hondacrx
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129c973ca0
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TDB 910.21081 - 2021/08/18
Port From (https://github.com/TrinityCore/TrinityCore/commit/b9ffac3afa485bff66265a3703604d15c78228d1)
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2021-08-20 18:43:53 -04:00 |
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hondacrx
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2fc1b437d0
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Core/PacketIO: Do not send hotfix Status::Valid when we don't have a hotfix blob for current locale
Port From (https://github.com/TrinityCore/TrinityCore/commit/065794ed66e025c7ac57c708bb25ca4f2c6e62e9)
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2021-08-20 18:41:12 -04:00 |
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hondacrx
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7d01fb7ca5
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DB Updates
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2021-08-17 09:52:20 -04:00 |
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hondacrx
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2aadd8a721
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Misc fix
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2021-08-17 09:52:08 -04:00 |
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hondacrx
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ea364025fb
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Core/Quests: Fixed quests not working after relogging
Port From (https://github.com/TrinityCore/TrinityCore/commit/c0261468c58a994f2d87a70b1d08a9db507cf2b4)
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2021-08-17 09:51:52 -04:00 |
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hondacrx
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c3367b7508
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Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST_***
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb6761c273d518eae6bab72fc9c2a2b6f93eec83)
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2021-08-15 09:05:23 -04:00 |
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hondacrx
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66280abe58
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Core/AreaTrigger Update box searching to handle oriented boxes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4725941567f9dae583fc27b52b51a23aa84cd098)
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2021-08-15 08:43:57 -04:00 |
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hondacrx
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fa03706395
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Core/Battlegrounds: Change Battleground* argument to BattlegroundQueueTypeId
Port From (https://github.com/TrinityCore/TrinityCore/commit/20d70abb2c82798dd4a4338dcf3d80a61312d1fb)
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2021-08-15 08:41:29 -04:00 |
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hondacrx
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ae008a0b68
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DB updates
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2021-08-13 17:11:24 -04:00 |
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hondacrx
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8d208cc883
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Lets hope this fixes some updates failing to apply.
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2021-08-13 17:11:13 -04:00 |
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hondacrx
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5cf8cff41e
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Core/Items: Implemented secondary shoulder transmog appearance
Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
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2021-08-11 20:38:21 -04:00 |
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hondacrx
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9e7116f4de
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Fixed hunter auto attack.
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2021-08-09 14:40:58 -04:00 |
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hondacrx
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4983fdef61
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Fixed loading server
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2021-08-09 14:40:45 -04:00 |
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hondacrx
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d1456ef255
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DB Updates
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2021-08-09 11:39:56 -04:00 |
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hondacrx
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140abe98d1
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Misc Fixes
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2021-08-09 11:39:46 -04:00 |
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hondacrx
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fbf1a05485
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Core/Movement: Correct distance checking
Port From (https://github.com/TrinityCore/TrinityCore/commit/30cfe3741ab937057f87043a4ed089258d836323)
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2021-08-09 11:39:19 -04:00 |
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hondacrx
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f31d3ec432
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Core/Creature: Temporarily let Creatures violate dynspawn assumptions for pooled creatures. This should fix startup crashes until I can investigate and find a long-term fix.
Port From (https://github.com/TrinityCore/TrinityCore/commit/4b93059ec79f06effeeb4c164e426e0276b24193)
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2021-08-09 11:38:27 -04:00 |
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hondacrx
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1f72103d78
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Core/Creature: Add another aggressive compatibility mode assertion to catch faulty dynspawn code.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8757a80767a932ceea679e84881c7dd2f89322cb)
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2021-08-09 11:36:10 -04:00 |
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hondacrx
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06fe13fbab
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Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e47e95b6dc89a7332ae4d5d833639e4f30f3d8c5)
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2021-08-09 11:33:30 -04:00 |
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hondacrx
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37fd6936fd
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Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boost heap iterators. Use ordered iterators instead, this is cheap for our use case anyway. This will make taunt behave consistently again.
Port From (https://github.com/TrinityCore/TrinityCore/commit/74cdf260e1e37d54ac1ce2045f05a2e50f7eceaa)
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2021-08-09 10:27:17 -04:00 |
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hondacrx
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d6dd7acd28
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Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis
Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
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2021-08-09 10:24:32 -04:00 |
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hondacrx
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7cc0221447
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Core/Entities: kill unused return value from Unit::HandleSpellClick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
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2021-08-09 10:05:13 -04:00 |
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hondacrx
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a2628af13a
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Core/Auras: check conditions against referer caster, just as spells do
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffa359c21cf92810d2c927496749148ff6ea9042)
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2021-08-09 10:00:05 -04:00 |
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hondacrx
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08db42917e
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Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_TEMP_GOBJ, since that's the only thing it still does in the dynspawn model. Adjust body accordingly to warn on misuse.
Port From (https://github.com/TrinityCore/TrinityCore/commit/32997a598992c5be7ad838b52b9e9a185d68d9fb)
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2021-08-09 09:57:11 -04:00 |
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hondacrx
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f2ff234456
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Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy hack gameobjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/65b8dafb537dc41f9b46f44fa03c6466915fd119)
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2021-08-09 09:50:32 -04:00 |
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hondacrx
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2b2698ea3c
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Core/GameObject: fix stupid ridiculous junk legacy hack code with negative gobj respawn time to work again
Port From (https://github.com/TrinityCore/TrinityCore/commit/de3eb7b298468d87b33a29e1baaa50508e90b562)
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2021-08-09 09:49:14 -04:00 |
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hondacrx
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8e758048ae
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Core/Scripts: remove hack that caused aura to not be applied and saved twice on owned auras, causing an error on save
Port From (https://github.com/TrinityCore/TrinityCore/commit/181c671924c22fb92e32b96dd0f63d395b13db4f)
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2021-08-09 09:48:05 -04:00 |
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hondacrx
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06a189e5e6
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AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID
Port From (https://github.com/TrinityCore/TrinityCore/commit/61baf6704cf4f31b8b5f24d627d315659336c992)
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2021-08-09 09:47:23 -04:00 |
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hondacrx
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85ffed189f
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Core/Spawning: Actually check spawn group state before processing a respawn. It feels like that is something that should've been noticed at some point.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5c80f5073493a3d31fd4b463891727beb6fe7eb1)
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2021-08-09 09:37:36 -04:00 |
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hondacrx
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bfd44a494d
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Core/Auras: restrict target map update only to area auras as player requires to have auras registered on load
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e7a12a87aa6502b7bf9adc42478283859f9268a)
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2021-08-09 09:25:37 -04:00 |
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hondacrx
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7501866e11
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Core/Unit: clear charmed/possessed state before returning client control. Works like a charm
Port From (https://github.com/TrinityCore/TrinityCore/commit/b1a76fc7569ab7338730d680e7b0c703fa6b1003)
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2021-08-09 09:24:38 -04:00 |
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hondacrx
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2196616dc0
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Core/Vehicles: fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/489b111a8a08dd3b2e14cc926f5c0b5c2ae17f1d)
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2021-08-09 09:20:47 -04:00 |
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hondacrx
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b039353f1a
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Core/Entities: unit states cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/70c26d53cb94f0e78a57ecc2279c960370891aa4)
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2021-08-08 23:44:54 -04:00 |
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hondacrx
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26a2eced6e
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Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent but no active pet
Port From (https://github.com/TrinityCore/TrinityCore/commit/64399f58a37e0c2633d986af6af781e7f7b15998)
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2021-08-08 23:33:31 -04:00 |
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hondacrx
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89bd0b003d
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Core/Spells: Execute item casts immediately instead
Port From (https://github.com/TrinityCore/TrinityCore/commit/64234b35ede0ec6e12048ec9a3dc8ae438ddb6e4)
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2021-08-08 23:32:08 -04:00 |
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hondacrx
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da5eb28902
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Core/Entities: remove grid-wide visibility from setActive and implement another method for it
Port From (https://github.com/TrinityCore/TrinityCore/commit/8713a623283b4d0e414a97b566854c1b21e8754b)
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2021-08-08 23:31:06 -04:00 |
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hondacrx
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dac2b45ab8
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Partial: Core/Entities: Reduce the probability of units dropping under the map
Port From (https://github.com/TrinityCore/TrinityCore/commit/69edf282fa777912385dbb4d921b9f3a8f92a00e)
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2021-08-08 23:16:19 -04:00 |
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hondacrx
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7ffe2ee299
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Core/Spells: Use caster as chat source in Spell::EffectSendChatMessage
Port From (https://github.com/TrinityCore/TrinityCore/commit/fcead0b4eae298c1a46c42fea56a3b3b9ae2bf8f)
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2021-08-08 14:57:54 -04:00 |
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hondacrx
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18d873e1ee
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Core/Battlegrounds: Remove duplicate info from GroupQueueInfo
Port From (https://github.com/TrinityCore/TrinityCore/commit/58be6007fbfa45b7deb864ee09bd0c672f42a71d)
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2021-08-08 14:57:15 -04:00 |
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hondacrx
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ab6bd1e71f
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Core/Units: Fixed crash in Unit::CalcArmorReducedDamage when called from periodic aura tick if caster is no longer in world
Port From (https://github.com/TrinityCore/TrinityCore/commit/9067eb22ced9fdceb36f344b63af0edae1f4142a)
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2021-08-08 14:47:17 -04:00 |
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hondacrx
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65a807c13e
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Core: Updated allowed build to 9.1.0.39653
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c005fadfaae4f6f0ed7a2285fadf55aecfcda75)
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2021-08-08 14:45:43 -04:00 |
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hondacrx
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10d7140450
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Core/Misc: Updated SpellCastResult, GameError and HotfixStatus enums
Port From (https://github.com/TrinityCore/TrinityCore/commit/262ee285db1c69169210fc09cebca91a19cea4f2)
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2021-08-08 14:44:52 -04:00 |
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hondacrx
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7ca12d9793
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Core/DataStores: 9.1.0 db2 structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/ce1046a8fd0f04aad6c414786949269fffea88f3)
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2021-08-08 14:40:42 -04:00 |
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hondacrx
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491ec3333c
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Core/PacketIO: 9.1.0 opcodes and packet structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/cd5357dc185f95c6ef78089c5ab8bd2b885dd89f)
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2021-08-08 13:10:49 -04:00 |
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hondacrx
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5dd83ff0cd
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Updated README.md with our discord link.
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2021-07-26 15:37:29 -04:00 |
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hondacrx
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001b026bce
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Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMap
Port From (https://github.com/TrinityCore/TrinityCore/commit/07f51437fc9ddba2810c090caa76ab294bcf777b)
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2021-07-22 07:47:40 -04:00 |
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hondacrx
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4b142a08bd
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Core/Auras: Skip estimated points calculation for SPELL_EFFECT_PERSISTENT_AREA_AURA
Port From (https://github.com/TrinityCore/TrinityCore/commit/515d3da181e105aceeba02d8dab46454be00f433)
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2021-07-21 15:51:43 -04:00 |
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hondacrx
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50fcbd3aaf
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Some cleanups
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2021-07-08 13:01:46 -04:00 |
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hondacrx
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970ac30730
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TDB 905.21071 - 2021/07/04
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b8bb270a8b316504289dad654e5aef88cd8d27f)
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2021-07-04 20:07:35 -04:00 |
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hondacrx
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868bbf9edd
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Fixes a Assert with calling GetUnitOwner when aura is a DynObjAura.
Not sure if this is the right fix, or if there is more places it should be changed.
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2021-07-03 20:42:57 -04:00 |
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