hondacrx
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5e5e17e23c
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Core/Spells: Fixed effects targeting the caster not hitting him immediately on spell launch if the spell targets a dest
Port From (https://github.com/TrinityCore/TrinityCore/commit/295c8f63269d966812f37a8bd8e988a9f2dc1235)
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2023-05-02 15:40:21 -04:00 |
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hondacrx
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bd437fc87a
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Fixes/Crashes:
command "cometome"
Using call pet on hunter
crash when casting some spells.
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2023-03-20 05:50:18 -04:00 |
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hondacrx
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62c3c90017
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Core/Movement: Extend MovePoint with new arguments
Port From (https://github.com/TrinityCore/TrinityCore/commit/0026706e8333c79f8baae341b94e65e1eac484ca)
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2023-03-13 03:15:43 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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266284247c
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Core/Movement: Formation Rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/924116f0461f5e1e03a026129b81dfe23faa20e4)
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2022-02-17 16:18:54 -05:00 |
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hondacrx
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654c9743e3
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Fix fleeing speed to 66% run speed
Port From (https://github.com/TrinityCore/TrinityCore/commit/d095d4afe95125bba64312025528a2c4aab157e0)
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2022-01-05 23:51:18 -05:00 |
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hondacrx
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43d3298724
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Core/Movement: Fix fleeing speed to 66% run speed
Port From (https://github.com/TrinityCore/TrinityCore/commit/2327ff4d6dab16cedb5e82c50f1cdcce8983abde)
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2022-01-05 23:24:23 -05:00 |
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hondacrx
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5ace2d2c55
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Core/Movement: prevent double initialization calls if the generator was deactivated before being initialized
Port From (https://github.com/TrinityCore/TrinityCore/commit/30583be0252ff02f190e74d6f5a69da3e5ea7bb5)
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2021-09-29 18:35:14 -04:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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53ad19d2f9
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Core/Movement: move MoveSplineInit
Port From (https://github.com/TrinityCore/TrinityCore/commit/d59a6af9c694713fd868db4bae09df3f8b9e041e)
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2021-09-26 13:45:04 -04:00 |
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hondacrx
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ad1975b277
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Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
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2021-09-26 10:29:27 -04:00 |
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hondacrx
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4ce89c9508
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Core/Movement: Add MovePoint with facing
Port From (https://github.com/TrinityCore/TrinityCore/commit/c6d6ece1c7a450145598d5ac3c83b399cc731ee9)
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2021-04-16 15:24:08 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
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2020-08-24 17:02:02 -04:00 |
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hondacrx
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415d6d84ba
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Core/Movement: FormationMovementGenerator
Port From (https://github.com/TrinityCore/TrinityCore/commit/84df2c57a385df4503fc1f8ff5dfdf445ea2e31f)
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2020-05-07 14:34:16 -04:00 |
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hondacrx
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c9a91fa62f
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Core/Movement: MotionMaster & MovementGenerators cleaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c6a4d8238e4f383557359436b5f73cb730d4ea)
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2020-05-07 14:16:30 -04:00 |
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hondacrx
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a7f58dc076
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Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location
Port From (https://github.com/TrinityCore/TrinityCore/commit/a0feff65bec4e7583e281afe7f82cf1a8c77de68)
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2020-05-06 14:52:33 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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d0887b7cc9
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Core/Talents: Really fix talents this time.
Core/Misc: Misc fixes
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2018-01-12 20:46:47 -05:00 |
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hondacrx
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f06de3ffcf
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Core/Movement: Fixes scripts that use stuff like SetOrientation after a waypoint, why are we checking if we are charging? when pointmovement can be used to just move points.
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2018-01-11 14:23:45 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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