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CypherCore/Source/Game/Entities/Unit
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hondacrx fc95164995 Core/Unit: Ignore On Transport spline movements if the Unit isn't on a transport anymore
Port From (https://github.com/TrinityCore/TrinityCore/commit/134fa225108381969b4a7dc22b4a3076a79c21f6)
2021-12-17 19:39:58 -05:00
..
CharmInfo.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
gameobject summoner
2021-12-07 20:42:47 -05:00
Unit.cs
Core/Script: add script hook to allow overriding of a vehicle passenger's exit position
2021-12-16 12:47:54 -05:00
Unit.Fields.cs
Core/Units: Send PlayHoverAnim state in CreateObject if enabled by Unit::SetPlayHoverAnim
2021-12-07 14:26:39 -05:00
Unit.Movement.cs
Core/Unit: Ignore On Transport spline movements if the Unit isn't on a transport anymore
2021-12-17 19:39:58 -05:00
Unit.Pets.cs
Core/Units: Fixed crash with charm/possess
2021-11-23 21:22:57 -05:00
Unit.Spells.cs
Core/Spell: SpellAura Redux
2021-11-29 14:38:37 -05:00
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