hondacrx
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f2e56ccb41
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Core/DataStores: Updated db2 structures to 9.1.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/d52c00a8fe79186013980af0e2caa3fd13c0c5fa)
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2021-11-07 15:53:12 -05:00 |
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hondacrx
|
ba26dd0a68
|
Movement/TaxiPath: Properly clean up list of taxi destinations upon arrival at final node.
Port From (https://github.com/TrinityCore/TrinityCore/commit/390001fa624ef996d2ae5331e201f9e2d640211b)
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2021-11-03 16:21:01 -04:00 |
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hondacrx
|
f649596651
|
Core/Unit: Erm, so it turns out that releasing your spirit actually never set your death state to DEAD. It stayed as CORPSE. That's wrong, of course, but we didn't notice because zombie corpses.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fdb3f4159e5e7865429e5b7212fba1ef602e6839)
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2021-11-03 11:59:34 -04:00 |
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hondacrx
|
049f8c758f
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Core/Unit: Successfully (?) prevented the zombie apocalypse. Corpses can no longer gain HP.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c8b11f7e3db8b40a0c02a759d722dff0f7c55fe8)
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2021-11-03 11:55:52 -04:00 |
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hondacrx
|
f4c1e8cbbe
|
Core/Creature: Get rid of a few Creature::getAttackerForHelper misuses. That's not what the function does, folks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/26ca7b0fc2907f861d2cdbf1e8699b364518501b)
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2021-11-03 11:49:08 -04:00 |
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hondacrx
|
0bfef874de
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Core/Conversations: Dropped time fields and calculate them using db2 data
Port From (https://github.com/TrinityCore/TrinityCore/commit/94b14e4f6355a7bab8004dcc2ecadadbc52833de)
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2021-11-03 11:44:33 -04:00 |
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hondacrx
|
46e896cbc6
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Core/Conditions: Added conversation line source type
Port From (https://github.com/TrinityCore/TrinityCore/commit/03c0f787a1390eb50789f5bda104bbe40dda3c77)
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2021-11-03 11:12:40 -04:00 |
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hondacrx
|
af21142819
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Core/Entities: Minor refactor to viewer dependent updatefield writing to allow using viewer dependent dynamic updatefields
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8227f92d54e1e3130adb06fdd75c2338afa9414)
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2021-11-02 17:15:12 -04:00 |
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hondacrx
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6e5159bde3
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Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/def2e699b046d888e43aefe9479176488e545ac0)
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2021-11-02 17:01:36 -04:00 |
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hondacrx
|
3335ae937d
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Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
Port From (https://github.com/TrinityCore/TrinityCore/commit/55cb4f9a6d614943ffe70b7e17ca74aeeafe3a18)
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2021-11-02 14:29:49 -04:00 |
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hondacrx
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dad2f6c5a5
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Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
Port From (https://github.com/TrinityCore/TrinityCore/commit/d57e74b3b592536ffd32a92a342eb0abc6e05e62)
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2021-11-02 14:22:09 -04:00 |
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hondacrx
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4d14f2f992
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Core/Spells: Clean up some assist checks (no behavior change)
Port From (https://github.com/TrinityCore/TrinityCore/commit/8760b7322e2d6417956fe5ddf08bb7b1268c734e)
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2021-11-02 14:19:45 -04:00 |
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hondacrx
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6a159b90a1
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Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d81a74bc98533d6c443b59a945b7e92cc7e87295)
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2021-11-02 14:17:30 -04:00 |
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hondacrx
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5e29a231c9
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Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios.
Port From (https://github.com/TrinityCore/TrinityCore/commit/00b9c23e28dc19a3a9f45d1d5b86d203f55b2a7e)
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2021-11-02 14:16:25 -04:00 |
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hondacrx
|
78a466e5b6
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Core/Unit: Some charm fixes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/34f9666f209ab3f281bf81de92c4bc1a164b0059)
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2021-11-02 14:14:58 -04:00 |
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hondacrx
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0e1eeba55a
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Misc fixes
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2021-11-02 13:24:16 -04:00 |
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hondacrx
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1e4fa35ac2
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Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
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hondacrx
|
3f684eadf9
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Core/Threat: Threat system adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/392a644dc8562ea54b9c185a2776fceb1006e2cd)
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2021-11-01 12:04:49 -04:00 |
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hondacrx
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9b99019d44
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Core/Unit: Inline some unnecessary helpers.
Port From (https://github.com/TrinityCore/TrinityCore/commit/395f58d651c7c370522ead6ba9a3c684d91e3a66)
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2021-11-01 11:26:40 -04:00 |
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hondacrx
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ffb04bffc0
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Core/Unit: Store charmer and charmed pointers on Unit directly, no more map lookups for Unit::GetCharmer and Unit::GetCharmed
Port From (https://github.com/TrinityCore/TrinityCore/commit/a5989dcee9150565e7f4b8e3f7a62a414a484a3f)
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2021-11-01 11:19:47 -04:00 |
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hondacrx
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fd24603aea
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Core/Creatures: Restored old initialization order: AI after movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab95c5e9d7b848716e1c9432754f29c65cdb9382)
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2021-10-31 14:06:18 -04:00 |
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hondacrx
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1e1364b379
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Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.
Port From (https://github.com/TrinityCore/TrinityCore/commit/070bbb6707028d8c445c8e408d391f80df011d53)
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2021-10-31 14:04:49 -04:00 |
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hondacrx
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26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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7050fda482
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Core/Creature: Fall back to combat list if calling for help without threat list
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a91fe3fbe28e3bf36ab6107b9c6cbb842f65262)
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2021-10-30 20:22:04 -04:00 |
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hondacrx
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deea079d07
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Core/Creature: Some adjustments to Creature.CallForHelp. Now works even if the Creature hasn't selected a victim yet.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b8329f6af801dae065a15322f07b95e83ed34fc)
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2021-10-30 20:18:02 -04:00 |
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hondacrx
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e86e640c5a
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Core/Loot/Gameobject: Tempspawned Gameobjects after looting
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c9e5cd3f3200b378ff09a6822ceb2b5bd223e3c)
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2021-10-30 20:10:17 -04:00 |
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hondacrx
|
612ebb506e
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Fixes attempted to divide by zero when transport has no path.
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2021-10-18 15:46:53 -04:00 |
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hondacrx
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6da7f7cb38
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Core/BattlePets: Fixes when adding pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/7c15ec00c7c1a4d5bd3ce37de6776b8a407b65b7)
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2021-10-17 09:16:27 -04:00 |
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hondacrx
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0b64c4a02e
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Core/Auras: Implemented SPELL_AURA_ADD_PCT_MODIFIER_BY_SPELL_LABEL and SPELL_AURA_ADD_FLAT_MODIFIER_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/ba4fa060d765a35507f1a73287504c3f2e440fdb)
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2021-10-17 09:11:00 -04:00 |
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hondacrx
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68c4407840
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Core/Auras: Implemented SPELL_AURA_CAST_WHILE_WALKING_BY_SPELL_LABEL and SPELL_AURA_CAST_WHILE_WALKING_ALL
Port From (https://github.com/TrinityCore/TrinityCore/commit/3e81db7b9380269d4561eb5deb21fbef26913779)
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2021-10-16 18:33:43 -04:00 |
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hondacrx
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5ad5b8ef18
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Core/Spells: Implemented SPELL_AURA_SUPPRESS_ITEM_PASSIVE_EFFECT_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e4a90d2749c7675eebbb3eb41cd50ecaab78b7e)
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2021-10-16 18:26:30 -04:00 |
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hondacrx
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d2c62555c1
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Core/Items: Refactored learning spells from items to check for ITEM_SPELLTRIGGER_LEARN_SPELL_ID instead of hardcoded spell ids
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b69338990a651c54dd9d2b5ad3281a4d702efb7)
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2021-10-16 18:18:28 -04:00 |
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hondacrx
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e9c6424cd8
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Core/BattlePets: Misc fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/11cc5c0d3bd46b5e68bb549625ef9ca7294deb21)
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2021-10-16 18:12:25 -04:00 |
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hondacrx
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2d976d7421
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Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation)
Port From (https://github.com/TrinityCore/TrinityCore/commit/68c2fc8ff58d9ad272e8e17391a6bb6c3743923b)
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2021-10-16 17:59:01 -04:00 |
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hondacrx
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5994c4e5fb
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Fixed wrong area flags, Fixes resting in city.
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2021-10-15 18:05:40 -04:00 |
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hondacrx
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5e1494e4b4
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Core/GameObject: Fix an edge case where GOs might never respawn after being manually despawned.
Port From (https://github.com/TrinityCore/TrinityCore/commit/eb7a8584e227b7cbd68c051c044f08c47019586b)
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2021-10-14 19:47:15 -04:00 |
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hondacrx
|
f98d993659
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Core/GameObjects: Fixed DestroyGate battleground hook for vehicles
Port From (https://github.com/TrinityCore/TrinityCore/commit/22298fb1725aa4d2f2ca49432a0eae490c923ae6)
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2021-10-14 19:36:00 -04:00 |
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hondacrx
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084ec5d631
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Core/Player: Added SendPlayerBound method
Port From (https://github.com/TrinityCore/TrinityCore/commit/94aca04c3b1e9123541a75485dbae0d4265b18ef)
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2021-10-13 14:34:26 -04:00 |
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hondacrx
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512e05f12e
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Core/Units: Added possibility to send emotes to single players
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a6308f5f0737cd42d381096573763459c8393be)
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2021-10-13 10:08:56 -04:00 |
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hondacrx
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586dddec4d
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Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d9ce8e8baa100ecc7650d0ae56037c131bab2e0)
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2021-10-11 20:01:48 -04:00 |
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hondacrx
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58550514e6
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Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/1673b6e2ff69b9a59522892280e91cc5085a5ec0)
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2021-10-11 19:49:26 -04:00 |
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hondacrx
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d2bcc321f5
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Core/Scenes: Implemented spell created SceneObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
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2021-10-11 17:21:33 -04:00 |
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hondacrx
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a1459617e6
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Core/Conversations: Replace _participants with generic personal object implementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/3fe9b0a2961b60509d11dd38a90e7b7657b68084)
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2021-10-10 09:55:16 -04:00 |
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hondacrx
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5de61110b3
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Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2
Port From (https://github.com/TrinityCore/TrinityCore/commit/de326d789ed955de819e0cbf37676716a038ad10)
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2021-10-08 10:36:08 -04:00 |
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hondacrx
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72018b983c
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Core/AI: Add a new LeavingWorld AI hook
Port From (https://github.com/TrinityCore/TrinityCore/commit/2642fb1a489e4b79a17bbb63127c8b3ce2823e1e)
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2021-10-08 10:33:53 -04:00 |
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hondacrx
|
06e7a9ddd5
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Core/Conditions: Implemented conditions for areatriggers
Port From (https://github.com/TrinityCore/TrinityCore/commit/3548467c93a3859f7df72c456d600300539dc6b2)
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2021-10-08 10:20:45 -04:00 |
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hondacrx
|
aee1c82086
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Scripts/Spells: Core/Spells: Fixed Consecration damage, implemented Hammer of the Righteous, partly implemented Consecrated Ground talent
Port From (https://github.com/TrinityCore/TrinityCore/commit/45b4910c96d4f706a02944f9777190ef9a499fd0)
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2021-10-05 18:29:44 -04:00 |
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hondacrx
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f21eed617c
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Core/Scenes: Defined more flags and implemented FadeToBlackscreenOnCancel
Port From (https://github.com/TrinityCore/TrinityCore/commit/00dd4629bd6c8de4466925bb4a3d2a0e82e4f004)
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2021-10-05 18:19:26 -04:00 |
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hondacrx
|
79ef3161dd
|
Core/Characters: Added allied race creation data, implemented intro scenes & added config option to disable achievement requirements for allied races
Port From (https://github.com/TrinityCore/TrinityCore/commit/71eb30f89dc5abeb33c7aa4a526073f769b5c7d1)
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2021-10-05 14:04:44 -04:00 |
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hondacrx
|
cf248ca95a
|
Core/Scenes: Delay scenes sent when not in world until adding to map
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d93f0a5f79c5465341a850279466ce36232e72e)
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2021-10-05 13:48:39 -04:00 |
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