hondacrx
d14f6b752a
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter and exit instead of only on enter
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Port From (https://github.com/TrinityCore/TrinityCore/commit/f2456ff319b2145457da01ec78844fdc32d8713b )
2021-11-15 20:14:47 -05:00
hondacrx
b026ee7ef8
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
hondacrx
1e74e0506b
Fixes loading server.
2021-10-13 14:48:17 -04:00
hondacrx
586dddec4d
Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED
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Port From (https://github.com/TrinityCore/TrinityCore/commit/6d9ce8e8baa100ecc7650d0ae56037c131bab2e0 )
2021-10-11 20:01:48 -04:00
hondacrx
b0528d1ad3
Fixes startup
2021-10-10 19:24:01 -04:00
hondacrx
85ffed189f
Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1 )
2021-08-09 09:37:36 -04:00
hondacrx
62ec699ec6
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
hondacrx
beb1fa701e
Core/Scripts: Forgot to add this for QuestScripts.
2021-03-11 22:28:39 -05:00
hondacrx
b04f34a1e1
Core/Scripts: Add SpellInfo argument to ScriptMgr::ModifySpellDamageTaken
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Port From (https://github.com/TrinityCore/TrinityCore/commit/995fb23bc11e5dff3f21e1afa977934b76482d1b )
2021-03-04 14:13:48 -05:00
hondacrx
5b09d675dd
Scripts/Quests: Implemented new quest scripting hook, OnQuestAcknowledgeAutoAccept, used when player closes quest frame after viewing details of autoaccept quests
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Port From (https://github.com/TrinityCore/TrinityCore/commit/f269f60d8a5f6b0982eb46dc583e2618c98931fb )
2021-03-04 12:13:43 -05:00
hondacrx
03456fb574
Core/Scripts: Reworked scripts. More to come.
2021-02-18 11:57:11 -05:00
hondacrx
7e2df34250
Misc cleanups/Fixes
2020-12-07 10:07:26 -05:00
hondacrx
3d3fd0f55f
Core/Movement: waypoint movement
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Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2 )
2020-08-24 17:02:02 -04:00
hondacrx
15ae7a7c66
Dynamic Creature/Go spawning
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Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2 )
2020-08-23 21:52:32 -04:00
hondacrx
f7aa724d8f
Core/OutdoorPvP: refactor using Position and Quat to pack parameters
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Port From (https://github.com/TrinityCore/TrinityCore/commit/bd96262248fa4d9c8e867b4056e52c44852364c3 )
2020-07-23 19:29:11 -04:00
hondacrx
1a2411ae0f
Ports from ( https://github.com/TrinityCore/TrinityCore )
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Core/Unit: don't clear low health aura states on death
Core/Gossip: Fix gossip bug on modify money
Core/Spells: Change the radius of PBAoEs following the feedback received on
Core/Player: update interaction checks, some info taken from client
Core/Spell: abort channeling if no valid targets are found after searching
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
Core/Spell: fixed some problems with per caster aura states
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
Core/Spell: in case of immunity, check all effects to choose correct procFlags, as none has technically hit
Fix evade issues when a spell hits the target just before evading.
Scripts/Command: implement .debug play music command
Partial revert, Unit::getAttackerForHelper() shouldn't return units that we aren't in combat with (victim can be such a unit for players/player pets, which can startattack from a distance without entering combat).
Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
Core/Players: fix null dereference crash
2020-06-21 13:01:24 -04:00
hondacrx
d7954f4fc7
Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
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Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71 )
2020-06-18 12:39:39 -04:00
hondacrx
c2aee387a8
Core/Scripts: unified scripted gossip/quest api
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Port From (https://github.com/TrinityCore/TrinityCore/commit/6604849716bc73d82a4cdbf8c66bb188086ceae4 )
2020-05-22 13:28:20 -04:00
hondacrx
2fc4e3e71f
TC Ports:
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Core/Misc: 522f537048 followup (https://github.com/TrinityCore/TrinityCore/commit/9a57e95f102a9d35ac8416d02e24c0dddbc755ed )
Core/CreatureAI: b6b0353bff followup (https://github.com/TrinityCore/TrinityCore/commit/5d411e0b21b1f1a4653d274d9b1cc7fef17f232b )
Core/Spell: move creature focus (https://github.com/TrinityCore/TrinityCore/commit/8c12f36915b2fddd48a5e4c9244c2b0498a64ae9 )
Core/Unit: 2170541a51 followup (https://github.com/TrinityCore/TrinityCore/commit/2d4549023a6655d19671f7f7e6b4f7c9b71ae632 )
Core/Misc: cleanup SetInFront uses (https://github.com/TrinityCore/TrinityCore/commit/104e745edfb89f95e34cad7840eae0b6e183bf94 )
Core/Unit: 229444b74a follow-up (https://github.com/TrinityCore/TrinityCore/commit/6a96addadd5dea633b3066b8d0427302ba514364 )
Core/Unit: revert 3ea46e57af (https://github.com/TrinityCore/TrinityCore/commit/a46286a803b41b375ed9352858c742626bb85720 )
Core/Scripts: remove OnDummyEffect hook/sOnDummyEffect ai hook (https://github.com/TrinityCore/TrinityCore/commit/1929ca3aa14f6cd83ea3ac9d7e8c0e2ed0e87a26 )
Core/Entities: moved PetAura handling to Player where it belongs (https://github.com/TrinityCore/TrinityCore/commit/4f6d38fe9d5c07e6e8eb88e517af71b6cdc4f9f8 )
Core/Spells: Fixed Chilled to the Bone (https://github.com/TrinityCore/TrinityCore/commit/08635c740a7ee04da9b0cd5045075a9432121b06 )
Core/Spell: implement pvp trinket immunity against Judgement of Justice (https://github.com/TrinityCore/TrinityCore/commit/05ba662d5daaa3428cc01cdaa3794bf5a073ef17 )
2020-05-19 14:49:37 -04:00
hondacrx
ba885908b7
Core/Spells: fix wrong distance calculations in AoE spells
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59 )
2020-05-06 14:34:20 -04:00
hondacrx
6be4414166
Core/AuctionHouse: After taking a break at the start of patch 8.3 auction house is now back in business.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/aced88b09bd918b0ed17b6c5e8a6048788600d9d )
2020-04-29 13:52:03 -04:00
hondacrx
230453c451
New Year 2020 :)
2020-01-09 11:35:00 -05:00
hondacrx
35c06c09fd
Some refactoring of code. and some cleanups
2019-09-21 12:11:16 -04:00
hondacrx
9ef63a86cf
Core/Scripts: fix Nightfall proc chance and reduce it for victims with level above 60
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5f70be050f971ee70da8953c4f094cb2adc233f8 )
2019-08-31 11:12:07 -04:00
hondacrx
3634bc7133
Core/Misc: Moved CharacterInfo out of world to separate class
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Port From (https://github.com/TrinityCore/TrinityCore/commit/ad4e63bae145ae49b584ab2fc621660430cec0d3 )
2019-08-16 13:43:17 -04:00
hondacrx
b8873fa966
Game/Scripting: Add OnPlayerRepop hook
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5291842a33ac535db351072a230e3da6e43123a7 )
2019-08-15 12:01:36 -04:00
hondacrx
1e1c5c77a8
2019 YAY!
2019-01-01 12:01:55 -05:00
hondacrx
1973d4f2ce
Core/Scripts: Fixes a crash when entering a instance
2018-06-23 12:35:12 -04:00
hondacrx
7aa494d5dd
Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
2018-06-15 12:34:56 -04:00
hondacrx
bde833d452
Core/Scripts: Fixes ValidateSpellScripts, and type mismatch of parameters
2018-01-13 23:17:54 -05:00
hondacrx
950a083a2a
Fixes server shutdowns
2018-01-12 11:16:55 -05:00
hondacrx
28c0ef9d03
Happy New Year!!!!
2018-01-02 13:02:21 -05:00
hondacrx
ba92c58e6c
Core/Quests: Implemented player choice rewards
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DB/Creature: Cosmetic Mottled Raptor
2018-01-01 16:11:50 -05:00
hondacrx
45333097df
Core/Quests: Implemented player choices
2018-01-01 12:18:52 -05:00
hondacrx
c7219c7098
Fixes Script loading.
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Some cleanup on array Clear
Misc errors
2017-12-24 16:37:15 -05:00
hondacrx
b017ef8e84
Core/Scripts: Added new QuestScript hooks
2017-12-04 14:30:01 -05:00
hondacrx
e9eb2962ef
Implemented Conversation scripts
2017-11-22 12:02:38 -05:00
Fabian
a3dc7b3f48
Ported .Net Core commits:
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hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00