Hondacrx
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14c3b846ea
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Scripts/Spells: Fix Heroic Leap
Port From (https://github.com/TrinityCore/TrinityCore/commit/62e2eb1dfcc440ae182acefc995bd95c0a39bd4a)
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2025-10-13 16:26:23 -04:00 |
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Hondacrx
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43aab94a35
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Core/Spells: Add a helper function to sort spell targets based on custom scripted sorting rules
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e3f3fda3fc533daa4064739b633dbb28f5115d3)
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2025-10-13 13:51:38 -04:00 |
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Hondacrx
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3e028633ba
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Updated all spell scripts
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2025-10-13 13:23:31 -04:00 |
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hondacrx
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fa10b981bd
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Updated all spell scripts.
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2023-10-07 14:04:50 -04:00 |
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hondacrx
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3052b1dc23
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Core/Misc: Turn ChrSpecialization into enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/98007f859b7318570c0c923a00aa32fc485c8ec8)
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2023-09-13 20:33:47 -04:00 |
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hondacrx
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a8e62cc07d
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Core/Misc: Move TalentSpecialization together with other db2 enums and rename it to ChrSpecialization
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2784d4c65ec987fe587718d96b2feb885905e13)
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2023-09-13 19:49:53 -04:00 |
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hondacrx
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b7146a011e
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Scripts/Spells: Added spell effect validation helper
Port From (https://github.com/TrinityCore/TrinityCore/commit/f8a6a9b01713a5dbe5ed38bd3d1b1c72191cf288)
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2023-06-13 03:59:41 -04:00 |
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hondacrx
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3e1448ddc1
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Spells/Scripts: Implement Critical Thinking
Port From (https://github.com/TrinityCore/TrinityCore/commit/f0aa85c99e79ed353d69f5dd1f760a4fdc339650)
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2023-05-23 08:10:51 -04:00 |
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hondacrx
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55148a9ca4
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Scripts/Warrior: Implement Shield Block
Port From (https://github.com/TrinityCore/TrinityCore/commit/48820532e42b60566d9995e41eef280d64c6f452)
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2023-05-23 07:49:28 -04:00 |
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hondacrx
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2dd3c6b039
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Scripts/Warrior: Implement Warbreaker and In For The Kill
Port From (https://github.com/TrinityCore/TrinityCore/commit/e943c695f2ff84cf1124a143437389867c930cfb)
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2023-05-23 07:47:30 -04:00 |
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hondacrx
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b650050ccb
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Scripts/Warrior: Implement Brutal Vitality
Port From (https://github.com/TrinityCore/TrinityCore/commit/94b7a863ef08444ce5086de6196ee77e47a155c0)
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2023-05-23 07:41:32 -04:00 |
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hondacrx
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8c4f2ab12d
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Scripts/Warrior: Implement Shield Charge
Port From (https://github.com/TrinityCore/TrinityCore/commit/807c3555b5631bf6441db0b90887b7e7713c9a99)
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2023-05-23 07:01:18 -04:00 |
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hondacrx
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45f81d7b78
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Scripts/Warrior: Implemented Fueled by Violence
Port From (https://github.com/TrinityCore/TrinityCore/commit/d64f7c332e1c6b9d15240979f3f95db4131ff17c)
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2023-05-23 06:58:50 -04:00 |
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hondacrx
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17b7e6837f
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Core/Misc: Add launchDelay argument to Unit::SendPlaySpellVisual overload accepting Unit* argument
Port From (https://github.com/TrinityCore/TrinityCore/commit/982b60f39c526e217de3a3f24b740af41c4ede50)
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2023-03-13 02:39:10 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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c27475ae46
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Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/89afeed41b4f040e4852b35183f30291588662d7)
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2022-02-22 14:24:29 -05:00 |
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hondacrx
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31e0a1f476
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Core/Spells: Moved SpellVisual functions from Unit to WorldObject
Port From (https://github.com/TrinityCore/TrinityCore/commit/54f607641ac9008a588b8ff635a9ed7ee7a5f976)
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2021-12-24 20:50:24 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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032f9a55f3
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Cleanup some warnings.
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2021-11-15 16:11:20 -05:00 |
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hondacrx
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f9779537a8
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Core/Spells: Fix periodic rolling adding bonuses twice
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fa95b4b57c1d843392d0c321cdabbc3a21e1d69)
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2021-09-08 22:52:23 -04:00 |
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hondacrx
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5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
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c51c4d443f
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Core/Spell: SpellValueOverrides encapsulation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5fbddef85f48f6b9140d025d7f2e14faae0af178)
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2021-06-22 18:43:40 -04:00 |
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hondacrx
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e75b5f9c6b
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Core/Spells: Implement priest holy words + modify cooldown for a charge
Port From (https://github.com/TrinityCore/TrinityCore/commit/81eac826562f8e75de1842c59c8d35cf050b0f21)
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2021-04-20 13:13:49 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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76d79ff2e6
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Core/Auras: Update AuraState enum and implement missing new ones
Port From (https://github.com/TrinityCore/TrinityCore/commit/69e0b9a98516a0cac14bc3f985a2deb2fe79205f)
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2021-03-17 21:51:55 -04:00 |
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hondacrx
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9318cf2781
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Core/Scripts: Start work on cleaning up scripts.
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2021-03-04 15:30:56 -05:00 |
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hondacrx
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900362a7d7
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Removed all instance scripts so we can have script project back and spells will work again.
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2020-12-07 15:29:06 -05:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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b3faf9685a
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Fix build. (scripts are fixed but most need updated tho)
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2019-08-18 23:23:18 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
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05ecb41a10
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Core/Spell: partial revert of SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE immunity handling
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2018-03-12 14:37:52 -04:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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1e22248418
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Added warrior Mortal Strike & Colossus Smash Effect
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2017-11-07 18:29:50 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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