Commit Graph

823 Commits

Author SHA1 Message Date
hondacrx 2ce3cc84f8 Core/Handlers: fix ".whisper on" with opposite faction/low level
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b556d8a9183a8109a8559473c32a55405bd30df)
2021-11-18 17:21:47 -05:00
hondacrx 93c8f9bd2e DB Updates and Fixes 2021-11-16 23:29:48 -05:00
hondacrx e8b8d2c1bb Core/Units: Fixed crash happening when charm was removed by its own charmed AI during update
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3c1b27c266e2857214a087fdd9339e06dbedf5e)
2021-11-16 23:26:08 -05:00
hondacrx 705a2fe3a1 Fixes/cleanups from b026ee7ef8, And misc fixes/crashes. 2021-11-16 19:45:02 -05:00
hondacrx ec83a4ccd1 Core/PacketIO: Fixed SMSG_LEVEL_UP_INFO structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/b981606575ea8eb2ec473ce4c7db6e59dbb46b7b)
2021-11-16 13:25:29 -05:00
hondacrx 3ab092a655 Core/Spells: Implemented SummonPropertiesFlags: UseSummonerFaction & IgnoreSummonerPhase
Port From (https://github.com/TrinityCore/TrinityCore/commit/a832435b9787c1997da87a124ff99bf06251aa07)
2021-11-16 13:23:42 -05:00
hondacrx 527f117701 Core/Objects: properly use UPDATETYPE_CREATE_OBJECT2 when creating brand new objects in all cases.
Port From (https://github.com/TrinityCore/TrinityCore/commit/234a680d3a04142d0f99dfc316b6442d8a51bad1)
2021-11-15 23:24:39 -05:00
hondacrx bc84e62688 Core/AI: Add some checks to catch if the AI changes mid-update for players.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1015f307041b25b47a9bb4bc76ac4ed78c49d735)
2021-11-15 23:22:08 -05:00
hondacrx 593a4b9df8 Core/Creatures: Changed creatures to become tagged by player doing any action that causes creature aggro (apart from distance)
Port From (https://github.com/TrinityCore/TrinityCore/commit/1232f1d06e21ba0bfb0e956b8e957780cd5985c2)
2021-11-15 23:15:26 -05:00
hondacrx 333179e1e9 Core/Entities: Handle partial state change for pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/0585032c9000386846c506a360eddc09cf069afe)
2021-11-15 23:12:46 -05:00
hondacrx 81193e3e3a Fix issue in Creature::UpdateEntry and CMSG_GOSSIP_SELECT_OPTION
Port From (https://github.com/TrinityCore/TrinityCore/commit/80d920dab5d8688fda19b612ec58bcb1a576cbc0)
2021-11-15 20:59:07 -05:00
hondacrx 46d399dfb6 Core/PacketIO: Fixed SMSG_QUERY_GAME_OBJECT_RESPONSE structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c5f3d5376a53e3cfbccbb2f6a5501e0ddc3ce6e)
2021-11-15 20:38:06 -05:00
hondacrx ae1db5610d Core/Player: Delay resurrection on release for unreachable maps until teleport has completed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8e8e4b9d6ae72615334c5ef5f62d14a77729f55)
2021-11-15 20:08:01 -05:00
hondacrx c48696da32 Core/Player: Clean up duel related code. Fix a check for abusive client behavior, code style.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7c062db94b1c2d28329c5f0ddc2fee74a6c07c35)
2021-11-15 19:56:36 -05:00
hondacrx b026ee7ef8 More cleanups of custom classes in favor of .NET runtime types. 2021-11-15 18:04:57 -05:00
hondacrx 032f9a55f3 Cleanup some warnings. 2021-11-15 16:11:20 -05:00
hondacrx 4848ab6675 DB Updates. 2021-11-08 10:54:43 -05:00
hondacrx 563ab5da05 Core/Auras: Implement SpellAuraInterruptFlags2::Ground and SpellAuraInterruptFlags2::Swimming
Port From (https://github.com/TrinityCore/TrinityCore/commit/107f5ce0a40fdbd325cdb467baaee841d39e0958)
2021-11-08 10:49:00 -05:00
hondacrx 80d6b08c13 Core/Movement: Corrected values sent in knockback packet when speedXY < 0
Port From (https://github.com/TrinityCore/TrinityCore/commit/732a8ee26199d7f04c692fa64f96955db13cf69d)
2021-11-08 10:44:57 -05:00
hondacrx 7f668d03b3 Core/Auras: Mount speed auras are now properly selected when teleporting (dungeon enter/exit, regular teleport, ...)
Port From (https://github.com/TrinityCore/TrinityCore/commit/3010f2ca5dea532c851d5472157bbfdf0531e0d0)
2021-11-07 21:12:53 -05:00
hondacrx f766a06c8d Core/Movement: Remove random direction knockbacks and instead use unit orientation
Port From (https://github.com/TrinityCore/TrinityCore/commit/581d5146781355603d00703be2ac629286ed2e2b)
2021-11-07 20:45:07 -05:00
hondacrx 8563fa8952 Core/PacketIO: 9.1.5 updatefields and SMSG_UPDATE_OBJECT structure
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c8a058120dcf2c3ff8592886cb842ca889e0411)
2021-11-07 20:27:03 -05:00
hondacrx c6dbd790c1 Core/PacketIO: Updated SMSG_QUEST_PUSH_RESPONSE to 9.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/122fe7549db0e499560b748156592862623cb6b4)
2021-11-07 17:02:09 -05:00
hondacrx ff51a1521e Core/Social: Implemented account ignores
Port From (https://github.com/TrinityCore/TrinityCore/commit/f40c0dfd5588798115bfa61236be1804a32ba24f)
2021-11-07 16:17:06 -05:00
hondacrx f2e56ccb41 Core/DataStores: Updated db2 structures to 9.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/d52c00a8fe79186013980af0e2caa3fd13c0c5fa)
2021-11-07 15:53:12 -05:00
hondacrx ba26dd0a68 Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival at final node.
Port From (https://github.com/TrinityCore/TrinityCore/commit/390001fa624ef996d2ae5331e201f9e2d640211b)
2021-11-03 16:21:01 -04:00
hondacrx f649596651 Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fdb3f4159e5e7865429e5b7212fba1ef602e6839)
2021-11-03 11:59:34 -04:00
hondacrx 049f8c758f Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no longer gain HP.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c8b11f7e3db8b40a0c02a759d722dff0f7c55fe8)
2021-11-03 11:55:52 -04:00
hondacrx f4c1e8cbbe Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That's not what the function does, folks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/26ca7b0fc2907f861d2cdbf1e8699b364518501b)
2021-11-03 11:49:08 -04:00
hondacrx 0bfef874de Core/Conversations: Dropped time fields and calculate them using db2 data
Port From (https://github.com/TrinityCore/TrinityCore/commit/94b14e4f6355a7bab8004dcc2ecadadbc52833de)
2021-11-03 11:44:33 -04:00
hondacrx 46e896cbc6 Core/Conditions: Added conversation line source type
Port From (https://github.com/TrinityCore/TrinityCore/commit/03c0f787a1390eb50789f5bda104bbe40dda3c77)
2021-11-03 11:12:40 -04:00
hondacrx af21142819 Core/Entities: Minor refactor to viewer dependent updatefield writing to allow using viewer dependent dynamic updatefields
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8227f92d54e1e3130adb06fdd75c2338afa9414)
2021-11-02 17:15:12 -04:00
hondacrx 6e5159bde3 Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/def2e699b046d888e43aefe9479176488e545ac0)
2021-11-02 17:01:36 -04:00
hondacrx 3335ae937d Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
Port From (https://github.com/TrinityCore/TrinityCore/commit/55cb4f9a6d614943ffe70b7e17ca74aeeafe3a18)
2021-11-02 14:29:49 -04:00
hondacrx dad2f6c5a5 Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
Port From (https://github.com/TrinityCore/TrinityCore/commit/d57e74b3b592536ffd32a92a342eb0abc6e05e62)
2021-11-02 14:22:09 -04:00
hondacrx 4d14f2f992 Core/Spells: Clean up some assist checks (no behavior change)
Port From (https://github.com/TrinityCore/TrinityCore/commit/8760b7322e2d6417956fe5ddf08bb7b1268c734e)
2021-11-02 14:19:45 -04:00
hondacrx 6a159b90a1 Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d81a74bc98533d6c443b59a945b7e92cc7e87295)
2021-11-02 14:17:30 -04:00
hondacrx 5e29a231c9 Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios.
Port From (https://github.com/TrinityCore/TrinityCore/commit/00b9c23e28dc19a3a9f45d1d5b86d203f55b2a7e)
2021-11-02 14:16:25 -04:00
hondacrx 78a466e5b6 Core/Unit: Some charm fixes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/34f9666f209ab3f281bf81de92c4bc1a164b0059)
2021-11-02 14:14:58 -04:00
hondacrx 0e1eeba55a Misc fixes 2021-11-02 13:24:16 -04:00
hondacrx 1e4fa35ac2 Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
2021-11-01 12:09:07 -04:00
hondacrx 3f684eadf9 Core/Threat: Threat system adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/392a644dc8562ea54b9c185a2776fceb1006e2cd)
2021-11-01 12:04:49 -04:00
hondacrx 9b99019d44 Core/Unit: Inline some unnecessary helpers.
Port From (https://github.com/TrinityCore/TrinityCore/commit/395f58d651c7c370522ead6ba9a3c684d91e3a66)
2021-11-01 11:26:40 -04:00
hondacrx ffb04bffc0 Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
2021-11-01 11:19:47 -04:00
hondacrx fd24603aea Core/Creatures: Restored old initialization order: AI after movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab95c5e9d7b848716e1c9432754f29c65cdb9382)
2021-10-31 14:06:18 -04:00
hondacrx 1e1364b379 Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.
Port From (https://github.com/TrinityCore/TrinityCore/commit/070bbb6707028d8c445c8e408d391f80df011d53)
2021-10-31 14:04:49 -04:00
hondacrx 26940fa650 Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
2021-10-31 13:55:26 -04:00
hondacrx 7050fda482 Core/Creature: Fall back to combat list if calling for help without threat list
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a91fe3fbe28e3bf36ab6107b9c6cbb842f65262)
2021-10-30 20:22:04 -04:00
hondacrx deea079d07 Core/Creature: Some adjustments to Creature.CallForHelp. Now works even if the Creature hasn't selected a victim yet.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b8329f6af801dae065a15322f07b95e83ed34fc)
2021-10-30 20:18:02 -04:00
hondacrx e86e640c5a Core/Loot/Gameobject: Tempspawned Gameobjects after looting
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c9e5cd3f3200b378ff09a6822ceb2b5bd223e3c)
2021-10-30 20:10:17 -04:00