Core/Maps: Fix crash caused by setActive(false) called after DespawnOrUnsummon()

Port From (https://github.com/TrinityCore/TrinityCore/commit/dd825c56148ed9530e4a314bc91f29ddc86b7122)
This commit is contained in:
hondacrx
2021-12-01 22:59:01 -05:00
parent b58550abb5
commit 7f5dfd0025
+1 -1
View File
@@ -912,7 +912,7 @@ namespace Game.Entities
m_isActive = on;
if (!IsInWorld)
if (on && !IsInWorld)
return;
Map map = GetMap();