hondacrx
|
7531735669
|
Core/Phasing: Implemented db spawns in personal phases
Port From (https://github.com/TrinityCore/TrinityCore/commit/8fabe5a3aacf7797f03d074ab8434f445be64955)
|
2022-01-27 14:01:49 -05:00 |
|
hondacrx
|
e9eed31d90
|
Ok really add the new command stuff.
|
2022-01-20 10:02:10 -05:00 |
|
hondacrx
|
5f8744fa69
|
Core/Server: correct timestamp format for shutdown/restart notification broadcasts
Port From (https://github.com/TrinityCore/TrinityCore/commit/69f768605082222a3ca573c623d3fc019106be3b)
|
2022-01-07 10:03:32 -05:00 |
|
hondacrx
|
d2ba807c20
|
Core/Misc: Some refactoring
Port From (https://github.com/TrinityCore/TrinityCore/commit/94a79bac7a06aa0f931e9d651928de7eea0a8b5c)
|
2022-01-06 20:07:26 -05:00 |
|
hondacrx
|
828fafbcc8
|
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
|
2021-12-27 16:29:29 -05:00 |
|
hondacrx
|
b4febb11c8
|
Core/Object: Range check, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b717603a9b3a676e800fc401f4544735287791a9)
|
2021-12-01 22:57:42 -05:00 |
|
hondacrx
|
4226f7e498
|
Core/Commands: Fixed creature/gameobject move commands not updating which cell they belong to
Port From (https://github.com/TrinityCore/TrinityCore/commit/dcd69240b6a57e4e4687febd9422069c184a4cae)
|
2021-11-23 21:31:59 -05:00 |
|
hondacrx
|
705a2fe3a1
|
Fixes/cleanups from b026ee7ef8, And misc fixes/crashes.
|
2021-11-16 19:45:02 -05:00 |
|
hondacrx
|
2aa910e9f6
|
Add rotation to .gob info
Port From (https://github.com/TrinityCore/TrinityCore/commit/afac2b174290c871d845e37f88c6f0c874d15fd6)
|
2021-11-15 23:06:07 -05:00 |
|
hondacrx
|
b026ee7ef8
|
More cleanups of custom classes in favor of .NET runtime types.
|
2021-11-15 18:04:57 -05:00 |
|
hondacrx
|
be1afd7949
|
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4458dd08ebe442461c711d01b014c6ff268fde6)
|
2021-10-14 19:44:58 -04:00 |
|
hondacrx
|
d6dd7acd28
|
Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis
Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
|
2021-08-09 10:24:32 -04:00 |
|
hondacrx
|
61e9d9f964
|
Scripts/Commands: add AI/ScriptName to .gobject info.
Port From (https://github.com/TrinityCore/TrinityCore/commit/493be0c888717ea963e078364abca5cead7eae10)
|
2021-06-23 23:40:15 -04:00 |
|
hondacrx
|
5cc1dd1a61
|
Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b7728f82e6e7c326b7945efd719218179e9767a)
|
2021-05-18 12:45:55 -04:00 |
|
hondacrx
|
63f0f919e2
|
Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
|
2021-04-17 19:28:50 -04:00 |
|
hondacrx
|
62ec699ec6
|
Core: SOme code cleanup, more to follow.
|
2021-03-20 22:48:48 -04:00 |
|
hondacrx
|
b9a94c1235
|
Core/Command: Fix gobject delete command.
|
2021-02-13 19:53:58 -05:00 |
|
hondacrx
|
6fcb0b4e72
|
Fixes missing commands
|
2020-08-25 13:11:02 -04:00 |
|
hondacrx
|
18d7144ca6
|
Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241)
|
2020-08-24 21:21:27 -04:00 |
|
hondacrx
|
a27c86a385
|
Scripts/Commands: .npc delete and .gobj delete now work while the specified guid is despawned.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2924ae08038314e3c935a132cc56a4135d9f103c)
|
2020-08-24 19:09:32 -04:00 |
|
hondacrx
|
c2ae405346
|
Core/Commands: Cleanups
|
2020-08-24 17:38:22 -04:00 |
|
hondacrx
|
15ae7a7c66
|
Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
|
2020-08-23 21:52:32 -04:00 |
|
hondacrx
|
e4e8ee5e02
|
Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act
Port From (https://github.com/TrinityCore/TrinityCore/commit/ced48202526b32c0eb8e98cb0f713dfa0b94bf64)
|
2020-07-24 16:32:48 -04:00 |
|
hondacrx
|
752137af52
|
Refactoring Cleanup
|
2020-02-03 14:42:20 -05:00 |
|
hondacrx
|
230453c451
|
New Year 2020 :)
|
2020-01-09 11:35:00 -05:00 |
|
hondacrx
|
570aebce26
|
More refactoring of code.
|
2019-09-23 21:41:13 -04:00 |
|
hondacrx
|
125e3b3ac7
|
Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
|
2019-08-14 11:20:42 -04:00 |
|
hondacrx
|
1e1c5c77a8
|
2019 YAY!
|
2019-01-01 12:01:55 -05:00 |
|
hondacrx
|
56291f2273
|
Core/Commands: Fixed .gobject move and turn
|
2018-12-24 01:08:29 -05:00 |
|
hondacrx
|
468b053946
|
Core/Maps: Replaced spawnmask with difficulty list
|
2018-09-17 12:08:48 -04:00 |
|
hondacrx
|
2c3479c6e2
|
Core/Refactor: Part 4
|
2018-05-27 15:40:06 -04:00 |
|
hondacrx
|
5dacd669b5
|
Core/Refactor: Part 3
|
2018-05-16 19:57:48 -04:00 |
|
hondacrx
|
f26f7a4348
|
Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts
|
2018-05-08 15:36:23 -04:00 |
|
hondacrx
|
fa35d60f60
|
Core/Entities: Phasing rewrite
|
2018-03-28 11:09:30 -04:00 |
|
hondacrx
|
419ee1b882
|
Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
|
2018-01-27 20:15:24 -05:00 |
|
hondacrx
|
79980e3dd2
|
Core/Entities: Remove phasemask
|
2018-01-10 22:26:47 -05:00 |
|
hondacrx
|
befc9fcae7
|
Core/Entities: Extended SpawnMask to 64 bit
|
2018-01-06 23:43:44 -05:00 |
|
hondacrx
|
28c0ef9d03
|
Happy New Year!!!!
|
2018-01-02 13:02:21 -05:00 |
|
hondacrx
|
6c6cdac426
|
Revert "Fix parsing floats (#7)"
This reverts commit 5fc9082a02.
|
2017-12-14 21:53:22 -05:00 |
|
Elle
|
5fc9082a02
|
Fix parsing floats (#7)
|
2017-12-14 13:02:23 -05:00 |
|
hondacrx
|
8ed446ae7a
|
Replace most T.Parse with T.TryParse for all user input.
|
2017-11-05 15:21:29 -05:00 |
|
Fabian
|
a3dc7b3f48
|
Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
|
2017-10-26 17:23:44 +02:00 |
|