hondacrx
|
6110585521
|
Core/GameObject: Implement GameObject::Use case for GAMEOBJECT_TYPE_NEW_FLAG
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a9940e17d4e943aa5d9b95f8f5b54783e14d7b2)
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2021-11-23 20:48:36 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
|
e86e640c5a
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Core/Loot/Gameobject: Tempspawned Gameobjects after looting
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c9e5cd3f3200b378ff09a6822ceb2b5bd223e3c)
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2021-10-30 20:10:17 -04:00 |
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hondacrx
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612ebb506e
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Fixes attempted to divide by zero when transport has no path.
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2021-10-18 15:46:53 -04:00 |
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hondacrx
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5e1494e4b4
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Core/GameObject: Fix an edge case where GOs might never respawn after being manually despawned.
Port From (https://github.com/TrinityCore/TrinityCore/commit/eb7a8584e227b7cbd68c051c044f08c47019586b)
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2021-10-14 19:47:15 -04:00 |
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hondacrx
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f98d993659
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Core/GameObjects: Fixed DestroyGate battleground hook for vehicles
Port From (https://github.com/TrinityCore/TrinityCore/commit/22298fb1725aa4d2f2ca49432a0eae490c923ae6)
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2021-10-14 19:36:00 -04:00 |
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hondacrx
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e1aa4334d2
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Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, they would become ambiguous with future changes
Port From (https://github.com/TrinityCore/TrinityCore/commit/3af9be830d736506ed4544a922699ed0f7a7ecd4)
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2021-10-03 13:12:12 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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0078a136a4
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Core/GameObject: Fix linked traps not being despawned properly and remove deprecated code
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffae92edd23a37d63aeed01544018944716b4a83)
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2021-09-08 23:40:52 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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d6dd7acd28
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Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis
Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
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2021-08-09 10:24:32 -04:00 |
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hondacrx
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f2ff234456
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Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy hack gameobjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/65b8dafb537dc41f9b46f44fa03c6466915fd119)
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2021-08-09 09:50:32 -04:00 |
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hondacrx
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2b2698ea3c
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Core/GameObject: fix stupid ridiculous junk legacy hack code with negative gobj respawn time to work again
Port From (https://github.com/TrinityCore/TrinityCore/commit/de3eb7b298468d87b33a29e1baaa50508e90b562)
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2021-08-09 09:49:14 -04:00 |
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hondacrx
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751d397031
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Entities/GO: Add forceRespawnTimer support to DespawnOrUnsummon. Use it in SAI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/168be492f5924d306a90e7f8dfd86a6c547da3d7)
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2021-06-23 23:09:48 -04:00 |
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hondacrx
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05c8b7adec
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Entities/GO: GameObjects now support (delayed) despawning in a reasonable manner.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bccd81e12ac418d2ba76c1cd6470c813a4d19229)
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2021-06-23 22:58:03 -04:00 |
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hondacrx
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fbd7df7c3f
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Some missed stuff.
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2021-06-18 15:19:41 -04:00 |
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hondacrx
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52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
|
302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
|
5a9ff185b9
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Core/Creature: improve DB linked_respawn handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/1206e815cd9785e4671f30548140f038567811a2)
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2021-05-18 12:55:23 -04:00 |
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hondacrx
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ba064327b0
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Core/DB: Fixes sometimes wrong values added to DB, also fixes errors when trying to convert updatefield to object.
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2021-04-21 18:06:46 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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63f0f919e2
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Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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2021-04-17 19:28:50 -04:00 |
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hondacrx
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b4bf10ed22
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Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Port From (https://github.com/TrinityCore/TrinityCore/commit/1082a6645e96c611b3145b5d6208fc4db6e4b2d3)
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2021-03-29 17:11:46 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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d20893944c
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Misc fixes.
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2021-03-17 21:52:09 -04:00 |
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hondacrx
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43cf936d1f
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Core/GameObjects: Add GameObjectPlaySpellVisual
Port From (https://github.com/TrinityCore/TrinityCore/commit/2d84912ce92e1ac30efd6548ca98cb8f894f5268)
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2021-03-17 13:39:12 -04:00 |
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hondacrx
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9a14cfe807
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Core/Spawn: Limit saved/stored respawn time. - Limit to long maximum, for the compiled-for architecture.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3ac10f36fcc46c5e1537d69544a9294fc719ad2)
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2021-02-09 13:15:12 -05:00 |
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hondacrx
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cf030b70b2
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Core/SAI: Added SAI support for new areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/875fd4107f29c00f148ea77c6ff6d49f7ca92b76)
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2021-02-09 11:29:50 -05:00 |
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hondacrx
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8938e21432
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Core/GameObjects: Allow setting GameObject anim kits in database
Port From (https://github.com/TrinityCore/TrinityCore/commit/8ce9b69de3c820ce056a3fde7858f0c4d5f6b0a4)
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2021-01-26 19:45:25 -05:00 |
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hondacrx
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b22dc3bc8a
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Core/Spells: Implemented summoning a personal gameobject effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/e601c6d1f9b9743e92e9562abd9f2d24d9aaf175)
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2021-01-26 19:27:45 -05:00 |
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hondacrx
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cebee1621e
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Core/Commands: Fixes adding new creatures and gameobjects using in-game commands
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2021-01-14 11:18:21 -05:00 |
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hondacrx
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970876df40
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Fix crash when adding new gameobject with command.
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2021-01-11 17:19:21 -05:00 |
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hondacrx
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ae3a087904
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Core/GameObjects: Fixed crash when trying to sit on a chair.
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2021-01-02 12:50:07 -05:00 |
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hondacrx
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56d007da4c
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Core/Quests: Fixed questgiver icons
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f3a2d2abf296d1eaf9788244100c91de8b7a619)
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2020-12-14 14:01:25 -05:00 |
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hondacrx
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ed190daffa
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Core/GameObjects: Updated gameobject template structure to 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/364f6eec9a4d6d044666a172a2823161e0e3a418)
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2020-12-13 18:13:51 -05:00 |
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hondacrx
|
7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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5f8333188a
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Core/GameObjects: trigger npcs that are summoned for gameobject casting will now inherit their gameobject's phase shift as well
Port From (https://github.com/TrinityCore/TrinityCore/commit/ed79d904e02d05144f8c5953249da9d5acf01218)
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2020-09-22 16:19:22 -04:00 |
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hondacrx
|
15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
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7060f728a3
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Core/WorldObject: Properly initialize position data for all types when initially creating them. Fixes some issues with PvP objectives not having the correct area ID set on initialization.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6be53d1417e733f0916ff305960cfac3e2ca551)
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2020-08-22 15:30:16 -04:00 |
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hondacrx
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301c9a2f62
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Core/GameObjects: Properly set GO_FLAG_MAP_OBJECT during gameobject creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/e3cf94d4fdbfae5ce99aa754bd29a0b77cd1b73d)
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2020-08-07 12:28:41 -04:00 |
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hondacrx
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61b6606dce
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Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
Port From (https://github.com/TrinityCore/TrinityCore/commit/5903a10a834b1198702b024182581799648540ff)
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2020-07-22 14:21:29 -04:00 |
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hondacrx
|
581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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c2aee387a8
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Core/Scripts: unified scripted gossip/quest api
Port From (https://github.com/TrinityCore/TrinityCore/commit/6604849716bc73d82a4cdbf8c66bb188086ceae4)
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2020-05-22 13:28:20 -04:00 |
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hondacrx
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859109f472
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Core/Scripts: Fix a logic fail that overriden the script of an entity that changed entry
Port From (https://github.com/TrinityCore/TrinityCore/commit/649009552065940ab0f03d905b945f1a16d603bb)
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2020-05-06 15:19:17 -04:00 |
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hondacrx
|
15d56be6ce
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Added new creature extra flag which makes npc visible only to dead units
Port From (https://github.com/TrinityCore/TrinityCore/commit/70d5775d3f679e77c2b00418375f180f6209484d)
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2020-05-06 14:55:22 -04:00 |
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hondacrx
|
ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
|
c3adef77a9
|
Misc cleanups
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2020-05-05 19:09:57 -04:00 |
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hondacrx
|
1224abafe8
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Core/PacketIO: Implement building SMSG_UPDATE_OBJECT only for selected fields and use that to fix quest objects not glowing after accepting quests
Port From (https://github.com/TrinityCore/TrinityCore/commit/bbfbb7d4bfa869755e702b40b53dbd295f8c964d)
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2020-05-01 12:23:24 -04:00 |
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