Commit Graph

24 Commits

Author SHA1 Message Date
hondacrx 18d7144ca6 Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
2020-08-24 21:21:27 -04:00
hondacrx a27c86a385 Scripts/Commands: .npc delete and .gobj delete now work while the specified guid is despawned.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2924ae08038314e3c935a132cc56a4135d9f103c)
2020-08-24 19:09:32 -04:00
hondacrx c2ae405346 Core/Commands: Cleanups 2020-08-24 17:38:22 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx e4e8ee5e02 Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act
Port From (https://github.com/TrinityCore/TrinityCore/commit/ced48202526b32c0eb8e98cb0f713dfa0b94bf64)
2020-07-24 16:32:48 -04:00
hondacrx 752137af52 Refactoring Cleanup 2020-02-03 14:42:20 -05:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 56291f2273 Core/Commands: Fixed .gobject move and turn 2018-12-24 01:08:29 -05:00
hondacrx 468b053946 Core/Maps: Replaced spawnmask with difficulty list 2018-09-17 12:08:48 -04:00
hondacrx 2c3479c6e2 Core/Refactor: Part 4 2018-05-27 15:40:06 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx f26f7a4348 Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts 2018-05-08 15:36:23 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx 419ee1b882 Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects 2018-01-27 20:15:24 -05:00
hondacrx 79980e3dd2 Core/Entities: Remove phasemask 2018-01-10 22:26:47 -05:00
hondacrx befc9fcae7 Core/Entities: Extended SpawnMask to 64 bit 2018-01-06 23:43:44 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 6c6cdac426 Revert "Fix parsing floats (#7)"
This reverts commit 5fc9082a02.
2017-12-14 21:53:22 -05:00
Elle 5fc9082a02 Fix parsing floats (#7) 2017-12-14 13:02:23 -05:00
hondacrx 8ed446ae7a Replace most T.Parse with T.TryParse for all user input. 2017-11-05 15:21:29 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00