Commit Graph

111 Commits

Author SHA1 Message Date
hondacrx 5cc1dd1a61 Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b7728f82e6e7c326b7945efd719218179e9767a)
2021-05-18 12:45:55 -04:00
hondacrx de0929bc8e Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9d63c2009c842a12876c2069ba0a3dd7d277f4a)
2021-05-18 12:39:00 -04:00
hondacrx 66ba3fe724 Core/Misc: A variety of clean-up changes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/5aee452943e5c76f54f58eea9e6880b54a61ec9c)
2021-05-18 12:31:45 -04:00
hondacrx 9851142796 Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
2021-05-18 12:25:40 -04:00
hondacrx 5b0391b1d9 Core/AI: UnitAI trimming part two. WaypointX methods kicked upstairs to CreatureAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0afca513a9bfbd82134942e1266e46811707cbb)
2021-04-28 10:58:26 -04:00
hondacrx cb471274e8 Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they only make sense for Creatures anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/0aed5a35efd0305c1c3046430a1b348f2049a1c5)
2021-04-28 10:53:26 -04:00
hondacrx ad94721b7c Core/SAI: Don't clear stored pathid if it changed after processing waypoint events
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b0de23d0e4b15fce8dc8c67f9512f76804d6439)
2021-04-28 10:36:17 -04:00
hondacrx c925d7af40 Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
2021-04-19 10:22:43 -04:00
hondacrx d0faa12ef6 Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
2021-04-18 18:42:11 -04:00
hondacrx d1dbc3b3c0 Core/AI: Changing uint64 to ObjectGuid in GameObjectAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/29812b8b500d5afb9f116fb785868ff3c7f3b3c5)
2021-04-16 15:30:27 -04:00
hondacrx c1c9dbb762 Core/Spells: Add missing privateObjectOwner support to Spell::SummonGuardian
Port From (https://github.com/TrinityCore/TrinityCore/commit/46a81ea1f440b91611bc7b849ac09d523a041878)
2021-03-29 17:34:15 -04:00
hondacrx 98f9fdaf53 Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Port From (https://github.com/TrinityCore/TrinityCore/commit/33b3ebcae67870f704d86d30aa357781b33bb411)
2021-03-29 17:31:48 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 4568cdad48 Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
2021-03-17 18:52:59 -04:00
hondacrx cdfba27105 Core/SAI: Don't require BaseObject when creating conversation from smart scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/c019d4f10c47612aea49a8b081f367df00ca7c97)
2021-03-08 14:28:45 -05:00
hondacrx 8ada9c99e7 Core/SAI: Implement quest source for SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/1b4c4d216478c57a562247815dfba0e5d2c9f192)
2021-03-08 14:17:23 -05:00
hondacrx 707a1e0dda fix build. 2021-03-04 15:38:07 -05:00
hondacrx a43e8468dc Core/SAI: Add event_parm5 "player only" for EVENT_OOC_LOS and EVENT_IC_LOS
Port From (https://github.com/TrinityCore/TrinityCore/commit/77ee6dca456110336700460b25273a4de8061248)
2021-03-04 15:37:34 -05:00
hondacrx b2041b1a58 Core/SAI: Add SAI action to create a conversation
Port From (https://github.com/TrinityCore/TrinityCore/commit/0996d60944dba87f89f393541c009dedeccb45a4)
2021-03-04 13:38:23 -05:00
hondacrx 96b98cc4d3 Misc cleanups 2021-03-04 12:07:37 -05:00
hondacrx 077c965c51 Scripts/World: update guard scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/92026abee10325beedede84b07d5154a5a995b52)
2021-02-18 12:45:47 -05:00
hondacrx 03456fb574 Core/Scripts: Reworked scripts. More to come. 2021-02-18 11:57:11 -05:00
hondacrx 1e2b303b35 Core/SAI: Fixes overwriting loaded paths. 2021-02-16 00:16:41 -05:00
hondacrx 834d2fa270 Core/SAI: Added new Flags argument for SMART_ACTION_SUMMON_CREATURE
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0278f05379ed470be8264d3f362360a52b3454d)
2021-02-13 20:57:06 -05:00
hondacrx ce9ba7014d Core/SAI: Add missing AreaTrigger to SmartScript::GetBaseObject
Port From (https://github.com/TrinityCore/TrinityCore/commit/17676d4d415d4f07d6988d318c56cb3e246dc854)
2021-02-09 13:04:45 -05:00
hondacrx cf030b70b2 Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
2021-02-09 11:29:50 -05:00
hondacrx ae9b0040a1 Core/AI: rearrange SAI private methods
Port From (https://github.com/TrinityCore/TrinityCore/commit/3e5a955fc8980df1332a3faa741731fbddc31b24)
2021-02-04 10:37:28 -05:00
hondacrx 0e77439e20 Core/Misc: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047)
2021-02-04 10:32:48 -05:00
hondacrx f38fdfc781 Misc fixes 2021-01-19 13:52:34 -05:00
hondacrx 73f4790346 Core/SAI: Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND
Port From (https://github.com/TrinityCore/TrinityCore/commit/097335f2c4db5ce8ff773ec73b179a1f26b504fe)
2021-01-19 13:32:21 -05:00
hondacrx 9afb47f993 Core/SAI: remove double calls to SMART_EVENT_RESPAWN for creatures and gameobjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/b902e739d43d1d53819ad636e0900c39ba86d907)
2021-01-19 13:25:35 -05:00
hondacrx 355d54c6fa Core/SAI: allow to pause/resume waypoint for non-escorting NPCs
Port From (https://github.com/TrinityCore/TrinityCore/commit/56dca10f1b7aa02e2869176ae93b5483406dea09)
2021-01-19 13:24:27 -05:00
hondacrx fa689dac1e Core/Misc: Some missed $ for string interpolation and some cleanups to code. 2021-01-14 20:50:44 -05:00
hondacrx 65855d1f22 Misc Fixes 2021-01-08 20:45:13 -05:00
hondacrx 6608cbcb83 Core/Items: Fix crash when loading npcs with equiped items 2021-01-02 12:48:43 -05:00
hondacrx 10c1adf2d8 Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b)
2020-12-31 21:00:19 -05:00
hondacrx 56d007da4c Core/Quests: Fixed questgiver icons
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f3a2d2abf296d1eaf9788244100c91de8b7a619)
2020-12-14 14:01:25 -05:00
hondacrx c46c7ba2dc Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
2020-12-09 14:01:38 -05:00
hondacrx 7e2df34250 Misc cleanups/Fixes 2020-12-07 10:07:26 -05:00
hondacrx 18d7144ca6 Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
2020-08-24 21:21:27 -04:00
hondacrx 8b6c86d568 Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
2020-08-24 19:19:13 -04:00
hondacrx 3d3fd0f55f Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
2020-08-24 17:02:02 -04:00
hondacrx 08ef556a36 Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006)
2020-08-24 11:26:27 -04:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx 5f53919281 Core/PlayerAI: Some adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/e51960ea45191ed69b4c69cffee212aeb7cb2555)
2020-08-22 15:27:53 -04:00
hondacrx 10a73d8002 Core/AI: UnitAI::SelectTarget now applies offset BEFORE filtering by predicate (to match expected behavior).
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f59be31b0dc8b8b58da06fded6ef91dc170e8b6)
2020-08-22 14:47:58 -04:00
hondacrx e942d80fa5 Fix an oversight causing the main tank flag in SelectTarget to be inverted.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e6480ee358977cdb6596a0dba8b2a1c4ef04a0b)
2020-08-22 14:39:39 -04:00
hondacrx 193ad3a48d Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
2020-08-22 11:58:19 -04:00
hondacrx 97ee7c437d Core/SmartAI: implemented SMART_EVENT_EVENT_PHASE_CHANGE
Port From (https://github.com/TrinityCore/TrinityCore/commit/593d3243d4b8301fe03634d279b51a68b5d9effd)
2020-07-24 18:08:59 -04:00
hondacrx 5cc8c0dadf Fix an overly strict check that was causing guardians to evade loop. Also make players properly enter combat when their pets are engaged by a creature.
Port From (https://github.com/TrinityCore/TrinityCore/commit/09027e5ccc9618e5fae45a354bcd01cd04ee0aa1)
2020-07-24 16:35:22 -04:00