hondacrx
|
b22dc3bc8a
|
Core/Spells: Implemented summoning a personal gameobject effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/e601c6d1f9b9743e92e9562abd9f2d24d9aaf175)
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2021-01-26 19:27:45 -05:00 |
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hondacrx
|
663b230e67
|
Core/Spells: IsAllowingDeadTargets now checks effects targets as well
Port From (https://github.com/TrinityCore/TrinityCore/commit/e08910deaf224557102b4ec93972347bb7a3ea16)
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2021-01-26 16:47:34 -05:00 |
|
hondacrx
|
4fb259abfa
|
Core/Logs: Fix more logs
Port From (https://github.com/TrinityCore/TrinityCore/commit/93552510abf2fe0db0557036143b124c4a12cbe5)
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2021-01-26 16:38:23 -05:00 |
|
hondacrx
|
b25c1487b2
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Core/Races: Really fix bug in racemasks.
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2021-01-25 13:06:53 -05:00 |
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hondacrx
|
fc475c4338
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Core/Spells: Defined new spell attributes
Port From (https://github.com/TrinityCore/TrinityCore/commit/b2ddf547ff7acd3dab7c93579d8a44fe825c7ecf)
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2021-01-19 13:46:59 -05:00 |
|
hondacrx
|
3153f1daed
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Core/Races: Added missing races.
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2021-01-19 11:43:23 -05:00 |
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hondacrx
|
a4c4db7af5
|
Core/Spells: Fixed missing null checks on some SpellEffects
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2021-01-14 17:06:53 -05:00 |
|
hondacrx
|
c5e3c4280c
|
Core/Aura: Fixes a crash in _InitEffects.
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2021-01-14 11:12:07 -05:00 |
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hondacrx
|
87859a67a1
|
Core/Skills: Fixes not learning prefessions
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2021-01-10 20:51:51 -05:00 |
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hondacrx
|
90f8029fe1
|
Core/Spells: Spells with Attribute SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY should dispel snare auras.
Port From (https://github.com/TrinityCore/TrinityCore/commit/22d5a2a2eb42cfb0f52a294669c31c7d32b27693)
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2021-01-08 20:34:36 -05:00 |
|
hondacrx
|
15a69ae550
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Core/Spells: Core/Spells: Improve teleport destination for a certain class of spells (Killing Spree, Shadowstep, ...)
Port From (https://github.com/TrinityCore/TrinityCore/commit/540678be069b24664ad95f1922288d026b7e0e41)
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2021-01-03 15:10:14 -05:00 |
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hondacrx
|
031158b243
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Core/Spells: Fixed issues with School Immune vs SPELL_ATTR1_UNAFFECTED_BY_SCHOOL_IMMUNE
Port From (https://github.com/TrinityCore/TrinityCore/commit/5a82598f03140cbfb288e1848efc983cf5d1f8cb)
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2021-01-03 15:02:24 -05:00 |
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hondacrx
|
fe1e839708
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Core/Vehicles: Add missing caster guid check
Port From (https://github.com/TrinityCore/TrinityCore/commit/e26122dc54b5c5a356a97a842718168dab97a0aa)
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2020-12-31 21:02:43 -05:00 |
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hondacrx
|
768eec33e5
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Core/Vehicles: Treat entering other vehicles mounted on main vehicle as swapping seats
Port From (https://github.com/TrinityCore/TrinityCore/commit/110564e757fefbfbddfab876a96ca9eb5aa7dd7b)
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2020-12-31 21:01:58 -05:00 |
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hondacrx
|
26c42d517e
|
Core/Spells: Ice Lance
Port From (https://github.com/TrinityCore/TrinityCore/commit/041ceeed1a6c2a1f4418d348631fd051056ff5c0)
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2020-12-31 15:49:46 -05:00 |
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hondacrx
|
e9fd790e07
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Core/Spells: Fixed fallback values for EquippedItemSubClassMask and EquippedItemInventoryTypeMask
Port From (https://github.com/TrinityCore/TrinityCore/commit/2a1066839596972c432649eb855359a0f8975b92)
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2020-12-31 15:30:41 -05:00 |
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hondacrx
|
25f2effd85
|
Misc cleanups
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2020-12-16 00:20:25 -05:00 |
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hondacrx
|
4c2106781a
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Core/PacketIO: Updated packet structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/96d340f70ccef57fad177a24ca099055d7dce04d)
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2020-12-12 23:45:36 -05:00 |
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hondacrx
|
f0037ab99f
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Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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2020-12-12 23:20:41 -05:00 |
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hondacrx
|
cbbdf6d695
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Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Port From (https://github.com/TrinityCore/TrinityCore/commit/7f6eef37e61ea3d47bf8028c6e37175ba0a71373)
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2020-12-10 10:43:24 -05:00 |
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hondacrx
|
0749a06c99
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Core/Misc: First set of required db changes for 9.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/4ca29f3cb050896a8a6c1fea5b2364b2b11c22cd)
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2020-12-09 16:03:38 -05:00 |
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hondacrx
|
c46c7ba2dc
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Core/PacketIO: Updated most packet structures to 9.0.1
Port From (https://github.com/TrinityCore/TrinityCore/commit/cab4c87d2d7f6d734ef067d6bf50f4b1d338a7bc)
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2020-12-09 14:01:38 -05:00 |
|
hondacrx
|
7e2df34250
|
Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
|
hondacrx
|
a108bb1dbc
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Core/Auras: Implemented SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c250a858b91a11736ee0a64c2f120b1d036b5203)
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2020-10-09 13:57:32 -04:00 |
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hondacrx
|
578e1bb0e5
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Core/Spells: EffectSanctuary should stop attack
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c0af8743f48badbae43362ee61a61a22fde3fda)
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2020-09-22 16:22:14 -04:00 |
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hondacrx
|
9636460e27
|
Misc spell fixes
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-09-10 19:54:49 -04:00 |
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hondacrx
|
2820d45a0d
|
Misc fixes
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2020-09-03 11:25:42 -04:00 |
|
hondacrx
|
83bb7aaf28
|
Cleanups
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2020-08-25 10:08:55 -04:00 |
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hondacrx
|
679dbcfb67
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Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resistances
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa762826e9977c53e18e4de7821be2dfc25601f0)
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2020-08-24 19:05:44 -04:00 |
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hondacrx
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c2ae405346
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Core/Commands: Cleanups
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2020-08-24 17:38:22 -04:00 |
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hondacrx
|
8fc9c45d50
|
Misc cleanups/DB updates
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-08-22 16:24:59 -04:00 |
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hondacrx
|
79987369e5
|
Prevent an issue that stopped Aura AfterEffect handlers being called on default handler prevention.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2c3a107bee6f600c1f4ab6124727fc58fdb48199)
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2020-08-22 14:42:28 -04:00 |
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hondacrx
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2a65d345a9
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Core/Auras: Implement SPELL_AURA_DETECT_AMORE
Port From (https://github.com/TrinityCore/TrinityCore/commit/d50611c108a692e0d76c102fdee8175d24d9dfc0)
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2020-08-22 13:07:00 -04:00 |
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hondacrx
|
36a8844acc
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Creatures now release spell focus on projectile launch (for spells that have a projectile portion) as opposed to projectile impact.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bacc5ef94ec0f064248b871646d88955da04b725)
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2020-08-22 13:02:17 -04:00 |
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hondacrx
|
b3ebc2f8b5
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Core/Spells: enable and implement SMSG_MISSILE_CANCEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/71db17220ae67dc6a354e88451ffc0700fe6c5f9)
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2020-08-22 12:58:19 -04:00 |
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hondacrx
|
193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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2020-08-22 11:58:19 -04:00 |
|
hondacrx
|
062eecf20b
|
Misc fixes
|
2020-08-20 23:21:53 -04:00 |
|
hondacrx
|
2773a4430f
|
Misc fixes
|
2020-08-12 17:44:16 -04:00 |
|
hondacrx
|
611162ed95
|
Misc DB updates/Fixes
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-07-24 18:23:30 -04:00 |
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hondacrx
|
0480e5c4d0
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Core/Spells Allow bosses to receive KnockBack under certain conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/23a113756e65a953e80a3b03d72e3d11bd373a43)
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2020-07-24 14:49:26 -04:00 |
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hondacrx
|
2b13cba15b
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Core/Spell: fix some spells that shouldn't allow stealth or invisibility
Port From (https://github.com/TrinityCore/TrinityCore/commit/68131dbd92f2a9c7b932a7f23719f57adf66d90e)
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2020-07-23 19:02:33 -04:00 |
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hondacrx
|
ddaaae896e
|
So, I came in trying to fix gameobject LoS. So I restructured some stuff.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5392212799b669d91c80cf0e9539a3aaa2abbe79)
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2020-07-23 19:01:15 -04:00 |
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hondacrx
|
db44970987
|
Pet/Guardian AI hook re-organizing
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7a7d02a7f50400cdc2be3c4722afeefe7efce80)
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2020-07-22 15:27:19 -04:00 |
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hondacrx
|
61b6606dce
|
Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)
Port From (https://github.com/TrinityCore/TrinityCore/commit/5903a10a834b1198702b024182581799648540ff)
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2020-07-22 14:21:29 -04:00 |
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hondacrx
|
2bff624426
|
Re-check target evade state on projectile impact and adjust accordingly. This fixes the incorrect message ("Absorb" instead of "Evade"), and also removes the root cause of the original evade follow bug
Port From (https://github.com/TrinityCore/TrinityCore/commit/323e3b9cdeda96d5f0d5be1c615de489ee41ad85)
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2020-07-22 14:08:25 -04:00 |
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hondacrx
|
d1ebddbe95
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Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f4ac8146b6fb76fd80f525dbb8b14706fa080f98)
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2020-07-22 00:50:15 -04:00 |
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hondacrx
|
da2ef5009b
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Core/Spells: Allows Dispersion and Barkskin to be used under death coil
Port From (https://github.com/TrinityCore/TrinityCore/commit/87c5ddeab6b2ec691dba1bdf7f34864bb4dd78d0)
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2020-07-22 00:47:02 -04:00 |
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hondacrx
|
3489622a60
|
Core/Auras: Named two test realm aura types
Port From (https://github.com/TrinityCore/TrinityCore/commit/d1956465932aa3f4c2393336ff5fd2f115fe5a21)
|
2020-07-19 16:44:55 -04:00 |
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hondacrx
|
e179d29b55
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Core/Spells: Include more than first 2 spell effects when determining if a spell is negative
Port From (https://github.com/TrinityCore/TrinityCore/commit/176c75e8dbad95bfdcd88034f75e1452997ddb07)
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2020-07-14 16:58:41 -04:00 |
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hondacrx
|
c06baf1bf5
|
Core/Spells: Assign spell effect handles for new apply aura effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/c3dcbe04dcea04ce3f453f99d44ebebb542bcda7)
|
2020-07-12 00:39:37 -04:00 |
|