hondacrx
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5d0d9822e8
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Core/Creatures: Allow flagging creatures to not clear their tap list when evading
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e309ed17ff448b971f206c7ea7174c736230299)
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2023-03-23 07:04:20 -04:00 |
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hondacrx
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5a79b3f385
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Core/Scripts: Make CreatureAI::DoZoneInCombat overload accepting a different creature static
Port From (https://github.com/TrinityCore/TrinityCore/commit/080bf4c5650d54694819f6aaf7a12f3cbc623ef4)
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2023-03-14 02:14:00 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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9b62b83984
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Core/Loot: Implemented personal loot and tag sharing for non-boss loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/133334a902b705dae6f7e92bb1009b84cf1c51d2)
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2022-10-18 16:07:00 -04:00 |
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hondacrx
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54d5d59898
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Start adding missing scripts Part1
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2022-07-04 20:11:21 -04:00 |
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hondacrx
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442da7511f
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Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/b47185cabfbdeeaf492bf2303635db07ce703785)
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2022-05-30 16:12:11 -04:00 |
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hondacrx
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306b0cb227
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Core/AI: OnSpellCast, OnSpellFailed, OnSpellStart hooks
Port From (https://github.com/TrinityCore/TrinityCore/commit/050f55b62fded4cc73b76e42d56d98ea950cc26a)
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2022-05-30 15:44:21 -04:00 |
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hondacrx
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ccf3198c7e
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Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4906ce60be52c9a678287672a6461c3068beea3)
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2022-05-29 22:48:47 -04:00 |
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hondacrx
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c5f84e953f
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AI/CreatureAI: Properly update Victim even while spell focusing
Port From (https://github.com/TrinityCore/TrinityCore/commit/1bbf61ef02061bfbc80e5293b4d4de0ad4560d36)
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2022-05-24 13:06:13 -04:00 |
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hondacrx
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3c3d16ab09
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Core/Spells: unify OnSpellCastInterrupt and OnSuccessfulSpellCast hooks into OnSpellCastFinished
Port From (https://github.com/TrinityCore/TrinityCore/commit/d1594c7295f1ca3f21a63a13895abf371d8bd3e0)
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2022-05-24 12:54:25 -04:00 |
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hondacrx
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52ce6b2700
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Add "On" to some gossip methods in AI
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc04acb72652882290cef49b2055d3cf1ab12f36)
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2022-05-04 09:26:05 -04:00 |
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hondacrx
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7a7c3a3a1f
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Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted does everything it used to do, anyway.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fc094509e9df59e055840936ba3389504fba87df)
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2022-04-28 10:37:51 -04:00 |
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hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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03c646d2c8
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Core/CombatAI: Use TimeSpan overloads of EventMap
Port From (https://github.com/TrinityCore/TrinityCore/commit/d62b7c1e352e76f35490c22b2ab291ed299f4fa4)
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2022-02-28 14:13:02 -05:00 |
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hondacrx
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c41acd0bc8
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Core/AI: refactor SpellHit and SpellHitTarget.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173)
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2022-02-23 16:02:13 -05:00 |
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hondacrx
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8126e7c6e1
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Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT
Port From (https://github.com/TrinityCore/TrinityCore/commit/db825c3221de16cdb757711781318d76b414213f)
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2022-02-18 13:35:32 -05:00 |
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hondacrx
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6c0e21b4de
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Misc updates/fixes
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2022-01-27 12:36:56 -05:00 |
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hondacrx
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b69a918d9f
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Core/AI: Fix remaining charming issue
Port From (https://github.com/TrinityCore/TrinityCore/commit/dab7e5688c55d4b785a9277d15ea55e075870849)
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2022-01-07 11:20:03 -05:00 |
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hondacrx
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04a3bf7d8f
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Core/AI: Allow creatures to evade
Port From (https://github.com/TrinityCore/TrinityCore/commit/93e66f3f3e8bdcf0138ab67c3edda948d6f97b00)
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2022-01-07 11:18:14 -05:00 |
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hondacrx
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93389f32e2
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Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7571e5d1f3b4cd5672a6344d96c782d7c83ea88)
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2022-01-05 23:58:58 -05:00 |
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hondacrx
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72fa0cd450
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Core/Creature: Clear creature focus after an evade
Port From (https://github.com/TrinityCore/TrinityCore/commit/a7cf209428fae5b025a0dcdc6b00bcef12175ed6)
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2022-01-05 23:55:47 -05:00 |
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hondacrx
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b67e313e6b
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Creature/AI: Reset CoolDowns on evade
Port From (https://github.com/TrinityCore/TrinityCore/commit/a09d5d485404ce5ee976dbba74ab0b50f3a2bcde)
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2022-01-05 23:29:59 -05:00 |
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hondacrx
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0d68984717
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Misc fixes, and added GetDebugInfo() which was missed.
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2022-01-05 13:11:32 -05:00 |
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hondacrx
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6fe5a31fab
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Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint
Port From (https://github.com/TrinityCore/TrinityCore/commit/913f0903a3264f14ea44356bc86dade81348a546)
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2022-01-04 20:01:29 -05:00 |
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hondacrx
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92c90bf777
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Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always const. Error logs for various stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c38a1c529e634b068a67b3e7475ddcf599086b)
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2022-01-02 19:49:21 -05:00 |
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hondacrx
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6ad0b6f159
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Core/Unit: rename IsFocusing method
Port From (https://github.com/TrinityCore/TrinityCore/commit/be4ed9152c1a9c3dab9949eb36d867b763603f60)
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2022-01-02 19:25:23 -05:00 |
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hondacrx
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4c0eb3f2e2
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Scripts/FollowerAI: Some cleanup:
Port From (https://github.com/TrinityCore/TrinityCore/commit/8c3eb07889f72955879c8a0e0881b51befb60067)
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2022-01-02 13:06:01 -05:00 |
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hondacrx
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f954046c4c
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Core/Combat: Properly unset engagement flag on death.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6b1ca0ca128425677043d36a147a019f6d2ac6e6)
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2022-01-02 12:32:11 -05:00 |
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hondacrx
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e7ab9031ac
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Core/AI: No longer do strange things when told to enter evade mode while there's no need to do so, typically by terrible legacy code.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3269c4278933d65ef0df619a50cbd0b851cab4fc)
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2022-01-01 17:58:34 -05:00 |
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hondacrx
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077cdc5d23
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Core/AI: No longer override chase movement with follow movement if the creature engages before JustAppeared has had a chance to fire.
Port From (https://github.com/TrinityCore/TrinityCore/commit/a4c2c0fb1d1b9fae832ecc52aa68fe3fb8d1ca52)
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2022-01-01 17:08:13 -05:00 |
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hondacrx
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2842cc9c91
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Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c13d83796f7b2111c5dcf8546bdd84eccd232ae3)
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2022-01-01 17:05:29 -05:00 |
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hondacrx
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73fa489610
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Misc: some corrections after recent merges
Port From (https://github.com/TrinityCore/TrinityCore/commit/cadbf42ea4489933f28caf356f8c8d09ca243083)
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2021-12-24 21:38:37 -05:00 |
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hondacrx
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5a7d42530e
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Core/AI: Actually accurately reproduce the logic from before 8499434 that determines what summons start following on appearance. Third time's the charm?
Port From (https://github.com/TrinityCore/TrinityCore/commit/c9d52c954793404af02f75af97390d7c82c433ff)
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2021-12-24 20:55:55 -05:00 |
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hondacrx
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8ff2e2d75b
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Core/Creatures: Fixed crash in CreatureAI::JustAppeared caused by scripted summons without SummonProperties
Port From (https://github.com/TrinityCore/TrinityCore/commit/1c00109756815b6888303b31748595521fd7809c)
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2021-12-24 20:25:47 -05:00 |
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hondacrx
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d255912aa6
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Core/AI: minimize further undesired behaviours
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7e544e81626ab477024c057e3e7a2a45083f3a7)
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2021-12-24 20:22:19 -05:00 |
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hondacrx
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3cf7f6b831
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Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d7c1530a65a7ff1bd10775c4a35269b2416538)
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2021-12-24 20:15:10 -05:00 |
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hondacrx
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2d87d0c75d
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Core/AI: Remove EnterEvadeMode calls from Guardian/Summon spell handlers. Add follow logic to CreatureAI::JustAppeared.
Port From (https://github.com/TrinityCore/TrinityCore/commit/9f7d3ebd6a474c2e325698b1665ab2939926cab6)
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2021-12-23 20:23:16 -05:00 |
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hondacrx
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c37e1c9f7d
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gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
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4fb48f1522
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Core/Vehicles: Fix accessories disappearing on reset
Port From (https://github.com/TrinityCore/TrinityCore/commit/a855e6221d517297cfb9e2e78b57a6a57fccc85a)
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2021-12-07 14:19:43 -05:00 |
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hondacrx
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8fa7feb9da
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Core/Scripts: Rename recent GameObject spell overloads to fix warnings
Port From (https://github.com/TrinityCore/TrinityCore/commit/a4fcfbb3afe388f90725734b0180ad8322277b7d)
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2021-12-01 23:05:27 -05:00 |
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hondacrx
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26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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1578935f08
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Core/AI: Remove unnecessary parameter from DoZoneInCombat
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d48e8db7d0175af807e77214583058bf6e9c790)
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2021-10-30 20:08:11 -04:00 |
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hondacrx
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fc68f3e528
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Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6a5edf04725502d749636fc6c6bb3935d83c222f)
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2021-10-30 20:05:09 -04:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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4a61a40fb8
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Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc89e1cdb0da10e53cc9fa4a97565c05bb4c052e)
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2021-09-23 22:46:22 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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1c5bb258d5
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Core/CreatureAI: CheckBoundary -> IsInBoundary, better reflects what it does.
Port From (https://github.com/TrinityCore/TrinityCore/commit/994121e671127ce11df4e631ab0a4c310234191f)
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2021-08-24 10:56:39 -04:00 |
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hondacrx
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7cc0221447
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Core/Entities: kill unused return value from Unit::HandleSpellClick
Port From (https://github.com/TrinityCore/TrinityCore/commit/a1a00f823e7e47e8cb652b71a839c1d0875a8f84)
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2021-08-09 10:05:13 -04:00 |
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hondacrx
|
1d5337d3f7
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Fixed a crash with AISpellInfoType having cooldown default to 0 should be default 5000.
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2021-07-03 11:37:20 -04:00 |
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hondacrx
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f070f7a408
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Game/AI: Remove some unused old logic.
Port From (https://github.com/TrinityCore/TrinityCore/commit/75a3b2f122f04a70f3e9eeed21cbe71d131c425f)
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2021-06-23 15:13:21 -04:00 |
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