hondacrx
|
058b86f989
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Core/WorldServer: Temp disable scripts while i work on adding a ton of them.
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2020-12-07 10:09:06 -05:00 |
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hondacrx
|
7e2df34250
|
Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
|
hondacrx
|
5aa1c08ca1
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fix build
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2020-10-09 14:12:37 -04:00 |
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hondacrx
|
eaceb2cf38
|
Core/PacketIO: One more opcode rename
Port From (https://github.com/TrinityCore/TrinityCore/commit/1d04d5859a59caf286d71f78a18ec4ed05feb7c2)
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2020-10-09 14:00:13 -04:00 |
|
hondacrx
|
a108bb1dbc
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Core/Auras: Implemented SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c250a858b91a11736ee0a64c2f120b1d036b5203)
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2020-10-09 13:57:32 -04:00 |
|
hondacrx
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77b08c3fd9
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Core/Players: Corrected logic determining contested/friendly/hostile area types
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a0fc86b96937315a9fce4ed6f452a4b7298f1af)
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2020-10-09 13:50:37 -04:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
|
hondacrx
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184915abc2
|
Misc DB updates
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-09-22 16:22:39 -04:00 |
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hondacrx
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578e1bb0e5
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Core/Spells: EffectSanctuary should stop attack
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c0af8743f48badbae43362ee61a61a22fde3fda)
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2020-09-22 16:22:14 -04:00 |
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hondacrx
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5f8333188a
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Core/GameObjects: trigger npcs that are summoned for gameobject casting will now inherit their gameobject's phase shift as well
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed79d904e02d05144f8c5953249da9d5acf01218)
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2020-09-22 16:19:22 -04:00 |
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hondacrx
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4e076523a6
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DB updates
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-09-10 19:55:19 -04:00 |
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hondacrx
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9636460e27
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Misc spell fixes
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-09-10 19:54:49 -04:00 |
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hondacrx
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0c036ef4db
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Core/Spells: Implemented using base weapon damage in spell attack power formulas
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd21e7ff404aed1d449b09db2b7fcbe2be8536c3)
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2020-09-10 19:53:09 -04:00 |
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hondacrx
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c0e06c540c
|
Misc DB updates
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-09-03 11:54:15 -04:00 |
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hondacrx
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98cc0484ce
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Core/Scripts: Implemented OnlyOnceAreaTriggerScript
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe938b99f843df3f6c120695db38f327bd55ea94)
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2020-09-03 11:53:58 -04:00 |
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hondacrx
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cbd3904e02
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Core/Handlers: Fixed changing equipment while charmed with equipament manager
Port From (https://github.com/TrinityCore/TrinityCore/commit/6210fc10ae28a06a92e7d4796b66115eb1fe028e)
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2020-09-03 11:52:57 -04:00 |
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hondacrx
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5c99f6faf3
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Core: Updated allowed build to 8.3.7.35662
Port From (https://github.com/TrinityCore/TrinityCore/commit/2cb0d575abf65f05ef6d6c430fe7147bbc417e76)
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2020-09-03 11:26:59 -04:00 |
|
hondacrx
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2820d45a0d
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Misc fixes
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2020-09-03 11:25:42 -04:00 |
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hondacrx
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5932dccdc8
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Core/Player: More cleanups to Player::UpdateZone, including correcting an oversight that was causing the last known zone id to not update when leaving map.
Port From (https://github.com/TrinityCore/TrinityCore/commit/35e74687c3e1e0e24a0ae0049ff96ede2abdc516)
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2020-08-25 13:12:01 -04:00 |
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hondacrx
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6fcb0b4e72
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Fixes missing commands
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2020-08-25 13:11:02 -04:00 |
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hondacrx
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83bb7aaf28
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Cleanups
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2020-08-25 10:08:55 -04:00 |
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hondacrx
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aecb21d94b
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DB updates
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-08-25 10:08:44 -04:00 |
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hondacrx
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c29516f121
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Core/Player: Resequence Player::UpdateZone some more to hopefully prevent future edge cases
Port From (https://github.com/TrinityCore/TrinityCore/commit/10b590acb62ef118cd6c0992f341db8f852958be)
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2020-08-24 23:49:12 -04:00 |
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hondacrx
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8591dd589a
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Core/Player: Update map zone stats BEFORE invoking scripts. Fixes a crash with zone change scripts that invoke another zone change.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8db10c67d7232b7b1e479018cfbf020a3a91fa5c)
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2020-08-24 23:39:03 -04:00 |
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hondacrx
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3dee2ddf3b
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Core/Player: Prevent changing equipment while charmed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fc12e47cb8e3f4c1097b41e94a92151776818717)
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2020-08-24 23:37:06 -04:00 |
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hondacrx
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18d7144ca6
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Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
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2020-08-24 21:21:27 -04:00 |
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hondacrx
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15f0aebb23
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Core/Creature: Fix an oversight in Creature::SelectVictim that was causing creatures to evade when chased by another creature from outside their own aggro range.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f97b601d9381196a4cfa352bff2d0826f211eda1)
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2020-08-24 19:20:38 -04:00 |
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hondacrx
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8b6c86d568
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Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
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2020-08-24 19:19:13 -04:00 |
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hondacrx
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35c13d69ca
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Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/22b754c9e22cfdd9dab998ca45e6724b62760f78)
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2020-08-24 19:13:15 -04:00 |
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hondacrx
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a27c86a385
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Scripts/Commands: .npc delete and .gobj delete now work while the specified guid is despawned.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2924ae08038314e3c935a132cc56a4135d9f103c)
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2020-08-24 19:09:32 -04:00 |
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hondacrx
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679dbcfb67
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Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa762826e9977c53e18e4de7821be2dfc25601f0)
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2020-08-24 19:05:44 -04:00 |
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hondacrx
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d9770ed0f9
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Followup to waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a133e77d61fc6bafad7b60b74604d5da648ece9)
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2020-08-24 17:52:09 -04:00 |
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hondacrx
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c2ae405346
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Core/Commands: Cleanups
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2020-08-24 17:38:22 -04:00 |
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hondacrx
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3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
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2020-08-24 17:02:02 -04:00 |
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hondacrx
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c9e535bb3a
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Core/Creature: Fix a crash in .npc delete, Also fix an issue breaking vehicles in certain edge case situations.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b538cdc129e6132ddd6afc2c5ac5ccaae2959730)
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2020-08-24 11:40:14 -04:00 |
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hondacrx
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203bbfd3b7
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Core/Movement: PropagateSpeedChange should only be called on the top (current active) movement generator
Port From (https://github.com/TrinityCore/TrinityCore/commit/b521bf1d3a4e59abf0d7c15200de5fff7430d2ed)
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2020-08-24 11:37:57 -04:00 |
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hondacrx
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c0d28a8f21
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Core/Movement: Movement Cleanups
Port From (https://github.com/TrinityCore/TrinityCore/commit/6209ceddb9fbbcf1c7e3552c17b23465c29ec118)
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2020-08-24 11:36:57 -04:00 |
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hondacrx
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08ef556a36
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Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
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2020-08-24 11:26:27 -04:00 |
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hondacrx
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1b33551fab
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Core/Pet: Fix an issue that was causing lower ranks of pet spells to remain in DB
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e3170d58e82693e7ceb29d4d9c5346906bdd98b)
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2020-08-24 11:18:57 -04:00 |
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hondacrx
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7cf9b6183e
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Core/Pet: Make pet action bar autocast persist properly
Port From (https://github.com/TrinityCore/TrinityCore/commit/885e172f4d29710a47f003c58b4d9c24edf8cc8a)
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2020-08-24 11:14:54 -04:00 |
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hondacrx
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24a9e5e1d8
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Scripts/InstanceScript: Implement database framework for managing spawn groups based on boss state.
Port From (https://github.com/TrinityCore/TrinityCore/commit/608c9aaabfcdbaf09edd11cdf268c243b3e69478)
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2020-08-24 11:13:45 -04:00 |
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hondacrx
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cd92a34082
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Scripts/Commands: Fix some quirkiness and potential crashes with live DB modification commands (npc move and npc delete), which are horrible and should be deleted anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f15b4f5043799b3a580c8577ad4466135ca9ae38)
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2020-08-24 10:35:14 -04:00 |
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hondacrx
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ca4f55b20a
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Core/Unit: Don't apply liquid effects to game masters.
Port From (https://github.com/TrinityCore/TrinityCore/commit/acb4934f766321efbf90d0c6716f2df44c47ef16)
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2020-08-24 10:34:53 -04:00 |
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hondacrx
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5bc078060f
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Scripts/Commands: New utility command: .list spawnpoints.
Port From (https://github.com/TrinityCore/TrinityCore/commit/703910d71baa3182c956494465cdd335f5de1d3d)
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2020-08-23 22:02:52 -04:00 |
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hondacrx
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1fb15f31c7
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Fixes DB errors
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2020-08-23 21:53:56 -04:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
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8fc9c45d50
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Misc cleanups/DB updates
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-08-22 16:24:59 -04:00 |
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hondacrx
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4d8e6a8a57
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Core/Chat: Provide a fully-formed protocol for addons to interact with GM commands
Port From (https://github.com/TrinityCore/TrinityCore/commit/42c65c3bc22f97a96d9db481997d74e7103f8e64)
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2020-08-22 16:22:47 -04:00 |
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hondacrx
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51e914e0f3
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Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when killed by Lord Marrowgar's Impale spell (the initial damage, not the DoT). Also fix the underlying bug in vehicle logic.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e69b5d8fcc44728abd189e4832a383543218e5c1)
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2020-08-22 15:35:55 -04:00 |
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hondacrx
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7060f728a3
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Core/WorldObject: Properly initialize position data for all types when initially creating them. Fixes some issues with PvP objectives not having the correct area ID set on initialization.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6be53d1417e733f0916ff305960cfac3e2ca551)
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2020-08-22 15:30:16 -04:00 |
|