Commit Graph

130 Commits

Author SHA1 Message Date
hondacrx 852cd21cae Core/Quests: Drop unneeded QuestSpecialFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd8aed421a48225b0e60c677969d1fc133954279)
2021-05-11 10:15:44 -04:00
hondacrx ba064327b0 Core/DB: Fixes sometimes wrong values added to DB, also fixes errors when trying to convert updatefield to object. 2021-04-21 18:06:46 -04:00
hondacrx 63f0f919e2 Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
2021-04-17 19:28:50 -04:00
hondacrx 17132dd6b6 Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
2021-04-16 16:14:43 -04:00
hondacrx da0b406c8a Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/bebc20b4de7db2fa1b80ac481902a39d92bd4dc8)
2021-04-16 15:20:02 -04:00
hondacrx 1c3ba180fc Core/Creatures: fixed school immunity unapply when updating entry and unified code
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4ca95983b1dc55e5b656d934d99b92cee30b444)
2021-04-16 14:54:03 -04:00
hondacrx 9714010ab3 Core/Creature: implement school immunity for creatures in creature_template
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed3b34e33f019d9200a3d003c467e0ffa351187a)
2021-04-16 14:49:12 -04:00
hondacrx 13631f6b4c Core/PacketIO: Updated packet structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f2202869f71f5a1a35191de303ee5166e4275884)
2021-04-12 14:02:46 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 3b86c1d536 Core/Creature: Fixes crash when leader guid is larger then uint. Should of been a ulong. 2021-03-11 22:27:11 -05:00
hondacrx 31d1f7f24e Misc Fixes 2021-03-08 14:34:58 -05:00
hondacrx 2949a2514c Core/Creatures: Implemented extra flag to use offhand attacks
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a51edc5bcebe40c114e37ef3b24da6c8f095892)
2021-03-04 12:00:39 -05:00
hondacrx 91c0fd1924 Misc fixes. 2021-02-18 13:04:07 -05:00
hondacrx 077c965c51 Scripts/World: update guard scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/92026abee10325beedede84b07d5154a5a995b52)
2021-02-18 12:45:47 -05:00
hondacrx 9a14cfe807 Core/Spawn: Limit saved/stored respawn time. - Limit to long maximum, for the compiled-for architecture.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3ac10f36fcc46c5e1537d69544a9294fc719ad2)
2021-02-09 13:15:12 -05:00
hondacrx 3e5742d95a Core/Trainers: Remove all "hidden" rank based requirements for learning spell from trainers and always only rely on trainer_spell.ReqAbility fields in database
Port From (https://github.com/TrinityCore/TrinityCore/commit/65df9d424d88a50ec9155d05cba12e529e6f9557)
2021-02-09 13:03:07 -05:00
hondacrx cf030b70b2 Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
2021-02-09 11:29:50 -05:00
hondacrx 0d1bfff206 Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
2021-02-04 12:12:54 -05:00
hondacrx 0e77439e20 Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
2021-02-04 10:32:48 -05:00
hondacrx 4fb259abfa Core/Logs: Fix more logs
Port From (https://github.com/TrinityCore/TrinityCore/commit/93552510abf2fe0db0557036143b124c4a12cbe5)
2021-01-26 16:38:23 -05:00
hondacrx 103f0dfdec Core/Creatures: Remove duplicate check for evade from Creature.CanAssistTo
Port From (https://github.com/TrinityCore/TrinityCore/commit/0f837c0a02151b54f2b5ec277b39425627cec004)
2021-01-19 13:35:43 -05:00
hondacrx b5b43dc251 Core/Maps: Prevent potential null dereference
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a21d02da12667e6e873163de83fa3cb25d028aa)
2021-01-19 13:28:00 -05:00
hondacrx 5b3dd1895f Core/Creature: Fix crash in DeleteFromDB 2021-01-15 10:15:09 -05:00
hondacrx a4c4db7af5 Core/Spells: Fixed missing null checks on some SpellEffects 2021-01-14 17:06:53 -05:00
hondacrx 87160961fa Core/PacketIO: Fill new packet fields with data
Port From (https://github.com/TrinityCore/TrinityCore/commit/83eecaf2c40cc72c1dc42335766534eb8d227e60)
2020-12-10 10:22:13 -05:00
hondacrx 0749a06c99 Core/Misc: First set of required db changes for 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca29f3cb050896a8a6c1fea5b2364b2b11c22cd)
2020-12-09 16:03:38 -05:00
hondacrx c46c7ba2dc Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
2020-12-09 14:01:38 -05:00
hondacrx 2820d45a0d Misc fixes 2020-09-03 11:25:42 -04:00
hondacrx 15f0aebb23 Core/Creature: Fix an oversight in Creature::SelectVictim that was causing creatures to evade when chased by another creature from outside their own aggro range.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f97b601d9381196a4cfa352bff2d0826f211eda1)
2020-08-24 19:20:38 -04:00
hondacrx 8b6c86d568 Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
2020-08-24 19:19:13 -04:00
hondacrx 35c13d69ca Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/22b754c9e22cfdd9dab998ca45e6724b62760f78)
2020-08-24 19:13:15 -04:00
hondacrx d9770ed0f9 Followup to waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a133e77d61fc6bafad7b60b74604d5da648ece9)
2020-08-24 17:52:09 -04:00
hondacrx 3d3fd0f55f Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
2020-08-24 17:02:02 -04:00
hondacrx c9e535bb3a Core/Creature: Fix a crash in .npc delete, Also fix an issue breaking vehicles in certain edge case situations.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b538cdc129e6132ddd6afc2c5ac5ccaae2959730)
2020-08-24 11:40:14 -04:00
hondacrx 08ef556a36 Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
2020-08-24 11:26:27 -04:00
hondacrx cd92a34082 Scripts/Commands: Fix some quirkiness and potential crashes with live DB modification commands (npc move and npc delete), which are horrible and should be deleted anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f15b4f5043799b3a580c8577ad4466135ca9ae38)
2020-08-24 10:35:14 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx 7060f728a3 Core/WorldObject: Properly initialize position data for all types when initially creating them. Fixes some issues with PvP objectives not having the correct area ID set on initialization.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6be53d1417e733f0916ff305960cfac3e2ca551)
2020-08-22 15:30:16 -04:00
hondacrx 193ad3a48d Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
2020-08-22 11:58:19 -04:00
hondacrx 7eb9b2201f Core/Creatures: Move gossip trainer assignment to creature_trainer table - same gossip can open different trainers depending on which creature it is assigned to
Port From (https://github.com/TrinityCore/TrinityCore/commit/1340f2cdb33a4feac01e68d2f65ae1ae486e135f)
2020-08-09 17:06:51 -04:00
hondacrx 87b4c91319 Fix an issue where temp summons were ignoring m_regenHealth.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ec9fbaceb057e5beb8dda066b2c4773abe3dba7e)
2020-07-24 16:29:29 -04:00
hondacrx 3c054eb054 Core/Player: Keep shared quests through map changes instead of getting stuck in busy state
Port From (https://github.com/TrinityCore/TrinityCore/commit/c12ee97f122acfd77bd81cf178a77d5054c312b6)
2020-07-24 14:55:22 -04:00
hondacrx 286a200178 Core/Movement: Get zone/area IDs from vmap data in the liquid update
Port From (https://github.com/TrinityCore/TrinityCore/commit/51ce3b1c1dc6a53938ed6f240bac00681d18a44f)
2020-07-23 18:22:46 -04:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx 1a2411ae0f Ports from (https://github.com/TrinityCore/TrinityCore)
Core/Unit: don't clear low health aura states on death
Core/Gossip: Fix gossip bug on modify money
Core/Spells: Change the radius of PBAoEs following the feedback received on
Core/Player: update interaction checks, some info taken from client
Core/Spell: abort channeling if no valid targets are found after searching
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
Core/Spell: fixed some problems with per caster aura states
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
Core/Spell: in case of immunity, check all effects to choose correct procFlags, as none has technically hit
Fix evade issues when a spell hits the target just before evading.
Scripts/Command: implement .debug play music command
Partial revert, Unit::getAttackerForHelper() shouldn't return units that we aren't in combat with (victim can be such a unit for players/player pets, which can startattack from a distance without entering combat).
Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
Core/Players: fix null dereference crash
2020-06-21 13:01:24 -04:00
hondacrx 4fb3805d8a Core/Creature: drop method SetPosition
Port From (https://github.com/TrinityCore/TrinityCore/commit/55576d20d837a9b4575c11a73940c29c0e8e605b)
2020-06-19 19:51:09 -04:00
hondacrx d7954f4fc7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
2020-06-18 12:39:39 -04:00
hondacrx 708c37b78c DB updates/ Misc Fixes 2020-06-02 17:44:07 -04:00
hondacrx c2aee387a8 Core/Scripts: unified scripted gossip/quest api
Port From (https://github.com/TrinityCore/TrinityCore/commit/6604849716bc73d82a4cdbf8c66bb188086ceae4)
2020-05-22 13:28:20 -04:00
hondacrx ea80678e9a Core/Creatures: Fixed level 240 guards and updated scaling level calculation
Port From (https://github.com/TrinityCore/TrinityCore/commit/82b4ca3b7c2329e571d0a341b8a5ab366a5d26f4)
2020-05-20 20:04:00 -04:00