Commit Graph

672 Commits

Author SHA1 Message Date
hondacrx f2ff234456 Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy hack gameobjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/65b8dafb537dc41f9b46f44fa03c6466915fd119)
2021-08-09 09:50:32 -04:00
hondacrx 2b2698ea3c Core/GameObject: fix stupid ridiculous junk legacy hack code with negative gobj respawn time to work again
Port From (https://github.com/TrinityCore/TrinityCore/commit/de3eb7b298468d87b33a29e1baaa50508e90b562)
2021-08-09 09:49:14 -04:00
hondacrx 8e758048ae Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save
Port From (https://github.com/TrinityCore/TrinityCore/commit/181c671924c22fb92e32b96dd0f63d395b13db4f)
2021-08-09 09:48:05 -04:00
hondacrx 85ffed189f Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1)
2021-08-09 09:37:36 -04:00
hondacrx 7501866e11 Core/Unit: clear charmed/possessed state before returning client control. Works like a charm
Port From (https://github.com/TrinityCore/TrinityCore/commit/b1a76fc7569ab7338730d680e7b0c703fa6b1003)
2021-08-09 09:24:38 -04:00
hondacrx 2196616dc0 Core/Vehicles: fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/489b111a8a08dd3b2e14cc926f5c0b5c2ae17f1d)
2021-08-09 09:20:47 -04:00
hondacrx b039353f1a Core/Entities: unit states cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/70c26d53cb94f0e78a57ecc2279c960370891aa4)
2021-08-08 23:44:54 -04:00
hondacrx da5eb28902 Core/Entities: remove grid-wide visibility from setActive and implement another method for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/8713a623283b4d0e414a97b566854c1b21e8754b)
2021-08-08 23:31:06 -04:00
hondacrx dac2b45ab8 Partial: Core/Entities: Reduce the probability of units dropping under the map
Port From (https://github.com/TrinityCore/TrinityCore/commit/69edf282fa777912385dbb4d921b9f3a8f92a00e)
2021-08-08 23:16:19 -04:00
hondacrx ab6bd1e71f Core/Units: Fixed crash in Unit::CalcArmorReducedDamage when called from periodic aura tick if caster is no longer in world
Port From (https://github.com/TrinityCore/TrinityCore/commit/9067eb22ced9fdceb36f344b63af0edae1f4142a)
2021-08-08 14:47:17 -04:00
hondacrx 7ca12d9793 Core/DataStores: 9.1.0 db2 structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/ce1046a8fd0f04aad6c414786949269fffea88f3)
2021-08-08 14:40:42 -04:00
hondacrx 491ec3333c Core/PacketIO: 9.1.0 opcodes and packet structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/cd5357dc185f95c6ef78089c5ab8bd2b885dd89f)
2021-08-08 13:10:49 -04:00
hondacrx 50fcbd3aaf Some cleanups 2021-07-08 13:01:46 -04:00
hondacrx 5cebe678e0 Fixes quests no longer working after loggin out and back in, we never loaded the saved quest objective status. 2021-06-28 13:50:59 -04:00
hondacrx b834ebed9a Fixed some creatures not hitting, and also a divide by 0 crash when trying to hit them. 2021-06-25 13:50:21 -04:00
hondacrx 5ce35189a5 Fixed build 2021-06-24 11:04:48 -04:00
hondacrx e2211da378 Fixes a crash trying to convert objectguid to ihaschangesmask, not all values are structs/classes. 2021-06-24 00:17:43 -04:00
hondacrx 515ae6ed12 Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b6e76a5efe5e48ff20b4ef84e0f3dc0f9bc84a0)
2021-06-23 23:50:55 -04:00
hondacrx eefb63647d Core/Spells: prevent creatures to focus channeled spells without SPELL_ATTR1_CHANNEL_TRACK_TARGET
Port From (https://github.com/TrinityCore/TrinityCore/commit/d91e099b10a33d9205c023c81bcc966d713c39ab)
2021-06-23 23:43:18 -04:00
hondacrx 751d397031 Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/168be492f5924d306a90e7f8dfd86a6c547da3d7)
2021-06-23 23:09:48 -04:00
hondacrx 05c8b7adec Entities/GO: GameObjects now support (delayed) despawning in a reasonable manner.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bccd81e12ac418d2ba76c1cd6470c813a4d19229)
2021-06-23 22:58:03 -04:00
hondacrx fbec933705 Core/Unit: kill unused parameter from SpellxxxBonusTaken
Port From (https://github.com/TrinityCore/TrinityCore/commit/15810eb579c40ee2b3db35ef2a99b7c5cb70c985)
2021-06-23 22:27:20 -04:00
hondacrx 9846d3de7f Core/Unit: corrected calculation for SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_HEALING auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc6b0c519776ff6afad586d31b99abd1e9c41678)
2021-06-23 22:22:57 -04:00
hondacrx 2025498ea6 Core/Spells: Do not apply SpellModOp::CritChance to spells that can't crit
Port From (https://github.com/TrinityCore/TrinityCore/commit/18780206bc6470e5a3c1adf4f917766fedbd1c17)
2021-06-23 22:14:39 -04:00
hondacrx 9e23ca4b04 Core/Spells: calculate crit chance only for spells that do damage/healing
Port From (https://github.com/TrinityCore/TrinityCore/commit/85e5509e91a1370b16851d375a26121797870921)
2021-06-23 22:06:49 -04:00
hondacrx ca1afb5c2e Core/Movement: Creatures' idle movement generator can no longer override player mover control.
Port From (https://github.com/TrinityCore/TrinityCore/commit/88c1739e3e1ecf58407b0846f3c8dfeb589f3113)
2021-06-23 17:50:46 -04:00
hondacrx 619c79e7f1 Core/Spells: fix SPELLMOD_DAMAGE application order for melee spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/d34292534c197887cd33c15ff98ca8c96dc4fb99)
2021-06-23 15:43:29 -04:00
hondacrx 737507d718 Core/Creature: Adjust SelectVictim behavior.
Port From (https://github.com/TrinityCore/TrinityCore/commit/95fb6fe075f0cac7bc1822c7b5a0276a2276d897)
2021-06-23 15:29:09 -04:00
hondacrx 3f5ac71ff0 Core/Creature: add an assertion to guard against infinite loops
Port From (https://github.com/TrinityCore/TrinityCore/commit/cb3a041482626a8aa3545a6bc35abd9dfb88cf73)
2021-06-23 15:12:20 -04:00
hondacrx e8b7f00161 Core/Player: only call _ApplyWeaponDamage for actual weapons
Port From (https://github.com/TrinityCore/TrinityCore/commit/905112b2a61c5b3999f936d957e10a3ee6258751)
2021-06-23 14:42:03 -04:00
hondacrx a34469c171 Core/Entities: don't allow client control if player is still affected by any lose of control state
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0f4310c4417fb5dc8e89061adf4ce113caa4227)
2021-06-23 14:39:59 -04:00
hondacrx 84d05548f2 Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Port From (https://github.com/TrinityCore/TrinityCore/commit/c77925da4a320df5be5eaeb1fc799df50e22c041)
2021-06-23 14:15:43 -04:00
hondacrx 0c527d206c Core/Entities: don't allow client control if player is still affected by any lose of control state
Port From (https://github.com/TrinityCore/TrinityCore/commit/29bfa32fc39de1d93fbdb272d48689174c547725)
2021-06-23 14:13:31 -04:00
hondacrx 0b0ab3b059 Core/Unit: fixed Global cooldown cancelation on spell interrupt
Port From (https://github.com/TrinityCore/TrinityCore/commit/df585571f108b3c44d3db1ab82683151f798cbf7)
2021-06-23 14:06:43 -04:00
hondacrx ad2d0f912e Core/Formations: update codestyle and fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/861cf261c5dfc29d6980908ec36ebe7aad68a462)
2021-06-23 14:05:41 -04:00
hondacrx 047121b31b Core/Unit: Remove a superfluous threat state update in SetPhaseMask.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14bda72751a1164af055ec04e4f4c928df4c3e65)
2021-06-23 13:32:27 -04:00
hondacrx 0e8d21bae9 Core/Auras: Don't remove shield only dependant auras on disarm
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
2021-06-23 13:25:19 -04:00
hondacrx b45e18585f Core/Player: Pass correct Zone ID to HandlePlayerLeaveZone
Port From (https://github.com/TrinityCore/TrinityCore/commit/78577afa4900a0b83c9f33e5f94f15f9f51de8c7)
2021-06-23 12:02:41 -04:00
hondacrx b70086db18 Core/Unit: check remaining instead of full duration for Bounced by DR auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0fa8c72a3c2f82ed49c47f2f1e29618d6ef6abb)
2021-06-22 20:56:13 -04:00
hondacrx 314607e547 Core/Unit: fix mess-up with CalcArmorReducedDamage parameter order
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf4330bfb58d5c23b651bc8397a15b10f33672b8)
2021-06-22 20:46:24 -04:00
hondacrx aae86fe4d1 Core/Entities: Port some refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/431a326e6974d3c86452192767368ab6c4ea9b0b)
2021-06-22 20:43:41 -04:00
hondacrx 24f666a59d Core/Unit: allow miss chance to exceed 60% cap with certain auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ab410b926f8d708f06a5da52357bc70e3b02244)
2021-06-22 20:23:08 -04:00
hondacrx 0711c5b3a4 Core/Unit: fix Sanctified Wrath (again)
Port From (https://github.com/TrinityCore/TrinityCore/commit/770367a514ec6af2bcae687418b95d01681189ae)
2021-06-22 20:20:23 -04:00
hondacrx 52276012cb Core/Unit: fixed crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/84a29d8077d2e2b6e8c8ebcb967344b57668cb88)
2021-06-22 20:17:42 -04:00
hondacrx 063a29b9d2 Core/Unit: simplified and arranged spell bonus calculation
Port From (https://github.com/TrinityCore/TrinityCore/commit/bec829df0a51b4597e40d0f8638a4d6bf1788977)
2021-06-22 20:15:23 -04:00
hondacrx c51c4d443f Core/Spell: SpellValueOverrides encapsulation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5fbddef85f48f6b9140d025d7f2e14faae0af178)
2021-06-22 18:43:40 -04:00
hondacrx e98e45cf8b Core/Auras: removed caster dependency from core
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf1a8c62820004df92b9ac567ba75f7281e6e2)
2021-06-22 15:01:42 -04:00
hondacrx 1b846fa2c7 Fixes quests using explored flags. 2021-06-21 15:31:37 -04:00
hondacrx fbd7df7c3f Some missed stuff. 2021-06-18 15:19:41 -04:00
hondacrx 88c9b21ec2 Fixes Fleeing, and probably so other movement stuff. 2021-06-18 15:13:04 -04:00