hondacrx
|
ca1afb5c2e
|
Core/Movement: Creatures' idle movement generator can no longer override player mover control.
Port From (https://github.com/TrinityCore/TrinityCore/commit/88c1739e3e1ecf58407b0846f3c8dfeb589f3113)
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2021-06-23 17:50:46 -04:00 |
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hondacrx
|
737507d718
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Core/Creature: Adjust SelectVictim behavior.
Port From (https://github.com/TrinityCore/TrinityCore/commit/95fb6fe075f0cac7bc1822c7b5a0276a2276d897)
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2021-06-23 15:29:09 -04:00 |
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hondacrx
|
3f5ac71ff0
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Core/Creature: add an assertion to guard against infinite loops
Port From (https://github.com/TrinityCore/TrinityCore/commit/cb3a041482626a8aa3545a6bc35abd9dfb88cf73)
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2021-06-23 15:12:20 -04:00 |
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hondacrx
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84d05548f2
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Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Port From (https://github.com/TrinityCore/TrinityCore/commit/c77925da4a320df5be5eaeb1fc799df50e22c041)
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2021-06-23 14:15:43 -04:00 |
|
hondacrx
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ad2d0f912e
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Core/Formations: update codestyle and fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/861cf261c5dfc29d6980908ec36ebe7aad68a462)
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2021-06-23 14:05:41 -04:00 |
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hondacrx
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aae86fe4d1
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Core/Entities: Port some refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/431a326e6974d3c86452192767368ab6c4ea9b0b)
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2021-06-22 20:43:41 -04:00 |
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hondacrx
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fbd7df7c3f
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Some missed stuff.
|
2021-06-18 15:19:41 -04:00 |
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hondacrx
|
52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
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00da79c7a9
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Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ac8ff492744e65437fc906372058a0b29147af3f)
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2021-05-18 13:45:37 -04:00 |
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hondacrx
|
5a9ff185b9
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Core/Creature: improve DB linked_respawn handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/1206e815cd9785e4671f30548140f038567811a2)
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2021-05-18 12:55:23 -04:00 |
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hondacrx
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ccd92e8dd5
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Core/Threat: Fix a potential exploit allowing players to damage a boss without them taking damage.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c31ae7ab33c42689c45baa1f1086405656a3fdff)
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2021-05-18 12:46:50 -04:00 |
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hondacrx
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66ba3fe724
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Core/Misc: A variety of clean-up changes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/5aee452943e5c76f54f58eea9e6880b54a61ec9c)
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2021-05-18 12:31:45 -04:00 |
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hondacrx
|
9851142796
|
Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
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852cd21cae
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Core/Quests: Drop unneeded QuestSpecialFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd8aed421a48225b0e60c677969d1fc133954279)
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2021-05-11 10:15:44 -04:00 |
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hondacrx
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ba064327b0
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Core/DB: Fixes sometimes wrong values added to DB, also fixes errors when trying to convert updatefield to object.
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2021-04-21 18:06:46 -04:00 |
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hondacrx
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63f0f919e2
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Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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2021-04-17 19:28:50 -04:00 |
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hondacrx
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17132dd6b6
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Core/Entities: Fix some weird movement due to los issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/446fc391f02d3ca8e1332b58f910a5b7d1c8e226)
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2021-04-16 16:14:43 -04:00 |
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hondacrx
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da0b406c8a
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Core/Spell: implement SPELL_FAILED_AURA_BOUNCED on DR spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/bebc20b4de7db2fa1b80ac481902a39d92bd4dc8)
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2021-04-16 15:20:02 -04:00 |
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hondacrx
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1c3ba180fc
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Core/Creatures: fixed school immunity unapply when updating entry and unified code
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4ca95983b1dc55e5b656d934d99b92cee30b444)
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2021-04-16 14:54:03 -04:00 |
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hondacrx
|
9714010ab3
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Core/Creature: implement school immunity for creatures in creature_template
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed3b34e33f019d9200a3d003c467e0ffa351187a)
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2021-04-16 14:49:12 -04:00 |
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hondacrx
|
13631f6b4c
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Core/PacketIO: Updated packet structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/f2202869f71f5a1a35191de303ee5166e4275884)
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2021-04-12 14:02:46 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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3b86c1d536
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Core/Creature: Fixes crash when leader guid is larger then uint. Should of been a ulong.
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2021-03-11 22:27:11 -05:00 |
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hondacrx
|
31d1f7f24e
|
Misc Fixes
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2021-03-08 14:34:58 -05:00 |
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hondacrx
|
2949a2514c
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Core/Creatures: Implemented extra flag to use offhand attacks
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a51edc5bcebe40c114e37ef3b24da6c8f095892)
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2021-03-04 12:00:39 -05:00 |
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hondacrx
|
91c0fd1924
|
Misc fixes.
|
2021-02-18 13:04:07 -05:00 |
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hondacrx
|
077c965c51
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Scripts/World: update guard scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/92026abee10325beedede84b07d5154a5a995b52)
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2021-02-18 12:45:47 -05:00 |
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hondacrx
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9a14cfe807
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Core/Spawn: Limit saved/stored respawn time. - Limit to long maximum, for the compiled-for architecture.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3ac10f36fcc46c5e1537d69544a9294fc719ad2)
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2021-02-09 13:15:12 -05:00 |
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hondacrx
|
3e5742d95a
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Core/Trainers: Remove all "hidden" rank based requirements for learning spell from trainers and always only rely on trainer_spell.ReqAbility fields in database
Port From (https://github.com/TrinityCore/TrinityCore/commit/65df9d424d88a50ec9155d05cba12e529e6f9557)
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2021-02-09 13:03:07 -05:00 |
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hondacrx
|
cf030b70b2
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Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
|
2021-02-09 11:29:50 -05:00 |
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hondacrx
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0d1bfff206
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Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
|
0e77439e20
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Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
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2021-02-04 10:32:48 -05:00 |
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hondacrx
|
4fb259abfa
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Core/Logs: Fix more logs
Port From (https://github.com/TrinityCore/TrinityCore/commit/93552510abf2fe0db0557036143b124c4a12cbe5)
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2021-01-26 16:38:23 -05:00 |
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hondacrx
|
103f0dfdec
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Core/Creatures: Remove duplicate check for evade from Creature.CanAssistTo
Port From (https://github.com/TrinityCore/TrinityCore/commit/0f837c0a02151b54f2b5ec277b39425627cec004)
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2021-01-19 13:35:43 -05:00 |
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hondacrx
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b5b43dc251
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Core/Maps: Prevent potential null dereference
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a21d02da12667e6e873163de83fa3cb25d028aa)
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2021-01-19 13:28:00 -05:00 |
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hondacrx
|
5b3dd1895f
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Core/Creature: Fix crash in DeleteFromDB
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2021-01-15 10:15:09 -05:00 |
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hondacrx
|
a4c4db7af5
|
Core/Spells: Fixed missing null checks on some SpellEffects
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2021-01-14 17:06:53 -05:00 |
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hondacrx
|
87160961fa
|
Core/PacketIO: Fill new packet fields with data
Port From (https://github.com/TrinityCore/TrinityCore/commit/83eecaf2c40cc72c1dc42335766534eb8d227e60)
|
2020-12-10 10:22:13 -05:00 |
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hondacrx
|
0749a06c99
|
Core/Misc: First set of required db changes for 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca29f3cb050896a8a6c1fea5b2364b2b11c22cd)
|
2020-12-09 16:03:38 -05:00 |
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hondacrx
|
c46c7ba2dc
|
Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
|
2020-12-09 14:01:38 -05:00 |
|
hondacrx
|
2820d45a0d
|
Misc fixes
|
2020-09-03 11:25:42 -04:00 |
|
hondacrx
|
15f0aebb23
|
Core/Creature: Fix an oversight in Creature::SelectVictim that was causing creatures to evade when chased by another creature from outside their own aggro range.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f97b601d9381196a4cfa352bff2d0826f211eda1)
|
2020-08-24 19:20:38 -04:00 |
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hondacrx
|
8b6c86d568
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Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
|
2020-08-24 19:19:13 -04:00 |
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hondacrx
|
35c13d69ca
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Core/Creature: temporary summons are now dynamic flagged (oversight in dynspawn). This fixes issues with vehicle kit resets breaking AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/22b754c9e22cfdd9dab998ca45e6724b62760f78)
|
2020-08-24 19:13:15 -04:00 |
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hondacrx
|
d9770ed0f9
|
Followup to waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a133e77d61fc6bafad7b60b74604d5da648ece9)
|
2020-08-24 17:52:09 -04:00 |
|
hondacrx
|
3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
|
2020-08-24 17:02:02 -04:00 |
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hondacrx
|
c9e535bb3a
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Core/Creature: Fix a crash in .npc delete, Also fix an issue breaking vehicles in certain edge case situations.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b538cdc129e6132ddd6afc2c5ac5ccaae2959730)
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2020-08-24 11:40:14 -04:00 |
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hondacrx
|
08ef556a36
|
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
|
2020-08-24 11:26:27 -04:00 |
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hondacrx
|
cd92a34082
|
Scripts/Commands: Fix some quirkiness and potential crashes with live DB modification commands (npc move and npc delete), which are horrible and should be deleted anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f15b4f5043799b3a580c8577ad4466135ca9ae38)
|
2020-08-24 10:35:14 -04:00 |
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hondacrx
|
15ae7a7c66
|
Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
|
2020-08-23 21:52:32 -04:00 |
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