hondacrx
|
86fa768ef3
|
Core/Loot: Set loot dungeon encounter id before generating
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f1a4cf9044d9ad65b49eb859ec36e1f62c2be10)
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2022-10-05 16:21:19 -04:00 |
|
hondacrx
|
d3dde761a2
|
Core/Instances: Instance lock rewrite (WIP)
Port From (https://github.com/TrinityCore/TrinityCore/commit/17665c929c3a9fb7fe75dd680648129bc1c1f874)
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2022-10-04 10:00:07 -04:00 |
|
hondacrx
|
b76c9571d2
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Core/Loot: Move loot rolls from Group to Loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ef5079feeedfdafc9d3c1d9f865e96dbc77ecc8)
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2022-09-18 17:57:08 -04:00 |
|
hondacrx
|
0f77a9b27d
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Core/Loot: Store method used at loot generation inside Loot object
Port From (https://github.com/TrinityCore/TrinityCore/commit/9700b2a78680452d80025121a031da340af51348)
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2022-09-18 15:54:17 -04:00 |
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hondacrx
|
2270e26b0d
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Core/Loot: Set loot guid and type in Loot constructor
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9d083a2ee59d297271b04f3b7fb63808f7f0c8c)
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2022-09-11 14:57:51 -04:00 |
|
hondacrx
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a5cfd149b7
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Core/Combat: Allow PvE combat references to become suppressed, just like PvP ones
Port From (https://github.com/TrinityCore/TrinityCore/commit/9bfc29f4aff01cd7f366faffcda0a84071970d6a)
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2022-09-07 13:23:53 -04:00 |
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hondacrx
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df33c48826
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Core/Spells: Delay combat flagging for spell targets until spell missile lands
Port From (https://github.com/TrinityCore/TrinityCore/commit/ff99952dfb7d2b532de2d1aedc825fb96038f4c2)
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2022-09-07 13:14:36 -04:00 |
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hondacrx
|
7bba4bdd79
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Core/Loot: Allocate Loot separately from objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/7957e2d380e08fa831765f610c0e29d2f3e11a04)
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2022-09-02 14:14:04 -04:00 |
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hondacrx
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7affefe05c
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Some more clean-up and fixes
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2022-07-20 11:30:46 -04:00 |
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hondacrx
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a27a353d38
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Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/073a036d84365dae60a70064eb67e68f0447bd72)
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2022-07-19 20:50:34 -04:00 |
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hondacrx
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9636581ee9
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Core/Units: Removed incorrect facing movement packet sent with every creature autoattack
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e0afa7bca3b6de10eacbcc082193d2c67050f88)
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2022-06-15 18:25:39 -04:00 |
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hondacrx
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b68bbda363
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Core/Spells: Implemented SPELL_ATTR6_TAPS_IMMEDIATELY
Port From (https://github.com/TrinityCore/TrinityCore/commit/104c2ddb6a88318bbcb0ea67b3fdaba40a3213a1)
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2022-06-01 16:59:05 -04:00 |
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hondacrx
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dc6eb46302
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Core/Spells: Rename SpellAttr0 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/a31e6819447626cd7b6967665001ea89bf6a0298)
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2022-05-31 21:05:21 -04:00 |
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hondacrx
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dfee7691f7
|
Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
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2022-05-31 13:45:46 -04:00 |
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hondacrx
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442da7511f
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Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/b47185cabfbdeeaf492bf2303635db07ce703785)
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2022-05-30 16:12:11 -04:00 |
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hondacrx
|
e6f65fc228
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Core/Unit: Fixed Deterrence stopping working for no reason
Port From (https://github.com/TrinityCore/TrinityCore/commit/4c632bb69004bace82d8e67247c3831e6971889b)
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2022-05-30 12:45:30 -04:00 |
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hondacrx
|
faa937a9da
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Core/Combat Improve extra attacks handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c9bde098b40f38905ea7407d0cd77437b0b953c)
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2022-05-29 23:42:17 -04:00 |
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hondacrx
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ccf3198c7e
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Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4906ce60be52c9a678287672a6461c3068beea3)
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2022-05-29 22:48:47 -04:00 |
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hondacrx
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4de86618f3
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Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT
Port From (https://github.com/TrinityCore/TrinityCore/commit/53d19b09f4de7c092747663ae7e1a01c0df553bf)
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2022-05-29 16:18:29 -04:00 |
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hondacrx
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3cacc1ff68
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Core/Misc: Define / rename attributes and flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/e72264cfbd4b3bd925a634d99ab1717a1c0a6b91)
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2022-05-26 16:25:16 -04:00 |
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hondacrx
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94eea137ae
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Core/Auras: Fix SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC for effects mechanics
Port From (https://github.com/TrinityCore/TrinityCore/commit/64e8e11377c9b0bf92e81afb38e0668ba3fdf3f4)
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2022-05-09 13:11:27 -04:00 |
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hondacrx
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f67434306f
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Core/Auras: Proc flag updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/02979daf761a5122efa7b8fa3e70509ecd69789e)
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2022-05-07 22:41:24 -04:00 |
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hondacrx
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e1e8027159
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Core/Auras: Implemented ProcFlags2
Port From (https://github.com/TrinityCore/TrinityCore/commit/7ff411013c9f6394161dbfdc07b3f3827b1de17f)
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2022-05-07 15:05:30 -04:00 |
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hondacrx
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cf15d538cc
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Core/Spells: Load entire proc flags array from db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
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2022-05-07 14:56:20 -04:00 |
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hondacrx
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1f532c17a2
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Core/Unit: Fixed race condition when loot recipient is in different map
Port From (https://github.com/TrinityCore/TrinityCore/commit/5ba95cb42f9354e5be923629c32be71cf2705324)
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2022-03-11 09:47:16 -05:00 |
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hondacrx
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0b38096d10
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Core/Units: add new functionality for units to block or enable combat interactions
Port From (https://github.com/TrinityCore/TrinityCore/commit/2819951dce545438724719836e3a13d3039b8690)
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2022-03-03 13:26:46 -05:00 |
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hondacrx
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c14f1eb3dc
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Remove custom OptionalType and use the default c# nullable type.
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2022-03-01 17:27:56 -05:00 |
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hondacrx
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64b23b9de9
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Core/Units: Named unit flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/b4952db4640ee3ec6a7df8545b5c582202f36405)
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2022-02-28 13:16:41 -05:00 |
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hondacrx
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dee852d202
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Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/8f4c6ebb49832fa2564e5bdb573d350d39b33117)
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2022-01-07 10:46:06 -05:00 |
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hondacrx
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8c61f1490c
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Fixed PvP Combat timer never getting refreshed
Port From (https://github.com/TrinityCore/TrinityCore/commit/45585b53053b215a4ab225b8c803f6fc6616eb74)
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2022-01-06 00:07:59 -05:00 |
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hondacrx
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654c9743e3
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Fix fleeing speed to 66% run speed
Port From (https://github.com/TrinityCore/TrinityCore/commit/d095d4afe95125bba64312025528a2c4aab157e0)
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2022-01-05 23:51:18 -05:00 |
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hondacrx
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0d68984717
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Misc fixes, and added GetDebugInfo() which was missed.
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2022-01-05 13:11:32 -05:00 |
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hondacrx
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f954046c4c
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Core/Combat: Properly unset engagement flag on death.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b1ca0ca128425677043d36a147a019f6d2ac6e6)
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2022-01-02 12:32:11 -05:00 |
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hondacrx
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2842cc9c91
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Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c13d83796f7b2111c5dcf8546bdd84eccd232ae3)
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2022-01-01 17:05:29 -05:00 |
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hondacrx
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749b77d060
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Core/Misc: Rename Unit::AttackedTarget to Unit::AtTargetAttacked to match naming scheme for these notifiers
Port From (https://github.com/TrinityCore/TrinityCore/commit/dabdad3b47d7438327d3ee861eddd68e9bea68b1)
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2021-12-23 20:02:14 -05:00 |
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hondacrx
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8694a2ae24
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Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), since all Units with AI need it (not just those with threat list).
Port From (https://github.com/TrinityCore/TrinityCore/commit/35e55f10899712435102764671241b94a2026599)
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2021-12-23 20:00:45 -05:00 |
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hondacrx
|
c37e1c9f7d
|
gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
|
dcd4dc4226
|
Remove Deprecated code
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ced6d219236084412e9e76dbbbf1eb615efa920)
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2021-12-07 14:18:01 -05:00 |
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hondacrx
|
f265073720
|
Misc Fixes
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2021-12-01 23:08:19 -05:00 |
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hondacrx
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593a4b9df8
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Core/Creatures: Changed creatures to become tagged by player doing any action that causes creature aggro (apart from distance)
Port From (https://github.com/TrinityCore/TrinityCore/commit/1232f1d06e21ba0bfb0e956b8e957780cd5985c2)
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2021-11-15 23:15:26 -05:00 |
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hondacrx
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c48696da32
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Core/Player: Clean up duel related code. Fix a check for abusive client behavior, code style.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7c062db94b1c2d28329c5f0ddc2fee74a6c07c35)
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2021-11-15 19:56:36 -05:00 |
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hondacrx
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5e29a231c9
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Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios.
Port From (https://github.com/TrinityCore/TrinityCore/commit/00b9c23e28dc19a3a9f45d1d5b86d203f55b2a7e)
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2021-11-02 14:16:25 -04:00 |
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hondacrx
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3f684eadf9
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Core/Threat: Threat system adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/392a644dc8562ea54b9c185a2776fceb1006e2cd)
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2021-11-01 12:04:49 -04:00 |
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hondacrx
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26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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727e0100a1
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Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
Port From (https://github.com/TrinityCore/TrinityCore/commit/555b2d40ecc22eb0ea4bf913b534ffa7197fa6fe)
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2021-10-03 13:55:43 -04:00 |
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hondacrx
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9afc755dec
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Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
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2021-09-26 14:00:30 -04:00 |
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hondacrx
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ad1975b277
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Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
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2021-09-26 10:29:27 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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41b76ef203
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Core/Unit: Guardians no longer enter combat before reaching the target
Port From (https://github.com/TrinityCore/TrinityCore/commit/0de5fbb6c0aee0ef7fd7750dd8246f6ae576bc83)
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2021-09-08 23:37:19 -04:00 |
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hondacrx
|
949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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