hondacrx
8631aebaf5
Core/Cheats: Power - set max power on all powers initially + on regenerate
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Port From (https://github.com/TrinityCore/TrinityCore/commit/079bc7800eeb1f5ae8201e59f91d92e980680bcb )
2021-04-14 10:22:44 -04:00
hondacrx
be2292e815
Core/Misc: Change all unix time columns in character database to bigint (signed)
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Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7 )
2021-04-06 23:32:52 -04:00
hondacrx
62ec699ec6
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
hondacrx
f667df1b11
Scripts/Commands: modify command .dismount to target any selected player
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Port From (https://github.com/TrinityCore/TrinityCore/commit/7bd3914663735fc0744a97b81140adef8b4d276b )
2021-03-17 17:07:59 -04:00
hondacrx
ecad90c7d4
Core/RemoteAccess: Added support for remote access using email/password.
2021-03-15 14:04:47 -04:00
hondacrx
43ff75de84
Core/Commands: Fixes a crash when spell doesnt have Effect
2021-03-15 01:20:23 -04:00
hondacrx
b0f951729f
Core/Command: Fix displaying npcflags.
2021-03-06 21:40:30 -05:00
hondacrx
23c56d6d92
Core/Commands: Fixed .bnetaccount gameaccountcreate command generating too long passwords
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Port From (https://github.com/TrinityCore/TrinityCore/commit/6879440acb03bf4ab567b0ad960e64431ab31a6a )
2021-03-04 15:30:00 -05:00
hondacrx
b9a94c1235
Core/Command: Fix gobject delete command.
2021-02-13 19:53:58 -05:00
hondacrx
0e77439e20
Core/Misc: waypoint movement
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Port From (https://github.com/TrinityCore/TrinityCore/commit/bf12bae46746149d870cd3e52ccd610f0a975047 )
2021-02-04 10:32:48 -05:00
hondacrx
c96fc90f5b
Core/Quests: Automatically add quests with AUTO_PUSH flag to player
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Port From (https://github.com/TrinityCore/TrinityCore/commit/db6eb694656c58a817a965e2f5c85874e9c92d12 )
2021-02-02 10:14:16 -05:00
hondacrx
a6c1f98856
Core/Commands: Fixes teleporting to guid/name creatures.
2021-01-27 14:57:05 -05:00
hondacrx
2dccaa10be
Core/Commands: Fixed .go zonexy command
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5274f5ea545d19d0aa1a0f26b3c09c1585862304 )
2021-01-26 19:38:37 -05:00
hondacrx
39f0ecfc83
Scripts/Commands: Fixed .modify gender not setting correct customizations
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Port From (https://github.com/TrinityCore/TrinityCore/commit/1d51013b71d46a2825519cdb85d7049109b226ae )
2021-01-26 18:27:47 -05:00
hondacrx
09a2f59d3a
Core/Commands: Fixes not being able to use just name for teleporting
2021-01-19 10:51:56 -05:00
hondacrx
b503b842d6
Core/Commands: Fixes npc delete command not working. Also addes missing TeleCommands.
2021-01-14 18:12:17 -05:00
hondacrx
d9d0ae528b
Core/Commands: Add .reload vehicle_template
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Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca15ec065289e12ce95962b3afd89445e141a97 )
2020-12-31 21:18:42 -05:00
hondacrx
f75a110654
Core/Commands: Add optional broadcast text id argument to .debug play sound command
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Port From (https://github.com/TrinityCore/TrinityCore/commit/d94f0d23b3cbf0944576cfd77fb199453234817b )
2020-12-31 21:04:30 -05:00
hondacrx
10c1adf2d8
Core/Chat: Send broadcast text id in sound packets to allow playing encrypted sound files
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Port From (https://github.com/TrinityCore/TrinityCore/commit/2e4609f6e18c181fbb54ec851a9ccd5bd3c6eb7b )
2020-12-31 21:00:19 -05:00
hondacrx
7432ae56a8
Core/Players: Introduce configurable allied race starting level and fix default level selection for pandaren death knights
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Port From (https://github.com/TrinityCore/TrinityCore/commit/bff8f2ff4ebc4144a2c1c31a65b78a1f0ed3f973 )
2020-12-31 15:29:16 -05:00
hondacrx
f0037ab99f
Core/DataStores: Updated db2 structures to 9.0.2
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Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d )
2020-12-12 23:20:41 -05:00
hondacrx
87160961fa
Core/PacketIO: Fill new packet fields with data
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Port From (https://github.com/TrinityCore/TrinityCore/commit/83eecaf2c40cc72c1dc42335766534eb8d227e60 )
2020-12-10 10:22:13 -05:00
hondacrx
c46c7ba2dc
Core/PacketIO: Updated most packet structures to 9.0.1
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Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc )
2020-12-09 14:01:38 -05:00
hondacrx
2820d45a0d
Misc fixes
2020-09-03 11:25:42 -04:00
hondacrx
6fcb0b4e72
Fixes missing commands
2020-08-25 13:11:02 -04:00
hondacrx
18d7144ca6
Core/Spawn: Move spawn group state management from sObjectMgr to the Map object, which makes it actually function as intended with instances.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/27806eeac9d2588d2f7a3b8a0852d45b15a6a241 )
2020-08-24 21:21:27 -04:00
hondacrx
a27c86a385
Scripts/Commands: .npc delete and .gobj delete now work while the specified guid is despawned.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/2924ae08038314e3c935a132cc56a4135d9f103c )
2020-08-24 19:09:32 -04:00
hondacrx
c2ae405346
Core/Commands: Cleanups
2020-08-24 17:38:22 -04:00
hondacrx
08ef556a36
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/129dd7c9091d3fafc0f5e10b795224bc9418d006 )
2020-08-24 11:26:27 -04:00
hondacrx
5bc078060f
Scripts/Commands: New utility command: .list spawnpoints.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/703910d71baa3182c956494465cdd335f5de1d3d )
2020-08-23 22:02:52 -04:00
hondacrx
15ae7a7c66
Dynamic Creature/Go spawning
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Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2 )
2020-08-23 21:52:32 -04:00
hondacrx
4d8e6a8a57
Core/Chat: Provide a fully-formed protocol for addons to interact with GM commands
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Port From (https://github.com/TrinityCore/TrinityCore/commit/42c65c3bc22f97a96d9db481997d74e7103f8e64 )
2020-08-22 16:22:47 -04:00
hondacrx
74cbb0fdf4
Scripts/Commands: Fix a crash on summon when no group is avaible
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Port From (https://github.com/TrinityCore/TrinityCore/commit/e43d81cd687a0c18ebec3f320f53a780d950843d )
2020-08-22 14:54:58 -04:00
hondacrx
2773a4430f
Misc fixes
2020-08-12 17:44:16 -04:00
hondacrx
459d49f899
Core/BnetServer: Bnetserver cleanup
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Port From (https://github.com/TrinityCore/TrinityCore/commit/e9392ad28767626e519c463e2110184d71ba8426 )
2020-08-12 17:43:37 -04:00
hondacrx
7eb9b2201f
Core/Creatures: Move gossip trainer assignment to creature_trainer table - same gossip can open different trainers depending on which creature it is assigned to
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Port From (https://github.com/TrinityCore/TrinityCore/commit/1340f2cdb33a4feac01e68d2f65ae1ae486e135f )
2020-08-09 17:06:51 -04:00
hondacrx
7baa1aede9
Combat/threat rewrite prep - merge RBAC/DB changes.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/118e53f1b84fca238a6f1039471351afa61bd6c4 )
2020-07-24 17:50:10 -04:00
hondacrx
e4e8ee5e02
Core/Scripts: Fixed GAMEOBJECT_TYPE_DOOR closing automatically after being opened with .gobj act
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Port From (https://github.com/TrinityCore/TrinityCore/commit/ced48202526b32c0eb8e98cb0f713dfa0b94bf64 )
2020-07-24 16:32:48 -04:00
hondacrx
8e46ddaba5
Rename .debug uws to .debug worldstate (clarity change).
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Port From (https://github.com/TrinityCore/TrinityCore/commit/29db04c3c92c0a6ca5d35d3fcc49d7766e3eddc3 )
2020-07-24 16:26:30 -04:00
hondacrx
9533ebdd98
Add new command 'npc showloot'.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/64d8b183de9c56e1350b7323167b509fe2c43805 )
2020-07-24 14:39:24 -04:00
hondacrx
c70d2a67a0
- Add new commands .group set assistant, .group set maintank and .group set mainassist to toggle raid member flags.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/17a0139b0e121b0d8d0f2a079fcfd49090ea35a4 )
2020-07-24 13:18:37 -04:00
hondacrx
e5b6703dd0
Make some adjustments to .summon and .group summon behavior to make them more permissive:
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- Now only requires the either target's group leader or target itself to be on your map
- Now summons all applicable group members even if one member fails checks
- No longer has some truly weird edge case instance unbind code that could cause exploit behavior (Really, I have no idea why this existed, because it certainly didn't do what it might've been meant to do.)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f543e570d65fec3546e982d27d458a759922602d )
2020-07-24 11:46:44 -04:00
hondacrx
ddaaae896e
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79 )
2020-07-23 19:01:15 -04:00
hondacrx
aa0dd8ba99
Some improvements to .debug raidreset command. Now supports heroic difficulty 5-man dungeons and outputs sensible text, as opposed to silently doing (or not doing) stuff.
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Port From (https://github.com/TrinityCore/TrinityCore/commit/4179036bbeb775aa631b262fc38ab8bd9ccd502b )
2020-07-22 00:45:47 -04:00
hondacrx
0f5801d9f4
Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and command .maxskill
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Port From (https://github.com/TrinityCore/TrinityCore/commit/bbdabd7d776a86dcb25954faf119797d52c2a425 )
2020-07-12 00:44:24 -04:00
hondacrx
27a8ecc8b3
DB/Account: update account_access table
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Port From (https://github.com/TrinityCore/TrinityCore/commit/01d098830a64622262226f7915f872e1cfb301f6 )
2020-07-12 00:30:24 -04:00
hondacrx
581d077acd
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
hondacrx
1a2411ae0f
Ports from ( https://github.com/TrinityCore/TrinityCore )
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Core/Unit: don't clear low health aura states on death
Core/Gossip: Fix gossip bug on modify money
Core/Spells: Change the radius of PBAoEs following the feedback received on
Core/Player: update interaction checks, some info taken from client
Core/Spell: abort channeling if no valid targets are found after searching
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
Core/Spell: fixed some problems with per caster aura states
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
Core/Spell: in case of immunity, check all effects to choose correct procFlags, as none has technically hit
Fix evade issues when a spell hits the target just before evading.
Scripts/Command: implement .debug play music command
Partial revert, Unit::getAttackerForHelper() shouldn't return units that we aren't in combat with (victim can be such a unit for players/player pets, which can startattack from a distance without entering combat).
Fix an issue where CanSpawn would never get invoked on creatures without per-guid script.
Core/Players: fix null dereference crash
2020-06-21 13:01:24 -04:00
hondacrx
6f6f49ec02
Scripts/Commands: Update reload commands names
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Port From (https://github.com/TrinityCore/TrinityCore/commit/e21e7cd2e26361d18d57a7c4ec002dbf0abe8ffc )
2020-06-19 20:03:42 -04:00
hondacrx
4fb3805d8a
Core/Creature: drop method SetPosition
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Port From (https://github.com/TrinityCore/TrinityCore/commit/55576d20d837a9b4575c11a73940c29c0e8e605b )
2020-06-19 19:51:09 -04:00