Core/Creatures: Implemented CREATURE_STATIC_FLAG_4_NO_BIRTH_ANIM
Port From (https://github.com/TrinityCore/TrinityCore/commit/3e1eec081f717fc9ca102a22b28a99030415c8aa)
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@@ -414,6 +414,7 @@ namespace Game.Entities
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// Apply all other side effects of flag changes
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SetTemplateRooted(flags.HasFlag(CreatureStaticFlags.Sessile));
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m_updateFlag.NoBirthAnim = flags.HasFlag(CreatureStaticFlags4.NoBirthAnim);
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}
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public override void Update(uint diff)
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