hondacrx
|
025392b50a
|
DB/Creature: Properly apply CREATURE_FLAG_EXTRA_NO_SKILLGAIN
Port From (https://github.com/TrinityCore/TrinityCore/commit/3a4ce889eacb0d58842eeb45c9421510e4cd0cba)
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2022-05-24 13:24:12 -04:00 |
|
hondacrx
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c3e8791aac
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Misc fixes
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2022-05-24 13:20:05 -04:00 |
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hondacrx
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1a29e43785
|
Fixed build.
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2022-05-04 09:29:57 -04:00 |
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hondacrx
|
37b805aebe
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Scripts/World: updated Training Dummy script to modern model and removed pointless GameTime shenanigans
Port From (https://github.com/TrinityCore/TrinityCore/commit/785b6f294f05362be3fe441148a109a1011e3bb4)
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2022-03-02 17:34:25 -05:00 |
|
hondacrx
|
30a5bcdb4d
|
Misc fixes
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2022-03-02 10:04:24 -05:00 |
|
hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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c41acd0bc8
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Core/AI: refactor SpellHit and SpellHitTarget.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173)
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2022-02-23 16:02:13 -05:00 |
|
hondacrx
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6c0e21b4de
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Misc updates/fixes
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2022-01-27 12:36:56 -05:00 |
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hondacrx
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fa5dae93cc
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Core/Vehicles: implement vehicle seat addon table to specify seat ori…
Port From (https://github.com/TrinityCore/TrinityCore/commit/a91be4995b45695d8585068d0c5e955b93027d89)
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2022-01-06 22:23:34 -05:00 |
|
hondacrx
|
6035dc5224
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Script/Creature: calculate Traveler's Tundra Mammoth's NPCs' exit position based on current player's position
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3e7be5387f1350c7eefe242b6da8b2caa8447d1)
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2021-12-17 17:20:01 -05:00 |
|
hondacrx
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c37e1c9f7d
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gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
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694bda573b
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Scripts/Guards: Fix infinite loop in npc_air_force_bots
Port From (https://github.com/TrinityCore/TrinityCore/commit/98863659bb308f87f2b344e0c7f3b72985d8c5c4)
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2021-12-01 23:03:19 -05:00 |
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hondacrx
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0fae250f94
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Spell/Script: Guard's Mark
Port From (https://github.com/TrinityCore/TrinityCore/commit/e61266815ff0b30d3aa6c6df9b1282bb45321061)
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2021-11-29 14:40:03 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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032f9a55f3
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Cleanup some warnings.
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2021-11-15 16:11:20 -05:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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9afc755dec
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Core/Unit: UNIT_FLAG renames
Port From (https://github.com/TrinityCore/TrinityCore/commit/f1ac141f25500a0f6ffd3c32b1185de2d9f9c940)
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2021-09-26 14:00:30 -04:00 |
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hondacrx
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53ad19d2f9
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Core/Movement: move MoveSplineInit
Port From (https://github.com/TrinityCore/TrinityCore/commit/d59a6af9c694713fd868db4bae09df3f8b9e041e)
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2021-09-26 13:45:04 -04:00 |
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hondacrx
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4a61a40fb8
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Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
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2021-09-23 22:46:22 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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62119923f2
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Core/Scripts: added null checks to DamageTaken hooks
Port From (https://github.com/TrinityCore/TrinityCore/commit/62c571076e5319c07c7222e139dbfc7c8bb4543f)
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2021-06-23 12:15:38 -04:00 |
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hondacrx
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ea9dd9207f
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Scripts/World: New target dummy AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a65dcaecb103f62b9ee005e334de6a59d39368b)
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2021-05-18 13:40:29 -04:00 |
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hondacrx
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de0929bc8e
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Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9d63c2009c842a12876c2069ba0a3dd7d277f4a)
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2021-05-18 12:39:00 -04:00 |
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hondacrx
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9851142796
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Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
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c925d7af40
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Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
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2021-04-19 10:22:43 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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63f0f919e2
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Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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2021-04-17 19:28:50 -04:00 |
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hondacrx
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9318cf2781
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Core/Scripts: Start work on cleaning up scripts.
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2021-03-04 15:30:56 -05:00 |
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hondacrx
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8f5889eb98
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Core/Scripts: Fix build, they will be added back soon.
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2021-02-18 12:43:37 -05:00 |
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hondacrx
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0d1bfff206
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Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
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900362a7d7
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Removed all instance scripts so we can have script project back and spells will work again.
|
2020-12-07 15:29:06 -05:00 |
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hondacrx
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3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
|
2020-08-24 17:02:02 -04:00 |
|
hondacrx
|
193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
|
2020-08-22 11:58:19 -04:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
|
2020-06-18 12:39:39 -04:00 |
|
hondacrx
|
c2aee387a8
|
Core/Scripts: unified scripted gossip/quest api
Port From (https://github.com/TrinityCore/TrinityCore/commit/6604849716bc73d82a4cdbf8c66bb188086ceae4)
|
2020-05-22 13:28:20 -04:00 |
|
hondacrx
|
2fc4e3e71f
|
TC Ports:
Core/Misc: 522f537048 followup (https://github.com/TrinityCore/TrinityCore/commit/9a57e95f102a9d35ac8416d02e24c0dddbc755ed)
Core/CreatureAI: b6b0353bff followup (https://github.com/TrinityCore/TrinityCore/commit/5d411e0b21b1f1a4653d274d9b1cc7fef17f232b)
Core/Spell: move creature focus (https://github.com/TrinityCore/TrinityCore/commit/8c12f36915b2fddd48a5e4c9244c2b0498a64ae9)
Core/Unit: 2170541a51 followup (https://github.com/TrinityCore/TrinityCore/commit/2d4549023a6655d19671f7f7e6b4f7c9b71ae632)
Core/Misc: cleanup SetInFront uses (https://github.com/TrinityCore/TrinityCore/commit/104e745edfb89f95e34cad7840eae0b6e183bf94)
Core/Unit: 229444b74a follow-up (https://github.com/TrinityCore/TrinityCore/commit/6a96addadd5dea633b3066b8d0427302ba514364)
Core/Unit: revert 3ea46e57af (https://github.com/TrinityCore/TrinityCore/commit/a46286a803b41b375ed9352858c742626bb85720)
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook (https://github.com/TrinityCore/TrinityCore/commit/1929ca3aa14f6cd83ea3ac9d7e8c0e2ed0e87a26)
Core/Entities: moved PetAura handling to Player where it belongs (https://github.com/TrinityCore/TrinityCore/commit/4f6d38fe9d5c07e6e8eb88e517af71b6cdc4f9f8)
Core/Spells: Fixed Chilled to the Bone (https://github.com/TrinityCore/TrinityCore/commit/08635c740a7ee04da9b0cd5045075a9432121b06)
Core/Spell: implement pvp trinket immunity against Judgement of Justice (https://github.com/TrinityCore/TrinityCore/commit/05ba662d5daaa3428cc01cdaa3794bf5a073ef17)
|
2020-05-19 14:49:37 -04:00 |
|
hondacrx
|
752137af52
|
Refactoring Cleanup
|
2020-02-03 14:42:20 -05:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
35c06c09fd
|
Some refactoring of code. and some cleanups
|
2019-09-21 12:11:16 -04:00 |
|
hondacrx
|
b3faf9685a
|
Fix build. (scripts are fixed but most need updated tho)
|
2019-08-18 23:23:18 -04:00 |
|
hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
f26f7a4348
|
Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts
|
2018-05-08 15:36:23 -04:00 |
|
hondacrx
|
9b40067017
|
Core/Refactor: Part 2
|
2018-05-07 22:07:35 -04:00 |
|
hondacrx
|
28c0ef9d03
|
Happy New Year!!!!
|
2018-01-02 13:02:21 -05:00 |
|
Fabian
|
a3dc7b3f48
|
Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
|
2017-10-26 17:23:44 +02:00 |
|