hondacrx
|
2b09e4227b
|
Core/Instances: Save instance entrance based on completed encounters
Port From (https://github.com/TrinityCore/TrinityCore/commit/4cbaaa343543e0fde5d90b87f762804997f1dbac)
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2022-10-04 14:53:22 -04:00 |
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hondacrx
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7a65cf1434
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Core/Scenarios: Attempt to restore scenario state from completed encounter info
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e99011edf5e74ef51a7b6f84ca0529e5dbf2492)
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2022-10-04 14:46:27 -04:00 |
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hondacrx
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807caef08c
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Core/Instances: Reimplement resetting instances from UI
Port From (https://github.com/TrinityCore/TrinityCore/commit/ddd0c7b152d65b980db0cc2d00f15ae62a602936)
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2022-10-04 14:31:07 -04:00 |
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hondacrx
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67d6fa48eb
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Core/Scripts: Save instance data in JSON format
Port From (https://github.com/TrinityCore/TrinityCore/commit/76be303351ae398b7f9e69e4c472cb5b05fce45e)
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2022-10-04 14:04:16 -04:00 |
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hondacrx
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66c7047a29
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Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b924522d0549dd67b10e2cbdfc20297dd21e182)
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2022-10-04 10:57:04 -04:00 |
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hondacrx
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793cf91a24
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Core/Maps: Check group that owns instance (first group to enter a given instance id owns it)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a131542855d23022714a97640be1c8d68a741c31)
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2022-10-04 10:12:41 -04:00 |
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hondacrx
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d3dde761a2
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Core/Instances: Instance lock rewrite (WIP)
Port From (https://github.com/TrinityCore/TrinityCore/commit/17665c929c3a9fb7fe75dd680648129bc1c1f874)
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2022-10-04 10:00:07 -04:00 |
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hondacrx
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0c4e5802cd
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Core/Spawns: Exclude spawn groups with MANUAL_SPAWN flag from automatic spawning/despawning with conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/769591c99ef7bd9c58eacd5c0272387af9a74e4a)
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2022-10-03 20:39:18 -04:00 |
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hondacrx
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7a799f4047
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Fixes creatures not respawning.
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2022-08-08 18:02:12 -04:00 |
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hondacrx
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a164362caa
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Misc fixes
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2022-08-04 18:06:54 -04:00 |
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hondacrx
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4fea5e1b1e
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Fixes when getting on some transports the npcs around you would disappear, and sometimes you would die from fall damage.
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2022-08-01 17:46:11 -04:00 |
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hondacrx
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9420056307
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Core/Maps: Make sure login instance is added to i_maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/51166b2c5e02910728f897ff481ea6ee83a9310c)
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2022-07-29 17:26:44 -04:00 |
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hondacrx
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888fd11477
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Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sanctuary hack
Port From (https://github.com/TrinityCore/TrinityCore/commit/515c0a43ef8fcf41ffb2785c5940f0234e757ec3)
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2022-07-25 22:25:09 -04:00 |
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hondacrx
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686cfb1b83
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Core/Maps: Fixed deadlock in battleground map creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f0266624dd711afd19c8002ac5474e8c834a366)
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2022-07-25 22:16:57 -04:00 |
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hondacrx
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497d29e0a4
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Core/WorldStates: Implemented setting dungeon encounter world states
Port From (https://github.com/TrinityCore/TrinityCore/commit/3598d280ff67d1653d9e1d61cbd32d12d41bc1d7)
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2022-07-25 22:10:13 -04:00 |
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hondacrx
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45ba780516
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Core/WorldStates: Add generic worldstates for team in instance
Port From (https://github.com/TrinityCore/TrinityCore/commit/c1eb91c1c174870026cf4750bafc8d04d182ade0)
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2022-07-25 22:06:49 -04:00 |
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hondacrx
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cea897a772
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Fixed another crash, and enabled tilelist reading again.
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2022-07-25 14:38:31 -04:00 |
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hondacrx
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d76b8b7751
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Temp disabled loading of tilelist, as it was not loading the correct tiles for the maps.
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2022-07-25 14:05:16 -04:00 |
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hondacrx
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efd2f4cb49
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Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbe0b8efebca3bc2662b477bdf45627f9783d6c2)
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2022-07-24 17:50:51 -04:00 |
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hondacrx
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3cd58e4a17
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Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
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2022-07-24 16:31:00 -04:00 |
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hondacrx
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732609fd87
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Core/Maps: Replace some Instanceable() checks with IsDungeon()
Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
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2022-07-20 21:38:47 -04:00 |
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hondacrx
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a27a353d38
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Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/073a036d84365dae60a70064eb67e68f0447bd72)
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2022-07-19 20:50:34 -04:00 |
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hondacrx
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b3a404e2e8
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Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/775be0682a794d0a1f62d656f8c6c6dffca8de79)
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2022-07-19 12:14:32 -04:00 |
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hondacrx
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2f1b3dae37
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Core/OutdoorPvP: Move remaining outdoorpvp spawns to db
Port From (https://github.com/TrinityCore/TrinityCore/commit/195341c807fa98e76608fb9449979f6be8b5362e)
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2022-07-19 11:47:09 -04:00 |
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hondacrx
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cee989c731
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Core/Maps: Made instance_template no longer required to create and enter instance maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8e52fd90bdab6e720d13e44c64483945e139fa2)
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2022-07-18 21:41:50 -04:00 |
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hondacrx
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df440b2025
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Missed some escaped words for newer mysqls
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2022-07-11 15:54:00 -04:00 |
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hondacrx
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357b1fed30
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Fixed a crash when loading into world.
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2022-07-11 15:38:24 -04:00 |
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hondacrx
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aae75ce85d
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Core/WorldStates: Skip sending SMSG_UPDATE_WORLD_STATE when value does not change
Port From (https://github.com/TrinityCore/TrinityCore/commit/db79e29121b74dc62da1b68cf1e25fb8e31ffbdf)
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2022-07-09 12:46:08 -04:00 |
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hondacrx
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c6ecb00c0a
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Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE
Port From (https://github.com/TrinityCore/TrinityCore/commit/de26cafbbe1b355b69ec871f4fee0704a3ef29a5)
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2022-07-09 12:37:04 -04:00 |
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hondacrx
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ba6c30add4
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Start adding missing scripts Part3
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2022-07-06 23:53:47 -04:00 |
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hondacrx
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8cfd263fea
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Start adding missing scripts Part2
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2022-07-05 15:39:49 -04:00 |
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hondacrx
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25bbf63341
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Core/WorldStates: Migrate instance script worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/cfca26c2641f684533e07d9933ba1f31e5ef8204)
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2022-06-30 00:33:53 -04:00 |
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hondacrx
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a98ce1eb00
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Core/WorldStates: Add area requirements to world states
Port From (https://github.com/TrinityCore/TrinityCore/commit/70eacebad531af0a4b5b4ac6be6d90ddc56ed5d4)
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2022-06-27 16:56:01 -04:00 |
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hondacrx
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7be2eb52cc
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Core/World: implement database support for default map and realm wide world states
Port From (https://github.com/TrinityCore/TrinityCore/commit/737d94d7efe0b6c308ac1bf3692b6aa2e43f5adb)
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2022-06-25 22:52:20 -04:00 |
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hondacrx
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e56f3792de
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Core/Conditions: Implemented conditions for spawn groups
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d27939667cf3ca985a33b93646fa4e34445c8d3)
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2022-06-24 22:08:58 -04:00 |
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hondacrx
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a0d4a4f522
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Core/SpawnGroups: Renamed GetSpawnGroupsForInstance and its argument to not cause confusion with instance ids (equivalent to instance save id, not map id)
Port From (https://github.com/TrinityCore/TrinityCore/commit/e2cf6d68fc5d6b3316f69873ee3ab917b2c9d4c0)
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2022-06-24 21:50:46 -04:00 |
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hondacrx
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0f655d09ca
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Core/VMaps: Fixes getting no area/zone info, which caused you to be dismounted.
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2022-06-23 15:55:45 -04:00 |
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hondacrx
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8b1e02759a
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Fixed transports.
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2022-06-21 22:35:20 -04:00 |
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hondacrx
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d42733e3b4
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More cleanups, transports still not working. working on a fix.
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2022-06-21 15:43:35 -04:00 |
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hondacrx
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63cbd18350
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Fixed crashes and errors when loading into world.
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2022-06-21 14:56:22 -04:00 |
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hondacrx
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37d62e3a32
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Core/Transports: Localized transport objects within each map
Port From (https://github.com/TrinityCore/TrinityCore/commit/cace41449771bbe692e1a45c4d38b15a12f6496e)
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2022-06-16 14:08:22 -04:00 |
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hondacrx
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4038b93aa1
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Core/Pools: Implemented pooling for instances
Port From (https://github.com/TrinityCore/TrinityCore/commit/94d829c84fb184990e26178551d10ecdca049efd)
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2022-06-15 22:56:12 -04:00 |
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hondacrx
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bbe99e3be8
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Core/Transports: Path generation rewrite v2 (needs testing)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2c1b699e6e4d30c752b65241bc23191920a86fd)
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2022-06-14 00:40:57 -04:00 |
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hondacrx
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34ace549e8
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Core/Commands: Implemented command to teleport character to npc
Port From (https://github.com/TrinityCore/TrinityCore/commit/e93ef06b05c27c7c79b234e331a0d26aa956ba65)
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2022-06-09 21:15:23 -04:00 |
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hondacrx
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452dd95e39
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Scripts/Commands: Improve ".debug objectcount"
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e3d23188e02d2c79f09460590d0f43a5f81a982)
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2022-06-09 20:50:52 -04:00 |
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hondacrx
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40444525b2
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Core/GameObjects: Transport (type 11) improvements
Port From (https://github.com/TrinityCore/TrinityCore/commit/630b60eb0dcd3d9ce41582664ab822b049365431)
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2022-06-03 16:20:41 -04:00 |
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hondacrx
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e65ce31742
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Core/Objects: Remove restriction on what object types can be set as active
Port From (https://github.com/TrinityCore/TrinityCore/commit/3031fbb63bfb2df2aa041bd9c04c5c42b0c07c05)
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2022-06-02 22:28:03 -04:00 |
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hondacrx
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11e8c2f4f2
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Fixes loading, *Command system is broke* Will fix in the coming days.
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2022-06-02 17:00:58 -04:00 |
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hondacrx
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68d8f664d7
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Core/Spells: Implemented SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_PLAYER_CONTROLLED_NPC
Port From (https://github.com/TrinityCore/TrinityCore/commit/acda6f9dcf411a1406b81e1a100125dbe34f942b)
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2022-06-01 15:37:28 -04:00 |
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hondacrx
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8cddeb0fc5
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Core/Spells: Rename SpellAttr3 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/88d7b58a3dd8b0eb95c233a20c1608ddce73d9ea)
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2022-06-01 13:01:55 -04:00 |
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