hondacrx
|
74d8682426
|
Core/Creatures: Implement CREATURE_STATIC_FLAG_4_IGNORE_LOS_WHEN_CASTING_ON_ME
Port From (https://github.com/TrinityCore/TrinityCore/commit/815e158a3ec5f5e173376ff4273913990e9bce10)
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2023-07-01 09:09:57 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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0abdfbd279
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Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area ids
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ce66659929cbd680a91dd5caa1a5957f30b0716)
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2023-01-05 17:17:13 -05:00 |
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hondacrx
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c686484ce5
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Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2ec80b14ced0d32e5929af6286667de63e9d0ae)
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2023-01-04 16:41:58 -05:00 |
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hondacrx
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3cd58e4a17
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Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
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2022-07-24 16:31:00 -04:00 |
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hondacrx
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d05595e44c
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Fixes using gameobject like chairs, also fixes indoor checks
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2022-07-13 15:02:06 -04:00 |
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hondacrx
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0f655d09ca
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Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
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2022-06-23 15:55:45 -04:00 |
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hondacrx
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8b1e02759a
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Fixed transports.
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2022-06-21 22:35:20 -04:00 |
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hondacrx
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7a3f188d2c
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Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
Port From (https://github.com/TrinityCore/TrinityCore/commit/c13d26e1fa40ac8d40e1b4f7c72e4c1ef3f6c5e8)
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2022-06-02 20:33:18 -04:00 |
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hondacrx
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48042ffab0
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Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it ourselves
Port From (https://github.com/TrinityCore/TrinityCore/commit/428d8dc3b7616f7bb9d39c4b6343c5eec4e3c965)
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2022-05-31 14:23:49 -04:00 |
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hondacrx
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712dd7b9de
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Core/Common: Merge TimeTrackerSmall with TimeTracker
Port From (https://github.com/TrinityCore/TrinityCore/commit/8809d54ca2daa230b1439f012c8b10ee88d6beae)
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2022-03-02 14:06:04 -05:00 |
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hondacrx
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c14f1eb3dc
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Remove custom OptionalType and use the default c# nullable type.
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2022-03-01 17:27:56 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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35710258b9
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Some fixes from the ports.
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2021-09-26 16:14:57 -04:00 |
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hondacrx
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7befdbd11b
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Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
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2021-09-26 11:32:01 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
|
50c7682db6
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Core/Vmaps: Fixed crash in unloading vmaps
Port From (https://github.com/TrinityCore/TrinityCore/commit/622cec8a8fff031ff2d8f3e4c0ad4fb97971dd7d)
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2021-05-23 16:44:50 -04:00 |
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hondacrx
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2f031910b3
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Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb8f22ed2013f8cb6b9d61c738f2ebd96b83722f)
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2021-04-28 10:32:24 -04:00 |
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hondacrx
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17132dd6b6
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Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
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2021-04-16 16:14:43 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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65855d1f22
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Misc Fixes
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2021-01-08 20:45:13 -05:00 |
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hondacrx
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cacaee3944
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Fixed another crash.
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2020-12-17 18:25:08 -05:00 |
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hondacrx
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ae6fca8fc3
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Core/Vmaps: Fixed a ton of error messages when trying to unload vmaps that was never loaded due to old code that was misssed.
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2020-12-16 00:22:53 -05:00 |
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hondacrx
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f6203e98ee
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Fix build and loading crashes
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2020-12-15 13:20:10 -05:00 |
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hondacrx
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923786c12c
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Core/Collision: Fixed false positive errors in console about vmap loading
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a406db50626ba9e9a64c8c3d9b6e5b7310ac527)
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2020-12-13 17:33:31 -05:00 |
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hondacrx
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286a200178
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Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
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2020-07-23 18:22:46 -04:00 |
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hondacrx
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c695b3ee5f
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Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
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2020-05-25 20:32:24 -04:00 |
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hondacrx
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752137af52
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Refactoring Cleanup
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2020-02-03 14:42:20 -05:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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5b9ad41953
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Core/Items: Implement azerite empowered items
Port From (https://github.com/TrinityCore/TrinityCore/commit/d934824421c83598853487c5cc9e4cbb3c5d0006)
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2019-12-05 22:55:44 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
|
35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
|
1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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ac37cfeadd
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Core: Misc fixes
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2018-12-24 01:11:23 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
|
32ed5530d4
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Core/Maps: Should fix spam about not being able to unload files
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2018-08-29 14:42:53 -04:00 |
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hondacrx
|
92481d8d9f
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Core/Misc: Fixes
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2018-08-01 13:33:11 -04:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
|
9b40067017
|
Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
|
216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
|
b2c1554065
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Core/Refactor: Fix alot of Possible loss of fraction warnings
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2018-05-07 17:34:41 -04:00 |
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hondacrx
|
91ab38cc13
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Core/Vmaps: Fix loading vmaps
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2018-05-04 11:05:32 -04:00 |
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hondacrx
|
1a7f31d4f2
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Core/Maps: Updated vmaps and some cleaups
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2018-05-03 00:05:50 -04:00 |
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hondacrx
|
77f981d868
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Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area
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2018-04-16 14:14:16 -04:00 |
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hondacrx
|
bcc61c3ab9
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Core/Vmap: Fix loading error.
DB/Misc: Fixes
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2018-04-14 16:46:44 -04:00 |
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hondacrx
|
ce9815d557
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Core/GameObjects: Set GO_FLAG_MAP_OBJECT for gameobjects that use a WMO model
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2018-04-12 10:00:08 -04:00 |
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hondacrx
|
c69c715cc0
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Core/Spells: Implemented personal summons
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2018-04-08 18:50:05 -04:00 |
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hondacrx
|
7c8f9d5d15
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Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info)
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2018-04-08 12:30:54 -04:00 |
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