Commit Graph

1678 Commits

Author SHA1 Message Date
hondacrx 129c973ca0 TDB 910.21081 - 2021/08/18
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9ffac3afa485bff66265a3703604d15c78228d1)
2021-08-20 18:43:53 -04:00
hondacrx 2fc1b437d0 Core/PacketIO: Do not send hotfix Status::Valid when we don't have a hotfix blob for current locale
Port From (https://github.com/TrinityCore/TrinityCore/commit/065794ed66e025c7ac57c708bb25ca4f2c6e62e9)
2021-08-20 18:41:12 -04:00
hondacrx 7d01fb7ca5 DB Updates 2021-08-17 09:52:20 -04:00
hondacrx 2aadd8a721 Misc fix 2021-08-17 09:52:08 -04:00
hondacrx ea364025fb Core/Quests: Fixed quests not working after relogging
Port From (https://github.com/TrinityCore/TrinityCore/commit/c0261468c58a994f2d87a70b1d08a9db507cf2b4)
2021-08-17 09:51:52 -04:00
hondacrx c3367b7508 Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST_***
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb6761c273d518eae6bab72fc9c2a2b6f93eec83)
2021-08-15 09:05:23 -04:00
hondacrx 66280abe58 Core/AreaTrigger Update box searching to handle oriented boxes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4725941567f9dae583fc27b52b51a23aa84cd098)
2021-08-15 08:43:57 -04:00
hondacrx fa03706395 Core/Battlegrounds: Change Battleground* argument to BattlegroundQueueTypeId
Port From (https://github.com/TrinityCore/TrinityCore/commit/20d70abb2c82798dd4a4338dcf3d80a61312d1fb)
2021-08-15 08:41:29 -04:00
hondacrx ae008a0b68 DB updates 2021-08-13 17:11:24 -04:00
hondacrx 8d208cc883 Lets hope this fixes some updates failing to apply. 2021-08-13 17:11:13 -04:00
hondacrx 5cf8cff41e Core/Items: Implemented secondary shoulder transmog appearance
Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
2021-08-11 20:38:21 -04:00
hondacrx 9e7116f4de Fixed hunter auto attack. 2021-08-09 14:40:58 -04:00
hondacrx 4983fdef61 Fixed loading server 2021-08-09 14:40:45 -04:00
hondacrx d1456ef255 DB Updates 2021-08-09 11:39:56 -04:00
hondacrx 140abe98d1 Misc Fixes 2021-08-09 11:39:46 -04:00
hondacrx fbf1a05485 Core/Movement: Correct distance checking
Port From (https://github.com/TrinityCore/TrinityCore/commit/30cfe3741ab937057f87043a4ed089258d836323)
2021-08-09 11:39:19 -04:00
hondacrx f31d3ec432 Core/Creature: Temporarily let Creatures violate dynspawn assumptions for pooled creatures. This should fix startup crashes until I can investigate and find a long-term fix.
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b93059ec79f06effeeb4c164e426e0276b24193)
2021-08-09 11:38:27 -04:00
hondacrx 1f72103d78 Core/Creature: Add another aggressive compatibility mode assertion to catch faulty dynspawn code.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8757a80767a932ceea679e84881c7dd2f89322cb)
2021-08-09 11:36:10 -04:00
hondacrx 06fe13fbab Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e47e95b6dc89a7332ae4d5d833639e4f30f3d8c5)
2021-08-09 11:33:30 -04:00
hondacrx 37fd6936fd Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boost heap iterators. Use ordered iterators instead, this is cheap for our use case anyway. This will make taunt behave consistently again.
Port From (https://github.com/TrinityCore/TrinityCore/commit/74cdf260e1e37d54ac1ce2045f05a2e50f7eceaa)
2021-08-09 10:27:17 -04:00
hondacrx d6dd7acd28 Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis
Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
2021-08-09 10:24:32 -04:00
hondacrx 7cc0221447 Core/Entities: kill unused return value from Unit::HandleSpellClick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
2021-08-09 10:05:13 -04:00
hondacrx a2628af13a Core/Auras: check conditions against referer caster, just as spells do
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffa359c21cf92810d2c927496749148ff6ea9042)
2021-08-09 10:00:05 -04:00
hondacrx 08db42917e Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_TEMP_GOBJ, since that's the only thing it still does in the dynspawn model. Adjust body accordingly to warn on misuse.
Port From (https://github.com/TrinityCore/TrinityCore/commit/32997a598992c5be7ad838b52b9e9a185d68d9fb)
2021-08-09 09:57:11 -04:00
hondacrx f2ff234456 Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy hack gameobjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/65b8dafb537dc41f9b46f44fa03c6466915fd119)
2021-08-09 09:50:32 -04:00
hondacrx 2b2698ea3c Core/GameObject: fix stupid ridiculous junk legacy hack code with negative gobj respawn time to work again
Port From (https://github.com/TrinityCore/TrinityCore/commit/de3eb7b298468d87b33a29e1baaa50508e90b562)
2021-08-09 09:49:14 -04:00
hondacrx 8e758048ae Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save
Port From (https://github.com/TrinityCore/TrinityCore/commit/181c671924c22fb92e32b96dd0f63d395b13db4f)
2021-08-09 09:48:05 -04:00
hondacrx 06a189e5e6 AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID
Port From (https://github.com/TrinityCore/TrinityCore/commit/61baf6704cf4f31b8b5f24d627d315659336c992)
2021-08-09 09:47:23 -04:00
hondacrx 85ffed189f Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1)
2021-08-09 09:37:36 -04:00
hondacrx bfd44a494d Core/Auras: restrict target map update only to area auras as player requires to have auras registered on load
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e7a12a87aa6502b7bf9adc42478283859f9268a)
2021-08-09 09:25:37 -04:00
hondacrx 7501866e11 Core/Unit: clear charmed/possessed state before returning client control. Works like a charm
Port From (https://github.com/TrinityCore/TrinityCore/commit/b1a76fc7569ab7338730d680e7b0c703fa6b1003)
2021-08-09 09:24:38 -04:00
hondacrx 2196616dc0 Core/Vehicles: fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/489b111a8a08dd3b2e14cc926f5c0b5c2ae17f1d)
2021-08-09 09:20:47 -04:00
hondacrx b039353f1a Core/Entities: unit states cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/70c26d53cb94f0e78a57ecc2279c960370891aa4)
2021-08-08 23:44:54 -04:00
hondacrx 26a2eced6e Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent but no active pet
Port From (https://github.com/TrinityCore/TrinityCore/commit/64399f58a37e0c2633d986af6af781e7f7b15998)
2021-08-08 23:33:31 -04:00
hondacrx 89bd0b003d Core/Spells: Execute item casts immediately instead
Port From (https://github.com/TrinityCore/TrinityCore/commit/64234b35ede0ec6e12048ec9a3dc8ae438ddb6e4)
2021-08-08 23:32:08 -04:00
hondacrx da5eb28902 Core/Entities: remove grid-wide visibility from setActive and implement another method for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/8713a623283b4d0e414a97b566854c1b21e8754b)
2021-08-08 23:31:06 -04:00
hondacrx dac2b45ab8 Partial: Core/Entities: Reduce the probability of units dropping under the map
Port From (https://github.com/TrinityCore/TrinityCore/commit/69edf282fa777912385dbb4d921b9f3a8f92a00e)
2021-08-08 23:16:19 -04:00
hondacrx 7ffe2ee299 Core/Spells: Use caster as chat source in Spell::EffectSendChatMessage
Port From (https://github.com/TrinityCore/TrinityCore/commit/fcead0b4eae298c1a46c42fea56a3b3b9ae2bf8f)
2021-08-08 14:57:54 -04:00
hondacrx 18d873e1ee Core/Battlegrounds: Remove duplicate info from GroupQueueInfo
Port From (https://github.com/TrinityCore/TrinityCore/commit/58be6007fbfa45b7deb864ee09bd0c672f42a71d)
2021-08-08 14:57:15 -04:00
hondacrx ab6bd1e71f Core/Units: Fixed crash in Unit::CalcArmorReducedDamage when called from periodic aura tick if caster is no longer in world
Port From (https://github.com/TrinityCore/TrinityCore/commit/9067eb22ced9fdceb36f344b63af0edae1f4142a)
2021-08-08 14:47:17 -04:00
hondacrx 65a807c13e Core: Updated allowed build to 9.1.0.39653
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c005fadfaae4f6f0ed7a2285fadf55aecfcda75)
2021-08-08 14:45:43 -04:00
hondacrx 10d7140450 Core/Misc: Updated SpellCastResult, GameError and HotfixStatus enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/262ee285db1c69169210fc09cebca91a19cea4f2)
2021-08-08 14:44:52 -04:00
hondacrx 7ca12d9793 Core/DataStores: 9.1.0 db2 structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/ce1046a8fd0f04aad6c414786949269fffea88f3)
2021-08-08 14:40:42 -04:00
hondacrx 491ec3333c Core/PacketIO: 9.1.0 opcodes and packet structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/cd5357dc185f95c6ef78089c5ab8bd2b885dd89f)
2021-08-08 13:10:49 -04:00
hondacrx 5dd83ff0cd Updated README.md with our discord link. 2021-07-26 15:37:29 -04:00
hondacrx 001b026bce Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMap
Port From (https://github.com/TrinityCore/TrinityCore/commit/07f51437fc9ddba2810c090caa76ab294bcf777b)
2021-07-22 07:47:40 -04:00
hondacrx 4b142a08bd Core/Auras: Skip estimated points calculation for SPELL_EFFECT_PERSISTENT_AREA_AURA
Port From (https://github.com/TrinityCore/TrinityCore/commit/515d3da181e105aceeba02d8dab46454be00f433)
2021-07-21 15:51:43 -04:00
hondacrx 50fcbd3aaf Some cleanups 2021-07-08 13:01:46 -04:00
hondacrx 970ac30730 TDB 905.21071 - 2021/07/04
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b8bb270a8b316504289dad654e5aef88cd8d27f)
2021-07-04 20:07:35 -04:00
hondacrx 868bbf9edd Fixes a Assert with calling GetUnitOwner when aura is a DynObjAura.
Not sure if this is the right fix, or if there is more places it should be changed.
2021-07-03 20:42:57 -04:00