Commit Graph

181 Commits

Author SHA1 Message Date
hondacrx e77a742bf8 Core/Misc: Misc fixes 2021-03-16 15:45:42 -04:00
hondacrx cb25ddc507 Core/Spells: Take SPELLMOD_CRIT_DAMAGE_BONUS into account also for healing spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/1d7590072c63151f7696f9003b6869f9000cb665)
2021-03-08 13:38:03 -05:00
hondacrx c79f91521e Fix build 2021-03-04 22:08:33 -05:00
hondacrx 5fd04ced4f Core/Movement: Don't rely on client for water state detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/931a3871f88737ca13277ee88444b9808b366039)
2021-03-04 21:56:26 -05:00
hondacrx 923def9f4a Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
Port From (https://github.com/TrinityCore/TrinityCore/commit/624881bef5c90a91e4c59e5bf404d8775c2ca55d)
2021-03-04 14:43:39 -05:00
hondacrx b04f34a1e1 Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken
Port From (https://github.com/TrinityCore/TrinityCore/commit/995fb23bc11e5dff3f21e1afa977934b76482d1b)
2021-03-04 14:13:48 -05:00
hondacrx 8a481dc9bd Core/Auras: implemented SPELL_AURA_MOD_HEALING_DONE_PCT_VERSUS_TARGET_HEALTH
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee2ebfe87db6e43fc0ee2e27d760d656eadf9526)
2021-03-04 13:54:52 -05:00
hondacrx 2949a2514c Core/Creatures: Implemented extra flag to use offhand attacks
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a51edc5bcebe40c114e37ef3b24da6c8f095892)
2021-03-04 12:00:39 -05:00
hondacrx 64bafe8d73 Misc cleanups 2021-03-04 11:47:12 -05:00
hondacrx 2bf56cfb1b Fixed a crash in CalcHealAbsorb 2021-02-26 15:17:56 -05:00
hondacrx cb1afc82b2 Core/Auras: Implemented SPELL_AURA_DISABLE_ATTACKING_EXCEPT_ABILITIES
Port From (https://github.com/TrinityCore/TrinityCore/commit/ac1ef5efbe0a8c4cf25f4bdf154d5b4e86827c06)
2021-02-22 15:52:37 -05:00
hondacrx bfb732e72b Core/Auras: Implemented SPELL_AURA_MOD_CRIT_CHANCE_VERSUS_TARGET_HEALTH and SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER
Port From (https://github.com/TrinityCore/TrinityCore/commit/84cb6718eee5a1beada137559f21396fb8f43705)
2021-02-22 15:41:23 -05:00
hondacrx a5e9adffe6 Core/Auras: Implemented SPELL_AURA_MOD_AUTOATTACK_RANGE and SPELL_AURA_MOD_AUTOATTACK_CRIT_CHANCE
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffbbc1d8e5329e5530341a1922adec7697c5f649)
2021-02-22 15:32:29 -05:00
hondacrx f15cc130fa Core/Auras: Implemented SPELL_AURA_PERIODIC_WEAPON_PERCENT_DAMAGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/5ed75bb2d3fdc5bd2ee4dddb748db291fe3b1541)
2021-02-22 15:29:14 -05:00
hondacrx 762090efb1 Core/Auras: Implemented SPELL_AURA_MOD_PERIODIC_DAMAGE_TAKEN
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ee565b2c85a442069ee7a611378f30f066de873)
2021-02-22 15:10:45 -05:00
hondacrx 7ae358bd71 Core/Auras: Rename many old aura types to their new meaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd7c714c97beb04eb815b0aa175badfb6933ccf1)
2021-02-22 15:05:41 -05:00
hondacrx 26c57969fb Core/Players: Corrected shield block value calculations
Port From (https://github.com/TrinityCore/TrinityCore/commit/31d3080091643d4e348ec53c5bec3caf0e17110f)
2021-02-21 21:44:30 -05:00
hondacrx 9acb44eadd Core/Gameobject: Fixed crash. Never removed the gameobject we was trying to remove. 2021-02-19 12:23:54 -05:00
hondacrx 077a06f7c1 Core/Movement: Refresh collision height on shapeshifting
Port From (https://github.com/TrinityCore/TrinityCore/commit/49992508a46eb8cd73205a896ae8d84bd991bc39)
2021-02-13 21:03:57 -05:00
hondacrx 6ceeb9e31e Core/Creatures: Fixed crediting loot and quests for creatures using level scaling
Port From (https://github.com/TrinityCore/TrinityCore/commit/9e9fb667ecef8263f6184d194c3aceafd4d89e71)
2021-02-13 20:45:57 -05:00
hondacrx 2dd7fcba0c Core/Auras: Handle SPELL_AURA_MOD_AUTOATTACK_DAMAGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/964340bb764baab75830cfe298d1346ceae84c61)
2021-02-09 13:35:37 -05:00
hondacrx c4f0ad6012 Core/Auras: Handle SPELL_AURA_MOD_SCHOOL_MASK_DAMAGE_FROM_CASTER
Port From (https://github.com/TrinityCore/TrinityCore/commit/e11067a39861214bde940bdc0e5b11daf7c326a0)
2021-02-09 13:31:59 -05:00
hondacrx cf030b70b2 Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
2021-02-09 11:29:50 -05:00
hondacrx a6c5ac711e Core/Auras: Renamed a bunch of unknown or changed spell aura types and implemented some of them
Port From (https://github.com/TrinityCore/TrinityCore/commit/d697882dfbb16242b7aa0b915fb116a14039ac5e)
2021-02-04 12:24:50 -05:00
hondacrx 0e77439e20 Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
2021-02-04 10:32:48 -05:00
hondacrx 3234d5c42c Core/Auras: Fixed stacking SPELL_AURA_MOD_CRIT_DAMAGE_BONUS with SPELLMOD_CRIT_DAMAGE_BONUS
Port From (https://github.com/TrinityCore/TrinityCore/commit/22d6ea3620def585c07262d1700d6f67e95eb103)
2021-02-02 10:15:31 -05:00
hondacrx 9bca3b5432 Core/Combat: Fixes Resistance calculations. 2021-01-27 14:58:05 -05:00
hondacrx b25c1487b2 Core/Races: Really fix bug in racemasks. 2021-01-25 13:06:53 -05:00
hondacrx fc475c4338 Core/Spells: Defined new spell attributes
Port From (https://github.com/TrinityCore/TrinityCore/commit/b2ddf547ff7acd3dab7c93579d8a44fe825c7ecf)
2021-01-19 13:46:59 -05:00
hondacrx 65855d1f22 Misc Fixes 2021-01-08 20:45:13 -05:00
hondacrx d605ebca38 Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute 2021-01-03 14:58:09 -05:00
hondacrx f929746c3d Core/Combat: Fixes 0 damage 2021-01-03 14:56:15 -05:00
hondacrx b769656e13 Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7b10d3c5fd082faf6c2835239e340babc3dfc76)
2020-12-31 21:12:59 -05:00
hondacrx 73a9202e12 Core/UpdateFields: Fixed so update fields not being sent to client. Also removed not needed reflection use for UpdateFields 2020-12-16 00:21:48 -05:00
hondacrx f0037ab99f Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
2020-12-12 23:20:41 -05:00
hondacrx cbbdf6d695 Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Port From (https://github.com/TrinityCore/TrinityCore/commit/7f6eef37e61ea3d47bf8028c6e37175ba0a71373)
2020-12-10 10:43:24 -05:00
hondacrx 87160961fa Core/PacketIO: Fill new packet fields with data
Port From (https://github.com/TrinityCore/TrinityCore/commit/83eecaf2c40cc72c1dc42335766534eb8d227e60)
2020-12-10 10:22:13 -05:00
hondacrx c46c7ba2dc Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
2020-12-09 14:01:38 -05:00
hondacrx 7e2df34250 Misc cleanups/Fixes 2020-12-07 10:07:26 -05:00
hondacrx 0c036ef4db Core/Spells: Implemented using base weapon damage in spell attack power formulas
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd21e7ff404aed1d449b09db2b7fcbe2be8536c3)
2020-09-10 19:53:09 -04:00
hondacrx d9770ed0f9 Followup to waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a133e77d61fc6bafad7b60b74604d5da648ece9)
2020-08-24 17:52:09 -04:00
hondacrx 3d3fd0f55f Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
2020-08-24 17:02:02 -04:00
hondacrx 08ef556a36 Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
2020-08-24 11:26:27 -04:00
hondacrx ca4f55b20a Core/Unit: Don't apply liquid effects to game masters.
Port From (https://github.com/TrinityCore/TrinityCore/commit/acb4934f766321efbf90d0c6716f2df44c47ef16)
2020-08-24 10:34:53 -04:00
hondacrx b3ebc2f8b5 Core/Spells: enable and implement SMSG_MISSILE_CANCEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/71db17220ae67dc6a354e88451ffc0700fe6c5f9)
2020-08-22 12:58:19 -04:00
hondacrx 193ad3a48d Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
2020-08-22 11:58:19 -04:00
hondacrx 062eecf20b Misc fixes 2020-08-20 23:21:53 -04:00
hondacrx 5cc8c0dadf Fix an overly strict check that was causing guardians to evade loop. Also make players properly enter combat when their pets are engaged by a creature.
Port From (https://github.com/TrinityCore/TrinityCore/commit/09027e5ccc9618e5fae45a354bcd01cd04ee0aa1)
2020-07-24 16:35:22 -04:00
hondacrx 286a200178 Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
2020-07-23 18:22:46 -04:00
hondacrx db44970987 Pet/Guardian AI hook re-organizing
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7a7d02a7f50400cdc2be3c4722afeefe7efce80)
2020-07-22 15:27:19 -04:00