Hondacrx
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0a77e07705
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Core/Scenarios: Allow scripts to set instance scenario by id
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7f5696479bb85c8fc7ee0d9fdaeb92e2b32213f)
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2025-08-19 21:35:28 -04:00 |
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Hondacrx
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06979399fb
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Core/Maps: Link instance map to LfgDungeons
Port From (https://github.com/TrinityCore/TrinityCore/commit/81276097648abe484d720c8ee9e3e77173825c8c)
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2024-11-10 17:37:17 -05:00 |
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Hondacrx
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fbe4130a54
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Core/Maps: Decrement map unload timer by correct (accumulated) time diff
Port From (https://github.com/TrinityCore/TrinityCore/commit/13a5d2d42d122415d56ba297ddf6ed9e16aaf30d)
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2024-10-09 00:27:46 -04:00 |
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Hondacrx
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e9b21a91be
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Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
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2024-08-04 15:18:22 -04:00 |
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hondacrx
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69d144c399
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Core/Battlegrounds: Strand of the Ancients Rework
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d56cdc08413a0682299136a763e13e67d38818b)
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2024-03-06 17:19:02 -05:00 |
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hondacrx
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5972f3b8a1
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Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
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2024-02-04 16:31:49 -05:00 |
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hondacrx
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00de526f7d
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Core/Maps: Properly set initial spawn group state for groups that have conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb64d7fe8efe5ecba40123cdc96195d3ca52d7c0)
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2024-02-04 14:49:04 -05:00 |
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hondacrx
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226e12890e
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Core/BattlegroundMap: Load all cells when created & mark all creatures as active
Port From (https://github.com/TrinityCore/TrinityCore/commit/e72bde5236d41a7f66abb25ce9e118eeb1c5aa92)
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2024-02-03 11:15:25 -05:00 |
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hondacrx
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cda53c8e7f
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Some cleanups. (might break build for scripts as they are a WIP)
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2023-10-08 10:35:31 -04:00 |
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hondacrx
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c00e66442d
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Core/Instances: Fixed not being able to reenter instances that have no encounters completed
Port From (https://github.com/TrinityCore/TrinityCore/commit/2569dc8cfec7a5fd89f037579ea6081504b9223f)
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2023-03-23 07:26:15 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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4fab4cc6cf
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Core/Commands: Restore instance management commands
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab12e77cf72bcd361a380c8d1ed37d12fe0e1bbb)
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2022-10-04 17:40:16 -04:00 |
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hondacrx
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807caef08c
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Core/Instances: Reimplement resetting instances from UI
Port From (https://github.com/TrinityCore/TrinityCore/commit/ddd0c7b152d65b980db0cc2d00f15ae62a602936)
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2022-10-04 14:31:07 -04:00 |
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hondacrx
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66c7047a29
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Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b924522d0549dd67b10e2cbdfc20297dd21e182)
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2022-10-04 10:57:04 -04:00 |
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hondacrx
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793cf91a24
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Core/Maps: Check group that owns instance (first group to enter a given instance id owns it)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a131542855d23022714a97640be1c8d68a741c31)
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2022-10-04 10:12:41 -04:00 |
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hondacrx
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d3dde761a2
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Core/Instances: Instance lock rewrite (WIP)
Port From (https://github.com/TrinityCore/TrinityCore/commit/17665c929c3a9fb7fe75dd680648129bc1c1f874)
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2022-10-04 10:00:07 -04:00 |
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hondacrx
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9420056307
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Core/Maps: Make sure login instance is added to i_maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/51166b2c5e02910728f897ff481ea6ee83a9310c)
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2022-07-29 17:26:44 -04:00 |
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hondacrx
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888fd11477
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Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sanctuary hack
Port From (https://github.com/TrinityCore/TrinityCore/commit/515c0a43ef8fcf41ffb2785c5940f0234e757ec3)
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2022-07-25 22:25:09 -04:00 |
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hondacrx
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686cfb1b83
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Core/Maps: Fixed deadlock in battleground map creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f0266624dd711afd19c8002ac5474e8c834a366)
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2022-07-25 22:16:57 -04:00 |
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hondacrx
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efd2f4cb49
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Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbe0b8efebca3bc2662b477bdf45627f9783d6c2)
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2022-07-24 17:50:51 -04:00 |
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hondacrx
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3cd58e4a17
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Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
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2022-07-24 16:31:00 -04:00 |
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hondacrx
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732609fd87
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Core/Maps: Replace some Instanceable() checks with IsDungeon()
Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
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2022-07-20 21:38:47 -04:00 |
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hondacrx
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cee989c731
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Core/Maps: Made instance_template no longer required to create and enter instance maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8e52fd90bdab6e720d13e44c64483945e139fa2)
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2022-07-18 21:41:50 -04:00 |
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hondacrx
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34ace549e8
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Core/Commands: Implemented command to teleport character to npc
Port From (https://github.com/TrinityCore/TrinityCore/commit/e93ef06b05c27c7c79b234e331a0d26aa956ba65)
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2022-06-09 21:15:23 -04:00 |
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hondacrx
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bc17b34ab7
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Check player conditions to enter instance
Port From (https://github.com/TrinityCore/TrinityCore/commit/70cd58765e2e78a691de6b2adf82418bd1e208f8)
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2021-11-29 14:50:15 -05:00 |
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hondacrx
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b1152ac9fa
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Core/Players: Save homebind location on creation instead of delaying it to first login
Port From (https://github.com/TrinityCore/TrinityCore/commit/696be301d304e92245c1d332c28ae61b0390e330)
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2021-10-02 21:01:21 -04:00 |
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hondacrx
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302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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d605ebca38
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Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute
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2021-01-03 14:58:09 -05:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
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df0ee4462c
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Core/Instances: Fixed and optimized instance id reuse
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbdf8784a5c03dfcb575ef7b760a62d0d9d2acc1)
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2020-07-22 14:07:02 -04:00 |
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hondacrx
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c695b3ee5f
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Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
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2020-05-25 20:32:24 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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1e67bd4dd7
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Core/Maps: Ensure all child terrain maps are created before doing anything on parent map such as loading respawn times and corpses
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/f7290509005d3b93bb62149faf3add0bb7f54f51
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2019-06-19 15:30:41 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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2c3479c6e2
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Core/Refactor: Part 4
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2018-05-27 15:40:06 -04:00 |
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hondacrx
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d94ad385b1
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Core/Maps: Fixes nulls which unloading instance maps.
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2018-05-26 13:12:28 -04:00 |
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hondacrx
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43d49f9e9b
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Core/Spells: Allow removing same npc entry multiple times for AuraType.LinkedSummon if it's from different effects of the same spell
Core/Maps: Allow entering raid maps without a raid group for maps older than current expansion
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2018-05-22 11:34:16 -04:00 |
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hondacrx
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a1f9818037
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Core/Maps: Enabled maps updater. and reduce cpu usage (i hope)
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2018-05-13 20:27:55 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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950a083a2a
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Fixes server shutdowns
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2018-01-12 11:16:55 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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