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fdc78a23507ac54e32d6b74664ba4b2068581e15
CypherCore/Source/Scripts/World
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hondacrx 9afc755dec Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
2021-09-26 14:00:30 -04:00
..
Achievements.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
AreaTrigger.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
DuelReset.cs
Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
2021-03-04 14:43:39 -05:00
EmeraldDragons.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
GameObject.cs
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
2021-09-23 22:46:22 -04:00
ItemScripts.cs
Some missed stuff.
2021-06-18 15:19:41 -04:00
MobGenericCreature.cs
Core/Spells: CastSpell Cleanup
2021-04-18 18:42:11 -04:00
NpcGuard.cs
Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
2021-04-19 10:22:43 -04:00
NpcInnkeeper.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
NpcSpecial.cs
Core/Unit: UNIT_FLAG renames
2021-09-26 14:00:30 -04:00
SceneScripts.cs
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
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