43 Commits

Author SHA1 Message Date
Hondacrx f38ad4607e Core/PacketIO: Updated to 11.0.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/e59eef5432c7b70679d33f4911c88d0f7d75fd39)
2024-09-02 18:44:55 -04:00
Hondacrx a9a28c889e Tools/vmap_assembler: Organize vmap files into directory-per-map
Port From (https://github.com/TrinityCore/TrinityCore/commit/518fe1fd1ecf107e11336c4a41ed90405b115dc0)
2024-08-31 18:37:44 -04:00
hondacrx 5f0608739d Tools/vmap_extractor: Move information about model type from spawns in vmap tiles to model file itself
Port From (https://github.com/TrinityCore/TrinityCore/commit/a70e758ba5eef1e8aa966cbabaee020630d2c872)
2024-03-12 22:12:00 -04:00
hondacrx a4927ae941 Core/Instances: Added back missing cases to InstanceScript::SendEncounterUnit
Port From (https://github.com/TrinityCore/TrinityCore/commit/cc7e1bdcaed1ef1f6b4394378c99c56c8438b049)
2024-02-21 18:12:41 -05:00
hondacrx 3ac50cb7f4 Core/Maps: implement LIQUID_MAP_OCEAN_FLOOR to identify units that are on the bottom of a liquid
Port From (https://github.com/TrinityCore/TrinityCore/commit/97af0c31af13de23eabe4eb22ed3e71dd5602531)
2024-02-05 13:45:29 -05:00
hondacrx d9e524a657 Core/InstanceScript: Refactored door types to reflect its behavior
Port From (https://github.com/TrinityCore/TrinityCore/commit/0e2f04172864e3cff2b5559ac89ded23ade5f92e)
2024-02-02 15:04:43 -05:00
hondacrx d96f7fb821 Core/Instances: Kill instance_encounters table, it is no longer neccessary
Port From (https://github.com/TrinityCore/TrinityCore/commit/47fc3cb852324119e81c01015b7cc4f39d43e559)
2024-01-29 15:22:25 -05:00
hondacrx df78d547ab Cleanups 2023-01-18 17:28:36 -05:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx e5c7244893 Core/Maps: Changed functions checking if map can be entered to use TransferAbortReason directly instead of intermediate Map::EnterState enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/c3e1ff90a5a217691990ea4662bcaa2405b57fde)
2022-10-11 17:54:34 -04:00
hondacrx 807caef08c Core/Instances: Reimplement resetting instances from UI
Port From (https://github.com/TrinityCore/TrinityCore/commit/ddd0c7b152d65b980db0cc2d00f15ae62a602936)
2022-10-04 14:31:07 -04:00
hondacrx d3dde761a2 Core/Instances: Instance lock rewrite (WIP)
Port From (https://github.com/TrinityCore/TrinityCore/commit/17665c929c3a9fb7fe75dd680648129bc1c1f874)
2022-10-04 10:00:07 -04:00
hondacrx e56f3792de Core/Conditions: Implemented conditions for spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d27939667cf3ca985a33b93646fa4e34445c8d3)
2022-06-24 22:08:58 -04:00
hondacrx dd7ffa89dc Core/Maps: Use a fixed offset instead of full collision height when retrieving floor Z
Port From (https://github.com/TrinityCore/TrinityCore/commit/9bcff210f90d57689557b7b8cc20cd336b8ab035)
2022-05-25 13:55:04 -04:00
hondacrx 3c8c31ecd7 Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/203dfec2a1d1d628469ed0d68fefac33c15e65d6)
2022-05-24 13:19:48 -04:00
hondacrx 92d3c34752 Vmap: Introduce skipping of antiportals and unreachable mogp
Port From (https://github.com/TrinityCore/TrinityCore/commit/dbb7f65723fd4c46ae7f12801fa12ca2196fcb03)
2022-02-22 19:32:39 -05:00
hondacrx 659dd2faed MapExtraction: Fix water height redundancy algorithm ignoring "no water"
Port From (https://github.com/TrinityCore/TrinityCore/commit/2467f799bb85c30daae0df83810336486f9ed1a5)
2022-02-22 19:31:32 -05:00
hondacrx 338a861cd9 Core/Time: Remove artificially high minimal update intervals
Port From (https://github.com/TrinityCore/TrinityCore/commit/3a67e376811743be208da4aab8a9e452e1ae637e)
2022-02-22 13:54:46 -05:00
hondacrx d2ba807c20 Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
2022-01-06 20:07:26 -05:00
hondacrx f5695f0cf2 MMaps Updates, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore)
2021-12-02 14:50:55 -05:00
hondacrx d2bcc321f5 Core/Scenes: Implemented spell created SceneObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
2021-10-11 17:21:33 -04:00
hondacrx 90508f7689 Core/Maps & Extractors: Move copypasted map file headers into a single shared file and replace #defines with enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ecfe58cae6d9cfa7a3aef21a4a96aa00c513ba2)
2021-06-02 22:09:53 -04:00
hondacrx be9da02534 Misc fixes 2021-04-28 11:00:29 -04:00
hondacrx 17132dd6b6 Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
2021-04-16 16:14:43 -04:00
hondacrx b725a7b760 Core/Recast: Updated to latest recast version. 2021-02-18 12:31:16 -05:00
hondacrx d6cfdce061 Fixes loading maps for some extractors using v2.0 header. Map file is the same just different header versionMagic. 2020-12-17 16:54:08 -05:00
hondacrx 2820d45a0d Misc fixes 2020-09-03 11:25:42 -04:00
hondacrx 24a9e5e1d8 Scripts/InstanceScript: Implement database framework for managing spawn groups based on boss state.
Port From (https://github.com/TrinityCore/TrinityCore/commit/608c9aaabfcdbaf09edd11cdf268c243b3e69478)
2020-08-24 11:13:45 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx ddaaae896e So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
2020-07-23 19:01:15 -04:00
hondacrx 286a200178 Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
2020-07-23 18:22:46 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx b2c1554065 Core/Refactor: Fix alot of Possible loss of fraction warnings 2018-05-07 17:34:41 -04:00
hondacrx 1a7f31d4f2 Core/Maps: Updated vmaps and some cleaups 2018-05-03 00:05:50 -04:00
hondacrx 62442d5ecb Core/MMaps: Give land priority during area merges over liquids 2018-04-24 17:58:42 -04:00
hondacrx 77f981d868 Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area 2018-04-16 14:14:16 -04:00
hondacrx 7c8f9d5d15 Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info) 2018-04-08 12:30:54 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx 0a3dfaba37 Updated to 7.3.5.25996 (Db2 files not updated) 2018-02-19 10:32:16 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00