hondacrx
|
4038b93aa1
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Core/Pools: Implemented pooling for instances
Port From (https://github.com/TrinityCore/TrinityCore/commit/94d829c84fb184990e26178551d10ecdca049efd)
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2022-06-15 22:56:12 -04:00 |
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hondacrx
|
bbe99e3be8
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Core/Transports: Path generation rewrite v2 (needs testing)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2c1b699e6e4d30c752b65241bc23191920a86fd)
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2022-06-14 00:40:57 -04:00 |
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hondacrx
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34ace549e8
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Core/Commands: Implemented command to teleport character to npc
Port From (https://github.com/TrinityCore/TrinityCore/commit/e93ef06b05c27c7c79b234e331a0d26aa956ba65)
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2022-06-09 21:15:23 -04:00 |
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hondacrx
|
452dd95e39
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Scripts/Commands: Improve ".debug objectcount"
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e3d23188e02d2c79f09460590d0f43a5f81a982)
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2022-06-09 20:50:52 -04:00 |
|
hondacrx
|
40444525b2
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Core/GameObjects: Transport (type 11) improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
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2022-06-03 16:20:41 -04:00 |
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hondacrx
|
e65ce31742
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Core/Objects: Remove restriction on what object types can be set as active
Port From (https://github.com/TrinityCore/TrinityCore/commit/3031fbb63bfb2df2aa041bd9c04c5c42b0c07c05)
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2022-06-02 22:28:03 -04:00 |
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hondacrx
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11e8c2f4f2
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Fixes loading, *Command system is broke* Will fix in the coming days.
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2022-06-02 17:00:58 -04:00 |
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hondacrx
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68d8f664d7
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Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC
Port From (https://github.com/TrinityCore/TrinityCore/commit/acda6f9dcf411a1406b81e1a100125dbe34f942b)
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2022-06-01 15:37:28 -04:00 |
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hondacrx
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8cddeb0fc5
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Core/Spells: Rename SpellAttr3 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/88d7b58a3dd8b0eb95c233a20c1608ddce73d9ea)
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2022-06-01 13:01:55 -04:00 |
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hondacrx
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c5593ea980
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Core/Corpses: Fixed crash in corpse creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5e90f188f80d217b95606caf745e82253f3a4d47)
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2022-05-31 20:02:02 -04:00 |
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hondacrx
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a0b381ed79
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Core/Achievements: Implemented GameEvent related criteria types 73 and 93
Port From (https://github.com/TrinityCore/TrinityCore/commit/22edf79c70519a571d9eeb7e397add695d7a28bb)
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2022-05-31 20:00:36 -04:00 |
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hondacrx
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8bbd650d0b
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Scripts/Instances: Replace manual criteria timer starts in instances with new GameEvents api
Port From (https://github.com/TrinityCore/TrinityCore/commit/1c62b0b90f879e5df6c6785c12e9a5bddd65cb48)
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2022-05-31 19:57:24 -04:00 |
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hondacrx
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4b0b5df152
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Core/Achievements: Implemented criteria flag "Reset on Start" and removed manual script workarounds for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/e1abd8256be38c299156264424999c0108613198)
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2022-05-31 19:54:05 -04:00 |
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hondacrx
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4fe0663b1d
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Core/Objects: Initialize position data and zone/instance script for all worldobject types (except player)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fddd6cdf3fb342b98d4878d23874f60498d7545a)
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2022-05-31 16:03:14 -04:00 |
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hondacrx
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dfee7691f7
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Core/Battlegrounds: Replaced overriding m_team with more fine grained approach
Port From (https://github.com/TrinityCore/TrinityCore/commit/55587694053583b4cb85be38a47563a9fdf77271)
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2022-05-31 13:45:46 -04:00 |
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hondacrx
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f53c4cb009
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Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/4eba9786708dd3b22d9053c1a14eac7e6d03242e)
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2022-05-30 15:57:56 -04:00 |
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hondacrx
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ccf3198c7e
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Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4906ce60be52c9a678287672a6461c3068beea3)
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2022-05-29 22:48:47 -04:00 |
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hondacrx
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df7218cae5
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Core/Spawns: prevent spawn groups from bypassing spawnMask restrictions
Port From (https://github.com/TrinityCore/TrinityCore/commit/21177487ea9476cb4db3f498353c340181d87e14)
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2022-05-29 16:06:09 -04:00 |
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hondacrx
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504da24dd0
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Core/Pools: Fix pools with 1 member never spawning anything anymore
Port From (https://github.com/TrinityCore/TrinityCore/commit/9c3dc31a3764681ae641e24ab61cd5256cc3331e)
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2022-05-28 17:49:41 -04:00 |
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hondacrx
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a5619334ae
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Core/Map: Added Map::SetZoneOverrideLight TimeSpan overload
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2022-05-26 16:57:15 -04:00 |
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hondacrx
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dd7ffa89dc
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Core/Maps: Use a fixed offset instead of full collision height when retrieving floor Z
Port From (https://github.com/TrinityCore/TrinityCore/commit/9bcff210f90d57689557b7b8cc20cd336b8ab035)
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2022-05-25 13:55:04 -04:00 |
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hondacrx
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b3eec19d55
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Fix build.
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2022-05-24 18:21:45 -04:00 |
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hondacrx
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271c3fd945
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Core/Maps: move pooling hand-off outside of Map::CheckRespawn
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8d00ddd69f3ff0f197b31d407e8c5112f229b4b)
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2022-05-24 14:27:27 -04:00 |
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hondacrx
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3e7425030b
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Core/Maps: Use the same logic to calculate grid coords to avoid mismatches
Port From (https://github.com/TrinityCore/TrinityCore/commit/c14f4dc83502dea7dad8ad4f92270d8d36b01c12)
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2022-05-24 13:43:59 -04:00 |
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hondacrx
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f10f1e4000
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Core/Visibility: Split BG/Arena visibility settings
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b681ebc8aaaf79c1865c8c01f78c736a72e6e7d)
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2022-05-24 13:35:17 -04:00 |
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hondacrx
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3c8c31ecd7
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Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/203dfec2a1d1d628469ed0d68fefac33c15e65d6)
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2022-05-24 13:19:48 -04:00 |
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hondacrx
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b0ac02546a
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Core/Creature: Ignore combat reach when looking for assisting creatures
Port From (https://github.com/TrinityCore/TrinityCore/commit/df94ce0f6853e62b9eb591cba38fa36917314c6d)
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2022-05-24 10:13:19 -04:00 |
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hondacrx
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ac97b9b15b
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Core/Maps: Add Map::DoOnPlayers helper function
Port From (https://github.com/TrinityCore/TrinityCore/commit/543a7b79c3e5259ed3da413a6d91f00dfd85977e)
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2022-05-09 13:23:28 -04:00 |
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hondacrx
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cf15d538cc
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Core/Spells: Load entire proc flags array from db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/3844c79adb749432b0f41b9b1aecde7287b9f765)
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2022-05-07 14:56:20 -04:00 |
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hondacrx
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8abb8679db
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Misc fixes
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2022-05-05 10:03:40 -04:00 |
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hondacrx
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6730879069
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Core/Creatures: Add summoned creatures to summoners transport
Port From (https://github.com/TrinityCore/TrinityCore/commit/20af35fd1393e24c747fdfa30760f52bd6ee04e6)
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2022-05-04 11:01:33 -04:00 |
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hondacrx
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532293034b
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Core/Maps: Always update the grid of player summons even if far away
Port From (https://github.com/TrinityCore/TrinityCore/commit/ca498ffab23e9be7a4ffc6ea6adbfa3c01d5e6f6)
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2022-04-28 10:44:04 -04:00 |
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hondacrx
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a9dcb2f2d7
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Scripts/Obsidian Sanctum: Fix portals not being visible
Port From (https://github.com/TrinityCore/TrinityCore/commit/d561a691220c2c0856f63ff6cbcd4d0af8c761d5)
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2022-04-28 10:14:22 -04:00 |
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hondacrx
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84de4826e4
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Scripts/InstanceScript: Fix an issue where LoadAllGrids would load creatures before TeamInInstance was properly set
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a20f14a9920a16545d913fc8e444c161c2a92bb)
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2022-03-11 18:01:21 -05:00 |
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hondacrx
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70ba25ad06
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Core/SAI: Implement SMART_TARGET_ACTION_INVOKER in SMART_EVENT_FRIENDLY_HEALTH_PCT
Port From (https://github.com/TrinityCore/TrinityCore/commit/902ed74c2adaf2dadcd38f1fb96963f7ec46df07)
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2022-03-11 17:54:05 -05:00 |
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hondacrx
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ffd0f4280b
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Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
Port From (https://github.com/TrinityCore/TrinityCore/commit/70442041300bb0a1146717497fd5f771d874befa)
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2022-03-09 14:51:55 -05:00 |
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hondacrx
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f0d1a632ff
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Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5c713eaf21ce086074cf5934d1ee105c2c86922)
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2022-03-09 14:09:03 -05:00 |
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hondacrx
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e65a1e95cf
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Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visibility update
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a82a0381d704e4b4b9976daf04d541d1130e541)
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2022-03-09 12:33:25 -05:00 |
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hondacrx
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510a1a0208
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Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Port From (https://github.com/TrinityCore/TrinityCore/commit/472384e75781ce362af9721fc16928da9eea82dd)
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2022-03-09 12:26:16 -05:00 |
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hondacrx
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712dd7b9de
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Core/Common: Merge TimeTrackerSmall with TimeTracker
Port From (https://github.com/TrinityCore/TrinityCore/commit/8809d54ca2daa230b1439f012c8b10ee88d6beae)
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2022-03-02 14:06:04 -05:00 |
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hondacrx
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0576cc0a07
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Core/DBLayer: Add nicer api for SQLQueryHolders
Port From (https://github.com/TrinityCore/TrinityCore/commit/d5dcf02196e30c932c7a25c3975a91a0fe1ccd50)
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2022-03-02 13:27:52 -05:00 |
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hondacrx
|
30a5bcdb4d
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Misc fixes
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2022-03-02 10:04:24 -05:00 |
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hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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c14f1eb3dc
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Remove custom OptionalType and use the default c# nullable type.
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2022-03-01 17:27:56 -05:00 |
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hondacrx
|
99b4a7ea8b
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Misc fixes
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2022-02-23 16:28:45 -05:00 |
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hondacrx
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8126e7c6e1
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Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT
Port From (https://github.com/TrinityCore/TrinityCore/commit/db825c3221de16cdb757711781318d76b414213f)
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2022-02-18 13:35:32 -05:00 |
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hondacrx
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a604bbd7f9
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Core/Gameobjects: Improve stealth detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/60e66621dae44cb832ebb0bdb5e168f9ab114ecb)
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2022-02-18 12:51:16 -05:00 |
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hondacrx
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717ed6e36a
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Core/Pooling: Remove respawn times from the database when despawning a pool
Port From (https://github.com/TrinityCore/TrinityCore/commit/97c1d01cbbc3ea828a2edfdc3a0b221e31d89f28)
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2022-02-17 17:15:59 -05:00 |
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hondacrx
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7531735669
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Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
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2022-01-27 14:01:49 -05:00 |
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hondacrx
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f87f58e35f
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Core/Commands: Add .debug guidlimits <optional map id> chat command
Port From (https://github.com/TrinityCore/TrinityCore/commit/e7b94603f256386eae8a9724c830d37593c0f0e1)
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2022-01-20 12:31:56 -05:00 |
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