Hondacrx
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a8e4653a46
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Core/Commands: Enable setting linked aggro and formation movement with .npc add formation and fix swapped saved dist/angle values
Port From (https://github.com/TrinityCore/TrinityCore/commit/fd26363940c13a4581eb43554fd5d1caf2c00fbd)
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2025-08-18 19:48:05 -04:00 |
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Hondacrx
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de59110fe8
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Core/Loot: Implemented automatic flagging of tracking quests from loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/d913e38cbab9521c80d826417093d22b2c4a1c1a)
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2025-05-19 18:56:02 -04:00 |
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Hondacrx
|
4c3074d462
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Core/Loot: Implemented currency loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/3e28ee080a1cf3c7cd332a8d1e0808505b4ea9d4)
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2024-10-09 00:18:14 -04:00 |
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Hondacrx
|
f38ad4607e
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Core/PacketIO: Updated to 11.0.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/e59eef5432c7b70679d33f4911c88d0f7d75fd39)
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2024-09-02 18:44:55 -04:00 |
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Hondacrx
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5a9714a375
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Core/SAI: Added support for StringIds to creature and gameobject targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/2ce40684595a0e49a7b2355012c2806952698ce4)
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2024-08-05 17:23:37 -04:00 |
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Hondacrx
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cb16de1f15
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Core/Creatures: Changed the spawn health field in creature table to a percentage
Port From (https://github.com/TrinityCore/TrinityCore/commit/def601b4ff82ec8a90af60408a87cac92fdf070d)
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2024-08-04 16:31:25 -04:00 |
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Hondacrx
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e9b21a91be
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Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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2024-08-04 15:18:22 -04:00 |
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hondacrx
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7c812ae904
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Core/Creatures: Move immunities to separate table and implemented setting immunties to dispel, spell effects, aura types, aoe and chain targeting
Port From (https://github.com/TrinityCore/TrinityCore/commit/f70a5817e1c07891185d716611d45f50b1c73b78)
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2024-02-06 17:21:07 -05:00 |
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hondacrx
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80936edeab
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Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b5406dd882c6d96bc1be6fd0a78375c3b316415)
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2024-02-06 09:39:26 -05:00 |
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hondacrx
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cda53c8e7f
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Some cleanups. (might break build for scripts as they are a WIP)
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2023-10-08 10:35:31 -04:00 |
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hondacrx
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068ccd990f
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Core/Creatures: Move creature difficulty specific data from creature_template table to creature_template_difficulty
Port From (https://github.com/TrinityCore/TrinityCore/commit/06d0b16f158e8793860d9edd11b990f20b1d0dac)
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2023-05-30 08:16:40 -04:00 |
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hondacrx
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19c484dc5a
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Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale
Port From (https://github.com/TrinityCore/TrinityCore/commit/81ea6f54d93ee10b03e6432c6071e0d0983796a2)
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2023-04-21 18:21:08 -04:00 |
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hondacrx
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149fadccab
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Make PreparedStatements static for each database.
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2023-02-04 20:55:14 -05:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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0c782c60c2
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Core/Creatures: Implement StringId for Creatures, a custom identifier to make finding specific creatures in script easier
Port From (https://github.com/TrinityCore/TrinityCore/commit/61c51b76c00d932a9180bc6781a244dc18375ef7)
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2023-01-05 16:44:30 -05:00 |
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hondacrx
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2dc12dbb69
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Core/Spells: Extended mechanic mask to uint64
Port From (https://github.com/TrinityCore/TrinityCore/commit/de7c03c8385780f05530c2b3cf952a712d5f8f00)
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2022-12-17 17:37:07 -05:00 |
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hondacrx
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9b62b83984
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Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/133334a902b705dae6f7e92bb1009b84cf1c51d2)
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2022-10-18 16:07:00 -04:00 |
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hondacrx
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aa88c5bb2f
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Core/Loot: Simplify loot containers
Port From (https://github.com/TrinityCore/TrinityCore/commit/c00e2e4851498aa04ac1d8ff13a0759b245df72b)
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2022-09-18 20:32:52 -04:00 |
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hondacrx
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7bba4bdd79
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Core/Loot: Allocate Loot separately from objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/7957e2d380e08fa831765f610c0e29d2f3e11a04)
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2022-09-02 14:14:04 -04:00 |
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hondacrx
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6b54a6384d
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Core/Commands: More work on commands.
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2022-08-25 12:04:58 -04:00 |
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hondacrx
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e0025794a5
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Fixes most commands.
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2022-06-11 21:09:48 -04:00 |
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hondacrx
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ed79f93c7b
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1eca51b follow-up, nuke command.permission from orbit; it was only duplicating data already stored in the core.
Port From (https://github.com/TrinityCore/TrinityCore/commit/46d4e2fa8378eed414c07eb161a19b772c474735)
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2022-06-09 16:27:15 -04:00 |
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hondacrx
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3e0f40be0c
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Some cleanups to commands.
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2022-06-07 17:49:43 -04:00 |
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hondacrx
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5473f9b82e
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Scripts/Commands: Convert argument parsing of .npc commands
Port From (https://github.com/TrinityCore/TrinityCore/commit/4d62cc70d6a7726d6619ba5c722fcb74d1123396)
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2022-06-04 18:24:49 -04:00 |
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hondacrx
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40444525b2
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Core/GameObjects: Transport (type 11) improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
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2022-06-03 16:20:41 -04:00 |
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hondacrx
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f53c4cb009
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Core/Misc: Rename SetXXXFlags updatefield functions to ReplaceAllXXXFlags
Port From (https://github.com/TrinityCore/TrinityCore/commit/4eba9786708dd3b22d9053c1a14eac7e6d03242e)
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2022-05-30 15:57:56 -04:00 |
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hondacrx
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0116a7efa5
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Core/ChatCommands: Add support for enum type arguments
Port From (https://github.com/TrinityCore/TrinityCore/commit/3923650aeb75611023aa1d46a4328838c8e0a33c)
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2022-03-03 13:51:22 -05:00 |
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hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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f21809a608
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Core/Commands: Fixed .npc add overwriting existing spawns when used on transports
Port From (https://github.com/TrinityCore/TrinityCore/commit/98272944eef1d710665223df4e16978876e8f9f3)
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2022-02-22 18:38:29 -05:00 |
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hondacrx
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7531735669
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Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
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2022-01-27 14:01:49 -05:00 |
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hondacrx
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e9eed31d90
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Ok really add the new command stuff.
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2022-01-20 10:02:10 -05:00 |
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hondacrx
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5f8744fa69
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Core/Server: correct timestamp format for shutdown/restart notification broadcasts
Port From (https://github.com/TrinityCore/TrinityCore/commit/69f768605082222a3ca573c623d3fc019106be3b)
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2022-01-07 10:03:32 -05:00 |
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hondacrx
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c6186f17bd
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Core/Creature: Use proper name for wander distance.
Port From (https://github.com/TrinityCore/TrinityCore/commit/72093e98e1bdbd3b83d8030d1cb50306bb04b028)
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2022-01-07 09:33:54 -05:00 |
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hondacrx
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d2ba807c20
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Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
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2022-01-06 20:07:26 -05:00 |
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hondacrx
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828fafbcc8
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Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
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2021-12-27 16:29:29 -05:00 |
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hondacrx
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4226f7e498
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Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
Port From (https://github.com/TrinityCore/TrinityCore/commit/dcd69240b6a57e4e4687febd9422069c184a4cae)
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2021-11-23 21:31:59 -05:00 |
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hondacrx
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a31eb8647b
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Scripts/Commands: Fix crash caused by .set npc model
Port From (https://github.com/TrinityCore/TrinityCore/commit/ff2cd4a0322fc2942323702a37844b0cfa963ce4)
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2021-11-18 17:18:02 -05:00 |
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hondacrx
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aebbc968eb
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Scripts/Commands: .npc info now includes react state info
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd239e8b0f945a70c9d738024bdc2d75d54575f4)
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2021-11-02 14:03:25 -04:00 |
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hondacrx
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26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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be1afd7949
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Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4458dd08ebe442461c711d01b014c6ff268fde6)
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2021-10-14 19:44:58 -04:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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e747de7608
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Core/Transports: Force transport passengers into legacy spawn group
Port From (https://github.com/TrinityCore/TrinityCore/commit/068b340b6988c3edd8db2b9d62a99baebe1b031e)
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2021-09-26 11:51:57 -04:00 |
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hondacrx
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ad1975b277
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Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenerator and FollowMovementGenerator, full rewrite for both.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14939204955d1a24fe465cdfcbf307daf3ce4f09)
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2021-09-26 10:29:27 -04:00 |
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hondacrx
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4a61a40fb8
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Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
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2021-09-23 22:46:22 -04:00 |
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hondacrx
|
e4240fcd94
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Core/Creatures: Reworked setting move types in database
Port From (https://github.com/TrinityCore/TrinityCore/commit/f8c03a90661610e289029c78d2055d7b73a5ad98)
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2021-08-24 12:23:39 -04:00 |
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hondacrx
|
50fcbd3aaf
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Some cleanups
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2021-07-08 13:01:46 -04:00 |
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hondacrx
|
61e9d9f964
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Scripts/Commands: add AI/ScriptName to .gobject info.
Port From (https://github.com/TrinityCore/TrinityCore/commit/493be0c888717ea963e078364abca5cead7eae10)
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2021-06-23 23:40:15 -04:00 |
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hondacrx
|
44cfe32b50
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Misc fixes
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2021-06-23 15:09:41 -04:00 |
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hondacrx
|
ad2d0f912e
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Core/Formations: update codestyle and fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/861cf261c5dfc29d6980908ec36ebe7aad68a462)
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2021-06-23 14:05:41 -04:00 |
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hondacrx
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5cc1dd1a61
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Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b7728f82e6e7c326b7945efd719218179e9767a)
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2021-05-18 12:45:55 -04:00 |
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