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286a200178dcbfcb67c3ce9f5c3e5b7e066a2e38
CypherCore/Source/Game/Maps
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hondacrx 286a200178 Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
2020-07-23 18:22:46 -04:00
..
Instances
Core/Instances: Fixed and optimized instance id reuse
2020-07-22 14:07:02 -04:00
AreaBoundary.cs
Core/AI: AreaBoundary refactor
2020-05-06 15:15:21 -04:00
Cell.cs
Core/Spells: fix wrong distance calculations in AoE spells
2020-05-06 14:34:20 -04:00
Grid.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GridDefines.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GridMap.cs
Core/Maps: Improvements to terrain swap handling
2020-05-25 20:32:24 -04:00
GridNotifiers.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
Map.cs
Core/Movement: Get zone/area IDs from vmap data in the liquid update
2020-07-23 18:22:46 -04:00
MapManager.cs
Core/Instances: Fixed and optimized instance id reuse
2020-07-22 14:07:02 -04:00
MapUpdater.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
MMapManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ObjectGridLoader.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
TransportManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ZoneScript.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
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