Core/Spells: Glyph of Desperation/Pain Suppression has been removed
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@@ -5395,12 +5395,6 @@ namespace Game.Spells
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bool usableInStun = m_spellInfo.HasAttribute(SpellAttr5.UsableWhileStunned);
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// Glyph of Pain Suppression
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// Allow Pain Suppression and Guardian Spirit to be cast while stunned
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// there is no other way to handle it
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if ((m_spellInfo.Id == 33206 || m_spellInfo.Id == 47788) && !m_caster.HasAura(63248))
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usableInStun = false;
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// Check whether the cast should be prevented by any state you might have.
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SpellCastResult prevented_reason = SpellCastResult.SpellCastOk;
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// Have to check if there is a stun aura. Otherwise will have problems with ghost aura apply while logging out
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