36 Commits

Author SHA1 Message Date
Hondacrx 352ad25112 Core/Disables: Added DISABLE_TYPE_PHASE_AREA
Port From (https://github.com/TrinityCore/TrinityCore/commit/3aae692ec33fc1e66453442bf19a10983804c18b)
2024-08-25 21:11:28 -04:00
hondacrx 1e421b9f53 Misc fixes 2024-03-19 17:21:32 -04:00
hondacrx fdec5064b8 Core/Phasing: Fixed startup crash caused by accessing uninitialized global variable
Port From (https://github.com/TrinityCore/TrinityCore/commit/35ab7dfa8ef5f79af0ee69ed8c19f4be7a635af5)
2024-02-03 11:26:23 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx 69a413006c Core/Quests: Dont immediately update object visibility at PhaseShift and wait for the AI Hooks to be called in Player::RewardQuest
Port From (https://github.com/TrinityCore/TrinityCore/commit/b5886f6a2d1756357a9240703306e9efc82771d7)
2023-01-30 10:14:03 -05:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 54a507e284 Core/Maps: Fixed retrieving terrain info when on child maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/704142f15a51055c4fa064b1286b65d78b795e05)
2023-01-06 16:38:58 -05:00
hondacrx 23c3084f00 Core/Objects: Implement FindNearestCreatureWithOptions helper function
Port From (https://github.com/TrinityCore/TrinityCore/commit/9ab0679781ba65bc278203ee01d1169114c64033)
2023-01-05 03:02:26 -05:00
hondacrx 6efbe4b00e Core/Phasing: Fixed terrain swaps appearing on incorrect maps when player is added to a map wilth not meeting its condition but later condition gets satisfied
Port From (https://github.com/TrinityCore/TrinityCore/commit/71e885cd4b0098f38ca360a35361a6e867556542)
2022-08-15 11:40:14 -04:00
hondacrx 9278f0b3c7 Fixes some phasing issuses. 2022-07-25 14:03:51 -04:00
hondacrx 3cd58e4a17 Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
2022-07-24 16:31:00 -04:00
hondacrx 2b74effdd8 Misc fixes 2022-07-23 22:48:56 -04:00
hondacrx ffd0f4280b Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Port From (https://github.com/TrinityCore/TrinityCore/commit/70442041300bb0a1146717497fd5f771d874befa)
2022-03-09 14:51:55 -05:00
hondacrx f0d1a632ff Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5c713eaf21ce086074cf5934d1ee105c2c86922)
2022-03-09 14:09:03 -05:00
hondacrx c14f1eb3dc Remove custom OptionalType and use the default c# nullable type. 2022-03-01 17:27:56 -05:00
hondacrx 92a5c855b9 Core/Phasing: Fixed stack overflow happening when modifying vehicle passenger phases (looping player->vehicle->passenger(player)->vehicle...)
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ca301e8637bc71ff6fb89180bda6a3a8f4db205)
2022-02-25 17:12:42 -05:00
hondacrx 7531735669 Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
2022-01-27 14:01:49 -05:00
hondacrx 9e61335fe8 Core/Vehicle: Change vehicle accessories' phase according to the player on the vehicle
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d5086da1747816e1a4e8518e16ab1923de22e1a)
2022-01-02 19:54:18 -05:00
hondacrx 2a086b6d3c Core/Misc: Add helper table phase_name and improve .npc info and .gps
Port From (https://github.com/TrinityCore/TrinityCore/commit/833e17998571a57ada61f5ca92341dc242114458)
2021-12-07 20:56:05 -05:00
hondacrx 919d547ceb Core/Phasing: Fixed inverse phaseshift logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/630adfec227c18b8825f4871a1bf1a395b8dee05)
2021-11-23 21:41:27 -05:00
hondacrx 302a1f293c Some Cleanups 2021-06-07 18:06:16 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 7b11540032 Core/Phasing: Implemented setting personal guid on PhaseShift
Port From (https://github.com/TrinityCore/TrinityCore/commit/ec9f5be6a657003a94f95b4e4067a37a9f113c7c)
2021-03-04 12:30:02 -05:00
hondacrx d7d4722d4b Core/Auras: Implemented SPELL_AURA_PHASE_ALWAYS_VISIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c9344c145ad1f981492c35d4aad7ca7a60e9f8f2)
2021-03-04 12:18:36 -05:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx c695b3ee5f Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
2020-05-25 20:32:24 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 2fa79e0855 Core/Phases: Fixes errors in phases. 2018-06-15 12:36:55 -04:00
hondacrx 9b40067017 Core/Refactor: Part 2 2018-05-07 22:07:35 -04:00
hondacrx 216db1c23a Core/Refactor: Part 1 2018-05-07 18:56:09 -04:00
hondacrx 1b4e1fba6a Core/Phasing: Fixed setting phaseshift flags on condition updates 2018-04-12 10:11:11 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00