hondacrx
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39e9e73277
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Core/Loot: Prevent looting bosses by players that have already completed that encounter
Port From (https://github.com/TrinityCore/TrinityCore/commit/9ce47e6809eecc891904e272b368596fdc55e6a4)
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2022-10-06 20:50:10 -04:00 |
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hondacrx
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87fdd30072
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Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a516fb6549e460e68b45005a17ec1b6217fefa5)
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2022-10-04 19:59:15 -04:00 |
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hondacrx
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6c7991c28f
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Core/Loot: Move loot generation out of Player::SendLoot
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c20f620d7b070b13b40803095e5fa97f9349512)
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2022-09-18 22:13:40 -04:00 |
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hondacrx
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aa88c5bb2f
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Core/Loot: Simplify loot containers
Port From (https://github.com/TrinityCore/TrinityCore/commit/c00e2e4851498aa04ac1d8ff13a0759b245df72b)
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2022-09-18 20:32:52 -04:00 |
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hondacrx
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b76c9571d2
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Core/Loot: Move loot rolls from Group to Loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ef5079feeedfdafc9d3c1d9f865e96dbc77ecc8)
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2022-09-18 17:57:08 -04:00 |
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hondacrx
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0f77a9b27d
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Core/Loot: Store method used at loot generation inside Loot object
Port From (https://github.com/TrinityCore/TrinityCore/commit/9700b2a78680452d80025121a031da340af51348)
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2022-09-18 15:54:17 -04:00 |
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hondacrx
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bfdbcd7cbe
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Core/Loot: Store references to Loot objects directly in players loot view map instead of guids of world objects holding that loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/f19f32f2a49cf0eb235f1aa12106322bf9db2a15)
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2022-09-18 15:40:17 -04:00 |
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hondacrx
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2270e26b0d
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Core/Loot: Set loot guid and type in Loot constructor
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9d083a2ee59d297271b04f3b7fb63808f7f0c8c)
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2022-09-11 14:57:51 -04:00 |
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hondacrx
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7bba4bdd79
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Core/Loot: Allocate Loot separately from objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/7957e2d380e08fa831765f610c0e29d2f3e11a04)
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2022-09-02 14:14:04 -04:00 |
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hondacrx
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e3323e5640
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Core/Loot: Removed unneccessary field from Loot class and pass it as parameter everywhere
Port From (https://github.com/TrinityCore/TrinityCore/commit/ba251da7c3615100cba60511a60cfa4f6b3bf0e2)
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2022-08-25 13:58:35 -04:00 |
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hondacrx
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8407227e63
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Core/Loot: Removed old auto looting code for currency token items
Port From (https://github.com/TrinityCore/TrinityCore/commit/605b75f6c06647345b44e9ef1975d01122ef129f)
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2022-08-25 13:34:52 -04:00 |
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hondacrx
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108abf92cd
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Core/Items: Implemented item effect trigger type 7 (On Looted)
Port From (https://github.com/TrinityCore/TrinityCore/commit/372c84e998a090185f822a228c407911cbc821f1)
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2022-05-31 16:00:10 -04:00 |
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hondacrx
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25102a2ee1
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Fix build
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2022-05-29 16:08:55 -04:00 |
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hondacrx
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5e6dfb61ac
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[Exploit/Dupe] Container item
Port From (https://github.com/TrinityCore/TrinityCore/commit/0910bca34cd36ae17652daef9621c318772270d1)
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2022-05-29 16:00:04 -04:00 |
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hondacrx
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80581e0e6f
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Core/Loot: Allow master looter to see all quest items
Port From (https://github.com/TrinityCore/TrinityCore/commit/9d4c57074f970cb07c5565d6617e18ac5493b1fe)
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2022-05-26 21:47:37 -04:00 |
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hondacrx
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6e0becd106
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Core/Items: implement some helper methods for easier readability
Port From (https://github.com/TrinityCore/TrinityCore/commit/9124fd1f1fafea19b118eb69c6a35f94376fc7e8)
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2022-01-06 10:57:06 -05:00 |
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hondacrx
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8f24c82944
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Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that items that cannot be looted don't prevent skinning.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ef4d4e3d98eeb1edb2e0eb5dc92ba40aea9996f7)
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2021-12-17 19:36:36 -05:00 |
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hondacrx
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1021eadd36
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Core/Loot: fix some issues with master loot and don't allow players to see soulbound recipes that they already learned in the loot window.
Port From (https://github.com/TrinityCore/TrinityCore/commit/7b346bcf8d4c4b39685a46ef09f389c8a317b566)
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2021-12-17 18:44:59 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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d4b6bb1345
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Core/Loot: Fixes not being able to loot some quest items.
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2021-01-30 20:21:37 -05:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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dc66cc54cd
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Core/Items: Fixed generating default bonuses based on context
Port From (https://github.com/TrinityCore/TrinityCore/commit/e5a6552abcbf0f179aebb67751527242968522f7)
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2020-06-10 14:35:32 -04:00 |
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hondacrx
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1315f2c7f5
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Core/Loot: implement Loot Item Storage
Port From (https://github.com/TrinityCore/TrinityCore/commit/090fd8304a7a6e2f7c233ac39c94ccc67cc816f8)
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2020-05-12 17:11:14 -04:00 |
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hondacrx
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c3adef77a9
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Misc cleanups
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2020-05-05 19:09:57 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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63105504a4
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Core/Items: Add ItemContext param to Item::Create function
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a2d9ad2f7673e2b7ee62b7cc6f1a19639d37864)
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2019-11-23 00:44:38 -05:00 |
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hondacrx
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e95115dc94
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Core/DataStores: Updated db2 structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
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2019-10-29 13:09:23 -04:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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d3bce6a75c
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Core/Misc: Fix various crashes, also related to multithreading
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad008c43b75080ec59aa973f1e2e4424332c34a4)
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2019-08-16 22:03:02 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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2c3479c6e2
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Core/Refactor: Part 4
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2018-05-27 15:40:06 -04:00 |
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hondacrx
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9b40067017
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Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
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5fa0556edf
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Core/Player: Recast lost by death item obtain spells of any items held in the inventory when resurrecting
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2018-03-18 12:36:04 -04:00 |
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hondacrx
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0ab3b8e8cd
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Core/DataStores: Fixed db2 structures after 7.3.5
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2018-03-13 15:43:03 -04:00 |
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hondacrx
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c650888eeb
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Core/Loot: Fixed getting to much loot sometimes.
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2018-03-09 23:30:55 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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74950e0d66
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Core/Loot: Fix conditional Master Loot
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2017-12-11 11:01:38 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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