Core/PacketIO: corrected setting the NowDead field in SMSG_ATTACK_STOP

Port From (https://github.com/TrinityCore/TrinityCore/commit/e77100c9238cc6bd1c84f328773cb9a34a9be0bc)
This commit is contained in:
hondacrx
2021-03-15 15:27:24 -04:00
parent 88fdc2ae81
commit 0491a60e48
@@ -78,7 +78,7 @@ namespace Game.Networking.Packets
if (victim)
{
Victim = victim.GetGUID();
NowDead = victim.IsDead();
NowDead = !victim.IsAlive(); // using isAlive instead of isDead to catch JUST_DIED death states as well
}
}