Core/Scripts: Forgot to add this for QuestScripts.

This commit is contained in:
hondacrx
2021-03-11 22:28:39 -05:00
parent df54d27fbe
commit beb1fa701e
+1
View File
@@ -159,6 +159,7 @@ namespace Game.Scripting
case "AreaTriggerEntityScript":
case "OnlyOnceAreaTriggerScript":
case "SceneScript":
case "QuestScript":
if (!attribute.Name.IsEmpty())
name = attribute.Name;