Commit Graph

54 Commits

Author SHA1 Message Date
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx 149fadccab Make PreparedStatements static for each database. 2023-02-04 20:55:14 -05:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx e78c71784c Core/Loot: Initial support for personal loot in gameobjects (non-instanced content)
Port From (https://github.com/TrinityCore/TrinityCore/commit/641390dca2329041a6ef513c2c9f7b28d42d2762)
2022-10-18 14:22:16 -04:00
hondacrx 0c0e588f18 More work on commands, still needs some work but most should be working now. 2022-08-28 15:48:56 -04:00
hondacrx 9278f0b3c7 Fixes some phasing issuses. 2022-07-25 14:03:51 -04:00
hondacrx e0025794a5 Fixes most commands. 2022-06-11 21:09:48 -04:00
hondacrx ed79f93c7b 1eca51b follow-up, nuke command.permission from orbit; it was only duplicating data already stored in the core.
Port From (https://github.com/TrinityCore/TrinityCore/commit/46d4e2fa8378eed414c07eb161a19b772c474735)
2022-06-09 16:27:15 -04:00
hondacrx 3e0f40be0c Some cleanups to commands. 2022-06-07 17:49:43 -04:00
hondacrx 011c31d8a3 Scripts/Commands: Convert argument parsing of gameobject commands
Port From (https://github.com/TrinityCore/TrinityCore/commit/6fded37e86bc77cd54be63139fb434708223da98)
2022-06-04 17:44:39 -04:00
hondacrx 8934cfb6dc Core/GameObjects: Changed gameobject artkit type to uint
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb3b2cf4cb4897a7dd087e2409a250c887c3fb9a)
2022-06-02 20:58:32 -04:00
hondacrx 042bfc12e5 Convert alot of methods to use TimeSpan. 2022-03-01 23:47:53 -05:00
hondacrx 7531735669 Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
2022-01-27 14:01:49 -05:00
hondacrx e9eed31d90 Ok really add the new command stuff. 2022-01-20 10:02:10 -05:00
hondacrx 5f8744fa69 Core/Server: correct timestamp format for shutdown/restart notification broadcasts
Port From (https://github.com/TrinityCore/TrinityCore/commit/69f768605082222a3ca573c623d3fc019106be3b)
2022-01-07 10:03:32 -05:00
hondacrx d2ba807c20 Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
2022-01-06 20:07:26 -05:00
hondacrx 828fafbcc8 Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
2021-12-27 16:29:29 -05:00
hondacrx b4febb11c8 Core/Object: Range check, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b717603a9b3a676e800fc401f4544735287791a9)
2021-12-01 22:57:42 -05:00
hondacrx 4226f7e498 Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
Port From (https://github.com/TrinityCore/TrinityCore/commit/dcd69240b6a57e4e4687febd9422069c184a4cae)
2021-11-23 21:31:59 -05:00
hondacrx 705a2fe3a1 Fixes/cleanups from b026ee7ef8, And misc fixes/crashes. 2021-11-16 19:45:02 -05:00
hondacrx 2aa910e9f6 Add rotation to .gob info
Port From (https://github.com/TrinityCore/TrinityCore/commit/afac2b174290c871d845e37f88c6f0c874d15fd6)
2021-11-15 23:06:07 -05:00
hondacrx b026ee7ef8 More cleanups of custom classes in favor of .NET runtime types. 2021-11-15 18:04:57 -05:00
hondacrx be1afd7949 Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4458dd08ebe442461c711d01b014c6ff268fde6)
2021-10-14 19:44:58 -04:00
hondacrx d6dd7acd28 Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis
Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
2021-08-09 10:24:32 -04:00
hondacrx 61e9d9f964 Scripts/Commands: add AI/ScriptName to .gobject info.
Port From (https://github.com/TrinityCore/TrinityCore/commit/493be0c888717ea963e078364abca5cead7eae10)
2021-06-23 23:40:15 -04:00
hondacrx 5cc1dd1a61 Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b7728f82e6e7c326b7945efd719218179e9767a)
2021-05-18 12:45:55 -04:00
hondacrx 63f0f919e2 Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
2021-04-17 19:28:50 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx b9a94c1235 Core/Command: Fix gobject delete command. 2021-02-13 19:53:58 -05:00
hondacrx 6fcb0b4e72 Fixes missing commands 2020-08-25 13:11:02 -04:00
hondacrx 18d7144ca6 Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
2020-08-24 21:21:27 -04:00
hondacrx a27c86a385 Scripts/Commands: .npc delete and .gobj delete now work while the specified guid is despawned.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2924ae08038314e3c935a132cc56a4135d9f103c)
2020-08-24 19:09:32 -04:00
hondacrx c2ae405346 Core/Commands: Cleanups 2020-08-24 17:38:22 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx e4e8ee5e02 Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act
Port From (https://github.com/TrinityCore/TrinityCore/commit/ced48202526b32c0eb8e98cb0f713dfa0b94bf64)
2020-07-24 16:32:48 -04:00
hondacrx 752137af52 Refactoring Cleanup 2020-02-03 14:42:20 -05:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 56291f2273 Core/Commands: Fixed .gobject move and turn 2018-12-24 01:08:29 -05:00
hondacrx 468b053946 Core/Maps: Replaced spawnmask with difficulty list 2018-09-17 12:08:48 -04:00
hondacrx 2c3479c6e2 Core/Refactor: Part 4 2018-05-27 15:40:06 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx f26f7a4348 Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts 2018-05-08 15:36:23 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx 419ee1b882 Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects 2018-01-27 20:15:24 -05:00
hondacrx 79980e3dd2 Core/Entities: Remove phasemask 2018-01-10 22:26:47 -05:00
hondacrx befc9fcae7 Core/Entities: Extended SpawnMask to 64 bit 2018-01-06 23:43:44 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00