Commit Graph

63 Commits

Author SHA1 Message Date
hondacrx 74d8682426 Core/Creatures: Implement CREATURE_STATIC_FLAG_4_IGNORE_LOS_WHEN_CASTING_ON_ME
Port From (https://github.com/TrinityCore/TrinityCore/commit/815e158a3ec5f5e173376ff4273913990e9bce10)
2023-07-01 09:09:57 -04:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 0abdfbd279 Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area ids
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ce66659929cbd680a91dd5caa1a5957f30b0716)
2023-01-05 17:17:13 -05:00
hondacrx c686484ce5 Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2ec80b14ced0d32e5929af6286667de63e9d0ae)
2023-01-04 16:41:58 -05:00
hondacrx 3cd58e4a17 Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
2022-07-24 16:31:00 -04:00
hondacrx d05595e44c Fixes using gameobject like chairs, also fixes indoor checks 2022-07-13 15:02:06 -04:00
hondacrx 0f655d09ca Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted. 2022-06-23 15:55:45 -04:00
hondacrx 8b1e02759a Fixed transports. 2022-06-21 22:35:20 -04:00
hondacrx 7a3f188d2c Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
Port From (https://github.com/TrinityCore/TrinityCore/commit/c13d26e1fa40ac8d40e1b4f7c72e4c1ef3f6c5e8)
2022-06-02 20:33:18 -04:00
hondacrx 48042ffab0 Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it ourselves
Port From (https://github.com/TrinityCore/TrinityCore/commit/428d8dc3b7616f7bb9d39c4b6343c5eec4e3c965)
2022-05-31 14:23:49 -04:00
hondacrx 712dd7b9de Core/Common: Merge TimeTrackerSmall with TimeTracker
Port From (https://github.com/TrinityCore/TrinityCore/commit/8809d54ca2daa230b1439f012c8b10ee88d6beae)
2022-03-02 14:06:04 -05:00
hondacrx c14f1eb3dc Remove custom OptionalType and use the default c# nullable type. 2022-03-01 17:27:56 -05:00
hondacrx b026ee7ef8 More cleanups of custom classes in favor of .NET runtime types. 2021-11-15 18:04:57 -05:00
hondacrx 35710258b9 Some fixes from the ports. 2021-09-26 16:14:57 -04:00
hondacrx 7befdbd11b Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
2021-09-26 11:32:01 -04:00
hondacrx 949d4806c5 Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
2021-08-29 18:27:08 -04:00
hondacrx 52e43853fe More Cleanups 2021-06-08 12:56:09 -04:00
hondacrx 50c7682db6 Core/Vmaps: Fixed crash in unloading vmaps
Port From (https://github.com/TrinityCore/TrinityCore/commit/622cec8a8fff031ff2d8f3e4c0ad4fb97971dd7d)
2021-05-23 16:44:50 -04:00
hondacrx 2f031910b3 Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb8f22ed2013f8cb6b9d61c738f2ebd96b83722f)
2021-04-28 10:32:24 -04:00
hondacrx 17132dd6b6 Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
2021-04-16 16:14:43 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 65855d1f22 Misc Fixes 2021-01-08 20:45:13 -05:00
hondacrx cacaee3944 Fixed another crash. 2020-12-17 18:25:08 -05:00
hondacrx ae6fca8fc3 Core/Vmaps: Fixed a ton of error messages when trying to unload vmaps that was never loaded due to old code that was misssed. 2020-12-16 00:22:53 -05:00
hondacrx f6203e98ee Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
2020-12-15 13:20:10 -05:00
hondacrx 923786c12c Core/Collision: Fixed false positive errors in console about vmap loading
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a406db50626ba9e9a64c8c3d9b6e5b7310ac527)
2020-12-13 17:33:31 -05:00
hondacrx 286a200178 Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
2020-07-23 18:22:46 -04:00
hondacrx c695b3ee5f Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
2020-05-25 20:32:24 -04:00
hondacrx 752137af52 Refactoring Cleanup 2020-02-03 14:42:20 -05:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 5b9ad41953 Core/Items: Implement azerite empowered items
Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
2019-12-05 22:55:44 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx ac37cfeadd Core: Misc fixes 2018-12-24 01:11:23 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 32ed5530d4 Core/Maps: Should fix spam about not being able to unload files 2018-08-29 14:42:53 -04:00
hondacrx 92481d8d9f Core/Misc: Fixes 2018-08-01 13:33:11 -04:00
hondacrx 7aa494d5dd Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception 2018-06-15 12:34:56 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx 9b40067017 Core/Refactor: Part 2 2018-05-07 22:07:35 -04:00
hondacrx 216db1c23a Core/Refactor: Part 1 2018-05-07 18:56:09 -04:00
hondacrx b2c1554065 Core/Refactor: Fix alot of Possible loss of fraction warnings 2018-05-07 17:34:41 -04:00
hondacrx 91ab38cc13 Core/Vmaps: Fix loading vmaps 2018-05-04 11:05:32 -04:00
hondacrx 1a7f31d4f2 Core/Maps: Updated vmaps and some cleaups 2018-05-03 00:05:50 -04:00
hondacrx 77f981d868 Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area 2018-04-16 14:14:16 -04:00
hondacrx bcc61c3ab9 Core/Vmap: Fix loading error.
DB/Misc: Fixes
2018-04-14 16:46:44 -04:00
hondacrx ce9815d557 Core/GameObjects: Set GO_FLAG_MAP_OBJECT for gameobjects that use a WMO model 2018-04-12 10:00:08 -04:00
hondacrx c69c715cc0 Core/Spells: Implemented personal summons 2018-04-08 18:50:05 -04:00
hondacrx 7c8f9d5d15 Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info) 2018-04-08 12:30:54 -04:00