hondacrx
|
737507d718
|
Core/Creature: Adjust SelectVictim behavior.
Port From (https://github.com/TrinityCore/TrinityCore/commit/95fb6fe075f0cac7bc1822c7b5a0276a2276d897)
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2021-06-23 15:29:09 -04:00 |
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hondacrx
|
d6f8baae30
|
Scripts/Pets: Mirror Image re-write, because it's a colossal mess right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/39dff738e184a9da2644f140e20083fa3a4cbeb5)
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2021-06-23 15:27:54 -04:00 |
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hondacrx
|
7cbfcf9949
|
Combat/Threat: Now set engaged state for all units on offline reference registration (vanished/invis'd units). For non-PASSIVE units, this will immediately cause an evade.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fdc1c5b6c952262f98f15f35dcf19fe293c65d5b)
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2021-06-23 15:14:51 -04:00 |
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hondacrx
|
f070f7a408
|
Game/AI: Remove some unused old logic.
Port From (https://github.com/TrinityCore/TrinityCore/commit/75a3b2f122f04a70f3e9eeed21cbe71d131c425f)
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2021-06-23 15:13:21 -04:00 |
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hondacrx
|
3f5ac71ff0
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Core/Creature: add an assertion to guard against infinite loops
Port From (https://github.com/TrinityCore/TrinityCore/commit/cb3a041482626a8aa3545a6bc35abd9dfb88cf73)
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2021-06-23 15:12:20 -04:00 |
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hondacrx
|
44cfe32b50
|
Misc fixes
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2021-06-23 15:09:41 -04:00 |
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hondacrx
|
7a8b37421b
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Scripts/Commands: new command '.debug instancespawn'
Port From (https://github.com/TrinityCore/TrinityCore/commit/386ec582334818bb46582290e9daecb19f453897)
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2021-06-23 15:02:48 -04:00 |
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hondacrx
|
22c57b92db
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Core/Spell: killed deprecated code which randomly changed powercost for missed spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/c43f61df3d1612bfe87f2df499e2687c87cb1208)
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2021-06-23 14:43:49 -04:00 |
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hondacrx
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e8b7f00161
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Core/Player: only call _ApplyWeaponDamage for actual weapons
Port From (https://github.com/TrinityCore/TrinityCore/commit/905112b2a61c5b3999f936d957e10a3ee6258751)
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2021-06-23 14:42:03 -04:00 |
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hondacrx
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a34469c171
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Core/Entities: don't allow client control if player is still affected by any lose of control state
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0f4310c4417fb5dc8e89061adf4ce113caa4227)
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2021-06-23 14:39:59 -04:00 |
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hondacrx
|
84d05548f2
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Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Port From (https://github.com/TrinityCore/TrinityCore/commit/c77925da4a320df5be5eaeb1fc799df50e22c041)
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2021-06-23 14:15:43 -04:00 |
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hondacrx
|
0c527d206c
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Core/Entities: don't allow client control if player is still affected by any lose of control state
Port From (https://github.com/TrinityCore/TrinityCore/commit/29bfa32fc39de1d93fbdb272d48689174c547725)
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2021-06-23 14:13:31 -04:00 |
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hondacrx
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87cc42ee48
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Core/PlayerAI: perform cast checks on auto ranged attack
Port From (https://github.com/TrinityCore/TrinityCore/commit/b46d899ef16ce15e1f8403be076993545035cddc)
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2021-06-23 14:08:27 -04:00 |
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hondacrx
|
0b0ab3b059
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Core/Unit: fixed Global cooldown cancelation on spell interrupt
Port From (https://github.com/TrinityCore/TrinityCore/commit/df585571f108b3c44d3db1ab82683151f798cbf7)
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2021-06-23 14:06:43 -04:00 |
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hondacrx
|
ad2d0f912e
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Core/Formations: update codestyle and fix crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/861cf261c5dfc29d6980908ec36ebe7aad68a462)
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2021-06-23 14:05:41 -04:00 |
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hondacrx
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b7f1a6384a
|
Core/Spells: fix Spirit of Redemption
Port From (https://github.com/TrinityCore/TrinityCore/commit/0c56ec914f5f6b55251a7a8889b61ef93d56c924)
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2021-06-23 13:33:15 -04:00 |
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hondacrx
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047121b31b
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Core/Unit: Remove a superfluous threat state update in SetPhaseMask.
Port From (https://github.com/TrinityCore/TrinityCore/commit/14bda72751a1164af055ec04e4f4c928df4c3e65)
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2021-06-23 13:32:27 -04:00 |
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hondacrx
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f7e09403ec
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Core/Threat: Assistance threat (healing, buffs, etc.) is now properly split (instead of copied) between all creatures threatened by the action. Thanks to Foereaper for help with testing, and my apologies to healers everywhere.
Port From (https://github.com/TrinityCore/TrinityCore/commit/73bf0e3a0b1f93d8dab719194b4aa5bf746cb969)
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2021-06-23 13:31:01 -04:00 |
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hondacrx
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9631f569fa
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Core/Threat: Passive creatures now properly become engaged when adding an offline threat entry. Fixes RoS and Thaddius, maybe more.
Port From (https://github.com/TrinityCore/TrinityCore/commit/9f91cf23ab8ab5f4fe35cba2e504d299248c4e60)
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2021-06-23 13:29:40 -04:00 |
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hondacrx
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0e8d21bae9
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Core/Auras: Don't remove shield only dependant auras on disarm
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-06-23 13:25:19 -04:00 |
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hondacrx
|
7eed87f51c
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Core/Auras: define and implement attribute SPELL_ATTR3_NO_PROC_EQUIP_REQUIREMENT
Port From (https://github.com/TrinityCore/TrinityCore/commit/b27e741096b59d3e07503bb8db30df6596dee1f2)
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2021-06-23 13:22:42 -04:00 |
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hondacrx
|
62119923f2
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Core/Scripts: added null checks to DamageTaken hooks
Port From (https://github.com/TrinityCore/TrinityCore/commit/62c571076e5319c07c7222e139dbfc7c8bb4543f)
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2021-06-23 12:15:38 -04:00 |
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hondacrx
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dd4d434d72
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Scripts/Spells: quest "That's Abominable"
Port From (https://github.com/TrinityCore/TrinityCore/commit/6d7288356a5de88df1636916d5f2d4f1c37aff4b)
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2021-06-23 12:13:15 -04:00 |
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hondacrx
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1cebd025fe
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Core/CombatAI: Npcs with TurretAI will be able to attack again
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ff61beafa9f028e582c4d810b93352aa85b18a7)
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2021-06-23 12:03:39 -04:00 |
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hondacrx
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b45e18585f
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Core/Player: Pass correct Zone ID to HandlePlayerLeaveZone
Port From (https://github.com/TrinityCore/TrinityCore/commit/78577afa4900a0b83c9f33e5f94f15f9f51de8c7)
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2021-06-23 12:02:41 -04:00 |
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hondacrx
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6dabdfa3ed
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Core/Scripts: fix some spells double dipping from done/taken bonuses
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb7869b31fc2fe6eb8cd9552249fea028d08316a)
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2021-06-23 12:01:41 -04:00 |
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hondacrx
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9fd7c12094
|
Misc updates
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2021-06-23 12:01:28 -04:00 |
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hondacrx
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b70086db18
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Core/Unit: check remaining instead of full duration for Bounced by DR auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0fa8c72a3c2f82ed49c47f2f1e29618d6ef6abb)
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2021-06-22 20:56:13 -04:00 |
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hondacrx
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be2f4087b7
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Core/SAI: Extended SMART_TARGET_VEHICLE_PASSENGER to allow specifying seat mask instead of single seat index (can now target all passengers)
Port From (https://github.com/TrinityCore/TrinityCore/commit/172df39350391e4fa2e40515d288e7e4e6b9cc91)
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2021-06-22 20:55:38 -04:00 |
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hondacrx
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1c9eeb403a
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Core/Threat: Fix a potential crash that would occur in specific edge cases of AI being a bit naughty.
Port From (https://github.com/TrinityCore/TrinityCore/commit/56fcd8ba1dc33e00ff6f98704764dcdebd838fd3)
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2021-06-22 20:51:08 -04:00 |
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hondacrx
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58f326a909
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Core/Auras: fix static analysis issues
Port From (https://github.com/TrinityCore/TrinityCore/commit/08ac27d9598d8b2708de502ed9d83a554949af93)
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2021-06-22 20:49:21 -04:00 |
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hondacrx
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314607e547
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Core/Unit: fix mess-up with CalcArmorReducedDamage parameter order
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf4330bfb58d5c23b651bc8397a15b10f33672b8)
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2021-06-22 20:46:24 -04:00 |
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hondacrx
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aae86fe4d1
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Core/Entities: Port some refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/431a326e6974d3c86452192767368ab6c4ea9b0b)
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2021-06-22 20:43:41 -04:00 |
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hondacrx
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24f666a59d
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Core/Unit: allow miss chance to exceed 60% cap with certain auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ab410b926f8d708f06a5da52357bc70e3b02244)
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2021-06-22 20:23:08 -04:00 |
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hondacrx
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0711c5b3a4
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Core/Unit: fix Sanctified Wrath (again)
Port From (https://github.com/TrinityCore/TrinityCore/commit/770367a514ec6af2bcae687418b95d01681189ae)
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2021-06-22 20:20:23 -04:00 |
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hondacrx
|
52276012cb
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Core/Unit: fixed crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/84a29d8077d2e2b6e8c8ebcb967344b57668cb88)
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2021-06-22 20:17:42 -04:00 |
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hondacrx
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063a29b9d2
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Core/Unit: simplified and arranged spell bonus calculation
Port From (https://github.com/TrinityCore/TrinityCore/commit/bec829df0a51b4597e40d0f8638a4d6bf1788977)
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2021-06-22 20:15:23 -04:00 |
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hondacrx
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c51c4d443f
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Core/Spell: SpellValueOverrides encapsulation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5fbddef85f48f6b9140d025d7f2e14faae0af178)
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2021-06-22 18:43:40 -04:00 |
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hondacrx
|
046cd9f917
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Core/Auras: Implemented EstimatedPoints for SMSG_AURA_UPDATE
Port From (https://github.com/TrinityCore/TrinityCore/commit/bda948fc5c3bd3675edb98f6807d8481bca50fb0)
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2021-06-22 17:55:12 -04:00 |
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hondacrx
|
e98e45cf8b
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Core/Auras: removed caster dependency from core
Port From (https://github.com/TrinityCore/TrinityCore/commit/fccf1a8c62820004df92b9ac567ba75f7281e6e2)
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2021-06-22 15:01:42 -04:00 |
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hondacrx
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1b846fa2c7
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Fixes quests using explored flags.
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2021-06-21 15:31:37 -04:00 |
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hondacrx
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fbd7df7c3f
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Some missed stuff.
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2021-06-18 15:19:41 -04:00 |
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hondacrx
|
88c9b21ec2
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Fixes Fleeing, and probably so other movement stuff.
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2021-06-18 15:13:04 -04:00 |
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hondacrx
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b5885d2c6c
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Core/Quests: Fixed quests that should have objectives immediately marked as complete
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa4e2d3935b0184623a6d816dc25a41bad30b1d8)
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2021-06-18 15:03:11 -04:00 |
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hondacrx
|
72a3f2dd54
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Fixes not saving earned xp on logout.
|
2021-06-10 19:34:04 -04:00 |
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hondacrx
|
810942e99b
|
Misc fixes
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2021-06-10 11:08:31 -04:00 |
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hondacrx
|
5f2b445fdd
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Fixes pets not attacking.
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2021-06-09 13:22:43 -04:00 |
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hondacrx
|
40f59466db
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Fixes pets not following and who knows what else. This is a big mistype bug!
|
2021-06-09 12:53:44 -04:00 |
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hondacrx
|
52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
|
302a1f293c
|
Some Cleanups
|
2021-06-07 18:06:16 -04:00 |
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