hondacrx
|
28175c47b1
|
Core/SAI: Remove SMART_ACTION_ADD_AURA & actions to change object flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/5ba93a95de911277908596d805e7fa7f38a18c3a)
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2022-02-25 12:58:50 -05:00 |
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hondacrx
|
bbc0c07697
|
Core/SmartAI: allow AreaTrigger SAI scripts to use the player triggering it as base object for actions and targeting
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ddde5ca3cac8ac03239882778af3702b59d582d)
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2022-02-23 16:28:32 -05:00 |
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hondacrx
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475600daa9
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Core/SAI: implement SMART_ACTION_ATTACK_STOP
Port From (https://github.com/TrinityCore/TrinityCore/commit/38be5e361e072edec6cfec584db9182ea3ad4450)
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2022-02-23 16:13:54 -05:00 |
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hondacrx
|
8126e7c6e1
|
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT
Port From (https://github.com/TrinityCore/TrinityCore/commit/db825c3221de16cdb757711781318d76b414213f)
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2022-02-18 13:35:32 -05:00 |
|
hondacrx
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ed5648d8ac
|
Game/AI: Enable check for SMART_TARGET_GAMEOBJECT_RANGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/ecd6bce5d207f6d704d80823dd7313c794bdb60a)
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2022-02-18 13:27:13 -05:00 |
|
hondacrx
|
5d8b77b440
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Game/SmartScripts: Reset counter in SAI only on Initialize.
Port From (https://github.com/TrinityCore/TrinityCore/commit/864ce5a11cab0e6b62e74eea958b02452e6c8797)
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2022-02-18 13:23:08 -05:00 |
|
hondacrx
|
c34fe71311
|
Core/SAI: Allow SMART_TARGET_ACTION_INVOKER to target GameObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/a947ee191276578d9bfa23e2f678574e5f5fa5a0)
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2022-02-17 17:02:50 -05:00 |
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hondacrx
|
49f32780dc
|
Core/SAI: added new action type SMART_ACTION_ADD_TO_STORED_TARGET_LIST
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc4e285c2104993f9eb8c0dc03e0eba800df1a88)
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2022-01-07 13:40:09 -05:00 |
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hondacrx
|
6ece3e2b66
|
Core/Maps: Citizens of Dalaran! Raise your eyes to the skies and observe! Any non-map-default light can now be overriden!
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8d1f37ee098db01872d8861a0b48d5d4cb9d172)
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2022-01-07 11:34:15 -05:00 |
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hondacrx
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131e2c7815
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Core/DynamicInfo: rename some parameters according packet definitions
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e178b30fab3506ee028554c116785a55e26a740)
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2022-01-07 10:50:34 -05:00 |
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hondacrx
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7a63e227ed
|
Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE_WEATHER
Port From (https://github.com/TrinityCore/TrinityCore/commit/1d08423725141de712290b18739dcc9b3ea3a7c6)
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2022-01-07 09:52:49 -05:00 |
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hondacrx
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7b63d93861
|
Core/SAI: SMART_ACTION_PAUSE_MOVEMENT
Port From (https://github.com/TrinityCore/TrinityCore/commit/a90b9abbf0754d4156b3d6b02f1a97eafae8f3e9)
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2022-01-07 09:41:11 -05:00 |
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hondacrx
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b14121d677
|
Core/SAI: Fix SMART_ACTION_SET_MOVEMENT_SPEED behavior
Port From (https://github.com/TrinityCore/TrinityCore/commit/aa81d8979f72ad093e8bf7ef0966852236a717d5)
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2022-01-06 00:07:18 -05:00 |
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hondacrx
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a4c4897b4d
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Core/SmartAI: add missing movement generator type check on SmartAI::SetCombatMove
Port From (https://github.com/TrinityCore/TrinityCore/commit/e94dca132b4a505f3cc4583bd63879148ad51ca3)
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2022-01-01 16:17:58 -05:00 |
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hondacrx
|
55c298be9f
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Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
Port From (https://github.com/TrinityCore/TrinityCore/commit/eee950cdd7bcbe9443a53ea5c4cce35444a503f7)
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2021-12-27 18:09:58 -05:00 |
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hondacrx
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958dbbb4d9
|
Core/SAI: add param3 to SMART_ACTION_CALL_TIMED_ACTIONLIST to allow it to override a currently running actionlist.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d197a7ce9b376f45e5de1a5aab3df75b77b62d8f)
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2021-12-24 21:09:51 -05:00 |
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hondacrx
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b3759bb7b0
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Core/SAI: do not pass old creatureData to UpdateEntry() and keep current health when changing a NPC's entry.
Port From (https://github.com/TrinityCore/TrinityCore/commit/62f5d9b46bd20faf90dd973e2786d1517b1b3bd2)
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2021-12-24 20:57:58 -05:00 |
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hondacrx
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3126ac721d
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Core/SAI: silence wrong SAI error when using SMART_ACTION_SET_DATA on a creature using CreatureAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e8c1adcf8f28a7ce90113175c732b98556c6bbb8)
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2021-12-24 20:51:13 -05:00 |
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hondacrx
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6a295f7fe4
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Core/SAI: add cooldownMin (event_param2) and cooldownMax (event_param3) to SMART_EVENT_ACCEPTED_QUEST and SMART_EVENT_REWARD_QUEST.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7745e3f94389cf22cf9be04b411e94936306a6f6)
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2021-12-22 20:13:01 -05:00 |
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hondacrx
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2cbed03883
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Core/SAI: don't allow to start a new SAI actionlist while the entity is already running one.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e846d4c3ef04d75839325409df109156d8ccced0)
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2021-12-22 20:09:35 -05:00 |
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hondacrx
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8858e58f46
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Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it to remove only auras from spells that were cast by the entity itself.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d037c6b08634c5d0d4cc0462ae28e15baf8498bb)
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2021-12-17 17:15:30 -05:00 |
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hondacrx
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cf3bc71a74
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Core/SmartAI: Improve SMART_EVENT_GOSSIP_HELLO
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9aed3e442374db74ebc98edc39ba4ee46acf123)
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2021-12-16 12:36:53 -05:00 |
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hondacrx
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c37e1c9f7d
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gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
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7bb87b1a8e
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Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart script
Port From (https://github.com/TrinityCore/TrinityCore/commit/198d18bef5d3480cb30c80e4a4946327f401a6d4)
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2021-12-07 16:59:57 -05:00 |
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hondacrx
|
a04e405383
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Core/SmartScripts: Implement SMART_ACTION_PLAY_CINEMATIC
Port From (https://github.com/TrinityCore/TrinityCore/commit/dad95d16b263b9c1cb8df6edac8043138fb4da9e)
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2021-12-01 11:44:02 -05:00 |
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hondacrx
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10145749ca
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Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARGET_GAMEOBJECT_DISTANCE, SMART_TARGET_CREATURE_RANGE and SMART_TARGET_GAMEOBJECT_RANGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/d6ce2fa8b8b48c6634a6fc55c4e7d7e93278f94b)
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2021-11-15 20:33:50 -05:00 |
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hondacrx
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f2a7383fad
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Core/SAI: Add a 4th target parameter to SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/4fabfa0903dfbf95bb4f0ce03fea953d4ef0a073)
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2021-11-15 20:25:14 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
|
6f27d79873
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Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSounds within creature_text
Port From (https://github.com/TrinityCore/TrinityCore/commit/437fb2aaba8850dd81a15d661c82403be9170c4e)
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2021-11-02 14:00:01 -04:00 |
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hondacrx
|
26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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faa2360995
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Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer use a target. Because that feature made no sense and was unused.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f6ceb4bf0c5f95c043e90708e9369f7199a4201b)
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2021-10-30 20:21:02 -04:00 |
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hondacrx
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d21b9e1858
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AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAST in action 85. SMART_ACTION_INVOKER_CAST moves to 134.
Port From (https://github.com/TrinityCore/TrinityCore/commit/0aee79dfb8027e8b35472f5f61eb4f318528c951)
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2021-10-17 18:49:09 -04:00 |
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hondacrx
|
6c896fdb21
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Fixed Build.
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2021-10-10 14:06:22 -04:00 |
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hondacrx
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9aeccb6444
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Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2dcce09d714439ee7f4836443e53ab98490cccc)
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2021-10-10 09:56:02 -04:00 |
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hondacrx
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a1459617e6
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Core/Conversations: Replace _participants with generic personal object implementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/3fe9b0a2961b60509d11dd38a90e7b7657b68084)
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2021-10-10 09:55:16 -04:00 |
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hondacrx
|
a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
|
53349a5771
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Misc fixes
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2021-09-26 14:30:08 -04:00 |
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hondacrx
|
365da29692
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Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamed
Port From (https://github.com/TrinityCore/TrinityCore/commit/334b02e1daeac7be31ed3ce855a5ff221add80aa)
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2021-09-26 13:14:14 -04:00 |
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hondacrx
|
ba423331de
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Core/SAI: Allow movements for creature using castflag 64 when silenced
Port From (https://github.com/TrinityCore/TrinityCore/commit/c0cb8fc1fe8e2079b9ae0f345e5d4ad2b1bfa730)
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2021-09-26 11:40:39 -04:00 |
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hondacrx
|
4c08eebc49
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Fixed two crashes
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2021-09-04 20:53:47 -04:00 |
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hondacrx
|
949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
|
08db42917e
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Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_TEMP_GOBJ, since that's the only thing it still does in the dynspawn model. Adjust body accordingly to warn on misuse.
Port From (https://github.com/TrinityCore/TrinityCore/commit/32997a598992c5be7ad838b52b9e9a185d68d9fb)
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2021-08-09 09:57:11 -04:00 |
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hondacrx
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06a189e5e6
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AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID
Port From (https://github.com/TrinityCore/TrinityCore/commit/61baf6704cf4f31b8b5f24d627d315659336c992)
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2021-08-09 09:47:23 -04:00 |
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hondacrx
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515ae6ed12
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Core/SAI: Add an action_param3 to "summon gob" to control when the object will despawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b6e76a5efe5e48ff20b4ef84e0f3dc0f9bc84a0)
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2021-06-23 23:50:55 -04:00 |
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hondacrx
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d485bf97ec
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Scripts/SmartAI: SetData now has an invoker (if the setting is done by something using SmartAI).
Port From (https://github.com/TrinityCore/TrinityCore/commit/37298ca99cce901bd358c536b34aee879f72f900)
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2021-06-23 23:36:38 -04:00 |
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hondacrx
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751d397031
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Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/168be492f5924d306a90e7f8dfd86a6c547da3d7)
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2021-06-23 23:09:48 -04:00 |
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hondacrx
|
05c8b7adec
|
Entities/GO: GameObjects now support (delayed) despawning in a reasonable manner.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bccd81e12ac418d2ba76c1cd6470c813a4d19229)
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2021-06-23 22:58:03 -04:00 |
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hondacrx
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d12ae8cde2
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oops, now it builds (and a bonus refactor that annoyed me)
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd158f6c29581e08633c3971a130b0720f90b630)
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2021-06-23 22:51:38 -04:00 |
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hondacrx
|
4206c48aaa
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Scripts/SmartAI: Forward invoker to invoked action list actions. Also JustAppeared -> InitializeAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f26122528ad31a9dedbfcf5c1029cf750dfd1d4)
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2021-06-23 22:48:37 -04:00 |
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hondacrx
|
fc49a98dab
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Scripts/SmartAI: SMART_TARGET_INVOKER cleanup step 1. The core will now log errors on start-up if SMART_TARGET_INVOKER abuse is found, but will continue to load the scripts as deprecated for now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/06b5b8d8b7ac3da65013ccc0f03599ee9dee2163)
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2021-06-23 22:41:44 -04:00 |
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