Core/Items: Implement azerite empowered items

Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
This commit is contained in:
hondacrx
2019-12-05 22:55:44 -05:00
parent 86e1065da0
commit 5b9ad41953
47 changed files with 1050 additions and 239 deletions
+7 -1
View File
@@ -930,6 +930,11 @@ namespace Framework.Constants
BonusStamina = 2 BonusStamina = 2
} }
public enum AzeriteTierUnlockSetFlags
{
Default = 0x1
}
public enum BattlegroundBracketId // bracketId for level ranges public enum BattlegroundBracketId // bracketId for level ranges
{ {
First = 0, First = 0,
@@ -994,7 +999,8 @@ namespace Framework.Constants
public enum Curves public enum Curves
{ {
ArtifactRelicItemLevelBonus = 1718 ArtifactRelicItemLevelBonus = 1718,
AzeriteEmpoweredItemRespecCost = 6785
} }
public enum Emote public enum Emote
+3 -1
View File
@@ -346,6 +346,7 @@ namespace Framework.Constants
Bounding = 16, Bounding = 16,
RelicType = 17, RelicType = 17,
OverrideRequiredLevel = 18, OverrideRequiredLevel = 18,
AzeriteTierUnlockSet = 19,
OverrideCanDisenchant = 21, OverrideCanDisenchant = 21,
OverrideCanScrap = 22 OverrideCanScrap = 22
} }
@@ -819,6 +820,7 @@ namespace Framework.Constants
Child = 0x00080000, Child = 0x00080000,
Unk15 = 0x00100000, // ? Unk15 = 0x00100000, // ?
NewItem = 0x00200000, // Item glows in inventory NewItem = 0x00200000, // Item glows in inventory
AzeriteEmpoweredItemViewed = 0x00400000, // Won't play azerite powers animation when viewing it
Unk17 = 0x00400000, // ? Unk17 = 0x00400000, // ?
Unk18 = 0x00800000, // ? Unk18 = 0x00800000, // ?
Unk19 = 0x01000000, // ? Unk19 = 0x01000000, // ?
@@ -833,7 +835,7 @@ namespace Framework.Constants
public enum ItemFieldFlags2 public enum ItemFieldFlags2
{ {
HeartOfAzerothEquipped = 0x1 Equipped = 0x1
} }
public enum ItemFlags : long public enum ItemFlags : long
@@ -40,6 +40,7 @@ namespace Framework.Constants
public const int MaxWorldMapOverlayArea = 4; public const int MaxWorldMapOverlayArea = 4;
public const int MaxMountCapabilities = 24; public const int MaxMountCapabilities = 24;
public const int MaxLockCase = 8; public const int MaxLockCase = 8;
public const int MaxAzeriteEmpoweredTier = 5;
public const int MaxAzeriteEssenceSlot = 3; public const int MaxAzeriteEssenceSlot = 3;
public const int MaxAzeriteEssenceRank = 4; public const int MaxAzeriteEssenceRank = 4;
@@ -78,7 +78,7 @@ namespace Framework.Database
"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " + "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " +
"resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " + "resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " +
"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, " + "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, " +
"knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishingSteps, honor, honorLevel, honorRestState, honorRestBonus " + "knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishingSteps, honor, honorLevel, honorRestState, honorRestBonus, numRespecs " +
"FROM characters c LEFT JOIN character_fishingsteps cfs ON c.guid = cfs.guid WHERE c.guid = ?"); "FROM characters c LEFT JOIN character_fishingsteps cfs ON c.guid = cfs.guid WHERE c.guid = ?");
PrepareStatement(CharStatements.SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?"); PrepareStatement(CharStatements.SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?");
@@ -151,6 +151,7 @@ namespace Framework.Database
"FROM item_instance_azerite iz INNER JOIN mail_items mi ON iz.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?"); "FROM item_instance_azerite iz INNER JOIN mail_items mi ON iz.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?");
PrepareStatement(CharStatements.SEL_MAILITEMS_AZERITE_MILESTONE_POWER, "SELECT iamp.itemGuid, iamp.azeriteItemMilestonePowerId FROM item_instance_azerite_milestone_power iamp INNER JOIN mail_items mi ON iamp.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?"); PrepareStatement(CharStatements.SEL_MAILITEMS_AZERITE_MILESTONE_POWER, "SELECT iamp.itemGuid, iamp.azeriteItemMilestonePowerId FROM item_instance_azerite_milestone_power iamp INNER JOIN mail_items mi ON iamp.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?");
PrepareStatement(CharStatements.SEL_MAILITEMS_AZERITE_UNLOCKED_ESSENCE, "SELECT iaue.itemGuid, iaue.azeriteEssenceId, iaue.`rank` FROM item_instance_azerite_unlocked_essence iaue INNER JOIN mail_items mi ON iaue.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?"); PrepareStatement(CharStatements.SEL_MAILITEMS_AZERITE_UNLOCKED_ESSENCE, "SELECT iaue.itemGuid, iaue.azeriteEssenceId, iaue.`rank` FROM item_instance_azerite_unlocked_essence iaue INNER JOIN mail_items mi ON iaue.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?");
PrepareStatement(CharStatements.SEL_MAILITEMS_AZERITE_EMPOWERED, "SELECT iae.itemGuid, iae.azeritePowerId1, iae.azeritePowerId2, iae.azeritePowerId3, iae.azeritePowerId4, iae.azeritePowerId5 FROM item_instance_azerite_empowered iae INNER JOIN mail_items mi ON iae.itemGuid = mi.item_guid INNER JOIN mail m ON mi.mail_id = m.id WHERE m.receiver = ?");
PrepareStatement(CharStatements.SEL_AUCTION_ITEMS, "SELECT " + SelectItemInstanceContent + " FROM auctionhouse ah JOIN item_instance ii ON ah.itemguid = ii.guid LEFT JOIN item_instance_gems ig ON ii.guid = ig.itemGuid LEFT JOIN item_instance_transmog iit ON ii.guid = iit.itemGuid LEFT JOIN item_instance_modifiers im ON ii.guid = im.itemGuid"); PrepareStatement(CharStatements.SEL_AUCTION_ITEMS, "SELECT " + SelectItemInstanceContent + " FROM auctionhouse ah JOIN item_instance ii ON ah.itemguid = ii.guid LEFT JOIN item_instance_gems ig ON ii.guid = ig.itemGuid LEFT JOIN item_instance_transmog iit ON ii.guid = iit.itemGuid LEFT JOIN item_instance_modifiers im ON ii.guid = im.itemGuid");
PrepareStatement(CharStatements.SEL_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, count, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid"); PrepareStatement(CharStatements.SEL_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, count, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid");
PrepareStatement(CharStatements.INS_AUCTION, "INSERT INTO auctionhouse (id, auctioneerguid, itemguid, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)"); PrepareStatement(CharStatements.INS_AUCTION, "INSERT INTO auctionhouse (id, auctioneerguid, itemguid, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?)");
@@ -215,6 +216,11 @@ namespace Framework.Database
PrepareStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE, "INSERT INTO item_instance_azerite_unlocked_essence (itemGuid, azeriteEssenceId, `rank`) VALUES (?, ?, ?)"); PrepareStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE, "INSERT INTO item_instance_azerite_unlocked_essence (itemGuid, azeriteEssenceId, `rank`) VALUES (?, ?, ?)");
PrepareStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE, "DELETE FROM item_instance_azerite_unlocked_essence WHERE itemGuid = ?"); PrepareStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE, "DELETE FROM item_instance_azerite_unlocked_essence WHERE itemGuid = ?");
PrepareStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE_BY_OWNER, "DELETE iaue FROM item_instance_azerite_unlocked_essence iaue LEFT JOIN item_instance ii ON iaue.itemGuid = ii.guid WHERE ii.owner_guid = ?"); PrepareStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE_BY_OWNER, "DELETE iaue FROM item_instance_azerite_unlocked_essence iaue LEFT JOIN item_instance ii ON iaue.itemGuid = ii.guid WHERE ii.owner_guid = ?");
PrepareStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE_EMPOWERED, "SELECT iae.itemGuid, iae.azeritePowerId1, iae.azeritePowerId2, iae.azeritePowerId3, iae.azeritePowerId4, iae.azeritePowerId5 FROM item_instance_azerite_empowered iae INNER JOIN character_inventory ci ON iae.itemGuid = ci.item WHERE ci.guid = ?");
PrepareStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED, "INSERT INTO item_instance_azerite_empowered (itemGuid, azeritePowerId1, azeritePowerId2, azeritePowerId3, azeritePowerId4, azeritePowerId5) VALUES (?, ?, ?, ? ,? ,?)");
PrepareStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED, "UPDATE item_instance_azerite_empowered SET azeritePowerId1 = ?, azeritePowerId2 = ?, azeritePowerId3 = ?, azeritePowerId4 = ?, azeritePowerId5 = ? WHERE itemGuid = ?");
PrepareStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED, "DELETE FROM item_instance_azerite_empowered WHERE itemGuid = ?");
PrepareStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED_BY_OWNER, "DELETE iae FROM item_instance_azerite_empowered iae LEFT JOIN item_instance ii ON iae.itemGuid = ii.guid WHERE ii.owner_guid = ?");
PrepareStatement(CharStatements.UPD_GIFT_OWNER, "UPDATE character_gifts SET guid = ? WHERE item_guid = ?"); PrepareStatement(CharStatements.UPD_GIFT_OWNER, "UPDATE character_gifts SET guid = ? WHERE item_guid = ?");
PrepareStatement(CharStatements.DEL_GIFT, "DELETE FROM character_gifts WHERE item_guid = ?"); PrepareStatement(CharStatements.DEL_GIFT, "DELETE FROM character_gifts WHERE item_guid = ?");
PrepareStatement(CharStatements.SEL_CHARACTER_GIFT_BY_ITEM, "SELECT entry, flags FROM character_gifts WHERE item_guid = ?"); PrepareStatement(CharStatements.SEL_CHARACTER_GIFT_BY_ITEM, "SELECT entry, flags FROM character_gifts WHERE item_guid = ?");
@@ -451,7 +457,7 @@ namespace Framework.Database
"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)"); "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)");
PrepareStatement(CharStatements.UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,skin=?,face=?,hairStyle=?,hairColor=?,facialStyle=?,customDisplay1=?,customDisplay2=?,customDisplay3=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?," + PrepareStatement(CharStatements.UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,skin=?,face=?,hairStyle=?,hairColor=?,facialStyle=?,customDisplay1=?,customDisplay2=?,customDisplay3=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?," +
"map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," + "map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," +
"logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," + "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,numRespecs=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," +
"totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," + "totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," +
"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,latency=?,activeTalentGroup=?,lootSpecId=?,exploredZones=?," + "watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,latency=?,activeTalentGroup=?,lootSpecId=?,exploredZones=?," +
"equipmentCache=?,knownTitles=?,actionBars=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?"); "equipmentCache=?,knownTitles=?,actionBars=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?");
@@ -862,6 +868,7 @@ namespace Framework.Database
SEL_MAILITEMS_AZERITE, SEL_MAILITEMS_AZERITE,
SEL_MAILITEMS_AZERITE_MILESTONE_POWER, SEL_MAILITEMS_AZERITE_MILESTONE_POWER,
SEL_MAILITEMS_AZERITE_UNLOCKED_ESSENCE, SEL_MAILITEMS_AZERITE_UNLOCKED_ESSENCE,
SEL_MAILITEMS_AZERITE_EMPOWERED,
SEL_AUCTION_ITEMS, SEL_AUCTION_ITEMS,
INS_AUCTION, INS_AUCTION,
DEL_AUCTION, DEL_AUCTION,
@@ -917,6 +924,11 @@ namespace Framework.Database
INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE, INS_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE,
DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE, DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE,
DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE_BY_OWNER, DEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE_BY_OWNER,
SEL_ITEM_INSTANCE_AZERITE_EMPOWERED,
INS_ITEM_INSTANCE_AZERITE_EMPOWERED,
UPD_ITEM_INSTANCE_AZERITE_EMPOWERED,
DEL_ITEM_INSTANCE_AZERITE_EMPOWERED,
DEL_ITEM_INSTANCE_AZERITE_EMPOWERED_BY_OWNER,
UPD_GIFT_OWNER, UPD_GIFT_OWNER,
DEL_GIFT, DEL_GIFT,
SEL_CHARACTER_GIFT_BY_ITEM, SEL_CHARACTER_GIFT_BY_ITEM,
@@ -100,6 +100,9 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_AUCTION_HOUSE, "SELECT ID, Name, FactionID, DepositRate, ConsignmentRate FROM auction_house ORDER BY ID DESC"); PrepareStatement(HotfixStatements.SEL_AUCTION_HOUSE, "SELECT ID, Name, FactionID, DepositRate, ConsignmentRate FROM auction_house ORDER BY ID DESC");
PrepareStatement(HotfixStatements.SEL_AUCTION_HOUSE_LOCALE, "SELECT ID, Name_lang FROM auction_house_locale WHERE locale = ?"); PrepareStatement(HotfixStatements.SEL_AUCTION_HOUSE_LOCALE, "SELECT ID, Name_lang FROM auction_house_locale WHERE locale = ?");
// AzeriteEmpoweredItem.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_EMPOWERED_ITEM, "SELECT ID, ItemID, AzeriteTierUnlockSetID, AzeritePowerSetID FROM azerite_empowered_item ORDER BY ID DESC");
// AzeriteEssence.db2 // AzeriteEssence.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_ESSENCE, "SELECT Name, Description, ID, SpecSetID FROM azerite_essence ORDER BY ID DESC"); PrepareStatement(HotfixStatements.SEL_AZERITE_ESSENCE, "SELECT Name, Description, ID, SpecSetID FROM azerite_essence ORDER BY ID DESC");
PrepareStatement(HotfixStatements.SEL_AZERITE_ESSENCE_LOCALE, "SELECT ID, Name_lang, Description_lang FROM azerite_essence_locale WHERE locale = ?"); PrepareStatement(HotfixStatements.SEL_AZERITE_ESSENCE_LOCALE, "SELECT ID, Name_lang, Description_lang FROM azerite_essence_locale WHERE locale = ?");
@@ -124,6 +127,19 @@ namespace Framework.Database
// AzeritePower.db2 // AzeritePower.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_POWER, "SELECT ID, SpellID, ItemBonusListID, SpecSetID, Flags FROM azerite_power ORDER BY ID DESC"); PrepareStatement(HotfixStatements.SEL_AZERITE_POWER, "SELECT ID, SpellID, ItemBonusListID, SpecSetID, Flags FROM azerite_power ORDER BY ID DESC");
// AzeritePowerSetMember.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_POWER_SET_MEMBER, "SELECT ID, AzeritePowerSetID, AzeritePowerID, Class, Tier, OrderIndex FROM azerite_power_set_member ORDER BY ID DESC");
// AzeriteTierUnlock.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_TIER_UNLOCK, "SELECT ID, ItemCreationContext, Tier, AzeriteLevel, AzeriteTierUnlockSetID FROM azerite_tier_unlock ORDER BY ID DESC");
// AzeriteTierUnlockSet.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_TIER_UNLOCK_SET, "SELECT ID, Flags FROM azerite_tier_unlock_set ORDER BY ID DESC");
// AzeriteUnlockMapping.db2
PrepareStatement(HotfixStatements.SEL_AZERITE_UNLOCK_MAPPING, "SELECT ID, ItemLevel, ItemBonusListHead, ItemBonusListShoulders, ItemBonusListChest, " +
"AzeriteUnlockMappingSetID FROM azerite_unlock_mapping ORDER BY ID DESC");
// BankBagSlotPrices.db2 // BankBagSlotPrices.db2
PrepareStatement(HotfixStatements.SEL_BANK_BAG_SLOT_PRICES, "SELECT ID, Cost FROM bank_bag_slot_prices ORDER BY ID DESC"); PrepareStatement(HotfixStatements.SEL_BANK_BAG_SLOT_PRICES, "SELECT ID, Cost FROM bank_bag_slot_prices ORDER BY ID DESC");
@@ -1154,6 +1170,8 @@ namespace Framework.Database
SEL_AUCTION_HOUSE, SEL_AUCTION_HOUSE,
SEL_AUCTION_HOUSE_LOCALE, SEL_AUCTION_HOUSE_LOCALE,
SEL_AZERITE_EMPOWERED_ITEM,
SEL_AZERITE_ESSENCE, SEL_AZERITE_ESSENCE,
SEL_AZERITE_ESSENCE_LOCALE, SEL_AZERITE_ESSENCE_LOCALE,
@@ -1170,6 +1188,14 @@ namespace Framework.Database
SEL_AZERITE_POWER, SEL_AZERITE_POWER,
SEL_AZERITE_POWER_SET_MEMBER,
SEL_AZERITE_TIER_UNLOCK,
SEL_AZERITE_TIER_UNLOCK_SET,
SEL_AZERITE_UNLOCK_MAPPING,
SEL_BANK_BAG_SLOT_PRICES, SEL_BANK_BAG_SLOT_PRICES,
SEL_BANNED_ADDONS, SEL_BANNED_ADDONS,
@@ -65,14 +65,14 @@ namespace Game.Achievements
if (HasAchieved(achievement.Id)) if (HasAchieved(achievement.Id))
{ {
Log.outTrace(LogFilter.Achievement, "CanUpdateCriteriaTree: (Id: {0} Type {1} Achievement {2}) Achievement already earned", Log.outTrace(LogFilter.Achievement, "CanUpdateCriteriaTree: (Id: {0} Type {1} Achievement {2}) Achievement already earned",
criteria.ID, criteria.Entry.Type, achievement.Id); criteria.Id, criteria.Entry.Type, achievement.Id);
return false; return false;
} }
if (achievement.InstanceID != -1 && referencePlayer.GetMapId() != achievement.InstanceID) if (achievement.InstanceID != -1 && referencePlayer.GetMapId() != achievement.InstanceID)
{ {
Log.outTrace(LogFilter.Achievement, "CanUpdateCriteriaTree: (Id: {0} Type {1} Achievement {2}) Wrong map", Log.outTrace(LogFilter.Achievement, "CanUpdateCriteriaTree: (Id: {0} Type {1} Achievement {2}) Wrong map",
criteria.ID, criteria.Entry.Type, achievement.Id); criteria.Id, criteria.Entry.Type, achievement.Id);
return false; return false;
} }
@@ -80,7 +80,7 @@ namespace Game.Achievements
(achievement.Faction == AchievementFaction.Alliance && referencePlayer.GetTeam() != Team.Alliance)) (achievement.Faction == AchievementFaction.Alliance && referencePlayer.GetTeam() != Team.Alliance))
{ {
Log.outTrace(LogFilter.Achievement, "CanUpdateCriteriaTree: (Id: {0} Type {1} Achievement {2}) Wrong faction", Log.outTrace(LogFilter.Achievement, "CanUpdateCriteriaTree: (Id: {0} Type {1} Achievement {2}) Wrong faction",
criteria.ID, criteria.Entry.Type, achievement.Id); criteria.Id, criteria.Entry.Type, achievement.Id);
return false; return false;
} }
@@ -369,7 +369,7 @@ namespace Game.Achievements
if (achievementCriteria.Entry.FailEvent != miscValue1 || (achievementCriteria.Entry.FailAsset != 0 && achievementCriteria.Entry.FailAsset != miscValue2)) if (achievementCriteria.Entry.FailEvent != miscValue1 || (achievementCriteria.Entry.FailAsset != 0 && achievementCriteria.Entry.FailAsset != miscValue2))
continue; continue;
var trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(achievementCriteria.ID); var trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(achievementCriteria.Id);
bool allComplete = true; bool allComplete = true;
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
{ {
@@ -577,7 +577,7 @@ namespace Game.Achievements
{ {
CriteriaUpdate criteriaUpdate = new CriteriaUpdate(); CriteriaUpdate criteriaUpdate = new CriteriaUpdate();
criteriaUpdate.CriteriaID = criteria.ID; criteriaUpdate.CriteriaID = criteria.Id;
criteriaUpdate.Quantity = progress.Counter; criteriaUpdate.Quantity = progress.Counter;
criteriaUpdate.PlayerGUID = _owner.GetGUID(); criteriaUpdate.PlayerGUID = _owner.GetGUID();
criteriaUpdate.Flags = 0; criteriaUpdate.Flags = 0;
@@ -854,11 +854,11 @@ namespace Game.Achievements
{ {
if (node.Criteria != null) if (node.Criteria != null)
{ {
var progress = _criteriaProgress.LookupByKey(node.Criteria.ID); var progress = _criteriaProgress.LookupByKey(node.Criteria.Id);
if (progress != null) if (progress != null)
{ {
GuildCriteriaProgress guildCriteriaProgress = new GuildCriteriaProgress(); GuildCriteriaProgress guildCriteriaProgress = new GuildCriteriaProgress();
guildCriteriaProgress.CriteriaID = node.Criteria.ID; guildCriteriaProgress.CriteriaID = node.Criteria.Id;
guildCriteriaProgress.DateCreated = 0; guildCriteriaProgress.DateCreated = 0;
guildCriteriaProgress.DateStarted = 0; guildCriteriaProgress.DateStarted = 0;
guildCriteriaProgress.DateUpdated = progress.Date; guildCriteriaProgress.DateUpdated = progress.Date;
@@ -971,7 +971,7 @@ namespace Game.Achievements
GuildCriteriaUpdate guildCriteriaUpdate = new GuildCriteriaUpdate(); GuildCriteriaUpdate guildCriteriaUpdate = new GuildCriteriaUpdate();
GuildCriteriaProgress guildCriteriaProgress = new GuildCriteriaProgress(); GuildCriteriaProgress guildCriteriaProgress = new GuildCriteriaProgress();
guildCriteriaProgress.CriteriaID = entry.ID; guildCriteriaProgress.CriteriaID = entry.Id;
guildCriteriaProgress.DateCreated = 0; guildCriteriaProgress.DateCreated = 0;
guildCriteriaProgress.DateStarted = 0; guildCriteriaProgress.DateStarted = 0;
guildCriteriaProgress.DateUpdated = progress.Date; guildCriteriaProgress.DateUpdated = progress.Date;
@@ -981,7 +981,7 @@ namespace Game.Achievements
guildCriteriaUpdate.Progress.Add(guildCriteriaProgress); guildCriteriaUpdate.Progress.Add(guildCriteriaProgress);
_owner.BroadcastPacketIfTrackingAchievement(guildCriteriaUpdate, entry.ID); _owner.BroadcastPacketIfTrackingAchievement(guildCriteriaUpdate, entry.Id);
} }
public override void SendCriteriaProgressRemoved(uint criteriaId) public override void SendCriteriaProgressRemoved(uint criteriaId)
+55 -55
View File
@@ -80,7 +80,7 @@ namespace Game.Achievements
List<Criteria> criteriaList = GetCriteriaByType(type); List<Criteria> criteriaList = GetCriteriaByType(type);
foreach (Criteria criteria in criteriaList) foreach (Criteria criteria in criteriaList)
{ {
List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.ID); List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.Id);
if (!CanUpdateCriteria(criteria, trees, miscValue1, miscValue2, miscValue3, unit, referencePlayer)) if (!CanUpdateCriteria(criteria, trees, miscValue1, miscValue2, miscValue3, unit, referencePlayer))
continue; continue;
@@ -482,16 +482,16 @@ namespace Game.Achievements
if (criteria.Entry.StartAsset != entry) if (criteria.Entry.StartAsset != entry)
continue; continue;
List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.ID); List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.Id);
bool canStart = false; bool canStart = false;
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
{ {
if (!_timeCriteriaTrees.ContainsKey(tree.ID) && !IsCompletedCriteriaTree(tree)) if (!_timeCriteriaTrees.ContainsKey(tree.Id) && !IsCompletedCriteriaTree(tree))
{ {
// Start the timer // Start the timer
if (criteria.Entry.StartTimer * Time.InMilliseconds > timeLost) if (criteria.Entry.StartTimer * Time.InMilliseconds > timeLost)
{ {
_timeCriteriaTrees[tree.ID] = (uint)(criteria.Entry.StartTimer * Time.InMilliseconds - timeLost); _timeCriteriaTrees[tree.Id] = (uint)(criteria.Entry.StartTimer * Time.InMilliseconds - timeLost);
canStart = true; canStart = true;
} }
} }
@@ -513,10 +513,10 @@ namespace Game.Achievements
if (criteria.Entry.StartAsset != entry) if (criteria.Entry.StartAsset != entry)
continue; continue;
List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.ID); List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.Id);
// Remove the timer from all trees // Remove the timer from all trees
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
_timeCriteriaTrees.Remove(tree.ID); _timeCriteriaTrees.Remove(tree.Id);
// remove progress // remove progress
RemoveCriteriaProgress(criteria); RemoveCriteriaProgress(criteria);
@@ -525,7 +525,7 @@ namespace Game.Achievements
public CriteriaProgress GetCriteriaProgress(Criteria entry) public CriteriaProgress GetCriteriaProgress(Criteria entry)
{ {
return _criteriaProgress.LookupByKey(entry.ID); return _criteriaProgress.LookupByKey(entry.Id);
} }
public void SetCriteriaProgress(Criteria criteria, ulong changeValue, Player referencePlayer, ProgressType progressType = ProgressType.Set) public void SetCriteriaProgress(Criteria criteria, ulong changeValue, Player referencePlayer, ProgressType progressType = ProgressType.Set)
@@ -534,14 +534,14 @@ namespace Game.Achievements
List<CriteriaTree> trees = null; List<CriteriaTree> trees = null;
if (criteria.Entry.StartTimer != 0) if (criteria.Entry.StartTimer != 0)
{ {
trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.ID); trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.Id);
if (trees.Empty()) if (trees.Empty())
return; return;
bool hasTreeForTimed = false; bool hasTreeForTimed = false;
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
{ {
var timedIter = _timeCriteriaTrees.LookupByKey(tree.ID); var timedIter = _timeCriteriaTrees.LookupByKey(tree.Id);
if (timedIter != 0) if (timedIter != 0)
{ {
hasTreeForTimed = true; hasTreeForTimed = true;
@@ -553,7 +553,7 @@ namespace Game.Achievements
return; return;
} }
Log.outDebug(LogFilter.Achievement, "SetCriteriaProgress({0}, {1}) for {2}", criteria.ID, changeValue, GetOwnerInfo()); Log.outDebug(LogFilter.Achievement, "SetCriteriaProgress({0}, {1}) for {2}", criteria.Id, changeValue, GetOwnerInfo());
CriteriaProgress progress = GetCriteriaProgress(criteria); CriteriaProgress progress = GetCriteriaProgress(criteria);
if (progress == null) if (progress == null)
@@ -597,7 +597,7 @@ namespace Game.Achievements
progress.Changed = true; progress.Changed = true;
progress.Date = Time.UnixTime; // set the date to the latest update. progress.Date = Time.UnixTime; // set the date to the latest update.
progress.PlayerGUID = referencePlayer ? referencePlayer.GetGUID() : ObjectGuid.Empty; progress.PlayerGUID = referencePlayer ? referencePlayer.GetGUID() : ObjectGuid.Empty;
_criteriaProgress[criteria.ID] = progress; _criteriaProgress[criteria.Id] = progress;
uint timeElapsed = 0; uint timeElapsed = 0;
if (criteria.Entry.StartTimer != 0) if (criteria.Entry.StartTimer != 0)
@@ -606,7 +606,7 @@ namespace Game.Achievements
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
{ {
var timedIter = _timeCriteriaTrees.LookupByKey(tree.ID); var timedIter = _timeCriteriaTrees.LookupByKey(tree.Id);
if (timedIter != 0) if (timedIter != 0)
{ {
// Client expects this in packet // Client expects this in packet
@@ -614,7 +614,7 @@ namespace Game.Achievements
// Remove the timer, we wont need it anymore // Remove the timer, we wont need it anymore
if (IsCompletedCriteriaTree(tree)) if (IsCompletedCriteriaTree(tree))
_timeCriteriaTrees.Remove(tree.ID); _timeCriteriaTrees.Remove(tree.Id);
} }
} }
} }
@@ -627,12 +627,12 @@ namespace Game.Achievements
if (criteria == null) if (criteria == null)
return; return;
if (!_criteriaProgress.ContainsKey(criteria.ID)) if (!_criteriaProgress.ContainsKey(criteria.Id))
return; return;
SendCriteriaProgressRemoved(criteria.ID); SendCriteriaProgressRemoved(criteria.Id);
_criteriaProgress.Remove(criteria.ID); _criteriaProgress.Remove(criteria.Id);
} }
public bool IsCompletedCriteriaTree(CriteriaTree tree) public bool IsCompletedCriteriaTree(CriteriaTree tree)
@@ -735,7 +735,7 @@ namespace Game.Achievements
(tree.Entry.Flags.HasAnyFlag(CriteriaTreeFlags.AllianceOnly) && referencePlayer.GetTeam() != Team.Alliance)) (tree.Entry.Flags.HasAnyFlag(CriteriaTreeFlags.AllianceOnly) && referencePlayer.GetTeam() != Team.Alliance))
{ {
Log.outTrace(LogFilter.Achievement, "CriteriaHandler.CanUpdateCriteriaTree: (Id: {0} Type {1} CriteriaTree {2}) Wrong faction", Log.outTrace(LogFilter.Achievement, "CriteriaHandler.CanUpdateCriteriaTree: (Id: {0} Type {1} CriteriaTree {2}) Wrong faction",
criteria.ID, criteria.Entry.Type, tree.Entry.Id); criteria.Id, criteria.Entry.Type, tree.Entry.Id);
return false; return false;
} }
@@ -841,9 +841,9 @@ namespace Game.Achievements
bool CanUpdateCriteria(Criteria criteria, List<CriteriaTree> trees, ulong miscValue1, ulong miscValue2, ulong miscValue3, Unit unit, Player referencePlayer) bool CanUpdateCriteria(Criteria criteria, List<CriteriaTree> trees, ulong miscValue1, ulong miscValue2, ulong miscValue3, Unit unit, Player referencePlayer)
{ {
if (Global.DisableMgr.IsDisabledFor(DisableType.Criteria, criteria.ID, null)) if (Global.DisableMgr.IsDisabledFor(DisableType.Criteria, criteria.Id, null))
{ {
Log.outError(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Disabled", criteria.ID, criteria.Entry.Type); Log.outError(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Disabled", criteria.Id, criteria.Entry.Type);
return false; return false;
} }
@@ -862,19 +862,19 @@ namespace Game.Achievements
if (!RequirementsSatisfied(criteria, miscValue1, miscValue2, miscValue3, unit, referencePlayer)) if (!RequirementsSatisfied(criteria, miscValue1, miscValue2, miscValue3, unit, referencePlayer))
{ {
Log.outTrace(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Requirements not satisfied", criteria.ID, criteria.Entry.Type); Log.outTrace(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Requirements not satisfied", criteria.Id, criteria.Entry.Type);
return false; return false;
} }
if (criteria.Modifier != null && !ModifierTreeSatisfied(criteria.Modifier, miscValue1, miscValue2, unit, referencePlayer)) if (criteria.Modifier != null && !ModifierTreeSatisfied(criteria.Modifier, miscValue1, miscValue2, unit, referencePlayer))
{ {
Log.outTrace(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Requirements have not been satisfied", criteria.ID, criteria.Entry.Type); Log.outTrace(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Requirements have not been satisfied", criteria.Id, criteria.Entry.Type);
return false; return false;
} }
if (!ConditionsSatisfied(criteria, referencePlayer)) if (!ConditionsSatisfied(criteria, referencePlayer))
{ {
Log.outTrace(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Conditions have not been satisfied", criteria.ID, criteria.Entry.Type); Log.outTrace(LogFilter.Achievement, "CanUpdateCriteria: (Id: {0} Type {1}) Conditions have not been satisfied", criteria.Id, criteria.Entry.Type);
return false; return false;
} }
@@ -2577,7 +2577,7 @@ namespace Game.Achievements
continue; continue;
CriteriaTree criteriaTree = new CriteriaTree(); CriteriaTree criteriaTree = new CriteriaTree();
criteriaTree.ID = tree.Id; criteriaTree.Id = tree.Id;
criteriaTree.Achievement = achievement; criteriaTree.Achievement = achievement;
criteriaTree.ScenarioStep = scenarioStep; criteriaTree.ScenarioStep = scenarioStep;
criteriaTree.QuestObjective = questObjective; criteriaTree.QuestObjective = questObjective;
@@ -2626,13 +2626,13 @@ namespace Game.Achievements
continue; continue;
Criteria criteria = new Criteria(); Criteria criteria = new Criteria();
criteria.ID = criteriaEntry.Id; criteria.Id = criteriaEntry.Id;
criteria.Entry = criteriaEntry; criteria.Entry = criteriaEntry;
var mod = _criteriaModifiers.LookupByKey(criteriaEntry.ModifierTreeId); var mod = _criteriaModifiers.LookupByKey(criteriaEntry.ModifierTreeId);
if (mod != null) if (mod != null)
criteria.Modifier = mod; criteria.Modifier = mod;
_criteria[criteria.ID] = criteria; _criteria[criteria.Id] = criteria;
foreach (CriteriaTree tree in treeList) foreach (CriteriaTree tree in treeList)
{ {
@@ -2791,7 +2791,7 @@ namespace Game.Achievements
public CriteriaDataSet GetCriteriaDataSet(Criteria criteria) public CriteriaDataSet GetCriteriaDataSet(Criteria criteria)
{ {
return _criteriaDataMap.LookupByKey(criteria.ID); return _criteriaDataMap.LookupByKey(criteria.Id);
} }
public static bool IsGroupCriteriaType(CriteriaTypes type) public static bool IsGroupCriteriaType(CriteriaTypes type)
@@ -2845,7 +2845,7 @@ namespace Game.Achievements
public class Criteria public class Criteria
{ {
public uint ID; public uint Id;
public CriteriaRecord Entry; public CriteriaRecord Entry;
public ModifierTreeNode Modifier; public ModifierTreeNode Modifier;
public CriteriaFlagsCu FlagsCu; public CriteriaFlagsCu FlagsCu;
@@ -2853,7 +2853,7 @@ namespace Game.Achievements
public class CriteriaTree public class CriteriaTree
{ {
public uint ID; public uint Id;
public CriteriaTreeRecord Entry; public CriteriaTreeRecord Entry;
public AchievementRecord Achievement; public AchievementRecord Achievement;
public ScenarioStepRecord ScenarioStep; public ScenarioStepRecord ScenarioStep;
@@ -2895,7 +2895,7 @@ namespace Game.Achievements
{ {
if (DataType >= CriteriaDataType.Max) if (DataType >= CriteriaDataType.Max)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` for criteria (Entry: {0}) has wrong data type ({1}), ignored.", criteria.ID, DataType); Log.outError(LogFilter.Sql, "Table `criteria_data` for criteria (Entry: {0}) has wrong data type ({1}), ignored.", criteria.Id, DataType);
return false; return false;
} }
@@ -2931,7 +2931,7 @@ namespace Game.Achievements
default: default:
if (DataType != CriteriaDataType.Script) if (DataType != CriteriaDataType.Script)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` has data for non-supported criteria type (Entry: {0} Type: {1}), ignored.", criteria.ID, (CriteriaTypes)criteria.Entry.Type); Log.outError(LogFilter.Sql, "Table `criteria_data` has data for non-supported criteria type (Entry: {0} Type: {1}), ignored.", criteria.Id, (CriteriaTypes)criteria.Entry.Type);
return false; return false;
} }
break; break;
@@ -2946,7 +2946,7 @@ namespace Game.Achievements
if (Creature.Id == 0 || Global.ObjectMgr.GetCreatureTemplate(Creature.Id) == null) if (Creature.Id == 0 || Global.ObjectMgr.GetCreatureTemplate(Creature.Id) == null)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_CREATURE ({2}) has non-existing creature id in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_CREATURE ({2}) has non-existing creature id in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Creature.Id); criteria.Id, criteria.Entry.Type, DataType, Creature.Id);
return false; return false;
} }
return true; return true;
@@ -2954,19 +2954,19 @@ namespace Game.Achievements
if (ClassRace.ClassId == 0 && ClassRace.RaceId == 0) if (ClassRace.ClassId == 0 && ClassRace.RaceId == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE ({2}) must not have 0 in either value field, ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE ({2}) must not have 0 in either value field, ignored.",
criteria.ID, criteria.Entry.Type, DataType); criteria.Id, criteria.Entry.Type, DataType);
return false; return false;
} }
if (ClassRace.ClassId != 0 && ((1 << (int)(ClassRace.ClassId - 1)) & (int)Class.ClassMaskAllPlayable) == 0) if (ClassRace.ClassId != 0 && ((1 << (int)(ClassRace.ClassId - 1)) & (int)Class.ClassMaskAllPlayable) == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE ({2}) has non-existing class in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE ({2}) has non-existing class in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, ClassRace.ClassId); criteria.Id, criteria.Entry.Type, DataType, ClassRace.ClassId);
return false; return false;
} }
if (ClassRace.RaceId != 0 && ((1ul << (int)(ClassRace.RaceId - 1)) & (ulong)Race.RaceMaskAllPlayable) == 0) if (ClassRace.RaceId != 0 && ((1ul << (int)(ClassRace.RaceId - 1)) & (ulong)Race.RaceMaskAllPlayable) == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE ({2}) has non-existing race in value2 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_PLAYER_CLASS_RACE ({2}) has non-existing race in value2 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, ClassRace.RaceId); criteria.Id, criteria.Entry.Type, DataType, ClassRace.RaceId);
return false; return false;
} }
return true; return true;
@@ -2974,7 +2974,7 @@ namespace Game.Achievements
if (Health.Percent < 1 || Health.Percent > 100) if (Health.Percent < 1 || Health.Percent > 100)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH ({2}) has wrong percent value in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_PLAYER_LESS_HEALTH ({2}) has wrong percent value in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Health.Percent); criteria.Id, criteria.Entry.Type, DataType, Health.Percent);
return false; return false;
} }
return true; return true;
@@ -2985,20 +2985,20 @@ namespace Game.Achievements
if (spellEntry == null) if (spellEntry == null)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type {2} has wrong spell id in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type {2} has wrong spell id in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Aura.SpellId); criteria.Id, criteria.Entry.Type, DataType, Aura.SpellId);
return false; return false;
} }
SpellEffectInfo effect = spellEntry.GetEffect(Difficulty.None, Aura.EffectIndex); SpellEffectInfo effect = spellEntry.GetEffect(Difficulty.None, Aura.EffectIndex);
if (effect == null) if (effect == null)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type {2} has wrong spell effect index in value2 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type {2} has wrong spell effect index in value2 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Aura.EffectIndex); criteria.Id, criteria.Entry.Type, DataType, Aura.EffectIndex);
return false; return false;
} }
if (effect.ApplyAuraName == 0) if (effect.ApplyAuraName == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type {2} has non-aura spell effect (ID: {3} Effect: {4}), ignores.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type {2} has non-aura spell effect (ID: {3} Effect: {4}), ignores.",
criteria.ID, criteria.Entry.Type, DataType, Aura.SpellId, Aura.EffectIndex); criteria.Id, criteria.Entry.Type, DataType, Aura.SpellId, Aura.EffectIndex);
return false; return false;
} }
return true; return true;
@@ -3007,7 +3007,7 @@ namespace Game.Achievements
if (Value.ComparisonType >= (int)ComparisionType.Max) if (Value.ComparisonType >= (int)ComparisionType.Max)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_VALUE ({2}) has wrong ComparisionType in value2 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_VALUE ({2}) has wrong ComparisionType in value2 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Value.ComparisonType); criteria.Id, criteria.Entry.Type, DataType, Value.ComparisonType);
return false; return false;
} }
return true; return true;
@@ -3015,7 +3015,7 @@ namespace Game.Achievements
if (Level.Min > SharedConst.GTMaxLevel) if (Level.Min > SharedConst.GTMaxLevel)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_LEVEL ({2}) has wrong minlevel in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_LEVEL ({2}) has wrong minlevel in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Level.Min); criteria.Id, criteria.Entry.Type, DataType, Level.Min);
return false; return false;
} }
return true; return true;
@@ -3023,7 +3023,7 @@ namespace Game.Achievements
if (Gender.Gender > (int)Framework.Constants.Gender.None) if (Gender.Gender > (int)Framework.Constants.Gender.None)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_GENDER ({2}) has wrong gender in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_GENDER ({2}) has wrong gender in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Gender.Gender); criteria.Id, criteria.Entry.Type, DataType, Gender.Gender);
return false; return false;
} }
return true; return true;
@@ -3031,7 +3031,7 @@ namespace Game.Achievements
if (ScriptId == 0) if (ScriptId == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_SCRIPT ({2}) does not have ScriptName set, ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_SCRIPT ({2}) does not have ScriptName set, ignored.",
criteria.ID, criteria.Entry.Type, DataType); criteria.Id, criteria.Entry.Type, DataType);
return false; return false;
} }
return true; return true;
@@ -3039,7 +3039,7 @@ namespace Game.Achievements
if (MapPlayers.MaxCount <= 0) if (MapPlayers.MaxCount <= 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT ({2}) has wrong max players count in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT ({2}) has wrong max players count in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, MapPlayers.MaxCount); criteria.Id, criteria.Entry.Type, DataType, MapPlayers.MaxCount);
return false; return false;
} }
return true; return true;
@@ -3047,7 +3047,7 @@ namespace Game.Achievements
if (TeamId.Team != (int)Team.Alliance && TeamId.Team != (int)Team.Horde) if (TeamId.Team != (int)Team.Alliance && TeamId.Team != (int)Team.Horde)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_TEAM ({2}) has unknown team in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_T_TEAM ({2}) has unknown team in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, TeamId.Team); criteria.Id, criteria.Entry.Type, DataType, TeamId.Team);
return false; return false;
} }
return true; return true;
@@ -3055,7 +3055,7 @@ namespace Game.Achievements
if (Drunk.State >= 4) if (Drunk.State >= 4)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_DRUNK ({2}) has unknown drunken state in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_DRUNK ({2}) has unknown drunken state in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Drunk.State); criteria.Id, criteria.Entry.Type, DataType, Drunk.State);
return false; return false;
} }
return true; return true;
@@ -3063,7 +3063,7 @@ namespace Game.Achievements
if (!CliDB.HolidaysStorage.ContainsKey(Holiday.Id)) if (!CliDB.HolidaysStorage.ContainsKey(Holiday.Id))
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data`(Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_HOLIDAY ({2}) has unknown holiday in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data`(Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_HOLIDAY ({2}) has unknown holiday in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, Holiday.Id); criteria.Id, criteria.Entry.Type, DataType, Holiday.Id);
return false; return false;
} }
return true; return true;
@@ -3073,7 +3073,7 @@ namespace Game.Achievements
if (GameEvent.Id < 1 || GameEvent.Id >= events.Length) if (GameEvent.Id < 1 || GameEvent.Id >= events.Length)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_GAME_EVENT ({2}) has unknown game_event in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_GAME_EVENT ({2}) has unknown game_event in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, GameEvent.Id); criteria.Id, criteria.Entry.Type, DataType, GameEvent.Id);
return false; return false;
} }
return true; return true;
@@ -3084,7 +3084,7 @@ namespace Game.Achievements
if (EquippedItem.ItemQuality >= (uint)ItemQuality.Max) if (EquippedItem.ItemQuality >= (uint)ItemQuality.Max)
{ {
Log.outError(LogFilter.Sql, "Table `achievement_criteria_requirement` (Entry: {0} Type: {1}) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM ({2}) has unknown quality state in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `achievement_criteria_requirement` (Entry: {0} Type: {1}) for requirement ACHIEVEMENT_CRITERIA_REQUIRE_S_EQUIPED_ITEM ({2}) has unknown quality state in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, EquippedItem.ItemQuality); criteria.Id, criteria.Entry.Type, DataType, EquippedItem.ItemQuality);
return false; return false;
} }
return true; return true;
@@ -3092,26 +3092,26 @@ namespace Game.Achievements
if (!CliDB.MapStorage.ContainsKey(MapId.Id)) if (!CliDB.MapStorage.ContainsKey(MapId.Id))
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_MAP_ID ({2}) contains an unknown map entry in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_MAP_ID ({2}) contains an unknown map entry in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, MapId.Id); criteria.Id, criteria.Entry.Type, DataType, MapId.Id);
} }
return true; return true;
case CriteriaDataType.SPlayerClassRace: case CriteriaDataType.SPlayerClassRace:
if (ClassRace.ClassId == 0 && ClassRace.RaceId == 0) if (ClassRace.ClassId == 0 && ClassRace.RaceId == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE ({2}) must not have 0 in either value field, ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE ({2}) must not have 0 in either value field, ignored.",
criteria.ID, criteria.Entry.Type, DataType); criteria.Id, criteria.Entry.Type, DataType);
return false; return false;
} }
if (ClassRace.ClassId != 0 && ((1 << (int)(ClassRace.ClassId - 1)) & (int)Class.ClassMaskAllPlayable) == 0) if (ClassRace.ClassId != 0 && ((1 << (int)(ClassRace.ClassId - 1)) & (int)Class.ClassMaskAllPlayable) == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE ({2}) has non-existing class in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE ({2}) has non-existing class in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, ClassRace.ClassId); criteria.Id, criteria.Entry.Type, DataType, ClassRace.ClassId);
return false; return false;
} }
if (ClassRace.RaceId != 0 && ((1ul << (int)(ClassRace.RaceId - 1)) & (ulong)Race.RaceMaskAllPlayable) == 0) if (ClassRace.RaceId != 0 && ((1ul << (int)(ClassRace.RaceId - 1)) & (ulong)Race.RaceMaskAllPlayable) == 0)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE ({2}) has non-existing race in value2 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE ({2}) has non-existing race in value2 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, ClassRace.RaceId); criteria.Id, criteria.Entry.Type, DataType, ClassRace.RaceId);
return false; return false;
} }
return true; return true;
@@ -3119,7 +3119,7 @@ namespace Game.Achievements
if (!CliDB.CharTitlesStorage.ContainsKey(KnownTitle.Id)) if (!CliDB.CharTitlesStorage.ContainsKey(KnownTitle.Id))
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_KNOWN_TITLE ({2}) contains an unknown title_id in value1 ({3}), ignore.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_KNOWN_TITLE ({2}) contains an unknown title_id in value1 ({3}), ignore.",
criteria.ID, criteria.Entry.Type, DataType, KnownTitle.Id); criteria.Id, criteria.Entry.Type, DataType, KnownTitle.Id);
return false; return false;
} }
return true; return true;
@@ -3127,12 +3127,12 @@ namespace Game.Achievements
if (itemQuality.Quality >= (uint)ItemQuality.Max) if (itemQuality.Quality >= (uint)ItemQuality.Max)
{ {
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_ITEM_QUALITY ({2}) contains an unknown quality state value in value1 ({3}), ignored.", Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) for data type CRITERIA_DATA_TYPE_S_ITEM_QUALITY ({2}) contains an unknown quality state value in value1 ({3}), ignored.",
criteria.ID, criteria.Entry.Type, DataType, itemQuality.Quality); criteria.Id, criteria.Entry.Type, DataType, itemQuality.Quality);
return false; return false;
} }
return true; return true;
default: default:
Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) contains data of a non-supported data type ({2}), ignored.", criteria.ID, criteria.Entry.Type, DataType); Log.outError(LogFilter.Sql, "Table `criteria_data` (Entry: {0} Type: {1}) contains data of a non-supported data type ({2}), ignored.", criteria.Id, criteria.Entry.Type, DataType);
return false; return false;
} }
} }
@@ -412,15 +412,15 @@ namespace Game.Chat
foreach (var pair in targetFSL) foreach (var pair in targetFSL)
{ {
FactionState faction = pair.Value; FactionState faction = pair.Value;
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(faction.ID); FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(faction.Id);
string factionName = factionEntry != null ? factionEntry.Name[loc] : "#Not found#"; string factionName = factionEntry != null ? factionEntry.Name[loc] : "#Not found#";
ReputationRank rank = target.GetReputationMgr().GetRank(factionEntry); ReputationRank rank = target.GetReputationMgr().GetRank(factionEntry);
string rankName = handler.GetCypherString(ReputationMgr.ReputationRankStrIndex[(int)rank]); string rankName = handler.GetCypherString(ReputationMgr.ReputationRankStrIndex[(int)rank]);
StringBuilder ss = new StringBuilder(); StringBuilder ss = new StringBuilder();
if (handler.GetSession() != null) if (handler.GetSession() != null)
ss.AppendFormat("{0} - |cffffffff|Hfaction:{0}|h[{1} {2}]|h|r", faction.ID, factionName, loc); ss.AppendFormat("{0} - |cffffffff|Hfaction:{0}|h[{1} {2}]|h|r", faction.Id, factionName, loc);
else else
ss.AppendFormat("{0} - {1} {2}", faction.ID, factionName, loc); ss.AppendFormat("{0} - {1} {2}", faction.Id, factionName, loc);
ss.AppendFormat(" {0} ({1})", rankName, target.GetReputationMgr().GetReputation(factionEntry)); ss.AppendFormat(" {0} ({1})", rankName, target.GetReputationMgr().GetReputation(factionEntry));
+5 -5
View File
@@ -142,9 +142,9 @@ namespace Game.Collision
Log.outError(LogFilter.Server, "StaticMapTree.LoadMapTile() : could not acquire WorldModel [{0}, {1}]", tileX, tileY); Log.outError(LogFilter.Server, "StaticMapTree.LoadMapTile() : could not acquire WorldModel [{0}, {1}]", tileX, tileY);
// update tree // update tree
if (iSpawnIndices.ContainsKey(spawn.ID)) if (iSpawnIndices.ContainsKey(spawn.Id))
{ {
uint referencedVal = iSpawnIndices[spawn.ID]; uint referencedVal = iSpawnIndices[spawn.Id];
if (!iLoadedSpawns.ContainsKey(referencedVal)) if (!iLoadedSpawns.ContainsKey(referencedVal))
{ {
if (referencedVal >= iNTreeValues) if (referencedVal >= iNTreeValues)
@@ -202,13 +202,13 @@ namespace Game.Collision
vm.ReleaseModelInstance(spawn.name); vm.ReleaseModelInstance(spawn.name);
// update tree // update tree
if (!iSpawnIndices.ContainsKey(spawn.ID)) if (!iSpawnIndices.ContainsKey(spawn.Id))
result = false; result = false;
else else
{ {
uint referencedNode = iSpawnIndices[spawn.ID]; uint referencedNode = iSpawnIndices[spawn.Id];
if (!iLoadedSpawns.ContainsKey(referencedNode)) if (!iLoadedSpawns.ContainsKey(referencedNode))
Log.outError(LogFilter.Server, "StaticMapTree.UnloadMapTile() : trying to unload non-referenced model '{0}' (ID:{1})", spawn.name, spawn.ID); Log.outError(LogFilter.Server, "StaticMapTree.UnloadMapTile() : trying to unload non-referenced model '{0}' (ID:{1})", spawn.name, spawn.Id);
else if (--iLoadedSpawns[referencedNode] == 0) else if (--iLoadedSpawns[referencedNode] == 0)
{ {
iTreeValues[referencedNode].SetUnloaded(); iTreeValues[referencedNode].SetUnloaded();
@@ -36,7 +36,7 @@ namespace Game.Collision
{ {
flags = spawn.flags; flags = spawn.flags;
adtId = spawn.adtId; adtId = spawn.adtId;
ID = spawn.ID; Id = spawn.Id;
iPos = spawn.iPos; iPos = spawn.iPos;
iRot = spawn.iRot; iRot = spawn.iRot;
iScale = spawn.iScale; iScale = spawn.iScale;
@@ -50,7 +50,7 @@ namespace Game.Collision
spawn.flags = reader.ReadUInt32(); spawn.flags = reader.ReadUInt32();
spawn.adtId = reader.ReadUInt16(); spawn.adtId = reader.ReadUInt16();
spawn.ID = reader.ReadUInt32(); spawn.Id = reader.ReadUInt32();
spawn.iPos = reader.Read<Vector3>(); spawn.iPos = reader.Read<Vector3>();
spawn.iRot = reader.Read<Vector3>(); spawn.iRot = reader.Read<Vector3>();
spawn.iScale = reader.ReadSingle(); spawn.iScale = reader.ReadSingle();
@@ -70,7 +70,7 @@ namespace Game.Collision
public uint flags; public uint flags;
public ushort adtId; public ushort adtId;
public uint ID; public uint Id;
public Vector3 iPos; public Vector3 iPos;
public Vector3 iRot; public Vector3 iRot;
public float iScale; public float iScale;
+10
View File
@@ -54,6 +54,7 @@ namespace Game.DataStorage
ArtifactTierStorage = DBReader.Read<ArtifactTierRecord>("ArtifactTier.db2", HotfixStatements.SEL_ARTIFACT_TIER); ArtifactTierStorage = DBReader.Read<ArtifactTierRecord>("ArtifactTier.db2", HotfixStatements.SEL_ARTIFACT_TIER);
ArtifactUnlockStorage = DBReader.Read<ArtifactUnlockRecord>("ArtifactUnlock.db2", HotfixStatements.SEL_ARTIFACT_UNLOCK); ArtifactUnlockStorage = DBReader.Read<ArtifactUnlockRecord>("ArtifactUnlock.db2", HotfixStatements.SEL_ARTIFACT_UNLOCK);
AuctionHouseStorage = DBReader.Read<AuctionHouseRecord>("AuctionHouse.db2", HotfixStatements.SEL_AUCTION_HOUSE, HotfixStatements.SEL_AUCTION_HOUSE_LOCALE); AuctionHouseStorage = DBReader.Read<AuctionHouseRecord>("AuctionHouse.db2", HotfixStatements.SEL_AUCTION_HOUSE, HotfixStatements.SEL_AUCTION_HOUSE_LOCALE);
AzeriteEmpoweredItemStorage = DBReader.Read<AzeriteEmpoweredItemRecord>("AzeriteEmpoweredItem.db2", HotfixStatements.SEL_AZERITE_EMPOWERED_ITEM);
AzeriteEssenceStorage = DBReader.Read<AzeriteEssenceRecord>("AzeriteEssence.db2", HotfixStatements.SEL_AZERITE_ESSENCE, HotfixStatements.SEL_AZERITE_ESSENCE_LOCALE); AzeriteEssenceStorage = DBReader.Read<AzeriteEssenceRecord>("AzeriteEssence.db2", HotfixStatements.SEL_AZERITE_ESSENCE, HotfixStatements.SEL_AZERITE_ESSENCE_LOCALE);
AzeriteEssencePowerStorage = DBReader.Read<AzeriteEssencePowerRecord>("AzeriteEssencePower.db2", HotfixStatements.SEL_AZERITE_ESSENCE_POWER, HotfixStatements.SEL_AZERITE_ESSENCE_POWER_LOCALE); AzeriteEssencePowerStorage = DBReader.Read<AzeriteEssencePowerRecord>("AzeriteEssencePower.db2", HotfixStatements.SEL_AZERITE_ESSENCE_POWER, HotfixStatements.SEL_AZERITE_ESSENCE_POWER_LOCALE);
AzeriteItemStorage = DBReader.Read<AzeriteItemRecord>("AzeriteItem.db2", HotfixStatements.SEL_AZERITE_ITEM); AzeriteItemStorage = DBReader.Read<AzeriteItemRecord>("AzeriteItem.db2", HotfixStatements.SEL_AZERITE_ITEM);
@@ -61,6 +62,10 @@ namespace Game.DataStorage
AzeriteKnowledgeMultiplierStorage = DBReader.Read<AzeriteKnowledgeMultiplierRecord>("AzeriteKnowledgeMultiplier.db2", HotfixStatements.SEL_AZERITE_KNOWLEDGE_MULTIPLIER); AzeriteKnowledgeMultiplierStorage = DBReader.Read<AzeriteKnowledgeMultiplierRecord>("AzeriteKnowledgeMultiplier.db2", HotfixStatements.SEL_AZERITE_KNOWLEDGE_MULTIPLIER);
AzeriteLevelInfoStorage = DBReader.Read<AzeriteLevelInfoRecord>("AzeriteLevelInfo.db2", HotfixStatements.SEL_AZERITE_LEVEL_INFO); AzeriteLevelInfoStorage = DBReader.Read<AzeriteLevelInfoRecord>("AzeriteLevelInfo.db2", HotfixStatements.SEL_AZERITE_LEVEL_INFO);
AzeritePowerStorage = DBReader.Read<AzeritePowerRecord>("AzeritePower.db2", HotfixStatements.SEL_AZERITE_POWER); AzeritePowerStorage = DBReader.Read<AzeritePowerRecord>("AzeritePower.db2", HotfixStatements.SEL_AZERITE_POWER);
AzeritePowerSetMemberStorage = DBReader.Read<AzeritePowerSetMemberRecord> ("AzeritePowerSetMember.db2", HotfixStatements.SEL_AZERITE_POWER_SET_MEMBER);
AzeriteTierUnlockStorage = DBReader.Read<AzeriteTierUnlockRecord> ("AzeriteTierUnlock.db2", HotfixStatements.SEL_AZERITE_TIER_UNLOCK);
AzeriteTierUnlockSetStorage = DBReader.Read<AzeriteTierUnlockSetRecord> ("AzeriteTierUnlockSet.db2", HotfixStatements.SEL_AZERITE_TIER_UNLOCK_SET);
AzeriteUnlockMappingStorage = DBReader.Read<AzeriteUnlockMappingRecord> ("AzeriteUnlockMapping.db2", HotfixStatements.SEL_AZERITE_UNLOCK_MAPPING);
BankBagSlotPricesStorage = DBReader.Read<BankBagSlotPricesRecord>("BankBagSlotPrices.db2", HotfixStatements.SEL_BANK_BAG_SLOT_PRICES); BankBagSlotPricesStorage = DBReader.Read<BankBagSlotPricesRecord>("BankBagSlotPrices.db2", HotfixStatements.SEL_BANK_BAG_SLOT_PRICES);
//BannedAddOnsStorage = DBReader.Read<BannedAddOnsRecord>("BannedAddons.db2", HotfixStatements.SEL_BANNED_ADDONS); //BannedAddOnsStorage = DBReader.Read<BannedAddOnsRecord>("BannedAddons.db2", HotfixStatements.SEL_BANNED_ADDONS);
BarberShopStyleStorage = DBReader.Read<BarberShopStyleRecord>("BarberShopStyle.db2", HotfixStatements.SEL_BARBER_SHOP_STYLE, HotfixStatements.SEL_BARBER_SHOP_STYLE_LOCALE); BarberShopStyleStorage = DBReader.Read<BarberShopStyleRecord>("BarberShopStyle.db2", HotfixStatements.SEL_BARBER_SHOP_STYLE, HotfixStatements.SEL_BARBER_SHOP_STYLE_LOCALE);
@@ -406,6 +411,7 @@ namespace Game.DataStorage
public static DB6Storage<ArtifactTierRecord> ArtifactTierStorage; public static DB6Storage<ArtifactTierRecord> ArtifactTierStorage;
public static DB6Storage<ArtifactUnlockRecord> ArtifactUnlockStorage; public static DB6Storage<ArtifactUnlockRecord> ArtifactUnlockStorage;
public static DB6Storage<AuctionHouseRecord> AuctionHouseStorage; public static DB6Storage<AuctionHouseRecord> AuctionHouseStorage;
public static DB6Storage<AzeriteEmpoweredItemRecord> AzeriteEmpoweredItemStorage;
public static DB6Storage<AzeriteEssenceRecord> AzeriteEssenceStorage; public static DB6Storage<AzeriteEssenceRecord> AzeriteEssenceStorage;
public static DB6Storage<AzeriteEssencePowerRecord> AzeriteEssencePowerStorage; public static DB6Storage<AzeriteEssencePowerRecord> AzeriteEssencePowerStorage;
public static DB6Storage<AzeriteItemRecord> AzeriteItemStorage; public static DB6Storage<AzeriteItemRecord> AzeriteItemStorage;
@@ -413,6 +419,10 @@ namespace Game.DataStorage
public static DB6Storage<AzeriteKnowledgeMultiplierRecord> AzeriteKnowledgeMultiplierStorage; public static DB6Storage<AzeriteKnowledgeMultiplierRecord> AzeriteKnowledgeMultiplierStorage;
public static DB6Storage<AzeriteLevelInfoRecord> AzeriteLevelInfoStorage; public static DB6Storage<AzeriteLevelInfoRecord> AzeriteLevelInfoStorage;
public static DB6Storage<AzeritePowerRecord> AzeritePowerStorage; public static DB6Storage<AzeritePowerRecord> AzeritePowerStorage;
public static DB6Storage<AzeritePowerSetMemberRecord> AzeritePowerSetMemberStorage;
public static DB6Storage<AzeriteTierUnlockRecord> AzeriteTierUnlockStorage;
public static DB6Storage<AzeriteTierUnlockSetRecord> AzeriteTierUnlockSetStorage;
public static DB6Storage<AzeriteUnlockMappingRecord> AzeriteUnlockMappingStorage;
public static DB6Storage<BankBagSlotPricesRecord> BankBagSlotPricesStorage; public static DB6Storage<BankBagSlotPricesRecord> BankBagSlotPricesStorage;
//public static DB6Storage<BannedAddOnsRecord> BannedAddOnsStorage; //public static DB6Storage<BannedAddOnsRecord> BannedAddOnsStorage;
public static DB6Storage<BarberShopStyleRecord> BarberShopStyleStorage; public static DB6Storage<BarberShopStyleRecord> BarberShopStyleStorage;
+116 -3
View File
@@ -63,8 +63,11 @@ namespace Game.DataStorage
CliDB.ArtifactPowerRankStorage.Clear(); CliDB.ArtifactPowerRankStorage.Clear();
foreach (AzeriteEmpoweredItemRecord azeriteEmpoweredItem in CliDB.AzeriteEmpoweredItemStorage.Values)
_azeriteEmpoweredItems[azeriteEmpoweredItem.ItemID] = azeriteEmpoweredItem;
foreach (AzeriteEssencePowerRecord azeriteEssencePower in CliDB.AzeriteEssencePowerStorage.Values) foreach (AzeriteEssencePowerRecord azeriteEssencePower in CliDB.AzeriteEssencePowerStorage.Values)
_azeriteEssencePowersByIdAndRank[Tuple.Create((uint)azeriteEssencePower.AzeriteEssenceID, (uint)azeriteEssencePower.Tier)] = azeriteEssencePower; _azeriteEssencePowersByIdAndRank[((uint)azeriteEssencePower.AzeriteEssenceID, (uint)azeriteEssencePower.Tier)] = azeriteEssencePower;
foreach (AzeriteItemMilestonePowerRecord azeriteItemMilestonePower in CliDB.AzeriteItemMilestonePowerStorage.Values) foreach (AzeriteItemMilestonePowerRecord azeriteItemMilestonePower in CliDB.AzeriteItemMilestonePowerStorage.Values)
_azeriteItemMilestonePowers.Add(azeriteItemMilestonePower); _azeriteItemMilestonePowers.Add(azeriteItemMilestonePower);
@@ -81,7 +84,25 @@ namespace Game.DataStorage
_azeriteItemMilestonePowerByEssenceSlot[azeriteEssenceSlot] = azeriteItemMilestonePower; _azeriteItemMilestonePowerByEssenceSlot[azeriteEssenceSlot] = azeriteItemMilestonePower;
++azeriteEssenceSlot; ++azeriteEssenceSlot;
} }
} }
foreach (AzeritePowerSetMemberRecord azeritePowerSetMember in CliDB.AzeritePowerSetMemberStorage.Values)
if (CliDB.AzeritePowerStorage.ContainsKey(azeritePowerSetMember.AzeritePowerID))
_azeritePowers.Add(azeritePowerSetMember.AzeritePowerSetID, azeritePowerSetMember);
foreach (AzeriteTierUnlockRecord azeriteTierUnlock in CliDB.AzeriteTierUnlockStorage.Values)
{
var key = (azeriteTierUnlock.AzeriteTierUnlockSetID, (ItemContext)azeriteTierUnlock.ItemCreationContext);
if (!_azeriteTierUnlockLevels.ContainsKey(key))
_azeriteTierUnlockLevels[key] = new byte[SharedConst.MaxAzeriteEmpoweredTier];
_azeriteTierUnlockLevels[key][azeriteTierUnlock.Tier] = azeriteTierUnlock.AzeriteLevel;
}
MultiMap<uint, AzeriteUnlockMappingRecord> azeriteUnlockMappings = new MultiMap<uint, AzeriteUnlockMappingRecord>();
foreach (AzeriteUnlockMappingRecord azeriteUnlockMapping in CliDB.AzeriteUnlockMappingStorage.Values)
azeriteUnlockMappings.Add(azeriteUnlockMapping.AzeriteUnlockMappingSetID, azeriteUnlockMapping);
foreach (CharacterFacialHairStylesRecord characterFacialStyle in CliDB.CharacterFacialHairStylesStorage.Values) foreach (CharacterFacialHairStylesRecord characterFacialStyle in CliDB.CharacterFacialHairStylesStorage.Values)
_characterFacialHairStyles.Add(Tuple.Create(characterFacialStyle.RaceID, characterFacialStyle.SexID, (uint)characterFacialStyle.VariationID)); _characterFacialHairStyles.Add(Tuple.Create(characterFacialStyle.RaceID, characterFacialStyle.SexID, (uint)characterFacialStyle.VariationID));
@@ -286,6 +307,9 @@ namespace Game.DataStorage
CliDB.ItemXBonusTreeStorage.Clear(); CliDB.ItemXBonusTreeStorage.Clear();
foreach (var pair in _azeriteEmpoweredItems)
LoadAzeriteEmpoweredItemUnlockMappings(azeriteUnlockMappings, pair.Key);
foreach (MapDifficultyRecord entry in CliDB.MapDifficultyStorage.Values) foreach (MapDifficultyRecord entry in CliDB.MapDifficultyStorage.Values)
{ {
if (!_mapDifficulties.ContainsKey(entry.MapID)) if (!_mapDifficulties.ContainsKey(entry.MapID))
@@ -745,6 +769,11 @@ namespace Game.DataStorage
return _artifactPowerRanks.LookupByKey(Tuple.Create(artifactPowerId, rank)); return _artifactPowerRanks.LookupByKey(Tuple.Create(artifactPowerId, rank));
} }
public AzeriteEmpoweredItemRecord GetAzeriteEmpoweredItem(uint itemId)
{
return _azeriteEmpoweredItems.LookupByKey(itemId);
}
public bool IsAzeriteItem(uint itemId) public bool IsAzeriteItem(uint itemId)
{ {
return CliDB.AzeriteItemStorage.Any(pair => pair.Value.ItemID == itemId); return CliDB.AzeriteItemStorage.Any(pair => pair.Value.ItemID == itemId);
@@ -766,6 +795,33 @@ namespace Game.DataStorage
return _azeriteItemMilestonePowerByEssenceSlot[slot]; return _azeriteItemMilestonePowerByEssenceSlot[slot];
} }
public List<AzeritePowerSetMemberRecord> GetAzeritePowers(uint itemId)
{
AzeriteEmpoweredItemRecord azeriteEmpoweredItem = GetAzeriteEmpoweredItem(itemId);
if (azeriteEmpoweredItem != null)
return _azeritePowers.LookupByKey(azeriteEmpoweredItem.AzeritePowerSetID);
return null;
}
public uint GetRequiredAzeriteLevelForAzeritePowerTier(uint azeriteUnlockSetId, ItemContext context, uint tier)
{
//ASSERT(tier < MAX_AZERITE_EMPOWERED_TIER);
var levels = _azeriteTierUnlockLevels.LookupByKey((azeriteUnlockSetId, context));
if (levels != null)
return levels[tier];
AzeriteTierUnlockSetRecord azeriteTierUnlockSet = CliDB.AzeriteTierUnlockSetStorage.LookupByKey(azeriteUnlockSetId);
if (azeriteTierUnlockSet != null && azeriteTierUnlockSet.Flags.HasAnyFlag(AzeriteTierUnlockSetFlags.Default))
{
levels = _azeriteTierUnlockLevels.LookupByKey((azeriteUnlockSetId, ItemContext.None));
if (levels != null)
return levels[tier];
}
return (uint)CliDB.AzeriteLevelInfoStorage.Count;
}
public string GetBroadcastTextValue(BroadcastTextRecord broadcastText, LocaleConstant locale = LocaleConstant.enUS, Gender gender = Gender.Male, bool forceGender = false) public string GetBroadcastTextValue(BroadcastTextRecord broadcastText, LocaleConstant locale = LocaleConstant.enUS, Gender gender = Gender.Male, bool forceGender = false)
{ {
if ((gender == Gender.Female || gender == Gender.None) && (forceGender || broadcastText.Text1.HasString(SharedConst.DefaultLocale))) if ((gender == Gender.Female || gender == Gender.None) && (forceGender || broadcastText.Text1.HasString(SharedConst.DefaultLocale)))
@@ -1208,12 +1264,65 @@ namespace Game.DataStorage
bonusListIDs.Add(itemSelectorQuality.QualityItemBonusListID); bonusListIDs.Add(itemSelectorQuality.QualityItemBonusListID);
} }
} }
AzeriteUnlockMappingRecord azeriteUnlockMapping = _azeriteUnlockMappings.LookupByKey((proto.Id, itemContext));
if (azeriteUnlockMapping != null)
{
switch (proto.inventoryType)
{
case InventoryType.Head:
bonusListIDs.Add(azeriteUnlockMapping.ItemBonusListHead);
break;
case InventoryType.Shoulders:
bonusListIDs.Add(azeriteUnlockMapping.ItemBonusListShoulders);
break;
case InventoryType.Chest:
case InventoryType.Robe:
bonusListIDs.Add(azeriteUnlockMapping.ItemBonusListChest);
break;
}
}
} }
}); });
return bonusListIDs; return bonusListIDs;
} }
void LoadAzeriteEmpoweredItemUnlockMappings(MultiMap<uint, AzeriteUnlockMappingRecord> azeriteUnlockMappingsBySet, uint itemId)
{
ItemSparseRecord proto = CliDB.ItemSparseStorage.LookupByKey(itemId);
if (proto == null)
return;
VisitItemBonusTree(itemId, bonusTreeNode =>
{
if (bonusTreeNode.ChildItemBonusListID == 0 && bonusTreeNode.ChildItemLevelSelectorID != 0)
{
ItemLevelSelectorRecord selector = CliDB.ItemLevelSelectorStorage.LookupByKey(bonusTreeNode.ChildItemLevelSelectorID);
if (selector == null)
return;
var azeriteUnlockMappings = azeriteUnlockMappingsBySet.LookupByKey(selector.AzeriteUnlockMappingSet);
if (azeriteUnlockMappings != null)
{
AzeriteUnlockMappingRecord selectedAzeriteUnlockMapping = null;
foreach (AzeriteUnlockMappingRecord azeriteUnlockMapping in azeriteUnlockMappings)
{
if (azeriteUnlockMapping.ItemLevel > selector.MinItemLevel ||
(selectedAzeriteUnlockMapping != null && selectedAzeriteUnlockMapping.ItemLevel > azeriteUnlockMapping.ItemLevel))
continue;
selectedAzeriteUnlockMapping = azeriteUnlockMapping;
}
if (selectedAzeriteUnlockMapping != null)
_azeriteUnlockMappings[(proto.Id, (ItemContext)bonusTreeNode.ItemContext)] = selectedAzeriteUnlockMapping;
}
}
});
}
public ItemChildEquipmentRecord GetItemChildEquipment(uint itemId) public ItemChildEquipmentRecord GetItemChildEquipment(uint itemId)
{ {
return _itemChildEquipment.LookupByKey(itemId); return _itemChildEquipment.LookupByKey(itemId);
@@ -1988,9 +2097,13 @@ namespace Game.DataStorage
MultiMap<uint, ArtifactPowerRecord> _artifactPowers = new MultiMap<uint, ArtifactPowerRecord>(); MultiMap<uint, ArtifactPowerRecord> _artifactPowers = new MultiMap<uint, ArtifactPowerRecord>();
MultiMap<uint, uint> _artifactPowerLinks = new MultiMap<uint, uint>(); MultiMap<uint, uint> _artifactPowerLinks = new MultiMap<uint, uint>();
Dictionary<Tuple<uint, byte>, ArtifactPowerRankRecord> _artifactPowerRanks = new Dictionary<Tuple<uint, byte>, ArtifactPowerRankRecord>(); Dictionary<Tuple<uint, byte>, ArtifactPowerRankRecord> _artifactPowerRanks = new Dictionary<Tuple<uint, byte>, ArtifactPowerRankRecord>();
Dictionary<Tuple<uint, uint>, AzeriteEssencePowerRecord> _azeriteEssencePowersByIdAndRank = new Dictionary<Tuple<uint, uint>, AzeriteEssencePowerRecord>(); Dictionary<uint, AzeriteEmpoweredItemRecord> _azeriteEmpoweredItems = new Dictionary<uint, AzeriteEmpoweredItemRecord>();
Dictionary<(uint azeriteEssenceId, uint rank), AzeriteEssencePowerRecord> _azeriteEssencePowersByIdAndRank = new Dictionary<(uint azeriteEssenceId, uint rank), AzeriteEssencePowerRecord>();
List<AzeriteItemMilestonePowerRecord> _azeriteItemMilestonePowers = new List<AzeriteItemMilestonePowerRecord>(); List<AzeriteItemMilestonePowerRecord> _azeriteItemMilestonePowers = new List<AzeriteItemMilestonePowerRecord>();
AzeriteItemMilestonePowerRecord[] _azeriteItemMilestonePowerByEssenceSlot = new AzeriteItemMilestonePowerRecord[SharedConst.MaxAzeriteEssenceSlot]; AzeriteItemMilestonePowerRecord[] _azeriteItemMilestonePowerByEssenceSlot = new AzeriteItemMilestonePowerRecord[SharedConst.MaxAzeriteEssenceSlot];
MultiMap<uint, AzeritePowerSetMemberRecord> _azeritePowers = new MultiMap<uint, AzeritePowerSetMemberRecord>();
Dictionary<(uint azeriteUnlockSetId, ItemContext itemContext), byte[]> _azeriteTierUnlockLevels = new Dictionary<(uint azeriteUnlockSetId, ItemContext itemContext), byte[]>();
Dictionary<(uint itemId, ItemContext itemContext), AzeriteUnlockMappingRecord> _azeriteUnlockMappings = new Dictionary<(uint itemId, ItemContext itemContext), AzeriteUnlockMappingRecord>();
List<Tuple<byte, byte, uint>> _characterFacialHairStyles = new List<Tuple<byte, byte, uint>>(); List<Tuple<byte, byte, uint>> _characterFacialHairStyles = new List<Tuple<byte, byte, uint>>();
MultiMap<Tuple<byte, byte, CharBaseSectionVariation>, CharSectionsRecord> _charSections = new MultiMap<Tuple<byte, byte, CharBaseSectionVariation>, CharSectionsRecord>(); MultiMap<Tuple<byte, byte, CharBaseSectionVariation>, CharSectionsRecord> _charSections = new MultiMap<Tuple<byte, byte, CharBaseSectionVariation>, CharSectionsRecord>();
Dictionary<uint, CharStartOutfitRecord> _charStartOutfits = new Dictionary<uint, CharStartOutfitRecord>(); Dictionary<uint, CharStartOutfitRecord> _charStartOutfits = new Dictionary<uint, CharStartOutfitRecord>();
+51 -8
View File
@@ -254,17 +254,25 @@ namespace Game.DataStorage
public byte ConsignmentRate; public byte ConsignmentRate;
} }
public sealed class AzeriteEmpoweredItemRecord
{
public uint Id;
public uint ItemID;
public uint AzeriteTierUnlockSetID;
public uint AzeritePowerSetID;
}
public sealed class AzeriteEssenceRecord public sealed class AzeriteEssenceRecord
{ {
public string Name; public string Name;
public string Description; public string Description;
public uint ID; public uint Id;
public int SpecSetID; public int SpecSetID;
} }
public sealed class AzeriteEssencePowerRecord public sealed class AzeriteEssencePowerRecord
{ {
public uint ID; public uint Id;
public string SourceAlliance; public string SourceAlliance;
public string SourceHorde; public string SourceHorde;
public int AzeriteEssenceID; public int AzeriteEssenceID;
@@ -277,13 +285,13 @@ namespace Game.DataStorage
public sealed class AzeriteItemRecord public sealed class AzeriteItemRecord
{ {
public uint ID; public uint Id;
public uint ItemID; public uint ItemID;
} }
public sealed class AzeriteItemMilestonePowerRecord public sealed class AzeriteItemMilestonePowerRecord
{ {
public uint ID; public uint Id;
public int RequiredLevel; public int RequiredLevel;
public int AzeritePowerID; public int AzeritePowerID;
public int Type; public int Type;
@@ -292,13 +300,13 @@ namespace Game.DataStorage
public sealed class AzeriteKnowledgeMultiplierRecord public sealed class AzeriteKnowledgeMultiplierRecord
{ {
public uint ID; public uint Id;
public float Multiplier; public float Multiplier;
} }
public sealed class AzeriteLevelInfoRecord public sealed class AzeriteLevelInfoRecord
{ {
public uint ID; public uint Id;
public ulong BaseExperienceToNextLevel; public ulong BaseExperienceToNextLevel;
public ulong MinimumExperienceToNextLevel; public ulong MinimumExperienceToNextLevel;
public uint ItemLevel; public uint ItemLevel;
@@ -306,10 +314,45 @@ namespace Game.DataStorage
public sealed class AzeritePowerRecord public sealed class AzeritePowerRecord
{ {
public uint ID; public uint Id;
public uint SpellID; public uint SpellID;
public int ItemBonusListID; public uint ItemBonusListID;
public int SpecSetID; public int SpecSetID;
public int Flags; public int Flags;
} }
public sealed class AzeritePowerSetMemberRecord
{
public uint Id;
public uint AzeritePowerSetID;
public int AzeritePowerID;
public int Class;
public int Tier;
public uint OrderIndex;
}
public sealed class AzeriteTierUnlockRecord
{
public uint Id;
public byte ItemCreationContext;
public byte Tier;
public byte AzeriteLevel;
public uint AzeriteTierUnlockSetID;
}
public sealed class AzeriteTierUnlockSetRecord
{
public uint Id;
public AzeriteTierUnlockSetFlags Flags;
}
public sealed class AzeriteUnlockMappingRecord
{
public uint Id;
public int ItemLevel;
public uint ItemBonusListHead;
public uint ItemBonusListShoulders;
public uint ItemBonusListChest;
public uint AzeriteUnlockMappingSetID;
}
} }
@@ -36,11 +36,11 @@ namespace Game.DataStorage
{ {
public TaxiPathBySourceAndDestination(uint _id, uint _price) public TaxiPathBySourceAndDestination(uint _id, uint _price)
{ {
ID = _id; Id = _id;
price = _price; price = _price;
} }
public uint ID; public uint Id;
public uint price; public uint price;
} }
} }
+1 -1
View File
@@ -168,7 +168,7 @@ namespace Game.DataStorage
public sealed class SpecSetMemberRecord public sealed class SpecSetMemberRecord
{ {
public uint ID; public uint Id;
public uint ChrSpecializationID; public uint ChrSpecializationID;
public uint SpecSetID; public uint SpecSetID;
} }
+4 -4
View File
@@ -316,7 +316,7 @@ namespace Game.Misc
} }
GossipPOI packet = new GossipPOI(); GossipPOI packet = new GossipPOI();
packet.ID = pointOfInterest.ID; packet.Id = pointOfInterest.Id;
packet.Name = pointOfInterest.Name; packet.Name = pointOfInterest.Name;
LocaleConstant locale = _session.GetSessionDbLocaleIndex(); LocaleConstant locale = _session.GetSessionDbLocaleIndex();
@@ -468,7 +468,7 @@ namespace Game.Misc
for (int i = 0; i < objs.Count; ++i) for (int i = 0; i < objs.Count; ++i)
{ {
var obj = new QuestObjectiveSimple(); var obj = new QuestObjectiveSimple();
obj.ID = objs[i].ID; obj.Id = objs[i].Id;
obj.ObjectID = objs[i].ObjectID; obj.ObjectID = objs[i].ObjectID;
obj.Amount = objs[i].Amount; obj.Amount = objs[i].Amount;
obj.Type = (byte)objs[i].Type; obj.Type = (byte)objs[i].Type;
@@ -504,7 +504,7 @@ namespace Game.Misc
foreach (QuestObjective questObjective in queryQuestInfoResponse.Info.Objectives) foreach (QuestObjective questObjective in queryQuestInfoResponse.Info.Objectives)
{ {
QuestObjectivesLocale questObjectivesLocaleData = Global.ObjectMgr.GetQuestObjectivesLocale(questObjective.ID); QuestObjectivesLocale questObjectivesLocaleData = Global.ObjectMgr.GetQuestObjectivesLocale(questObjective.Id);
if (questObjectivesLocaleData != null) if (questObjectivesLocaleData != null)
ObjectManager.GetLocaleString(questObjectivesLocaleData.Description, loc, ref questObjective.Description); ObjectManager.GetLocaleString(questObjectivesLocaleData.Description, loc, ref questObjective.Description);
} }
@@ -777,7 +777,7 @@ namespace Game.Misc
public class PointOfInterest public class PointOfInterest
{ {
public uint ID; public uint Id;
public Vector2 Pos; public Vector2 Pos;
public uint Icon; public uint Icon;
public uint Flags; public uint Flags;
@@ -0,0 +1,211 @@
/*
* Copyright (C) 2012-2019 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Game.Network;
using Framework.Constants;
using Framework.Database;
using Game.Network.Packets;
using Game.DataStorage;
using System.Linq;
namespace Game.Entities
{
public class AzeriteEmpoweredItem : Item
{
AzeriteEmpoweredItemData m_azeriteEmpoweredItemData;
List<AzeritePowerSetMemberRecord> m_azeritePowers;
int m_maxTier;
public AzeriteEmpoweredItem()
{
ObjectTypeMask |= TypeMask.AzeriteEmpoweredItem;
ObjectTypeId = TypeId.AzeriteEmpoweredItem;
m_azeriteEmpoweredItemData = new AzeriteEmpoweredItemData();
}
public override bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
{
if (!base.Create(guidlow, itemId, context, owner))
return false;
InitAzeritePowerData();
return true;
}
public override void SaveToDB(SQLTransaction trans)
{
base.SaveToDB(trans);
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
stmt.AddValue(1 + i, m_azeriteEmpoweredItemData.Selections[i]);
trans.Append(stmt);
}
public void LoadAzeriteEmpoweredItemData(Player owner, AzeriteEmpoweredData azeriteEmpoweredItem)
{
InitAzeritePowerData();
bool needSave = false;
if (m_azeritePowers != null)
{
for (int i = SharedConst.MaxAzeriteEmpoweredTier; --i >= 0;)
{
int selection = azeriteEmpoweredItem.SelectedAzeritePowers[i];
if (GetTierForAzeritePower(owner.GetClass(), selection) != i)
{
needSave = true;
break;
}
SetSelectedAzeritePower(i, selection);
}
}
else
needSave = true;
if (needSave)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_ITEM_INSTANCE_AZERITE_EMPOWERED);
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
stmt.AddValue(i, m_azeriteEmpoweredItemData.Selections[i]);
stmt.AddValue(5, GetGUID().GetCounter());
DB.Characters.Execute(stmt);
}
}
public static new void DeleteFromDB(SQLTransaction trans, ulong itemGuid)
{
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, itemGuid);
DB.Characters.ExecuteOrAppend(trans, stmt);
}
public override void DeleteFromDB(SQLTransaction trans)
{
DeleteFromDB(trans, GetGUID().GetCounter());
base.DeleteFromDB(trans);
}
public uint GetRequiredAzeriteLevelForTier(uint tier)
{
return Global.DB2Mgr.GetRequiredAzeriteLevelForAzeritePowerTier(_bonusData.AzeriteTierUnlockSetId, GetContext(), tier);
}
public int GetTierForAzeritePower(Class playerClass, int azeritePowerId)
{
var azeritePowerItr = m_azeritePowers.Find(power =>
{
return power.AzeritePowerID == azeritePowerId && power.Class == (int)playerClass;
});
if (azeritePowerItr != null)
return azeritePowerItr.Tier;
return SharedConst.MaxAzeriteEmpoweredTier;
}
public void SetSelectedAzeritePower(int tier, int azeritePowerId)
{
SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, tier), azeritePowerId);
// Not added to UF::ItemData::BonusListIDs, client fakes it on its own too
_bonusData.AddBonusList(CliDB.AzeritePowerStorage.LookupByKey(azeritePowerId).ItemBonusListID);
}
void ClearSelectedAzeritePowers()
{
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
SetUpdateFieldValue(ref m_values.ModifyValue(m_azeriteEmpoweredItemData).ModifyValue(m_azeriteEmpoweredItemData.Selections, i), 0);
_bonusData = new BonusData(GetTemplate());
foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
_bonusData.AddBonusList(bonusListID);
}
public long GetRespecCost()
{
Player owner = GetOwner();
if (owner != null)
return (long)(MoneyConstants.Gold * Global.DB2Mgr.GetCurveValueAt((uint)Curves.AzeriteEmpoweredItemRespecCost, (float)owner.GetNumRespecs()));
return (long)PlayerConst.MaxMoneyAmount + 1;
}
public override void BuildValuesCreate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
buffer.WriteUInt8((byte)flags);
m_objectData.WriteCreate(buffer, flags, this, target);
m_itemData.WriteCreate(buffer, flags, this, target);
m_azeriteEmpoweredItemData.WriteCreate(buffer, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteBytes(buffer);
}
public override void BuildValuesUpdate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
if (m_values.HasChanged(TypeId.Object))
m_objectData.WriteUpdate(buffer, flags, this, target);
if (m_values.HasChanged(TypeId.Item))
m_itemData.WriteUpdate(buffer, flags, this, target);
if (m_values.HasChanged(TypeId.AzeriteEmpoweredItem))
m_azeriteEmpoweredItemData.WriteUpdate(buffer, flags, this, target);
data.WriteUInt32(buffer.GetSize());
data.WriteUInt32(m_values.GetChangedObjectTypeMask());
data.WriteBytes(buffer);
}
public override void ClearUpdateMask(bool remove)
{
m_values.ClearChangesMask(m_azeriteEmpoweredItemData);
base.ClearUpdateMask(remove);
}
void InitAzeritePowerData()
{
m_azeritePowers = Global.DB2Mgr.GetAzeritePowers(GetEntry());
if (m_azeritePowers != null)
m_maxTier = m_azeritePowers.Aggregate((a1, a2) => a1.Tier < a2.Tier ? a2 : a1).Tier;
}
public int GetMaxAzeritePowerTier() { return m_maxTier; }
public uint GetSelectedAzeritePower(int tier)
{
return (uint)m_azeriteEmpoweredItemData.Selections[tier];
}
}
}
+3 -3
View File
@@ -314,7 +314,7 @@ namespace Game.Entities
public bool HasUnlockedEssenceSlot(byte slot) public bool HasUnlockedEssenceSlot(byte slot)
{ {
AzeriteItemMilestonePowerRecord milestone = Global.DB2Mgr.GetAzeriteItemMilestonePower(slot); AzeriteItemMilestonePowerRecord milestone = Global.DB2Mgr.GetAzeriteItemMilestonePower(slot);
return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.ID) != -1; return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(milestone.Id) != -1;
} }
public bool HasUnlockedEssenceMilestone(uint azeriteItemMilestonePowerId) { return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(azeriteItemMilestonePowerId) != -1; } public bool HasUnlockedEssenceMilestone(uint azeriteItemMilestonePowerId) { return m_azeriteItemData.UnlockedEssenceMilestones.FindIndex(azeriteItemMilestonePowerId) != -1; }
@@ -487,12 +487,12 @@ namespace Game.Entities
if (milestone.RequiredLevel > GetLevel()) if (milestone.RequiredLevel > GetLevel())
break; break;
if (HasUnlockedEssenceMilestone(milestone.ID)) if (HasUnlockedEssenceMilestone(milestone.Id))
continue; continue;
if (milestone.AutoUnlock != 0) if (milestone.AutoUnlock != 0)
{ {
AddUnlockedEssenceMilestone(milestone.ID); AddUnlockedEssenceMilestone(milestone.Id);
hasPreviousMilestone = true; hasPreviousMilestone = true;
} }
else else
+96 -68
View File
@@ -47,11 +47,11 @@ namespace Game.Entities
loot = new Loot(); loot = new Loot();
} }
public virtual bool Create(ulong guidlow, uint itemid, ItemContext context, Player owner) public virtual bool Create(ulong guidlow, uint itemId, ItemContext context, Player owner)
{ {
_Create(ObjectGuid.Create(HighGuid.Item, guidlow)); _Create(ObjectGuid.Create(HighGuid.Item, guidlow));
SetEntry(itemid); SetEntry(itemId);
SetObjectScale(1.0f); SetObjectScale(1.0f);
if (owner) if (owner)
@@ -60,7 +60,7 @@ namespace Game.Entities
SetContainedIn(owner.GetGUID()); SetContainedIn(owner.GetGUID());
} }
ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemid); ItemTemplate itemProto = Global.ObjectMgr.GetItemTemplate(itemId);
if (itemProto == null) if (itemProto == null)
return false; return false;
@@ -998,59 +998,50 @@ namespace Game.Entities
{ {
BonusData gemBonus = new BonusData(gemTemplate); BonusData gemBonus = new BonusData(gemTemplate);
foreach (var bonusListId in gem.BonusListIDs) foreach (var bonusListId in gem.BonusListIDs)
gemBonus.AddBonusList(bonusListId);
uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
if (ssd != null)
{ {
uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
if (scaledIlvl != 0)
gemBaseItemLevel = scaledIlvl;
}
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId); _bonusData.GemRelicType[slot] = gemBonus.RelicType;
if (bonuses != null)
for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
{
switch (gemEnchant.Effect[i])
{ {
case ItemEnchantmentType.BonusListID:
foreach (ItemBonusRecord itemBonus in bonuses) {
gemBonus.AddBonus(itemBonus.BonusType, itemBonus.Value); var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]);
} if (bonusesEffect != null)
uint gemBaseItemLevel = gemTemplate.GetBaseItemLevel();
ScalingStatDistributionRecord ssd = CliDB.ScalingStatDistributionStorage.LookupByKey(gemBonus.ScalingStatDistribution);
if (ssd != null)
{
uint scaledIlvl = (uint)Global.DB2Mgr.GetCurveValueAt(ssd.PlayerLevelToItemLevelCurveID, gemScalingLevel);
if (scaledIlvl != 0)
gemBaseItemLevel = scaledIlvl;
}
_bonusData.GemRelicType[slot] = gemBonus.RelicType;
for (uint i = 0; i < ItemConst.MaxItemEnchantmentEffects; ++i)
{
switch (gemEnchant.Effect[i])
{
case ItemEnchantmentType.BonusListID:
{ {
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(gemEnchant.EffectArg[i]); foreach (ItemBonusRecord itemBonus in bonusesEffect)
if (itemBonus.BonusType == ItemBonusType.ItemLevel)
_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
}
break;
}
case ItemEnchantmentType.BonusListCurve:
{
uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
if (artifactrBonusListId != 0)
{
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
if (bonusesEffect != null) if (bonusesEffect != null)
{
foreach (ItemBonusRecord itemBonus in bonusesEffect) foreach (ItemBonusRecord itemBonus in bonusesEffect)
if (itemBonus.BonusType == ItemBonusType.ItemLevel) if (itemBonus.BonusType == ItemBonusType.ItemLevel)
_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0]; _bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
}
break;
} }
case ItemEnchantmentType.BonusListCurve:
{
uint artifactrBonusListId = Global.DB2Mgr.GetItemBonusListForItemLevelDelta((short)Global.DB2Mgr.GetCurveValueAt((uint)Curves.ArtifactRelicItemLevelBonus, gemBaseItemLevel + gemBonus.ItemLevelBonus));
if (artifactrBonusListId != 0)
{
var bonusesEffect = Global.DB2Mgr.GetItemBonusList(artifactrBonusListId);
if (bonusesEffect != null)
foreach (ItemBonusRecord itemBonus in bonusesEffect)
if (itemBonus.BonusType == ItemBonusType.ItemLevel)
_bonusData.GemItemLevelBonus[slot] += (uint)itemBonus.Value[0];
}
break;
}
default:
break; break;
} }
default:
break;
} }
} }
} }
@@ -2160,14 +2151,7 @@ namespace Game.Entities
SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.BonusListIDs), bonusListIDs); SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.BonusListIDs), bonusListIDs);
foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs) foreach (uint bonusListID in (List<uint>)m_itemData.BonusListIDs)
{ _bonusData.AddBonusList(bonusListID);
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
if (bonuses != null)
{
foreach (ItemBonusRecord bonus in bonuses)
_bonusData.AddBonus(bonus.BonusType, bonus.Value);
}
}
SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.ItemAppearanceModID), (byte)_bonusData.AppearanceModID); SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.ItemAppearanceModID), (byte)_bonusData.AppearanceModID);
} }
@@ -2444,6 +2428,9 @@ namespace Game.Entities
if (Global.DB2Mgr.IsAzeriteItem(proto.GetId())) if (Global.DB2Mgr.IsAzeriteItem(proto.GetId()))
return new AzeriteItem(); return new AzeriteItem();
if (Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId()) != null)
return new AzeriteEmpoweredItem();
return new Item(); return new Item();
} }
@@ -2596,17 +2583,19 @@ namespace Game.Entities
public void AddItemFlag(ItemFieldFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); } public void AddItemFlag(ItemFieldFlags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
public void RemoveItemFlag(ItemFieldFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); } public void RemoveItemFlag(ItemFieldFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
public void SetItemFlags(ItemFieldFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); } public void SetItemFlags(ItemFieldFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags), (uint)flags); }
bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; } public bool HasItemFlag2(ItemFieldFlags2 flag) { return (m_itemData.DynamicFlags2 & (uint)flag) != 0; }
void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); } public void AddItemFlag2(ItemFieldFlags2 flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); } public void RemoveItemFlag2(ItemFieldFlags2 flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); } public void SetItemFlags2(ItemFieldFlags2 flags) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.DynamicFlags2), (uint)flags); }
public Bag ToBag() { return IsBag() ? this as Bag : null; } public Bag ToBag() { return IsBag() ? this as Bag : null; }
public AzeriteItem ToAzeriteItem() { return IsAzeriteItem() ? this as AzeriteItem : null; } public AzeriteItem ToAzeriteItem() { return IsAzeriteItem() ? this as AzeriteItem : null; }
public AzeriteEmpoweredItem ToAzeriteEmpoweredItem() { return IsAzeriteEmpoweredItem() ? this as AzeriteEmpoweredItem : null; }
public bool IsLocked() { return !HasItemFlag(ItemFieldFlags.Unlocked); } public bool IsLocked() { return !HasItemFlag(ItemFieldFlags.Unlocked); }
public bool IsBag() { return GetTemplate().GetInventoryType() == InventoryType.Bag; } public bool IsBag() { return GetTemplate().GetInventoryType() == InventoryType.Bag; }
public bool IsAzeriteItem() { return GetTypeId() == TypeId.AzeriteItem; } public bool IsAzeriteItem() { return GetTypeId() == TypeId.AzeriteItem; }
public bool IsAzeriteEmpoweredItem() { return GetTypeId() == TypeId.AzeriteEmpoweredItem; }
public bool IsCurrencyToken() { return GetTemplate().IsCurrencyToken(); } public bool IsCurrencyToken() { return GetTemplate().IsCurrencyToken(); }
public bool IsBroken() { return m_itemData.MaxDurability > 0 && m_itemData.Durability == 0; } public bool IsBroken() { return m_itemData.MaxDurability > 0 && m_itemData.Durability == 0; }
public void SetDurability(uint durability) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.Durability), durability); } public void SetDurability(uint durability) { SetUpdateFieldValue(m_values.ModifyValue(m_itemData).ModifyValue(m_itemData.Durability), durability); }
@@ -2863,11 +2852,18 @@ namespace Game.Entities
RelicType = -1; RelicType = -1;
HasFixedLevel = false; HasFixedLevel = false;
RequiredLevelOverride = 0; RequiredLevelOverride = 0;
AzeriteTierUnlockSetId = 0;
AzeriteEmpoweredItemRecord azeriteEmpoweredItem = Global.DB2Mgr.GetAzeriteEmpoweredItem(proto.GetId());
if (azeriteEmpoweredItem != null)
AzeriteTierUnlockSetId = azeriteEmpoweredItem.AzeriteTierUnlockSetID;
CanDisenchant = !proto.GetFlags().HasAnyFlag(ItemFlags.NoDisenchant); CanDisenchant = !proto.GetFlags().HasAnyFlag(ItemFlags.NoDisenchant);
CanScrap = proto.GetFlags4().HasAnyFlag(ItemFlags4.Scrapable); CanScrap = proto.GetFlags4().HasAnyFlag(ItemFlags4.Scrapable);
_state.AppearanceModPriority = int.MaxValue; _state.AppearanceModPriority = int.MaxValue;
_state.ScalingStatDistributionPriority = int.MaxValue; _state.ScalingStatDistributionPriority = int.MaxValue;
_state.AzeriteTierUnlockSetPriority = int.MaxValue;
_state.HasQualityBonus = false; _state.HasQualityBonus = false;
} }
@@ -2876,17 +2872,18 @@ namespace Game.Entities
if (itemInstance.ItemBonus.HasValue) if (itemInstance.ItemBonus.HasValue)
{ {
foreach (uint bonusListID in itemInstance.ItemBonus.Value.BonusListIDs) foreach (uint bonusListID in itemInstance.ItemBonus.Value.BonusListIDs)
{ AddBonusList(bonusListID);
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListID);
if (bonuses != null)
{
foreach (ItemBonusRecord bonus in bonuses)
AddBonus(bonus.BonusType, bonus.Value);
}
}
} }
} }
public void AddBonusList(uint bonusListId)
{
var bonuses = Global.DB2Mgr.GetItemBonusList(bonusListId);
if (bonuses != null)
foreach (ItemBonusRecord bonus in bonuses)
AddBonus(bonus.BonusType, bonus.Value);
}
public void AddBonus(ItemBonusType type, int[] values) public void AddBonus(ItemBonusType type, int[] values)
{ {
switch (type) switch (type)
@@ -2962,6 +2959,13 @@ namespace Game.Entities
case ItemBonusType.OverrideRequiredLevel: case ItemBonusType.OverrideRequiredLevel:
RequiredLevelOverride = values[0]; RequiredLevelOverride = values[0];
break; break;
case ItemBonusType.AzeriteTierUnlockSet:
if (values[1] < _state.AzeriteTierUnlockSetPriority)
{
AzeriteTierUnlockSetId = (uint)values[0];
_state.AzeriteTierUnlockSetPriority = values[1];
}
break;
case ItemBonusType.OverrideCanDisenchant: case ItemBonusType.OverrideCanDisenchant:
CanDisenchant = values[0] != 0; CanDisenchant = values[0] != 0;
break; break;
@@ -2989,6 +2993,7 @@ namespace Game.Entities
public ushort[] GemRelicRankBonus = new ushort[ItemConst.MaxGemSockets]; public ushort[] GemRelicRankBonus = new ushort[ItemConst.MaxGemSockets];
public int RelicType; public int RelicType;
public int RequiredLevelOverride; public int RequiredLevelOverride;
public uint AzeriteTierUnlockSetId;
public bool CanDisenchant; public bool CanDisenchant;
public bool CanScrap; public bool CanScrap;
public bool HasFixedLevel; public bool HasFixedLevel;
@@ -2998,6 +3003,7 @@ namespace Game.Entities
{ {
public int AppearanceModPriority; public int AppearanceModPriority;
public int ScalingStatDistributionPriority; public int ScalingStatDistributionPriority;
public int AzeriteTierUnlockSetPriority;
public bool HasQualityBonus; public bool HasQualityBonus;
} }
} }
@@ -3017,12 +3023,19 @@ namespace Game.Entities
public List<ArtifactPowerData> ArtifactPowers = new List<ArtifactPowerData>(); public List<ArtifactPowerData> ArtifactPowers = new List<ArtifactPowerData>();
} }
public class AzeriteEmpoweredData
{
public Array<int> SelectedAzeritePowers = new Array<int>(SharedConst.MaxAzeriteEmpoweredTier);
}
class ItemAdditionalLoadInfo class ItemAdditionalLoadInfo
{ {
public ArtifactData Artifact; public ArtifactData Artifact;
public AzeriteData AzeriteItem; public AzeriteData AzeriteItem;
public AzeriteEmpoweredData AzeriteEmpoweredItem;
public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult) public static void Init(Dictionary<ulong, ItemAdditionalLoadInfo> loadInfo, SQLResult artifactResult, SQLResult azeriteItemResult, SQLResult azeriteItemMilestonePowersResult,
SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult)
{ {
ItemAdditionalLoadInfo GetOrCreateLoadInfo(ulong guid) ItemAdditionalLoadInfo GetOrCreateLoadInfo(ulong guid)
{ {
@@ -3091,7 +3104,7 @@ namespace Game.Entities
if (azeriteEssence == null || !Global.DB2Mgr.IsSpecSetMember(azeriteEssence.SpecSetID, specializationId)) if (azeriteEssence == null || !Global.DB2Mgr.IsSpecSetMember(azeriteEssence.SpecSetID, specializationId))
continue; continue;
info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.ID; info.AzeriteItem.SelectedAzeriteEssences[i].AzeriteEssenceId[j] = azeriteEssence.Id;
} }
} }
@@ -3127,6 +3140,21 @@ namespace Game.Entities
} }
while (azeriteItemUnlockedEssencesResult.NextRow()); while (azeriteItemUnlockedEssencesResult.NextRow());
} }
if (!azeriteEmpoweredItemResult.IsEmpty())
{
do
{
ItemAdditionalLoadInfo info = GetOrCreateLoadInfo(azeriteEmpoweredItemResult.Read<ulong>(0));
if (info.AzeriteEmpoweredItem == null)
info.AzeriteEmpoweredItem = new AzeriteEmpoweredData();
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
if (CliDB.AzeritePowerStorage.ContainsKey(azeriteEmpoweredItemResult.Read<int>(1 + i)))
info.AzeriteEmpoweredItem.SelectedAzeritePowers[i] = azeriteEmpoweredItemResult.Read<int>(1 + i);
} while (azeriteEmpoweredItemResult.NextRow());
}
} }
} }
@@ -602,7 +602,7 @@ namespace Game.Entities
{ {
public UpdateFieldArray<int> Selections = new UpdateFieldArray<int>(5, 0, 1); public UpdateFieldArray<int> Selections = new UpdateFieldArray<int>(5, 0, 1);
public AzeriteEmpoweredItemData() : base(6) { } public AzeriteEmpoweredItemData() : base(0, TypeId.AzeriteEmpoweredItem, 6) { }
public override void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver) public override void WriteCreate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Item owner, Player receiver)
{ {
+37 -6
View File
@@ -38,10 +38,10 @@ namespace Game.Entities
{ {
public partial class Player public partial class Player
{ {
void _LoadInventory(SQLResult result, SQLResult artifactsResult, SQLResult azeriteResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult, uint timeDiff) void _LoadInventory(SQLResult result, SQLResult artifactsResult, SQLResult azeriteResult, SQLResult azeriteItemMilestonePowersResult, SQLResult azeriteItemUnlockedEssencesResult, SQLResult azeriteEmpoweredItemResult, uint timeDiff)
{ {
Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>(); Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>();
ItemAdditionalLoadInfo.Init(additionalData, artifactsResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult); ItemAdditionalLoadInfo.Init(additionalData, artifactsResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult, azeriteEmpoweredItemResult);
if (!result.IsEmpty()) if (!result.IsEmpty())
{ {
@@ -70,6 +70,13 @@ namespace Game.Entities
if (azeriteItem != null) if (azeriteItem != null)
azeriteItem.LoadAzeriteItemData(this, addionalData.AzeriteItem); azeriteItem.LoadAzeriteItemData(this, addionalData.AzeriteItem);
} }
if (addionalData.AzeriteEmpoweredItem != null)
{
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
if (azeriteEmpoweredItem != null)
azeriteEmpoweredItem.LoadAzeriteEmpoweredItemData(this, addionalData.AzeriteEmpoweredItem);
}
} }
@@ -328,6 +335,7 @@ namespace Game.Entities
Item.DeleteFromInventoryDB(trans, itemGuid); Item.DeleteFromInventoryDB(trans, itemGuid);
Item.DeleteFromDB(trans, itemGuid); Item.DeleteFromDB(trans, itemGuid);
AzeriteItem.DeleteFromDB(trans, itemGuid); AzeriteItem.DeleteFromDB(trans, itemGuid);
AzeriteEmpoweredItem.DeleteFromDB(trans, itemGuid);
} }
return item; return item;
} }
@@ -1201,8 +1209,12 @@ namespace Game.Entities
stmt.AddValue(0, GetGUID().GetCounter()); stmt.AddValue(0, GetGUID().GetCounter());
SQLResult azeriteItemUnlockedEssencesResult = DB.Characters.Query(stmt); SQLResult azeriteItemUnlockedEssencesResult = DB.Characters.Query(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_MAILITEMS_AZERITE_EMPOWERED);
stmt.AddValue(0, GetGUID().GetCounter());
SQLResult azeriteEmpoweredItemResult = DB.Characters.Query(stmt);
Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>(); Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>();
ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult); ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult, azeriteEmpoweredItemResult);
do do
{ {
@@ -1233,6 +1245,7 @@ namespace Game.Entities
Item.DeleteFromDB(trans, itemGuid); Item.DeleteFromDB(trans, itemGuid);
AzeriteItem.DeleteFromDB(trans, itemGuid); AzeriteItem.DeleteFromDB(trans, itemGuid);
AzeriteEmpoweredItem.DeleteFromDB(trans, itemGuid);
DB.Characters.CommitTransaction(trans); DB.Characters.CommitTransaction(trans);
return null; return null;
@@ -1266,6 +1279,13 @@ namespace Game.Entities
if (azeriteItem != null) if (azeriteItem != null)
azeriteItem.LoadAzeriteItemData(player, addionalData.AzeriteItem); azeriteItem.LoadAzeriteItemData(player, addionalData.AzeriteItem);
} }
if (addionalData.AzeriteEmpoweredItem != null)
{
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
if (azeriteEmpoweredItem != null)
azeriteEmpoweredItem.LoadAzeriteEmpoweredItemData(player, addionalData.AzeriteEmpoweredItem);
}
} }
if (mail != null) if (mail != null)
@@ -2083,6 +2103,7 @@ namespace Game.Entities
{ {
Item.DeleteFromDB(trans, mailItemInfo.item_guid); Item.DeleteFromDB(trans, mailItemInfo.item_guid);
AzeriteItem.DeleteFromDB(trans, mailItemInfo.item_guid); AzeriteItem.DeleteFromDB(trans, mailItemInfo.item_guid);
AzeriteEmpoweredItem.DeleteFromDB(trans, mailItemInfo.item_guid);
} }
} }
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_MAIL_BY_ID); stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_MAIL_BY_ID);
@@ -2862,6 +2883,7 @@ namespace Game.Entities
_LoadSkills(holder.GetResult(PlayerLoginQueryLoad.Skills)); _LoadSkills(holder.GetResult(PlayerLoginQueryLoad.Skills));
UpdateSkillsForLevel(); UpdateSkillsForLevel();
SetNumRespecs(result.Read<byte>(76));
SetPrimarySpecialization(result.Read<uint>(36)); SetPrimarySpecialization(result.Read<uint>(36));
SetActiveTalentGroup(result.Read<byte>(64)); SetActiveTalentGroup(result.Read<byte>(64));
ChrSpecializationRecord primarySpec = CliDB.ChrSpecializationStorage.LookupByKey(GetPrimarySpecialization()); ChrSpecializationRecord primarySpec = CliDB.ChrSpecializationStorage.LookupByKey(GetPrimarySpecialization());
@@ -2913,8 +2935,8 @@ namespace Game.Entities
// must be before inventory (some items required reputation check) // must be before inventory (some items required reputation check)
reputationMgr.LoadFromDB(holder.GetResult(PlayerLoginQueryLoad.Reputation)); reputationMgr.LoadFromDB(holder.GetResult(PlayerLoginQueryLoad.Reputation));
_LoadInventory(holder.GetResult(PlayerLoginQueryLoad.Inventory), holder.GetResult(PlayerLoginQueryLoad.Artifacts), holder.GetResult(PlayerLoginQueryLoad.LoadAzerite), _LoadInventory(holder.GetResult(PlayerLoginQueryLoad.Inventory), holder.GetResult(PlayerLoginQueryLoad.Artifacts), holder.GetResult(PlayerLoginQueryLoad.Azerite),
holder.GetResult(PlayerLoginQueryLoad.LoadAzeriteMilestonePowers), holder.GetResult(PlayerLoginQueryLoad.LoadAzeriteUnlockedEssences), time_diff); holder.GetResult(PlayerLoginQueryLoad.AzeriteMilestonePowers), holder.GetResult(PlayerLoginQueryLoad.AzeriteUnlockedEssences), holder.GetResult(PlayerLoginQueryLoad.AzeriteEmpowered), time_diff);
if (IsVoidStorageUnlocked()) if (IsVoidStorageUnlocked())
_LoadVoidStorage(holder.GetResult(PlayerLoginQueryLoad.VoidStorage)); _LoadVoidStorage(holder.GetResult(PlayerLoginQueryLoad.VoidStorage));
@@ -3173,6 +3195,7 @@ namespace Game.Entities
//save, but in tavern/city //save, but in tavern/city
stmt.AddValue(index++, GetTalentResetCost()); stmt.AddValue(index++, GetTalentResetCost());
stmt.AddValue(index++, GetTalentResetTime()); stmt.AddValue(index++, GetTalentResetTime());
stmt.AddValue(index++, GetNumRespecs());
stmt.AddValue(index++, GetPrimarySpecialization()); stmt.AddValue(index++, GetPrimarySpecialization());
stmt.AddValue(index++, (ushort)m_ExtraFlags); stmt.AddValue(index++, (ushort)m_ExtraFlags);
stmt.AddValue(index++, m_stableSlots); stmt.AddValue(index++, m_stableSlots);
@@ -3665,8 +3688,12 @@ namespace Game.Entities
stmt.AddValue(0, guid); stmt.AddValue(0, guid);
SQLResult azeriteItemUnlockedEssencesResult = DB.Characters.Query(stmt); SQLResult azeriteItemUnlockedEssencesResult = DB.Characters.Query(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_MAILITEMS_AZERITE_EMPOWERED);
stmt.AddValue(0, guid);
SQLResult azeriteEmpoweredItemResult = DB.Characters.Query(stmt);
Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>(); Dictionary<ulong, ItemAdditionalLoadInfo> additionalData = new Dictionary<ulong, ItemAdditionalLoadInfo>();
ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult); ItemAdditionalLoadInfo.Init(additionalData, artifactResult, azeriteResult, azeriteItemMilestonePowersResult, azeriteItemUnlockedEssencesResult, azeriteEmpoweredItemResult);
do do
{ {
@@ -3884,6 +3911,10 @@ namespace Game.Entities
stmt.AddValue(0, guid); stmt.AddValue(0, guid);
trans.Append(stmt); trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_AZERITE_EMPOWERED_BY_OWNER);
stmt.AddValue(0, guid);
trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_BY_OWNER); stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_ITEM_INSTANCE_BY_OWNER);
stmt.AddValue(0, guid); stmt.AddValue(0, guid);
trans.Append(stmt); trans.Append(stmt);
@@ -1655,6 +1655,8 @@ namespace Game.Entities
} }
} }
pItem.AddItemFlag2(ItemFieldFlags2.Equipped);
if (IsInWorld && update) if (IsInWorld && update)
{ {
pItem.AddToWorld(); pItem.AddToWorld();
@@ -1824,6 +1826,8 @@ namespace Game.Entities
byte slot = (byte)(pos & 255); byte slot = (byte)(pos & 255);
VisualizeItem(slot, pItem); VisualizeItem(slot, pItem);
pItem.AddItemFlag2(ItemFieldFlags2.Equipped);
if (IsInWorld) if (IsInWorld)
{ {
pItem.AddToWorld(); pItem.AddToWorld();
@@ -1933,6 +1937,7 @@ namespace Game.Entities
Item.RemoveItemsSetItem(this, pProto); Item.RemoveItemsSetItem(this, pProto);
_ApplyItemMods(pItem, slot, false, update); _ApplyItemMods(pItem, slot, false, update);
pItem.RemoveItemFlag2(ItemFieldFlags2.Equipped);
// remove item dependent auras and casts (only weapon and armor slots) // remove item dependent auras and casts (only weapon and armor slots)
if (slot < EquipmentSlot.End) if (slot < EquipmentSlot.End)
@@ -4475,6 +4480,20 @@ namespace Game.Entities
} }
} }
void ApplyAllAzeriteEmpoweredItemMods(bool apply)
{
for (byte i = 0; i < InventorySlots.BagEnd; ++i)
{
if (m_items[i])
{
if (!m_items[i].IsAzeriteEmpoweredItem() || m_items[i].IsBroken() || !CanUseAttackType(Player.GetAttackBySlot(i, m_items[i].GetTemplate().GetInventoryType())))
continue;
ApplyAzeritePowers(m_items[i], apply);
}
}
}
public ObjectGuid GetLootWorldObjectGUID(ObjectGuid lootObjectGuid) public ObjectGuid GetLootWorldObjectGUID(ObjectGuid lootObjectGuid)
{ {
var guid = m_AELootView.LookupByKey(lootObjectGuid); var guid = m_AELootView.LookupByKey(lootObjectGuid);
@@ -5520,6 +5539,22 @@ namespace Game.Entities
(AzeriteItemMilestoneType)Global.DB2Mgr.GetAzeriteItemMilestonePower(slot).Type == AzeriteItemMilestoneType.MajorEssence, apply); (AzeriteItemMilestoneType)Global.DB2Mgr.GetAzeriteItemMilestonePower(slot).Type == AzeriteItemMilestoneType.MajorEssence, apply);
} }
} }
else
{
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
if (azeriteEmpoweredItem)
{
if (!apply || GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.InEquipment))
{
for (int i = 0; i < SharedConst.MaxAzeriteEmpoweredTier; ++i)
{
AzeritePowerRecord azeritePower = CliDB.AzeritePowerStorage.LookupByKey(azeriteEmpoweredItem.GetSelectedAzeritePower(i));
if (azeritePower != null)
ApplyAzeritePower(azeriteEmpoweredItem, azeritePower, apply);
}
}
}
}
} }
public void ApplyAzeriteItemMilestonePower(AzeriteItem item, AzeriteItemMilestonePowerRecord azeriteItemMilestonePower, bool apply) public void ApplyAzeriteItemMilestonePower(AzeriteItem item, AzeriteItemMilestonePowerRecord azeriteItemMilestonePower, bool apply)
@@ -5591,6 +5626,17 @@ namespace Game.Entities
} }
} }
public void ApplyAzeritePower(AzeriteEmpoweredItem item, AzeritePowerRecord azeritePower, bool apply)
{
if (apply)
{
if (azeritePower.SpecSetID == 0 || Global.DB2Mgr.IsSpecSetMember(azeritePower.SpecSetID, GetPrimarySpecialization()))
CastSpell(this, azeritePower.SpellID, true, item);
}
else
RemoveAurasDueToItemSpell(azeritePower.SpellID, item.GetGUID());
}
public bool HasItemOrGemWithIdEquipped(uint item, uint count, byte except_slot = ItemConst.NullSlot) public bool HasItemOrGemWithIdEquipped(uint item, uint count, byte except_slot = ItemConst.NullSlot)
{ {
uint tempcount = 0; uint tempcount = 0;
@@ -429,12 +429,18 @@ namespace Game.Entities
if (azeriteItem != null) if (azeriteItem != null)
{ {
if (azeriteItem.IsEquipped()) if (azeriteItem.IsEquipped())
{
ApplyAllAzeriteEmpoweredItemMods(false);
ApplyAzeritePowers(azeriteItem, false); ApplyAzeritePowers(azeriteItem, false);
}
azeriteItem.SetSelectedAzeriteEssences(spec.Id); azeriteItem.SetSelectedAzeriteEssences(spec.Id);
if (azeriteItem.IsEquipped()) if (azeriteItem.IsEquipped())
{
ApplyAzeritePowers(azeriteItem, true); ApplyAzeritePowers(azeriteItem, true);
ApplyAllAzeriteEmpoweredItemMods(true);
}
azeriteItem.SetState(ItemUpdateState.Changed, this); azeriteItem.SetState(ItemUpdateState.Changed, this);
} }
+4 -1
View File
@@ -1912,7 +1912,7 @@ namespace Game.Entities
if (transport) if (transport)
{ {
transferPending.Ship.HasValue = true; transferPending.Ship.HasValue = true;
transferPending.Ship.Value.ID = transport.GetEntry(); transferPending.Ship.Value.Id = transport.GetEntry();
transferPending.Ship.Value.OriginMapID = (int)GetMapId(); transferPending.Ship.Value.OriginMapID = (int)GetMapId();
} }
@@ -7443,6 +7443,9 @@ namespace Game.Entities
public void RemovePlayerLocalFlag(PlayerLocalFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); } public void RemovePlayerLocalFlag(PlayerLocalFlags flags) { RemoveUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
public void SetPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); } public void SetPlayerLocalFlags(PlayerLocalFlags flags) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.LocalFlags), (int)flags); }
public byte GetNumRespecs() { return m_activePlayerData.NumRespecs; }
public void SetNumRespecs(byte numRespecs) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.NumRespecs), numRespecs); }
public void SetWatchedFactionIndex(uint index) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.WatchedFactionIndex), index); } public void SetWatchedFactionIndex(uint index) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.WatchedFactionIndex), index); }
public void AddAuraVision(PlayerFieldByte2Flags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.AuraVision), (byte)flags); } public void AddAuraVision(PlayerFieldByte2Flags flags) { SetUpdateFieldFlagValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.AuraVision), (byte)flags); }
+18 -17
View File
@@ -688,7 +688,7 @@ namespace Game
uint id = result.Read<uint>(0); uint id = result.Read<uint>(0);
PointOfInterest POI = new PointOfInterest(); PointOfInterest POI = new PointOfInterest();
POI.ID = id; POI.Id = id;
POI.Pos = new Vector2(result.Read<float>(1), result.Read<float>(2)); POI.Pos = new Vector2(result.Read<float>(1), result.Read<float>(2));
POI.Icon = result.Read<uint>(3); POI.Icon = result.Read<uint>(3);
POI.Flags = result.Read<uint>(4); POI.Flags = result.Read<uint>(4);
@@ -6702,7 +6702,7 @@ namespace Game
foreach (QuestObjective obj in qinfo.Objectives) foreach (QuestObjective obj in qinfo.Objectives)
{ {
// Store objective for lookup by id // Store objective for lookup by id
_questObjectives[obj.ID] = obj; _questObjectives[obj.Id] = obj;
// Check storage index for objectives which store data // Check storage index for objectives which store data
if (obj.StorageIndex < 0) if (obj.StorageIndex < 0)
@@ -6717,7 +6717,7 @@ namespace Game
case QuestObjectiveType.AreaTrigger: case QuestObjectiveType.AreaTrigger:
case QuestObjectiveType.WinPetBattleAgainstNpc: case QuestObjectiveType.WinPetBattleAgainstNpc:
case QuestObjectiveType.ObtainCurrency: case QuestObjectiveType.ObtainCurrency:
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has invalid StorageIndex = {2} for objective type {3}", qinfo.Id, obj.ID, obj.StorageIndex, obj.Type); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has invalid StorageIndex = {2} for objective type {3}", qinfo.Id, obj.Id, obj.StorageIndex, obj.Type);
break; break;
default: default:
break; break;
@@ -6729,17 +6729,17 @@ namespace Game
case QuestObjectiveType.Item: case QuestObjectiveType.Item:
qinfo.SetSpecialFlag(QuestSpecialFlags.Deliver); qinfo.SetSpecialFlag(QuestSpecialFlags.Deliver);
if (GetItemTemplate((uint)obj.ObjectID) == null) if (GetItemTemplate((uint)obj.ObjectID) == null)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing item entry {2}, quest can't be done.", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing item entry {2}, quest can't be done.", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.Monster: case QuestObjectiveType.Monster:
qinfo.SetSpecialFlag(QuestSpecialFlags.Kill | QuestSpecialFlags.Cast); qinfo.SetSpecialFlag(QuestSpecialFlags.Kill | QuestSpecialFlags.Cast);
if (GetCreatureTemplate((uint)obj.ObjectID) == null) if (GetCreatureTemplate((uint)obj.ObjectID) == null)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing creature entry {2}, quest can't be done.", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing creature entry {2}, quest can't be done.", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.GameObject: case QuestObjectiveType.GameObject:
qinfo.SetSpecialFlag(QuestSpecialFlags.Kill | QuestSpecialFlags.Cast); qinfo.SetSpecialFlag(QuestSpecialFlags.Kill | QuestSpecialFlags.Cast);
if (GetGameObjectTemplate((uint)obj.ObjectID) == null) if (GetGameObjectTemplate((uint)obj.ObjectID) == null)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing gameobject entry {2}, quest can't be done.", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing gameobject entry {2}, quest can't be done.", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.TalkTo: case QuestObjectiveType.TalkTo:
// Need checks (is it creature only?) // Need checks (is it creature only?)
@@ -6748,46 +6748,46 @@ namespace Game
case QuestObjectiveType.MinReputation: case QuestObjectiveType.MinReputation:
case QuestObjectiveType.MaxReputation: case QuestObjectiveType.MaxReputation:
if (!CliDB.FactionStorage.ContainsKey((uint)obj.ObjectID)) if (!CliDB.FactionStorage.ContainsKey((uint)obj.ObjectID))
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing faction id {2}", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing faction id {2}", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.PlayerKills: case QuestObjectiveType.PlayerKills:
qinfo.SetSpecialFlag(QuestSpecialFlags.Kill); qinfo.SetSpecialFlag(QuestSpecialFlags.Kill);
if (obj.Amount <= 0) if (obj.Amount <= 0)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has invalid player kills count {2}", qinfo.Id, obj.ID, obj.Amount); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has invalid player kills count {2}", qinfo.Id, obj.Id, obj.Amount);
break; break;
case QuestObjectiveType.Currency: case QuestObjectiveType.Currency:
case QuestObjectiveType.HaveCurrency: case QuestObjectiveType.HaveCurrency:
case QuestObjectiveType.ObtainCurrency: case QuestObjectiveType.ObtainCurrency:
if (!CliDB.CurrencyTypesStorage.ContainsKey((uint)obj.ObjectID)) if (!CliDB.CurrencyTypesStorage.ContainsKey((uint)obj.ObjectID))
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing currency {2}", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing currency {2}", qinfo.Id, obj.Id, obj.ObjectID);
if (obj.Amount <= 0) if (obj.Amount <= 0)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has invalid currency amount {2}", qinfo.Id, obj.ID, obj.Amount); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has invalid currency amount {2}", qinfo.Id, obj.Id, obj.Amount);
break; break;
case QuestObjectiveType.LearnSpell: case QuestObjectiveType.LearnSpell:
if (!Global.SpellMgr.HasSpellInfo((uint)obj.ObjectID)) if (!Global.SpellMgr.HasSpellInfo((uint)obj.ObjectID))
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing spell id {2}", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing spell id {2}", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.WinPetBattleAgainstNpc: case QuestObjectiveType.WinPetBattleAgainstNpc:
if (obj.ObjectID != 0 && Global.ObjectMgr.GetCreatureTemplate((uint)obj.ObjectID) == null) if (obj.ObjectID != 0 && Global.ObjectMgr.GetCreatureTemplate((uint)obj.ObjectID) == null)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing creature entry {2}, quest can't be done.", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing creature entry {2}, quest can't be done.", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.DefeatBattlePet: case QuestObjectiveType.DefeatBattlePet:
if (!CliDB.BattlePetSpeciesStorage.ContainsKey((uint)obj.ObjectID)) if (!CliDB.BattlePetSpeciesStorage.ContainsKey((uint)obj.ObjectID))
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing battlepet species id {2}", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing battlepet species id {2}", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.CriteriaTree: case QuestObjectiveType.CriteriaTree:
if (!CliDB.CriteriaTreeStorage.ContainsKey((uint)obj.ObjectID)) if (!CliDB.CriteriaTreeStorage.ContainsKey((uint)obj.ObjectID))
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing criteria tree id {2}", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing criteria tree id {2}", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.AreaTrigger: case QuestObjectiveType.AreaTrigger:
if (!CliDB.AreaTriggerStorage.ContainsKey((uint)obj.ObjectID) && obj.ObjectID != -1) if (!CliDB.AreaTriggerStorage.ContainsKey((uint)obj.ObjectID) && obj.ObjectID != -1)
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing areatrigger id {2}", qinfo.Id, obj.ID, obj.ObjectID); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has non existing areatrigger id {2}", qinfo.Id, obj.Id, obj.ObjectID);
break; break;
case QuestObjectiveType.Money: case QuestObjectiveType.Money:
case QuestObjectiveType.WinPvpPetBattles: case QuestObjectiveType.WinPvpPetBattles:
break; break;
default: default:
Log.outError(LogFilter.Sql, "Quest {0} objective {1} has unhandled type {2}", qinfo.Id, obj.ID, obj.Type); Log.outError(LogFilter.Sql, "Quest {0} objective {1} has unhandled type {2}", qinfo.Id, obj.Id, obj.Type);
break; break;
} }
} }
@@ -8751,6 +8751,7 @@ namespace Game
{ {
Item.DeleteFromDB(null, itemInfo.item_guid); Item.DeleteFromDB(null, itemInfo.item_guid);
AzeriteItem.DeleteFromDB(null, itemInfo.item_guid); AzeriteItem.DeleteFromDB(null, itemInfo.item_guid);
AzeriteEmpoweredItem.DeleteFromDB(null, itemInfo.item_guid);
} }
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_MAIL_ITEM_BY_ID); stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_MAIL_ITEM_BY_ID);
@@ -9459,7 +9460,7 @@ namespace Game
} }
cost = dest_i.price; cost = dest_i.price;
path = dest_i.ID; path = dest_i.Id;
} }
public uint GetTaxiMountDisplayId(uint id, Team team, bool allowed_alt_team = false) public uint GetTaxiMountDisplayId(uint id, Team team, bool allowed_alt_team = false)
{ {
+1 -1
View File
@@ -327,7 +327,7 @@ namespace Game.Guilds
CriteriaManager.WalkCriteriaTree(tree, node => CriteriaManager.WalkCriteriaTree(tree, node =>
{ {
if (node.Criteria != null) if (node.Criteria != null)
criteriaIds.Add(node.Criteria.ID); criteriaIds.Add(node.Criteria.Id);
}); });
} }
} }
+69 -2
View File
@@ -50,11 +50,11 @@ namespace Game
if (previousMilestone == milestonePower) if (previousMilestone == milestonePower)
break; break;
if (!azeriteItem.HasUnlockedEssenceMilestone(previousMilestone.ID)) if (!azeriteItem.HasUnlockedEssenceMilestone(previousMilestone.Id))
return; return;
} }
azeriteItem.AddUnlockedEssenceMilestone(milestonePower.ID); azeriteItem.AddUnlockedEssenceMilestone(milestonePower.Id);
_player.ApplyAzeriteItemMilestonePower(azeriteItem, milestonePower, true); _player.ApplyAzeriteItemMilestonePower(azeriteItem, milestonePower, true);
azeriteItem.SetState(ItemUpdateState.Changed, _player); azeriteItem.SetState(ItemUpdateState.Changed, _player);
} }
@@ -176,5 +176,72 @@ namespace Game
azeriteItem.SetState(ItemUpdateState.Changed, _player); azeriteItem.SetState(ItemUpdateState.Changed, _player);
} }
[WorldPacketHandler(ClientOpcodes.AzeriteEmpoweredItemViewed)]
void HandleAzeriteEmpoweredItemViewed(AzeriteEmpoweredItemViewed azeriteEmpoweredItemViewed)
{
Item item = _player.GetItemByGuid(azeriteEmpoweredItemViewed.ItemGUID);
if (item == null || !item.IsAzeriteEmpoweredItem())
return;
item.AddItemFlag(ItemFieldFlags.AzeriteEmpoweredItemViewed);
item.SetState(ItemUpdateState.Changed, _player);
}
[WorldPacketHandler(ClientOpcodes.AzeriteEmpoweredItemSelectPower)]
void HandleAzeriteEmpoweredItemSelectPower(AzeriteEmpoweredItemSelectPower azeriteEmpoweredItemSelectPower)
{
Item item = _player.GetItemByPos(azeriteEmpoweredItemSelectPower.ContainerSlot, azeriteEmpoweredItemSelectPower.Slot);
if (item == null)
return;
AzeritePowerRecord azeritePower = CliDB.AzeritePowerStorage.LookupByKey(azeriteEmpoweredItemSelectPower.AzeritePowerID);
if (azeritePower == null)
return;
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
if (azeriteEmpoweredItem == null)
return;
// Validate tier
int actualTier = azeriteEmpoweredItem.GetTierForAzeritePower(_player.GetClass(), azeriteEmpoweredItemSelectPower.AzeritePowerID);
if (azeriteEmpoweredItemSelectPower.Tier > SharedConst.MaxAzeriteEmpoweredTier || azeriteEmpoweredItemSelectPower.Tier != actualTier)
return;
uint azeriteLevel = 0;
Item heartOfAzeroth = _player.GetItemByEntry(PlayerConst.ItemIdHeartOfAzeroth, ItemSearchLocation.Everywhere);
if (heartOfAzeroth == null)
return;
AzeriteItem azeriteItem = heartOfAzeroth.ToAzeriteItem();
if (azeriteItem != null)
azeriteLevel = azeriteItem.GetEffectiveLevel();
// Check required heart of azeroth level
if (azeriteLevel < azeriteEmpoweredItem.GetRequiredAzeriteLevelForTier((uint)actualTier))
return;
// tiers are ordered backwards, you first select the highest one
for (int i = actualTier + 1; i < azeriteEmpoweredItem.GetMaxAzeritePowerTier(); ++i)
if (azeriteEmpoweredItem.GetSelectedAzeritePower(i) == 0)
return;
bool activateAzeritePower = azeriteEmpoweredItem.IsEquipped() && heartOfAzeroth.IsEquipped();
if (azeritePower.ItemBonusListID != 0 && activateAzeritePower)
_player._ApplyItemMods(azeriteEmpoweredItem, azeriteEmpoweredItem.GetSlot(), false);
azeriteEmpoweredItem.SetSelectedAzeritePower(actualTier, azeriteEmpoweredItemSelectPower.AzeritePowerID);
if (activateAzeritePower)
{
// apply all item mods when azerite power grants a bonus, item level changes and that affects stats and auras that scale with item level
if (azeritePower.ItemBonusListID != 0)
_player._ApplyItemMods(azeriteEmpoweredItem, azeriteEmpoweredItem.GetSlot(), true);
else
_player.ApplyAzeritePower(azeriteEmpoweredItem, azeritePower, true);
}
azeriteEmpoweredItem.SetState(ItemUpdateState.Changed, _player);
}
} }
} }
+11 -6
View File
@@ -2461,15 +2461,19 @@ namespace Game
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE); stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE);
stmt.AddValue(0, lowGuid); stmt.AddValue(0, lowGuid);
SetQuery(PlayerLoginQueryLoad.LoadAzerite, stmt); SetQuery(PlayerLoginQueryLoad.Azerite, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER); stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER);
stmt.AddValue(0, lowGuid); stmt.AddValue(0, lowGuid);
SetQuery(PlayerLoginQueryLoad.LoadAzeriteMilestonePowers, stmt); SetQuery(PlayerLoginQueryLoad.AzeriteMilestonePowers, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE); stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE);
stmt.AddValue(0, lowGuid); stmt.AddValue(0, lowGuid);
SetQuery(PlayerLoginQueryLoad.LoadAzeriteUnlockedEssences, stmt); SetQuery(PlayerLoginQueryLoad.AzeriteUnlockedEssences, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_ITEM_INSTANCE_AZERITE_EMPOWERED);
stmt.AddValue(0, lowGuid);
SetQuery(PlayerLoginQueryLoad.AzeriteEmpowered, stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_VOID_STORAGE); stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_VOID_STORAGE);
stmt.AddValue(0, lowGuid); stmt.AddValue(0, lowGuid);
@@ -2633,9 +2637,10 @@ namespace Game
Reputation, Reputation,
Inventory, Inventory,
Artifacts, Artifacts,
LoadAzerite, Azerite,
LoadAzeriteMilestonePowers, AzeriteMilestonePowers,
LoadAzeriteUnlockedEssences, AzeriteUnlockedEssences,
AzeriteEmpowered,
Actions, Actions,
MailCount, MailCount,
MailDate, MailDate,
+3 -3
View File
@@ -29,15 +29,15 @@ namespace Game
switch (collectionItemSetFavorite.Type) switch (collectionItemSetFavorite.Type)
{ {
case CollectionType.Toybox: case CollectionType.Toybox:
GetCollectionMgr().ToySetFavorite(collectionItemSetFavorite.ID, collectionItemSetFavorite.IsFavorite); GetCollectionMgr().ToySetFavorite(collectionItemSetFavorite.Id, collectionItemSetFavorite.IsFavorite);
break; break;
case CollectionType.Appearance: case CollectionType.Appearance:
{ {
var pair = GetCollectionMgr().HasItemAppearance(collectionItemSetFavorite.ID); var pair = GetCollectionMgr().HasItemAppearance(collectionItemSetFavorite.Id);
if (!pair.Item1 || pair.Item2) if (!pair.Item1 || pair.Item2)
return; return;
GetCollectionMgr().SetAppearanceIsFavorite(collectionItemSetFavorite.ID, collectionItemSetFavorite.IsFavorite); GetCollectionMgr().SetAppearanceIsFavorite(collectionItemSetFavorite.Id, collectionItemSetFavorite.IsFavorite);
break; break;
} }
case CollectionType.TransmogSet: case CollectionType.TransmogSet:
+1 -1
View File
@@ -180,7 +180,7 @@ namespace Game
break; break;
QueryPageTextResponse.PageTextInfo page; QueryPageTextResponse.PageTextInfo page;
page.ID = pageID; page.Id = pageID;
page.NextPageID = pageText.NextPageID; page.NextPageID = pageText.NextPageID;
page.Text = pageText.Text; page.Text = pageText.Text;
page.PlayerConditionID = pageText.PlayerConditionID; page.PlayerConditionID = pageText.PlayerConditionID;
+1 -1
View File
@@ -179,7 +179,7 @@ namespace Game.Movement
packet.MoverGUID = unit.GetGUID(); packet.MoverGUID = unit.GetGUID();
packet.Pos = new Vector3(loc.X, loc.Y, loc.Z); packet.Pos = new Vector3(loc.X, loc.Y, loc.Z);
packet.SplineData.StopDistanceTolerance = 2; packet.SplineData.StopDistanceTolerance = 2;
packet.SplineData.ID = move_spline.GetId(); packet.SplineData.Id = move_spline.GetId();
if (transport) if (transport)
{ {
@@ -99,4 +99,62 @@ namespace Game.Network.Packets
public uint AzeriteEssenceID; public uint AzeriteEssenceID;
public byte? Slot; public byte? Slot;
} }
class AzeriteEmpoweredItemViewed : ClientPacket
{
public AzeriteEmpoweredItemViewed(WorldPacket packet) : base(packet) { }
public override void Read()
{
ItemGUID = _worldPacket.ReadPackedGuid();
}
public ObjectGuid ItemGUID;
}
class AzeriteEmpoweredItemSelectPower : ClientPacket
{
public AzeriteEmpoweredItemSelectPower(WorldPacket packet) : base(packet) { }
public override void Read()
{
Tier = _worldPacket.ReadInt32();
AzeritePowerID = _worldPacket.ReadInt32();
ContainerSlot = _worldPacket.ReadUInt8();
Slot = _worldPacket.ReadUInt8();
}
public int Tier;
public int AzeritePowerID;
public byte ContainerSlot;
public byte Slot;
}
class AzeriteEmpoweredItemEquippedStatusChanged : ServerPacket
{
public AzeriteEmpoweredItemEquippedStatusChanged() : base(ServerOpcodes.AzeriteEmpoweredItemEquippedStatusChanged) { }
public override void Write()
{
_worldPacket.WriteBit(IsHeartEquipped);
_worldPacket.FlushBits();
}
public bool IsHeartEquipped;
}
class AzeriteEmpoweredItemRespecOpen : ServerPacket
{
public AzeriteEmpoweredItemRespecOpen(ObjectGuid npcGuid) : base(ServerOpcodes.AzeriteEmpoweredItemRespecOpen)
{
NpcGUID = npcGuid;
}
public override void Write()
{
_worldPacket.WritePackedGuid(NpcGUID);
}
public ObjectGuid NpcGUID;
}
} }
@@ -32,12 +32,12 @@ namespace Game.Network.Packets
public override void Read() public override void Read()
{ {
Type = (CollectionType)_worldPacket.ReadUInt32(); Type = (CollectionType)_worldPacket.ReadUInt32();
ID = _worldPacket.ReadUInt32(); Id = _worldPacket.ReadUInt32();
IsFavorite = _worldPacket.HasBit(); IsFavorite = _worldPacket.HasBit();
} }
public CollectionType Type; public CollectionType Type;
public uint ID; public uint Id;
public bool IsFavorite; public bool IsFavorite;
} }
} }
@@ -340,7 +340,7 @@ namespace Game.Network.Packets
public void InitializeSplineData(MoveSpline moveSpline) public void InitializeSplineData(MoveSpline moveSpline)
{ {
SplineData.ID = moveSpline.GetId(); SplineData.Id = moveSpline.GetId();
MovementSpline movementSpline = SplineData.Move; MovementSpline movementSpline = SplineData.Move;
MoveSplineFlag splineFlags = moveSpline.splineflags; MoveSplineFlag splineFlags = moveSpline.splineflags;
@@ -514,7 +514,7 @@ namespace Game.Network.Packets
_worldPacket.WriteBit(TransferSpellID.HasValue); _worldPacket.WriteBit(TransferSpellID.HasValue);
if (Ship.HasValue) if (Ship.HasValue)
{ {
_worldPacket.WriteUInt32(Ship.Value.ID); _worldPacket.WriteUInt32(Ship.Value.Id);
_worldPacket.WriteInt32(Ship.Value.OriginMapID); _worldPacket.WriteInt32(Ship.Value.OriginMapID);
} }
@@ -531,7 +531,7 @@ namespace Game.Network.Packets
public struct ShipTransferPending public struct ShipTransferPending
{ {
public uint ID; // gameobject_template.entry of the transport the player is teleporting on public uint Id; // gameobject_template.entry of the transport the player is teleporting on
public int OriginMapID; // Map id the player is currently on (before teleport) public int OriginMapID; // Map id the player is currently on (before teleport)
} }
} }
@@ -1320,7 +1320,7 @@ namespace Game.Network.Packets
public void Write(WorldPacket data) public void Write(WorldPacket data)
{ {
data.WriteUInt32(ID); data.WriteUInt32(Id);
data.WriteVector3(Destination); data.WriteVector3(Destination);
data.WriteBit(CrzTeleport); data.WriteBit(CrzTeleport);
data.WriteBits(StopDistanceTolerance, 3); data.WriteBits(StopDistanceTolerance, 3);
@@ -1328,7 +1328,7 @@ namespace Game.Network.Packets
Move.Write(data); Move.Write(data);
} }
public uint ID; public uint Id;
public Vector3 Destination; public Vector3 Destination;
public bool CrzTeleport; public bool CrzTeleport;
public byte StopDistanceTolerance; // Determines how far from spline destination the mover is allowed to stop in place 0, 0, 3.0, 2.76, numeric_limits<float>::max, 1.1, float(INT_MAX); default before this field existed was distance 3.0 (index 2) public byte StopDistanceTolerance; // Determines how far from spline destination the mover is allowed to stop in place 0, 0, 3.0, 2.76, numeric_limits<float>::max, 1.1, float(INT_MAX); default before this field existed was distance 3.0 (index 2)
+2 -2
View File
@@ -209,7 +209,7 @@ namespace Game.Network.Packets
public override void Write() public override void Write()
{ {
_worldPacket.WriteUInt32(ID); _worldPacket.WriteUInt32(Id);
_worldPacket.WriteFloat(Pos.X); _worldPacket.WriteFloat(Pos.X);
_worldPacket.WriteFloat(Pos.Y); _worldPacket.WriteFloat(Pos.Y);
_worldPacket.WriteUInt32(Icon); _worldPacket.WriteUInt32(Icon);
@@ -220,7 +220,7 @@ namespace Game.Network.Packets
_worldPacket.WriteString(Name); _worldPacket.WriteString(Name);
} }
public uint ID; public uint Id;
public uint Flags; public uint Flags;
public Vector2 Pos; public Vector2 Pos;
public uint Icon; public uint Icon;
+2 -2
View File
@@ -195,7 +195,7 @@ namespace Game.Network.Packets
{ {
public void Write(WorldPacket data) public void Write(WorldPacket data)
{ {
data.WriteUInt32(ID); data.WriteUInt32(Id);
data.WriteUInt32(NextPageID); data.WriteUInt32(NextPageID);
data.WriteInt32(PlayerConditionID); data.WriteInt32(PlayerConditionID);
data.WriteUInt8(Flags); data.WriteUInt8(Flags);
@@ -205,7 +205,7 @@ namespace Game.Network.Packets
data.WriteString(Text); data.WriteString(Text);
} }
public uint ID; public uint Id;
public uint NextPageID; public uint NextPageID;
public int PlayerConditionID; public int PlayerConditionID;
public byte Flags; public byte Flags;
+3 -3
View File
@@ -217,7 +217,7 @@ namespace Game.Network.Packets
foreach (QuestObjective questObjective in Info.Objectives) foreach (QuestObjective questObjective in Info.Objectives)
{ {
_worldPacket.WriteUInt32(questObjective.ID); _worldPacket.WriteUInt32(questObjective.Id);
_worldPacket.WriteUInt8((byte)questObjective.Type); _worldPacket.WriteUInt8((byte)questObjective.Type);
_worldPacket.WriteInt8(questObjective.StorageIndex); _worldPacket.WriteInt8(questObjective.StorageIndex);
_worldPacket.WriteInt32(questObjective.ObjectID); _worldPacket.WriteInt32(questObjective.ObjectID);
@@ -442,7 +442,7 @@ namespace Game.Network.Packets
foreach (QuestObjectiveSimple obj in Objectives) foreach (QuestObjectiveSimple obj in Objectives)
{ {
_worldPacket.WriteUInt32(obj.ID); _worldPacket.WriteUInt32(obj.Id);
_worldPacket.WriteInt32(obj.ObjectID); _worldPacket.WriteInt32(obj.ObjectID);
_worldPacket.WriteInt32(obj.Amount); _worldPacket.WriteInt32(obj.Amount);
_worldPacket.WriteUInt8(obj.Type); _worldPacket.WriteUInt8(obj.Type);
@@ -1122,7 +1122,7 @@ namespace Game.Network.Packets
public struct QuestObjectiveSimple public struct QuestObjectiveSimple
{ {
public uint ID; public uint Id;
public int ObjectID; public int ObjectID;
public int Amount; public int Amount;
public byte Type; public byte Type;
+4 -4
View File
@@ -151,7 +151,7 @@ namespace Game.Network.Packets
_worldPacket.WriteUInt32(ItemID); _worldPacket.WriteUInt32(ItemID);
break; break;
case TradeStatus.Initiated: case TradeStatus.Initiated:
_worldPacket.WriteUInt32(ID); _worldPacket.WriteUInt32(Id);
break; break;
case TradeStatus.Proposed: case TradeStatus.Proposed:
_worldPacket.WritePackedGuid(Partner); _worldPacket.WritePackedGuid(Partner);
@@ -181,7 +181,7 @@ namespace Game.Network.Packets
public bool FailureForYou; public bool FailureForYou;
public InventoryResult BagResult; public InventoryResult BagResult;
public uint ItemID; public uint ItemID;
public uint ID; public uint Id;
public bool PartnerIsSameBnetAccount; public bool PartnerIsSameBnetAccount;
} }
@@ -192,7 +192,7 @@ namespace Game.Network.Packets
public override void Write() public override void Write()
{ {
_worldPacket.WriteUInt8(WhichPlayer); _worldPacket.WriteUInt8(WhichPlayer);
_worldPacket.WriteUInt32(ID); _worldPacket.WriteUInt32(Id);
_worldPacket.WriteUInt32(ClientStateIndex); _worldPacket.WriteUInt32(ClientStateIndex);
_worldPacket.WriteUInt32(CurrentStateIndex); _worldPacket.WriteUInt32(CurrentStateIndex);
_worldPacket.WriteUInt64(Gold); _worldPacket.WriteUInt64(Gold);
@@ -261,7 +261,7 @@ namespace Game.Network.Packets
public uint ClientStateIndex; public uint ClientStateIndex;
public List<TradeItem> Items = new List<TradeItem>(); public List<TradeItem> Items = new List<TradeItem>();
public int CurrencyType; public int CurrencyType;
public uint ID; public uint Id;
public int ProposedEnchantment; public int ProposedEnchantment;
public int CurrencyQuantity; public int CurrencyQuantity;
} }
+3 -3
View File
@@ -218,7 +218,7 @@ namespace Game
public void LoadQuestObjective(SQLFields fields) public void LoadQuestObjective(SQLFields fields)
{ {
QuestObjective obj = new QuestObjective(); QuestObjective obj = new QuestObjective();
obj.ID = fields.Read<uint>(0); obj.Id = fields.Read<uint>(0);
obj.QuestID = fields.Read<uint>(1); obj.QuestID = fields.Read<uint>(1);
obj.Type = (QuestObjectiveType)fields.Read<byte>(2); obj.Type = (QuestObjectiveType)fields.Read<byte>(2);
obj.StorageIndex = fields.Read<sbyte>(3); obj.StorageIndex = fields.Read<sbyte>(3);
@@ -238,7 +238,7 @@ namespace Game
foreach (QuestObjective obj in Objectives) foreach (QuestObjective obj in Objectives)
{ {
if (obj.ID == objID) if (obj.Id == objID)
{ {
byte effectIndex = fields.Read<byte>(3); byte effectIndex = fields.Read<byte>(3);
if (obj.VisualEffects == null) if (obj.VisualEffects == null)
@@ -728,7 +728,7 @@ namespace Game
public class QuestObjective public class QuestObjective
{ {
public uint ID; public uint Id;
public uint QuestID; public uint QuestID;
public QuestObjectiveType Type; public QuestObjectiveType Type;
public sbyte StorageIndex; public sbyte StorageIndex;
@@ -177,7 +177,7 @@ namespace Game
if (playerCriteria.Entry.FailEvent != miscValue1 || (playerCriteria.Entry.FailAsset != 0 && playerCriteria.Entry.FailAsset != miscValue2)) if (playerCriteria.Entry.FailEvent != miscValue1 || (playerCriteria.Entry.FailAsset != 0 && playerCriteria.Entry.FailAsset != miscValue2))
continue; continue;
var trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(playerCriteria.ID); var trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(playerCriteria.Id);
bool allComplete = true; bool allComplete = true;
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
{ {
@@ -239,19 +239,19 @@ namespace Game
Log.outInfo(LogFilter.Player, "QuestObjectiveCriteriaMgr.CompletedObjective({questObjective.ID}). {GetOwnerInfo()}"); Log.outInfo(LogFilter.Player, "QuestObjectiveCriteriaMgr.CompletedObjective({questObjective.ID}). {GetOwnerInfo()}");
_completedObjectives.Add(questObjective.ID); _completedObjectives.Add(questObjective.Id);
} }
public bool HasCompletedObjective(QuestObjective questObjective) public bool HasCompletedObjective(QuestObjective questObjective)
{ {
return _completedObjectives.Contains(questObjective.ID); return _completedObjectives.Contains(questObjective.Id);
} }
public override void SendCriteriaUpdate(Criteria criteria, CriteriaProgress progress, uint timeElapsed, bool timedCompleted) public override void SendCriteriaUpdate(Criteria criteria, CriteriaProgress progress, uint timeElapsed, bool timedCompleted)
{ {
CriteriaUpdate criteriaUpdate = new CriteriaUpdate(); CriteriaUpdate criteriaUpdate = new CriteriaUpdate();
criteriaUpdate.CriteriaID = criteria.ID; criteriaUpdate.CriteriaID = criteria.Id;
criteriaUpdate.Quantity = progress.Counter; criteriaUpdate.Quantity = progress.Counter;
criteriaUpdate.PlayerGUID = _owner.GetGUID(); criteriaUpdate.PlayerGUID = _owner.GetGUID();
criteriaUpdate.Flags = 0; criteriaUpdate.Flags = 0;
+4 -4
View File
@@ -247,7 +247,7 @@ namespace Game
if (factionEntry.CanHaveReputation()) if (factionEntry.CanHaveReputation())
{ {
FactionState newFaction = new FactionState(); FactionState newFaction = new FactionState();
newFaction.ID = factionEntry.Id; newFaction.Id = factionEntry.Id;
newFaction.ReputationListID = (uint)factionEntry.ReputationIndex; newFaction.ReputationListID = (uint)factionEntry.ReputationIndex;
newFaction.Standing = 0; newFaction.Standing = 0;
newFaction.Flags = (FactionFlags)(GetDefaultStateFlags(factionEntry) & 0xFF);//todo fixme for higher value then byte????? newFaction.Flags = (FactionFlags)(GetDefaultStateFlags(factionEntry) & 0xFF);//todo fixme for higher value then byte?????
@@ -559,12 +559,12 @@ namespace Game
{ {
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_REPUTATION_BY_FACTION); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_REPUTATION_BY_FACTION);
stmt.AddValue(0, _player.GetGUID().GetCounter()); stmt.AddValue(0, _player.GetGUID().GetCounter());
stmt.AddValue(1, factionState.ID); stmt.AddValue(1, factionState.Id);
trans.Append(stmt); trans.Append(stmt);
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHAR_REPUTATION_BY_FACTION); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHAR_REPUTATION_BY_FACTION);
stmt.AddValue(0, _player.GetGUID().GetCounter()); stmt.AddValue(0, _player.GetGUID().GetCounter());
stmt.AddValue(1, factionState.ID); stmt.AddValue(1, factionState.Id);
stmt.AddValue(2, factionState.Standing); stmt.AddValue(2, factionState.Standing);
stmt.AddValue(3, factionState.Flags); stmt.AddValue(3, factionState.Flags);
trans.Append(stmt); trans.Append(stmt);
@@ -660,7 +660,7 @@ namespace Game
} }
public class FactionState public class FactionState
{ {
public uint ID; public uint Id;
public uint ReputationListID; public uint ReputationListID;
public int Standing; public int Standing;
public FactionFlags Flags; public FactionFlags Flags;
+1 -1
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@@ -138,7 +138,7 @@ namespace Game.Scenarios
SetCriteriaProgress(criteria, counter, null, ProgressType.Set); SetCriteriaProgress(criteria, counter, null, ProgressType.Set);
List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.ID); List<CriteriaTree> trees = Global.CriteriaMgr.GetCriteriaTreesByCriteria(criteria.Id);
if (trees != null) if (trees != null)
{ {
foreach (CriteriaTree tree in trees) foreach (CriteriaTree tree in trees)
+1 -1
View File
@@ -156,7 +156,7 @@ namespace Game.Scenarios
public override void SendCriteriaUpdate(Criteria criteria, CriteriaProgress progress, uint timeElapsed, bool timedCompleted) public override void SendCriteriaUpdate(Criteria criteria, CriteriaProgress progress, uint timeElapsed, bool timedCompleted)
{ {
ScenarioProgressUpdate progressUpdate = new ScenarioProgressUpdate(); ScenarioProgressUpdate progressUpdate = new ScenarioProgressUpdate();
progressUpdate.CriteriaProgress.Id = criteria.ID; progressUpdate.CriteriaProgress.Id = criteria.Id;
progressUpdate.CriteriaProgress.Quantity = progress.Counter; progressUpdate.CriteriaProgress.Quantity = progress.Counter;
progressUpdate.CriteriaProgress.Player = progress.PlayerGUID; progressUpdate.CriteriaProgress.Player = progress.PlayerGUID;
progressUpdate.CriteriaProgress.Date = progress.Date; progressUpdate.CriteriaProgress.Date = progress.Date;
+31
View File
@@ -6234,6 +6234,37 @@ namespace Game.Spells
} }
break; break;
} }
case SpellEffectName.RespecAzeriteEmpoweredItem:
{
Item item = m_targets.GetItemTarget();
if (item == null)
return SpellCastResult.AzeriteEmpoweredOnly;
if (item.GetOwnerGUID() != m_caster.GetGUID())
return SpellCastResult.DontReport;
AzeriteEmpoweredItem azeriteEmpoweredItem = item.ToAzeriteEmpoweredItem();
if (azeriteEmpoweredItem == null)
return SpellCastResult.AzeriteEmpoweredOnly;
bool hasSelections = false;
for (int tier = 0; tier < azeriteEmpoweredItem.GetMaxAzeritePowerTier(); ++tier)
{
if (azeriteEmpoweredItem.GetSelectedAzeritePower(tier) != 0)
{
hasSelections = true;
break;
}
}
if (!hasSelections)
return SpellCastResult.AzeriteEmpoweredNoChoicesToUndo;
if (!m_caster.ToPlayer().HasEnoughMoney(azeriteEmpoweredItem.GetRespecCost()))
return SpellCastResult.DontReport;
break;
}
default: default:
break; break;
} }
+30 -1
View File
@@ -1694,6 +1694,7 @@ CREATE TABLE `characters` (
`rest_bonus` float NOT NULL DEFAULT '0', `rest_bonus` float NOT NULL DEFAULT '0',
`resettalents_cost` int(10) unsigned NOT NULL DEFAULT '0', `resettalents_cost` int(10) unsigned NOT NULL DEFAULT '0',
`resettalents_time` int(10) unsigned NOT NULL DEFAULT '0', `resettalents_time` int(10) unsigned NOT NULL DEFAULT '0',
`numRespecs` tinyint(3) unsigned NOT NULL DEFAULT '0',
`primarySpecialization` int(10) unsigned NOT NULL DEFAULT '0', `primarySpecialization` int(10) unsigned NOT NULL DEFAULT '0',
`trans_x` float NOT NULL DEFAULT '0', `trans_x` float NOT NULL DEFAULT '0',
`trans_y` float NOT NULL DEFAULT '0', `trans_y` float NOT NULL DEFAULT '0',
@@ -2897,6 +2898,33 @@ LOCK TABLES `item_instance_azerite` WRITE;
/*!40000 ALTER TABLE `item_instance_azerite` ENABLE KEYS */; /*!40000 ALTER TABLE `item_instance_azerite` ENABLE KEYS */;
UNLOCK TABLES; UNLOCK TABLES;
--
-- Table structure for table `item_instance_azerite_empowered`
--
DROP TABLE IF EXISTS `item_instance_azerite_empowered`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `item_instance_azerite_empowered` (
`itemGuid` bigint(20) unsigned NOT NULL,
`azeritePowerId1` int(11) NOT NULL,
`azeritePowerId2` int(11) NOT NULL,
`azeritePowerId3` int(11) NOT NULL,
`azeritePowerId4` int(11) NOT NULL,
`azeritePowerId5` int(11) NOT NULL,
PRIMARY KEY (`itemGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `item_instance_azerite_empowered`
--
LOCK TABLES `item_instance_azerite_empowered` WRITE;
/*!40000 ALTER TABLE `item_instance_azerite_empowered` DISABLE KEYS */;
/*!40000 ALTER TABLE `item_instance_azerite_empowered` ENABLE KEYS */;
UNLOCK TABLES;
-- --
-- Table structure for table `item_instance_azerite_milestone_power` -- Table structure for table `item_instance_azerite_milestone_power`
-- --
@@ -3662,7 +3690,8 @@ INSERT INTO `updates` VALUES
('2019_11_03_00_characters.sql','DC789597F85B890E9A7901B4443DAD9CAEE2A02A','RELEASED','2019-11-03 14:13:27',0), ('2019_11_03_00_characters.sql','DC789597F85B890E9A7901B4443DAD9CAEE2A02A','RELEASED','2019-11-03 14:13:27',0),
('2019_11_12_00_characters.sql','D4C642B4D48DAE9F56329BDE51C258323A132A91','RELEASED','2019-11-12 16:31:29',0), ('2019_11_12_00_characters.sql','D4C642B4D48DAE9F56329BDE51C258323A132A91','RELEASED','2019-11-12 16:31:29',0),
('2019_11_22_00_characters.sql','95DFA71DBD75542C098CD86E9C0051C9690902F0','RELEASED','2019-11-20 15:10:12',0), ('2019_11_22_00_characters.sql','95DFA71DBD75542C098CD86E9C0051C9690902F0','RELEASED','2019-11-20 15:10:12',0),
('2019_11_30_00_characters.sql','D0678E62B651AECA60C2DD6989BF80BD999AD12B','RELEASED','2019-11-29 22:42:01',0); ('2019_11_30_00_characters.sql','D0678E62B651AECA60C2DD6989BF80BD999AD12B','RELEASED','2019-11-29 22:42:01',0),
('2019_12_05_00_characters.sql','EA381C9634A5646A3168F15DF4E06A708A622762','RELEASED','2019-12-05 20:56:58',0);
/*!40000 ALTER TABLE `updates` ENABLE KEYS */; /*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES; UNLOCK TABLES;
@@ -0,0 +1,15 @@
ALTER TABLE `characters` ADD `numRespecs` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `resettalents_time`;
--
-- Table structure for table `item_instance_azerite_empowered`
--
DROP TABLE IF EXISTS `item_instance_azerite_empowered`;
CREATE TABLE `item_instance_azerite_empowered` (
`itemGuid` bigint(20) unsigned NOT NULL,
`azeritePowerId1` int(11) NOT NULL,
`azeritePowerId2` int(11) NOT NULL,
`azeritePowerId3` int(11) NOT NULL,
`azeritePowerId4` int(11) NOT NULL,
`azeritePowerId5` int(11) NOT NULL,
PRIMARY KEY (`itemGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -0,0 +1,67 @@
--
-- Table structure for table `azerite_empowered_item`
--
DROP TABLE IF EXISTS `azerite_empowered_item`;
CREATE TABLE `azerite_empowered_item` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`ItemID` int(11) NOT NULL DEFAULT '0',
`AzeriteTierUnlockSetID` int(10) unsigned NOT NULL DEFAULT '0',
`AzeritePowerSetID` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `azerite_power_set_member`
--
DROP TABLE IF EXISTS `azerite_power_set_member`;
CREATE TABLE `azerite_power_set_member` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`AzeritePowerSetID` int(11) NOT NULL DEFAULT '0',
`AzeritePowerID` int(11) NOT NULL DEFAULT '0',
`Class` int(11) NOT NULL DEFAULT '0',
`Tier` int(11) NOT NULL DEFAULT '0',
`OrderIndex` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `azerite_tier_unlock`
--
DROP TABLE IF EXISTS `azerite_tier_unlock`;
CREATE TABLE `azerite_tier_unlock` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`ItemCreationContext` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Tier` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AzeriteLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AzeriteTierUnlockSetID` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `azerite_tier_unlock_set`
--
DROP TABLE IF EXISTS `azerite_tier_unlock_set`;
CREATE TABLE `azerite_tier_unlock_set` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `azerite_unlock_mapping`
--
DROP TABLE IF EXISTS `azerite_unlock_mapping`;
CREATE TABLE `azerite_unlock_mapping` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`ItemLevel` int(11) NOT NULL DEFAULT '0',
`ItemBonusListHead` int(11) NOT NULL DEFAULT '0',
`ItemBonusListShoulders` int(11) NOT NULL DEFAULT '0',
`ItemBonusListChest` int(11) NOT NULL DEFAULT '0',
`AzeriteUnlockMappingSetID` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;