hondacrx
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970ac30730
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TDB 905.21071 - 2021/07/04
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b8bb270a8b316504289dad654e5aef88cd8d27f)
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2021-07-04 20:07:35 -04:00 |
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hondacrx
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868bbf9edd
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Fixes a Assert with calling GetUnitOwner when aura is a DynObjAura.
Not sure if this is the right fix, or if there is more places it should be changed.
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2021-07-03 20:42:57 -04:00 |
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hondacrx
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1d5337d3f7
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Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000.
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2021-07-03 11:37:20 -04:00 |
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hondacrx
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2bc0446de2
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Update to issue #37, if we don't have correct db2 locale then we need to stop server.
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2021-07-02 11:28:17 -04:00 |
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hondacrx
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a4d3bc7a4c
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Fixes #37
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2021-07-02 00:04:33 -04:00 |
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hondacrx
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8418528bb0
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oops
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2021-07-01 00:07:54 -04:00 |
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hondacrx
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cc192de659
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Some missed changes.
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2021-06-30 23:36:22 -04:00 |
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hondacrx
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c168c6b145
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Fixes one crash
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2021-06-28 20:14:20 -04:00 |
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hondacrx
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5cebe678e0
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Fixes quests no longer working after loggin out and back in, we never loaded the saved quest objective status.
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2021-06-28 13:50:59 -04:00 |
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hondacrx
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b834ebed9a
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Fixed some creatures not hitting, and also a divide by 0 crash when trying to hit them.
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2021-06-25 13:50:21 -04:00 |
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hondacrx
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345a2974ea
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Fixes so errors
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2021-06-25 10:40:44 -04:00 |
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hondacrx
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229ee1b497
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Core/AuctionHouse: Fixed paying for commodities
Port From (https://github.com/TrinityCore/TrinityCore/commit/0bbf3f7300895008a37796f3d5be7e8f23c9a143)
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2021-06-24 11:16:14 -04:00 |
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hondacrx
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5ce35189a5
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Fixed build
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2021-06-24 11:04:48 -04:00 |
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hondacrx
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e2211da378
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Fixes a crash trying to convert objectguid to ihaschangesmask, not all values are structs/classes.
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2021-06-24 00:17:43 -04:00 |
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hondacrx
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1be17e7ff3
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Core/AuctionHouse: Fixed buying commodities
Port From (https://github.com/TrinityCore/TrinityCore/commit/61a7026f1765271595377be0c37a8228fe620c0d)
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2021-06-24 00:10:23 -04:00 |
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hondacrx
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6b45e87c92
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Core/Events: update holiday code and remove misleading log (event date is the one from game_event)
Port From (https://github.com/TrinityCore/TrinityCore/commit/5714e89ccf48d4a4add22f308f77aa8bdd94fc9a)
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2021-06-24 00:05:28 -04:00 |
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hondacrx
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3265d6ea17
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Core/Scripts: implemented Fungal Decay & Tail Sting
Port From (https://github.com/TrinityCore/TrinityCore/commit/d36f8bb7547c5ebef067f834c79754c57ff66a34)
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2021-06-24 00:03:16 -04:00 |
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hondacrx
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1d9e839bc9
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Core/Auras: remove obsolete check that was preventing some auras to proc even if they met conditions otherwise
Port From (https://github.com/TrinityCore/TrinityCore/commit/1fe817a9957bdc62d1e9a0b33f4615746831a6a7)
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2021-06-23 23:51:38 -04:00 |
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hondacrx
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515ae6ed12
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Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b6e76a5efe5e48ff20b4ef84e0f3dc0f9bc84a0)
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2021-06-23 23:50:55 -04:00 |
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hondacrx
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eefb63647d
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Core/Spells: prevent creatures to focus channeled spells without SPELL_ATTR1_CHANNEL_TRACK_TARGET
Port From (https://github.com/TrinityCore/TrinityCore/commit/d91e099b10a33d9205c023c81bcc966d713c39ab)
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2021-06-23 23:43:18 -04:00 |
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hondacrx
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61e9d9f964
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Scripts/Commands: add AI/ScriptName to .gobject info.
Port From (https://github.com/TrinityCore/TrinityCore/commit/493be0c888717ea963e078364abca5cead7eae10)
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2021-06-23 23:40:15 -04:00 |
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hondacrx
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545dcd4f7a
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Core/Combat: Unify combat permitted checks between CvC and PvC - only require "not friendly" in all cases. Fixes Yogg-Saron encounter.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f982f3019a1a12bdd9d85e59faf5ddb53c10761f)
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2021-06-23 23:37:42 -04:00 |
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hondacrx
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d485bf97ec
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Scripts/SmartAI: SetData now has an invoker (if the setting is done by something using SmartAI).
Port From (https://github.com/TrinityCore/TrinityCore/commit/37298ca99cce901bd358c536b34aee879f72f900)
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2021-06-23 23:36:38 -04:00 |
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hondacrx
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f56b1c6886
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Core/Scripts: Add bossId in state error log.
Port From (https://github.com/TrinityCore/TrinityCore/commit/17004c4121051359ba9bae491e3d73851d869820)
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2021-06-23 23:25:08 -04:00 |
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hondacrx
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5bbd708070
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Core/Auras: make area and dynauras condition compliant by using the spellarea searcher instead of script searchers
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f3e365ff6c010424746f34104d1228fb6a96b8a)
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2021-06-23 23:23:48 -04:00 |
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hondacrx
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fdd904225c
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Core/Handlers: fix bogus check that skipped CMSG_CAST_SPELL packet under certain conditions, missing a target change
Port From (https://github.com/TrinityCore/TrinityCore/commit/16b1f5c7f6324dcd5ac5803cae343359c5ba8611)
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2021-06-23 23:15:10 -04:00 |
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hondacrx
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237b583e64
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Core/Spells: fixed server being too overzealous with autoshot
Port From (https://github.com/TrinityCore/TrinityCore/commit/5323a7d38697967c12abe9b2903b97e271a2cac1)
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2021-06-23 23:13:05 -04:00 |
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hondacrx
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bfffd82e46
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Core/Scripts: implemented Seed of Corruption scaling damage tolerance
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9ddf644b0c9075e637089601d70eb8adcf5654a)
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2021-06-23 23:12:02 -04:00 |
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hondacrx
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751d397031
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Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/168be492f5924d306a90e7f8dfd86a6c547da3d7)
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2021-06-23 23:09:48 -04:00 |
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hondacrx
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05c8b7adec
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Entities/GO: GameObjects now support (delayed) despawning in a reasonable manner.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bccd81e12ac418d2ba76c1cd6470c813a4d19229)
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2021-06-23 22:58:03 -04:00 |
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hondacrx
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d12ae8cde2
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oops, now it builds (and a bonus refactor that annoyed me)
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd158f6c29581e08633c3971a130b0720f90b630)
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2021-06-23 22:51:38 -04:00 |
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hondacrx
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4206c48aaa
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Scripts/SmartAI: Forward invoker to invoked action list actions. Also JustAppeared -> InitializeAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f26122528ad31a9dedbfcf5c1029cf750dfd1d4)
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2021-06-23 22:48:37 -04:00 |
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hondacrx
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fc49a98dab
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Scripts/SmartAI: SMART_TARGET_INVOKER cleanup step 1. The core will now log errors on start-up if SMART_TARGET_INVOKER abuse is found, but will continue to load the scripts as deprecated for now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/06b5b8d8b7ac3da65013ccc0f03599ee9dee2163)
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2021-06-23 22:41:44 -04:00 |
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hondacrx
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de6b8b0240
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Core/Spell: Properly remove REACT_PASSIVE on permanent feign death unapply.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffce2c1f9a416eddad2e45ab2e03df964d5e39cd)
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2021-06-23 22:33:07 -04:00 |
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hondacrx
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9af3e3adf2
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Core/Movement: followup
Port From (https://github.com/TrinityCore/TrinityCore/commit/cecb91ad3d77d622a3b36d36e06a9220b2c44204)
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2021-06-23 22:31:04 -04:00 |
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hondacrx
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fbec933705
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Core/Unit: kill unused parameter from SpellxxxBonusTaken
Port From (https://github.com/TrinityCore/TrinityCore/commit/15810eb579c40ee2b3db35ef2a99b7c5cb70c985)
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2021-06-23 22:27:20 -04:00 |
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hondacrx
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9846d3de7f
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Core/Unit: corrected calculation for SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_HEALING auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc6b0c519776ff6afad586d31b99abd1e9c41678)
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2021-06-23 22:22:57 -04:00 |
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hondacrx
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2025498ea6
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Core/Spells: Do not apply SpellModOp::CritChance to spells that can't crit
Port From (https://github.com/TrinityCore/TrinityCore/commit/18780206bc6470e5a3c1adf4f917766fedbd1c17)
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2021-06-23 22:14:39 -04:00 |
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hondacrx
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1be1a5ad1a
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Core/Spells: add log on load about improper use of attribute PROC_ATTR_REQ_SPELLMOD
Port From (https://github.com/TrinityCore/TrinityCore/commit/3582bacc4a3550725d288b55fb16311dee0ae0df)
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2021-06-23 22:13:19 -04:00 |
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hondacrx
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1b87be93be
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Core/Spells: implement SPELLVALUE_CRIT_CHANCE
Port From (https://github.com/TrinityCore/TrinityCore/commit/13be704cb4619ef585ae0043580e2534f62e64aa)
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2021-06-23 22:09:38 -04:00 |
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hondacrx
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9e23ca4b04
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Core/Spells: calculate crit chance only for spells that do damage/healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/85e5509e91a1370b16851d375a26121797870921)
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2021-06-23 22:06:49 -04:00 |
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hondacrx
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89586e9495
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Core/AI: EscortAI init logic moved from JustAppeared to InitializeAI. There are no escort NPCs using compatibility mode anymore, so this is equivalent.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f4cc76063f5c19773e25eaac9bd3975828c4cc47)
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2021-06-23 18:03:42 -04:00 |
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hondacrx
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dcf8c12e5c
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Core/Movement: WaypointMovementGenerator cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d79b329acd7ad1d81f1f508726f5fad78b70b0e)
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2021-06-23 18:02:44 -04:00 |
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hondacrx
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ca1afb5c2e
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Core/Movement: Creatures' idle movement generator can no longer override player mover control.
Port From (https://github.com/TrinityCore/TrinityCore/commit/88c1739e3e1ecf58407b0846f3c8dfeb589f3113)
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2021-06-23 17:50:46 -04:00 |
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hondacrx
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11cbb26bc1
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Core/Auras: fix periodic ticks proc after previous commit
Port From (https://github.com/TrinityCore/TrinityCore/commit/c21dc3c1b7985cbffaaf1cd17a48bddd2106154d)
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2021-06-23 17:42:38 -04:00 |
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hondacrx
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0daea24b3f
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Core/Spells: require phasemask set for periodic damage procflag
Port From (https://github.com/TrinityCore/TrinityCore/commit/91fa279bdf67646ab15601ec18096c0a45133ebf)
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2021-06-23 17:40:28 -04:00 |
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hondacrx
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f959a0fd91
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Core/Spells: fix logic error causing near teleports to drop combat for players
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c379e920ca184d520c81ada26c42c5dfeac770d)
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2021-06-23 16:02:44 -04:00 |
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hondacrx
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9d3cd6a6e5
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Core/Spells: fix logic error causing near teleports to drop combat for players
Port From (https://github.com/TrinityCore/TrinityCore/commit/f9b14ca795de932746ce404dfe56c5cded3bde2b)
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2021-06-23 15:59:06 -04:00 |
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hondacrx
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abee68a7ee
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Core/Spells: remove duplicated LowerPlayerDamageReq call on reflected spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/800d92bec3b7a771f6fbd8d123dc727c54becd4b)
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2021-06-23 15:54:43 -04:00 |
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hondacrx
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1aa375a8ee
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Misc updates
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2021-06-23 15:53:42 -04:00 |
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