Commit Graph

45 Commits

Author SHA1 Message Date
hondacrx 4038b93aa1 Core/Pools: Implemented pooling for instances
Port From (https://github.com/TrinityCore/TrinityCore/commit/94d829c84fb184990e26178551d10ecdca049efd)
2022-06-15 22:56:12 -04:00
hondacrx 5ff87102ca Core/GameEventMgr: Spawn creatures and gameobjects in all active instances when event starts
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ca0f99ccfc6549f3390a1bac151f85fdcb77561)
2022-06-14 23:20:28 -04:00
hondacrx a0b381ed79 Core/Achievements: Implemented GameEvent related criteria types 73 and 93
Port From (https://github.com/TrinityCore/TrinityCore/commit/22edf79c70519a571d9eeb7e397add695d7a28bb)
2022-05-31 20:00:36 -04:00
hondacrx adfca19d4c Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds with new GameEvents api
Port From (https://github.com/TrinityCore/TrinityCore/commit/111fc6ac6fd703bb645046e7a477a986d8519a64)
2022-05-31 19:51:16 -04:00
hondacrx da944ab528 Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff)
Port From (https://github.com/TrinityCore/TrinityCore/commit/41a04a0c496c8c0c521eeaa76e34fbeb531cc1d9)
2022-05-31 19:42:40 -04:00
hondacrx f53c4cb009 Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/4eba9786708dd3b22d9053c1a14eac7e6d03242e)
2022-05-30 15:57:56 -04:00
hondacrx cb58698045 Core/Events: refactored battleground holiday assignments. Instead of going with shitty bitmasks we now accept plain battleground ids instead
Port From (https://github.com/TrinityCore/TrinityCore/commit/7a5529eb58daad9216416c9c632543b1a931ce1f)
2022-02-27 23:44:42 -05:00
hondacrx 81d08e48e5 Core/Pools: Fix crash on startup
Port From (https://github.com/TrinityCore/TrinityCore/commit/7eff81f9dbf93e6f1efbd77b2623a0ee881f82cf)
2022-02-17 17:17:53 -05:00
hondacrx 7531735669 Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
2022-01-27 14:01:49 -05:00
hondacrx d2ba807c20 Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
2022-01-06 20:07:26 -05:00
hondacrx ed761eb400 Core/Pooling: Quest pooling rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/51fbda4223442635a35d3225c0797d0151ea7051)
2022-01-04 17:35:29 -05:00
hondacrx c67235e219 Core/GameEvent: Fix OnGameEvent() hook not being called on Creature/GameObject spawned by the event itself
Port From (https://github.com/TrinityCore/TrinityCore/commit/dad86f5bce429e780fd0c4983bec0c52e52e4573)
2022-01-02 12:34:53 -05:00
hondacrx 853b589348 game event respawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e7727d575f2c22dddc6327d89e0cfecb9b9748e)
2021-12-17 17:55:34 -05:00
hondacrx 2079cd1094 Core/GameEventMgr: Log error if loading GO/Creature into event that is part of pool - Only warn, still load the GO/Creature - These should be added to game_event_pool by pool ID instead
Port From (https://github.com/TrinityCore/TrinityCore/commit/4c996bdf8be86d6659e512aba115dae5ac94aaa7)
2021-11-29 17:24:46 -05:00
hondacrx 26940fa650 Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
2021-10-31 13:55:26 -04:00
hondacrx 6b45e87c92 Core/Events: update holiday code and remove misleading log (event date is the one from game_event)
Port From (https://github.com/TrinityCore/TrinityCore/commit/5714e89ccf48d4a4add22f308f77aa8bdd94fc9a)
2021-06-24 00:05:28 -04:00
hondacrx ba064327b0 Core/DB: Fixes sometimes wrong values added to DB, also fixes errors when trying to convert updatefield to object. 2021-04-21 18:06:46 -04:00
hondacrx 63f0f919e2 Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
2021-04-17 19:28:50 -04:00
hondacrx be2292e815 Core/Misc: Change all unix time columns in character database to bigint (signed)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
2021-04-06 23:32:52 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 0fdab8635d Misc fixes 2021-03-04 12:00:58 -05:00
hondacrx 7d6be17c79 Core/Gameevent: Fix loading of events, and wrong dates of those events. 2021-01-26 21:10:26 -05:00
hondacrx fa9c0e5a84 Core/Gameevent: Fix loading server. 2021-01-26 20:12:50 -05:00
hondacrx 70271db84a Calendar/GameEvents: Store + send holiday data
Port From (https://github.com/TrinityCore/TrinityCore/commit/4024df122affc077ffffd43664dc26e6c9531496)
2021-01-26 16:26:12 -05:00
hondacrx d605ebca38 Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute 2021-01-03 14:58:09 -05:00
hondacrx 7e2df34250 Misc cleanups/Fixes 2020-12-07 10:07:26 -05:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx b628eaec35 Core/Maps: Use FindMap instead of CreateBaseMap in places where the intent was to check for a existing map (and a loaded grid on that map)
Port From (https://github.com/TrinityCore/TrinityCore/commit/4c173e4b7b35161fcaaa4917da8fde2e4f3cbdd8)
2020-07-24 18:14:35 -04:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 9415511208 Misc fixes 2019-11-01 17:19:20 -04:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx 3634bc7133 Core/Misc: Moved CharacterInfo out of world to separate class
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3)
2019-08-16 13:43:17 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 0be2dc08e2 Core/Misc: Misc Fixes 2018-05-22 00:43:21 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx 7d4c0b7634 Core/Misc: Misc cleanups and changing of fields 2018-05-13 20:26:05 -04:00
Caydan c93e0fdcd0 Core/BattleGrounds: Changed upper case character in tables character_Battleground_data and Battleground_template to lower case to solve startup issues (#17) 2018-01-28 12:22:07 -05:00
hondacrx 419ee1b882 Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects 2018-01-27 20:15:24 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx c7219c7098 Fixes Script loading.
Some cleanup on array Clear
Misc errors
2017-12-24 16:37:15 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00