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
DuelReset.cs
Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
2021-03-04 14:43:39 -05:00
EmeraldDragons.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
GameObject.cs
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
2021-09-23 22:46:22 -04:00
ItemScripts.cs
Some missed stuff.
2021-06-18 15:19:41 -04:00
MobGenericCreature.cs
Core/Spells: CastSpell Cleanup
2021-04-18 18:42:11 -04:00
NpcGuard.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
NpcInnkeeper.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
NpcSpecial.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
SceneScripts.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
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