hondacrx
|
8694a2ae24
|
Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), since all Units with AI need it (not just those with threat list).
Port From (https://github.com/TrinityCore/TrinityCore/commit/35e55f10899712435102764671241b94a2026599)
|
2021-12-23 20:00:45 -05:00 |
|
hondacrx
|
6976fd649d
|
Core/Units: Send PlayHoverAnim state in CreateObject if enabled by Unit::SetPlayHoverAnim
Port From (https://github.com/TrinityCore/TrinityCore/commit/7e779a6f5955de96dc1baa2f48b1bb15ad9bc343)
|
2021-12-07 14:26:39 -05:00 |
|
hondacrx
|
73aa366f31
|
UnitAI updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed884354944009979b828d21ee3498e830050af8)
|
2021-11-23 21:22:07 -05:00 |
|
hondacrx
|
e8b8d2c1bb
|
Core/Units: Fixed crash happening when charm was removed by its own charmed AI during update
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3c1b27c266e2857214a087fdd9339e06dbedf5e)
|
2021-11-16 23:26:08 -05:00 |
|
hondacrx
|
bc84e62688
|
Core/AI: Add some checks to catch if the AI changes mid-update for players.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1015f307041b25b47a9bb4bc76ac4ed78c49d735)
|
2021-11-15 23:22:08 -05:00 |
|
hondacrx
|
b026ee7ef8
|
More cleanups of custom classes in favor of .NET runtime types.
|
2021-11-15 18:04:57 -05:00 |
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hondacrx
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1e4fa35ac2
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Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
|
hondacrx
|
ffb04bffc0
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Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
|
2021-11-01 11:19:47 -04:00 |
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hondacrx
|
26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
|
2021-10-31 13:55:26 -04:00 |
|
hondacrx
|
ad1975b277
|
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
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2021-09-26 10:29:27 -04:00 |
|
hondacrx
|
949d4806c5
|
Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
|
2021-08-29 18:27:08 -04:00 |
|
hondacrx
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aae86fe4d1
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Core/Entities: Port some refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/431a326e6974d3c86452192767368ab6c4ea9b0b)
|
2021-06-22 20:43:41 -04:00 |
|
hondacrx
|
52e43853fe
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More Cleanups
|
2021-06-08 12:56:09 -04:00 |
|
hondacrx
|
9851142796
|
Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
|
hondacrx
|
aaa3964d49
|
Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb66575d38d2ba7ffc24c29824fa75d7019de549)
|
2021-05-02 13:41:19 -04:00 |
|
hondacrx
|
7c83501ba7
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Core/Grids: Allow customizing packets sent with MessageDistDeliverer and MessageDistDelivererToHostile depending on receiver
Port From (https://github.com/TrinityCore/TrinityCore/commit/3a37a2e0d7ce79d55c301f4246f08f1fc5c9c6d7)
|
2021-04-30 11:08:49 -04:00 |
|
hondacrx
|
0501481fcd
|
Core/Auras: Defined and implemented many new interrupt flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b5a46ca2bb3a4632cb9914e0899df611a47d935)
|
2021-03-28 15:49:12 -04:00 |
|
hondacrx
|
cad2a7fa88
|
Core/Items: Addes support for calculating item level & cleanup iterating over items.
Based on https://github.com/TrinityCore/TrinityCore/pull/26276
|
2021-03-24 15:44:49 -04:00 |
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hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
|
2021-03-20 22:48:48 -04:00 |
|
hondacrx
|
4568cdad48
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Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
|
2021-03-17 18:52:59 -04:00 |
|
hondacrx
|
d605ebca38
|
Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute
|
2021-01-03 14:58:09 -05:00 |
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hondacrx
|
cbbdf6d695
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Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Port From (https://github.com/TrinityCore/TrinityCore/commit/7f6eef37e61ea3d47bf8028c6e37175ba0a71373)
|
2020-12-10 10:43:24 -05:00 |
|
hondacrx
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7e2df34250
|
Misc cleanups/Fixes
|
2020-12-07 10:07:26 -05:00 |
|
hondacrx
|
581d077acd
|
Refactoring of BNetServer
|
2020-07-12 00:06:43 -04:00 |
|
hondacrx
|
d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
|
2020-06-18 12:39:39 -04:00 |
|
hondacrx
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2fc4e3e71f
|
TC Ports:
Core/Misc: 522f537048 followup (https://github.com/TrinityCore/TrinityCore/commit/9a57e95f102a9d35ac8416d02e24c0dddbc755ed)
Core/CreatureAI: b6b0353bff followup (https://github.com/TrinityCore/TrinityCore/commit/5d411e0b21b1f1a4653d274d9b1cc7fef17f232b)
Core/Spell: move creature focus (https://github.com/TrinityCore/TrinityCore/commit/8c12f36915b2fddd48a5e4c9244c2b0498a64ae9)
Core/Unit: 2170541a51 followup (https://github.com/TrinityCore/TrinityCore/commit/2d4549023a6655d19671f7f7e6b4f7c9b71ae632)
Core/Misc: cleanup SetInFront uses (https://github.com/TrinityCore/TrinityCore/commit/104e745edfb89f95e34cad7840eae0b6e183bf94)
Core/Unit: 229444b74a follow-up (https://github.com/TrinityCore/TrinityCore/commit/6a96addadd5dea633b3066b8d0427302ba514364)
Core/Unit: revert 3ea46e57af (https://github.com/TrinityCore/TrinityCore/commit/a46286a803b41b375ed9352858c742626bb85720)
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook (https://github.com/TrinityCore/TrinityCore/commit/1929ca3aa14f6cd83ea3ac9d7e8c0e2ed0e87a26)
Core/Entities: moved PetAura handling to Player where it belongs (https://github.com/TrinityCore/TrinityCore/commit/4f6d38fe9d5c07e6e8eb88e517af71b6cdc4f9f8)
Core/Spells: Fixed Chilled to the Bone (https://github.com/TrinityCore/TrinityCore/commit/08635c740a7ee04da9b0cd5045075a9432121b06)
Core/Spell: implement pvp trinket immunity against Judgement of Justice (https://github.com/TrinityCore/TrinityCore/commit/05ba662d5daaa3428cc01cdaa3794bf5a073ef17)
|
2020-05-19 14:49:37 -04:00 |
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hondacrx
|
d8558a57ef
|
Core/Spells: Corrected aura SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK handling for auras with very high values
Port From (https://github.com/TrinityCore/TrinityCore/commit/9842ca3f4a843e97815512e84e9860737ab5db21)
|
2020-05-19 14:07:41 -04:00 |
|
hondacrx
|
9ec956becf
|
Core/Auras: reworked multiplicative AuraEffects calculation
Port From (https://github.com/TrinityCore/TrinityCore/commit/ebc06b1d0401be69066986e18d0e926170c58023)
|
2020-05-05 18:38:43 -04:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
|
hondacrx
|
5b67e2f539
|
Core/Movement: Implemented movement forces
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e98ceb2936842ea0032cbfdc04a510d6b1e5de0)
|
2019-09-08 12:48:10 -04:00 |
|
hondacrx
|
d3cbe70f56
|
Core/Creatures: Various fixes for creatures, regarding combat conditions, despawning, and few others
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe63cd3dbb66f4fda743858db4284a24bc2bd400)
|
2019-08-17 10:47:55 -04:00 |
|
hondacrx
|
125e3b3ac7
|
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
|
2019-08-14 11:20:42 -04:00 |
|
hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
8e20114e10
|
BFA Update (still lots of testing to do tho)
|
2018-12-10 12:46:25 -05:00 |
|
hondacrx
|
5dacd669b5
|
Core/Refactor: Part 3
|
2018-05-16 19:57:48 -04:00 |
|
hondacrx
|
7d4c0b7634
|
Core/Misc: Misc cleanups and changing of fields
|
2018-05-13 20:26:05 -04:00 |
|
hondacrx
|
a2fafd2920
|
Core/DB: Misc fixes
|
2018-03-11 14:57:40 -04:00 |
|
hondacrx
|
a96e26329f
|
Core/Entities: better support of absorb, resist and block procs
|
2018-01-13 13:24:20 -05:00 |
|
hondacrx
|
28c0ef9d03
|
Happy New Year!!!!
|
2018-01-02 13:02:21 -05:00 |
|
hondacrx
|
3da0e167e6
|
Core/Spell: revamp of immunities system
|
2017-12-26 15:07:05 -05:00 |
|
hondacrx
|
c7219c7098
|
Fixes Script loading.
Some cleanup on array Clear
Misc errors
|
2017-12-24 16:37:15 -05:00 |
|
hondacrx
|
1e5249b6b0
|
Core/Auras: Implemented using all aura interrupt flag fields
|
2017-12-18 10:14:17 -05:00 |
|
hondacrx
|
9db6771d92
|
Core/Spells: do not add PROC_HIT_NORMAL/PROC_HIT_CRITICAL flags if damage is fully nullified
|
2017-12-11 11:09:18 -05:00 |
|
hondacrx
|
690198736e
|
fix logic error in DamageInfo.ModifyDamage.
|
2017-11-05 16:29:17 -05:00 |
|
Fabian
|
a3dc7b3f48
|
Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
|
2017-10-26 17:23:44 +02:00 |
|