hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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d9770ed0f9
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Followup to waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a133e77d61fc6bafad7b60b74604d5da648ece9)
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2020-08-24 17:52:09 -04:00 |
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hondacrx
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3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
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2020-08-24 17:02:02 -04:00 |
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hondacrx
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3c054eb054
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Core/Player: Keep shared quests through map changes instead of getting stuck in busy state
Port From (https://github.com/TrinityCore/TrinityCore/commit/c12ee97f122acfd77bd81cf178a77d5054c312b6)
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2020-07-24 14:55:22 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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c2aee387a8
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Core/Scripts: unified scripted gossip/quest api
Port From (https://github.com/TrinityCore/TrinityCore/commit/6604849716bc73d82a4cdbf8c66bb188086ceae4)
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2020-05-22 13:28:20 -04:00 |
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hondacrx
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46d9b510b7
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Core/Quests: implemented MSG_QUEST_PUSH_RESULT notifications
Port From (https://github.com/TrinityCore/TrinityCore/commit/3eee76b1c63469152a9e531da4f973d0e0471ac6)
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2020-05-19 13:56:05 -04:00 |
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hondacrx
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65c6731974
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Core/Quest: always send the specified RewardNextQuest regardless of eventual scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/2bd7c9aa40cefcfc401b81cfacd7dd832a3a736b)
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2020-05-18 22:46:04 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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63105504a4
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Core/Items: Add ItemContext param to Item::Create function
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a2d9ad2f7673e2b7ee62b7cc6f1a19639d37864)
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2019-11-23 00:44:38 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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4128cc8516
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Core/Quests: Implement new logic for selecting spell casters for accept/reward spells based on quest flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/7d2cbd4e7cec5737c742437e126ddb745d65f6a9)
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2019-09-03 23:57:18 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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ba92c58e6c
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Core/Quests: Implemented player choice rewards
DB/Creature: Cosmetic Mottled Raptor
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2018-01-01 16:11:50 -05:00 |
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hondacrx
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45333097df
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Core/Quests: Implemented player choices
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2018-01-01 12:18:52 -05:00 |
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hondacrx
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b017ef8e84
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Core/Scripts: Added new QuestScript hooks
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2017-12-04 14:30:01 -05:00 |
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hondacrx
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7d27eaad1a
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Core/Quests: Implemented quest popups
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2017-11-29 18:00:08 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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