hondacrx
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4a61a40fb8
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Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
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2021-09-23 22:46:22 -04:00 |
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hondacrx
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4aabb695d5
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Core/AreaTriggers: Rename spell_areatrigger* tables to areatrigger_create_properties* according to last MiscValue research for areatrigger effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee73948a64fc3d767d37cd3cc7f44358c5274b83)
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2021-09-17 10:57:02 -04:00 |
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hondacrx
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87bc4be1b5
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Forgot the files.
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2021-09-13 13:39:22 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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5ff5fb7d3f
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Core/Spells: rework part 2: Split up target selection logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/52ae3c89d1d4dbcff309d940fd41c7212edc77b7)
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2021-08-28 14:40:52 -04:00 |
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hondacrx
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66280abe58
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Core/AreaTrigger Update box searching to handle oriented boxes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4725941567f9dae583fc27b52b51a23aa84cd098)
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2021-08-15 08:43:57 -04:00 |
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hondacrx
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52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
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3a4097c920
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Core/Quests: Implement new quest objective types QUEST_OBJECTIVE_LEARNSPELL, QUEST_OBJECTIVE_AREA_TRIGGER_ENTER, QUEST_OBJECTIVE_AREA_TRIGGER_EXIT
Port From (https://github.com/TrinityCore/TrinityCore/commit/254d5af7c2970620ae3bcecea4b7f1d65597f8b6)
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2021-05-11 12:58:46 -04:00 |
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hondacrx
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b35aa78c2e
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misc fix
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2021-04-06 23:45:35 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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971f155537
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Core/PacketIO: Fix suppressing building SMSG_UPDATE_OBJECT packets
Port From (https://github.com/TrinityCore/TrinityCore/commit/36496c717203fab56eadff8c55f3b1e136fbe363)
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2021-03-04 16:12:22 -05:00 |
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hondacrx
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11784127e8
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Core/Areatriggers: Fixes areatriggers being left in world after delete.
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2021-02-22 12:28:12 -05:00 |
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hondacrx
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22100aa2f2
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Core/UpdateFields: Fixes areatriggers from spells being really small.
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2021-02-21 13:56:25 -05:00 |
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hondacrx
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cf030b70b2
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Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
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2021-02-09 11:29:50 -05:00 |
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hondacrx
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eb8b62276e
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Fix few crashes while loading server.
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2021-02-04 20:24:46 -05:00 |
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hondacrx
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0d1bfff206
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Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
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0784e38a06
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Core/AreaTriggers: Code cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/7851cd3a9618b245c9b425dcaf71bbadbfecd054)
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2021-02-04 12:03:23 -05:00 |
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hondacrx
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e59acb792e
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Core/AreaTriggers: Implementation for sever side area triggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/0417c5ff5fd68cd3344dede35afaab364870561b)
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2021-02-04 11:20:41 -05:00 |
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hondacrx
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f0037ab99f
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Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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2020-12-12 23:20:41 -05:00 |
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hondacrx
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cbbdf6d695
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Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Port From (https://github.com/TrinityCore/TrinityCore/commit/7f6eef37e61ea3d47bf8028c6e37175ba0a71373)
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2020-12-10 10:43:24 -05:00 |
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hondacrx
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c46c7ba2dc
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Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
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2020-12-09 14:01:38 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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1224abafe8
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Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbfbb7d4bfa869755e702b40b53dbd295f8c964d)
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2020-05-01 12:23:24 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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56819e632d
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Removed fixed statement when accessing fixed fields.
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2019-12-07 11:45:28 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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f810b67df9
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Core/PacketIO: Fixed updatefield structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee081084d6b2b43b33fedc9a4d3ce03f8d68cd7a)
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2019-08-17 13:48:25 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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d500b65ad9
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Core/AreaTriggers: Document scale curve fields (needs tested)
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/d180944f59fc4bbe1d7a2a69896ec0af18e45d61
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2019-06-19 16:19:24 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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90ee61ae2b
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Core/AreaTrigger: handle AREATRIGGER_FLAG_HAS_CIRCULAR_MOVEMENT
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2018-08-26 01:08:24 -04:00 |
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hondacrx
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f7e557ab71
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Core: Misc fixes
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2018-05-26 13:09:46 -04:00 |
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hondacrx
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4c11bda5ed
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Core/WorldObject: Changed the way we store values
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2018-05-23 18:24:27 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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9b40067017
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Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
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b2c1554065
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Core/Refactor: Fix alot of Possible loss of fraction warnings
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2018-05-07 17:34:41 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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419ee1b882
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Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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2018-01-27 20:15:24 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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Fabian
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facab2dce6
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Revert "Fixed some (many) "{ get; set; }""
This reverts commit 8393349316.
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2017-11-05 22:26:25 +01:00 |
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Fabian
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8393349316
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Fixed some (many) "{ get; set; }"
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2017-10-26 19:36:15 +02:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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