hondacrx
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c14f1eb3dc
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Remove custom OptionalType and use the default c# nullable type.
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2022-03-01 17:27:56 -05:00 |
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hondacrx
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561b5a528d
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Misc fixes
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2022-02-28 13:28:57 -05:00 |
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hondacrx
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11768a594b
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Core/Spells: implement corpse target type support and properly fix resurrections
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f4db9aa6919e2b3b22ec21ffea4eacb605e9bc2)
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2022-02-27 21:12:11 -05:00 |
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hondacrx
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08aae42fe0
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Scripts/Spells: Implement OnPrecast scripting hook for spell scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/12d00e2e5f7e2cc7efe1ea8d126f9408055c05f8)
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2022-02-27 14:33:22 -05:00 |
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hondacrx
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6a2110d548
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Core/Spells: Using hearthstone will teleport caster to map again
Port From (https://github.com/TrinityCore/TrinityCore/commit/d342be8c79a126ef01db9423484449d3ba7d97c7)
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2022-02-27 13:43:49 -05:00 |
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hondacrx
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6f0b8760e2
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Scripts/Spells: Fix shaman Mastery: Elemental Overload + Stormkeeper and Unlimited Power talents
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd19e225137377a0d6925960b715f58ea18652bc)
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2022-02-25 14:18:39 -05:00 |
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hondacrx
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4679bc9980
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Core/Items: Implemented many new enchantment flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/241193cd0287c3d7a2cbaf7f2c5775d414b4d0b3)
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2022-02-24 16:16:46 -05:00 |
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hondacrx
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1140ca430a
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Core/Spells: Added Spell const* constructor overload to CastSpellExtraArgs
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f0f9e6875cda744e9d70b858190825b97d1f047)
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2022-02-24 15:55:38 -05:00 |
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hondacrx
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a03149d9b4
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Core/Spells: Implemented spell effect 225 (SPELL_EFFECT_GRANT_BATTLEPET_LEVEL)
Port From (https://github.com/TrinityCore/TrinityCore/commit/ddc71206de653d05aed479b82260bcf55dd72445)
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2022-02-24 15:46:20 -05:00 |
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hondacrx
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c41acd0bc8
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Core/AI: refactor SpellHit and SpellHitTarget.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173)
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2022-02-23 16:02:13 -05:00 |
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hondacrx
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19abbbf0b5
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Core/Misc: Fixed resistance calculate for Mutated Transformation and Twilight Bloodbolt
Port From (https://github.com/TrinityCore/TrinityCore/commit/4110a06e8193329c31cb9d59d346294835fd51a5)
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2022-02-22 20:11:11 -05:00 |
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hondacrx
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839aad82d9
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Removing a duplicate item combat spell handling causing poisons (and others) to proc twice.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e95215e9ae160ef896add877793a9d6aa7dc133b)
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2022-02-22 14:27:32 -05:00 |
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hondacrx
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c27475ae46
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Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/89afeed41b4f040e4852b35183f30291588662d7)
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2022-02-22 14:24:29 -05:00 |
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hondacrx
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c9fa7d22fc
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Core/Units: Allow mind controlling non-controllable vehicles (for example players that become vehicle during boss encounters or creatures that only are vehicles to show non standard power type)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d56d92fbe7436af00e00b00ca5e7640f852d3485)
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2022-02-22 13:43:52 -05:00 |
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hondacrx
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14ec7655ad
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Core/Spells: Relaxed aura exclusivity check to allow casting spells that have other, non-aura effects even if aura will not be applied
Port From (https://github.com/TrinityCore/TrinityCore/commit/6413466693e424ee42744a4cdb8b24502631fa49)
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2022-02-22 13:28:18 -05:00 |
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hondacrx
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3dbe7259aa
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Core/Spells: Fixed refreshing stat buff auras that have been improved by talents
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d94bc2f4b23c51a69213a46b28a5e97aa99f5d5)
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2022-02-18 17:31:31 -05:00 |
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hondacrx
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e7eba5907d
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Core/Spells Fixed scroll stacking check when not targeting self
Port From (https://github.com/TrinityCore/TrinityCore/commit/c9443f190abdf2467386c64c0b476e2d6ec545f6)
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2022-02-18 16:34:20 -05:00 |
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hondacrx
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ce5b592d8b
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Core/Spells: Scrolls should not be consumed, when they fail to apply.
Port From (https://github.com/TrinityCore/TrinityCore/commit/88afe180b404324b3c1a5bfc31fa37c8ded48a78)
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2022-02-18 13:44:18 -05:00 |
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hondacrx
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246c5c5eeb
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Core/Spells: Improve check for non damage/heal spells in Spell::TargetInfo::DoDamageAndTriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/aa38443cf388799a5debd9cbcb787f882b840530)
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2022-02-18 13:14:59 -05:00 |
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hondacrx
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e2bbb95a96
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Core/Spells: Fixed Ice Block / Divine Shield cast in Cyclone
Port From (https://github.com/TrinityCore/TrinityCore/commit/97ed31fe76e4e240354b1ff1af4405af487dee3b)
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2022-02-18 13:13:52 -05:00 |
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hondacrx
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a604bbd7f9
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Core/Gameobjects: Improve stealth detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/60e66621dae44cb832ebb0bdb5e168f9ab114ecb)
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2022-02-18 12:51:16 -05:00 |
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hondacrx
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9d4096991c
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Core/Spells: Fixed checking free inventory space for some spells that have bad dbc data
Port From (https://github.com/TrinityCore/TrinityCore/commit/ba69c91f4bfec9999d151ef42f0b522924496264)
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2022-02-17 17:05:24 -05:00 |
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hondacrx
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0c12348cc0
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Core/Spells: Implemented target 124 TARGET_UNIT_TARGET_TAP_LIST
Port From (https://github.com/TrinityCore/TrinityCore/commit/f5631b713401233511c5a50b0914f5ba0051b676)
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2022-02-17 09:57:10 -05:00 |
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hondacrx
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ae8abf20d8
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Core/Spells: Implemented target 115 TARGET_UNIT_SRC_AREA_FURTHEST_ENEMY
Port From (https://github.com/TrinityCore/TrinityCore/commit/b50783ae80bdd6595c8a5f262171fdef5659da2d)
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2022-02-17 09:49:34 -05:00 |
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hondacrx
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1b1214263f
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Core/Spells: Implemented target 116 TARGET_UNIT_AND_DEST_LAST_ENEMY
Port From (https://github.com/TrinityCore/TrinityCore/commit/115409f353141dc8cf49a91699e9593b1bf04385)
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2022-02-17 09:45:51 -05:00 |
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hondacrx
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11e97aa548
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Core/Spells: Implemented target 62 TARGET_DEST_CASTER_GROUND (the same as target 125)
Port From (https://github.com/TrinityCore/TrinityCore/commit/88cf53e54a4cda8fa8f1e3ef8b0766b5e6ac8c27)
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2022-02-17 09:32:03 -05:00 |
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hondacrx
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c81497bb36
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Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_54 to TARGET_UNIT_CONE_180_DEG_ENEMY and add 180 degree fallback for this target type
Port From (https://github.com/TrinityCore/TrinityCore/commit/8921d07201addf661db1642e507034a24fdfa3de)
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2022-02-17 09:26:49 -05:00 |
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hondacrx
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393cd1e6d0
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Core/Spells: Implemented target 105 TARGET_UNIT_CASTER_AND_PASSENGERS
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbdb70ed57887465f5e06a131c8326b71743950c)
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2022-02-16 13:17:28 -05:00 |
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hondacrx
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c0795c5849
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Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_104 to TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
Port From (https://github.com/TrinityCore/TrinityCore/commit/70f1eaac4867cac94fb1a19f5bbf5096366f6281)
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2022-02-16 13:09:48 -05:00 |
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hondacrx
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8d7ba1061c
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Core/Spells: Implemented target 137 TARGET_DEST_CASTER_MOVEMENT_DIRECTION
Port From (https://github.com/TrinityCore/TrinityCore/commit/f515424217b6470b73269c7671a3086ff19c2359)
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2022-02-16 13:05:11 -05:00 |
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hondacrx
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26bec9ecb4
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Core/Spells: Allow targeting script hooks to work with TARGET_DEST_DYNOBJ_ENEMY, TARGET_DEST_DYNOBJ_ALLY, TARGET_DEST_DYNOBJ_NONE, TARGET_DEST_DEST
Port From (https://github.com/TrinityCore/TrinityCore/commit/3c0baab57616733ff0e3b94ceb215f9bd78239ea)
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2022-01-28 17:19:57 -05:00 |
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hondacrx
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13fed278be
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Core/Spells: Implemented target 138 TARGET_DEST_DEST_GROUND
Port From (https://github.com/TrinityCore/TrinityCore/commit/8029035b80b3f07527affb1cc44350bb78790d28)
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2022-01-28 17:19:16 -05:00 |
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hondacrx
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883a3bb990
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First try at updating command system to be like TC. Still needs alot of testing/work
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2022-01-20 09:57:15 -05:00 |
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hondacrx
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1a09bfc275
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Core/Spells: Fixed Spell::GetUnitTargetCountForEffect incorrectly counting missed targets instead of hit targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/570e882d024991b44ccfd2fb2891a25ee054587b)
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2022-01-07 17:03:52 -05:00 |
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hondacrx
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cb7438506f
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Scripts/Spells: Implemented various rogue spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/a3d06f2f329a6d21b9a79aed8b39f1d56fa933e6)
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2022-01-07 16:42:42 -05:00 |
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hondacrx
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a09f085aa9
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Core/Spells: Fix missing "Inventory is full" with spells that create more than 1 item
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e0da6f7d12bdbf9a333901f58903757d236c59f)
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2022-01-07 12:54:01 -05:00 |
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hondacrx
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6e0becd106
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Core/Items: implement some helper methods for easier readability
Port From (https://github.com/TrinityCore/TrinityCore/commit/9124fd1f1fafea19b118eb69c6a35f94376fc7e8)
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2022-01-06 10:57:06 -05:00 |
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hondacrx
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5f81b80b8d
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Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd929665e564e01b5346844adb96d8fd0eb710c4)
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2022-01-06 00:02:56 -05:00 |
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hondacrx
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72fa0cd450
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Core/Creature: Clear creature focus after an evade
Port From (https://github.com/TrinityCore/TrinityCore/commit/a7cf209428fae5b025a0dcdc6b00bcef12175ed6)
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2022-01-05 23:55:47 -05:00 |
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hondacrx
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7c43adf9f8
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Core/MMaps: Fix charge underwater/falling
Port From (https://github.com/TrinityCore/TrinityCore/commit/8d32849b3493d9e819be27945ef31488d8ba6dcf)
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2022-01-05 23:45:25 -05:00 |
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hondacrx
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5e0fd36ada
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Core/Spells: Implemented spell effect 204 (SPELL_EFFECT_CHANGE_BATTLEPET_QUALITY)
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4fee8c5cf85aeddc45aad18d7a944efa59022bd)
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2022-01-05 20:38:57 -05:00 |
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hondacrx
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0d68984717
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Misc fixes, and added GetDebugInfo() which was missed.
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2022-01-05 13:11:32 -05:00 |
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hondacrx
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92c90bf777
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Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always const. Error logs for various stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c38a1c529e634b068a67b3e7475ddcf599086b)
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2022-01-02 19:49:21 -05:00 |
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hondacrx
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a2a2eb3581
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Core/Unit: rename more methods
Port From (https://github.com/TrinityCore/TrinityCore/commit/a58881d6dac1975b77abf361c5dc5ffcd755d2be)
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2022-01-02 19:26:31 -05:00 |
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hondacrx
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6ad0b6f159
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Core/Unit: rename IsFocusing method
Port From (https://github.com/TrinityCore/TrinityCore/commit/be4ed9152c1a9c3dab9949eb36d867b763603f60)
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2022-01-02 19:25:23 -05:00 |
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hondacrx
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86f7a08870
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Core/Spells: Fix infinite loop
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6e73b7b13ddc48f98f46d1af13a95b9cf67cccd)
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2022-01-01 17:55:01 -05:00 |
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hondacrx
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89661001d5
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Core/Spell: fix some issues with taunt spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/575f42089e2014c3df64f0468ed25c45a544f6d8)
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2021-12-24 21:18:27 -05:00 |
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hondacrx
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0f248e2faa
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Core/SAI: allow creatures to handle gameobject spellhit SAI events.
Port From (https://github.com/TrinityCore/TrinityCore/commit/83a9222c390110ae082512ed858a5580a958aa21)
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2021-12-24 21:05:03 -05:00 |
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hondacrx
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749b77d060
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Core/Misc: Rename Unit::AttackedTarget to Unit::AtTargetAttacked to match naming scheme for these notifiers
Port From (https://github.com/TrinityCore/TrinityCore/commit/dabdad3b47d7438327d3ee861eddd68e9bea68b1)
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2021-12-23 20:02:14 -05:00 |
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hondacrx
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b349f922b2
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Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_LOOT to be cast if there isn't enough space in inventory
Port From (https://github.com/TrinityCore/TrinityCore/commit/59da957165ef7d7529db30f90a30dc401d682052)
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2021-12-17 19:26:43 -05:00 |
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