Commit Graph

44 Commits

Author SHA1 Message Date
Hondacrx 06979399fb Core/Maps: Link instance map to LfgDungeons
Port From (https://github.com/TrinityCore/TrinityCore/commit/81276097648abe484d720c8ee9e3e77173825c8c)
2024-11-10 17:37:17 -05:00
Hondacrx fbe4130a54 Core/Maps: Decrement map unload timer by correct (accumulated) time diff
Port From (https://github.com/TrinityCore/TrinityCore/commit/13a5d2d42d122415d56ba297ddf6ed9e16aaf30d)
2024-10-09 00:27:46 -04:00
Hondacrx e9b21a91be Core/Battlegrounds: Move to scripts And a lot of misc commits i couldn't recover.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0d5d309bb5877dc2fcb27f6cb123707a31ec1e8)
2024-08-04 15:18:22 -04:00
hondacrx 69d144c399 Core/Battlegrounds: Strand of the Ancients Rework
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d56cdc08413a0682299136a763e13e67d38818b)
2024-03-06 17:19:02 -05:00
hondacrx 5972f3b8a1 Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
2024-02-04 16:31:49 -05:00
hondacrx 00de526f7d Core/Maps: Properly set initial spawn group state for groups that have conditions
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb64d7fe8efe5ecba40123cdc96195d3ca52d7c0)
2024-02-04 14:49:04 -05:00
hondacrx 226e12890e Core/BattlegroundMap: Load all cells when created & mark all creatures as active
Port From (https://github.com/TrinityCore/TrinityCore/commit/e72bde5236d41a7f66abb25ce9e118eeb1c5aa92)
2024-02-03 11:15:25 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx c00e66442d Core/Instances: Fixed not being able to reenter instances that have no encounters completed
Port From (https://github.com/TrinityCore/TrinityCore/commit/2569dc8cfec7a5fd89f037579ea6081504b9223f)
2023-03-23 07:26:15 -04:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 4fab4cc6cf Core/Commands: Restore instance management commands
Port From (https://github.com/TrinityCore/TrinityCore/commit/ab12e77cf72bcd361a380c8d1ed37d12fe0e1bbb)
2022-10-04 17:40:16 -04:00
hondacrx 807caef08c Core/Instances: Reimplement resetting instances from UI
Port From (https://github.com/TrinityCore/TrinityCore/commit/ddd0c7b152d65b980db0cc2d00f15ae62a602936)
2022-10-04 14:31:07 -04:00
hondacrx 66c7047a29 Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b924522d0549dd67b10e2cbdfc20297dd21e182)
2022-10-04 10:57:04 -04:00
hondacrx 793cf91a24 Core/Maps: Check group that owns instance (first group to enter a given instance id owns it)
Port From (https://github.com/TrinityCore/TrinityCore/commit/a131542855d23022714a97640be1c8d68a741c31)
2022-10-04 10:12:41 -04:00
hondacrx d3dde761a2 Core/Instances: Instance lock rewrite (WIP)
Port From (https://github.com/TrinityCore/TrinityCore/commit/17665c929c3a9fb7fe75dd680648129bc1c1f874)
2022-10-04 10:00:07 -04:00
hondacrx 9420056307 Core/Maps: Make sure login instance is added to i_maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/51166b2c5e02910728f897ff481ea6ee83a9310c)
2022-07-29 17:26:44 -04:00
hondacrx 888fd11477 Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sanctuary hack
Port From (https://github.com/TrinityCore/TrinityCore/commit/515c0a43ef8fcf41ffb2785c5940f0234e757ec3)
2022-07-25 22:25:09 -04:00
hondacrx 686cfb1b83 Core/Maps: Fixed deadlock in battleground map creation
Port From (https://github.com/TrinityCore/TrinityCore/commit/3f0266624dd711afd19c8002ac5474e8c834a366)
2022-07-25 22:16:57 -04:00
hondacrx efd2f4cb49 Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbe0b8efebca3bc2662b477bdf45627f9783d6c2)
2022-07-24 17:50:51 -04:00
hondacrx 3cd58e4a17 Core/Maps: Move terrain data handling out of Map class
Port From (https://github.com/TrinityCore/TrinityCore/commit/16a06346aea16ffd6ee84081cedfdb0c75ac0b38)
2022-07-24 16:31:00 -04:00
hondacrx 732609fd87 Core/Maps: Replace some Instanceable() checks with IsDungeon()
Port From (https://github.com/TrinityCore/TrinityCore/commit/8466894d816f484f30cdbe47b980a142870c955e)
2022-07-20 21:38:47 -04:00
hondacrx cee989c731 Core/Maps: Made instance_template no longer required to create and enter instance maps
Port From (https://github.com/TrinityCore/TrinityCore/commit/b8e52fd90bdab6e720d13e44c64483945e139fa2)
2022-07-18 21:41:50 -04:00
hondacrx 34ace549e8 Core/Commands: Implemented command to teleport character to npc
Port From (https://github.com/TrinityCore/TrinityCore/commit/e93ef06b05c27c7c79b234e331a0d26aa956ba65)
2022-06-09 21:15:23 -04:00
hondacrx bc17b34ab7 Check player conditions to enter instance
Port From (https://github.com/TrinityCore/TrinityCore/commit/70cd58765e2e78a691de6b2adf82418bd1e208f8)
2021-11-29 14:50:15 -05:00
hondacrx b1152ac9fa Core/Players: Save homebind location on creation instead of delaying it to first login
Port From (https://github.com/TrinityCore/TrinityCore/commit/696be301d304e92245c1d332c28ae61b0390e330)
2021-10-02 21:01:21 -04:00
hondacrx 302a1f293c Some Cleanups 2021-06-07 18:06:16 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx d605ebca38 Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute 2021-01-03 14:58:09 -05:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx df0ee4462c Core/Instances: Fixed and optimized instance id reuse
Port From (https://github.com/TrinityCore/TrinityCore/commit/fbdf8784a5c03dfcb575ef7b760a62d0d9d2acc1)
2020-07-22 14:07:02 -04:00
hondacrx c695b3ee5f Core/Maps: Improvements to terrain swap handling
Port From (https://github.com/TrinityCore/TrinityCore/commit/eba31dea27b7fdc4a49c024898ef3a01bcbc7295)
2020-05-25 20:32:24 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 1e67bd4dd7 Core/Maps: Ensure all child terrain maps are created before doing anything on parent map such as loading respawn times and corpses
Port TrinityCore Commit: https://github.com/TrinityCore/TrinityCore/commit/f7290509005d3b93bb62149faf3add0bb7f54f51
2019-06-19 15:30:41 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 7aa494d5dd Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception 2018-06-15 12:34:56 -04:00
hondacrx 2c3479c6e2 Core/Refactor: Part 4 2018-05-27 15:40:06 -04:00
hondacrx d94ad385b1 Core/Maps: Fixes nulls which unloading instance maps. 2018-05-26 13:12:28 -04:00
hondacrx 43d49f9e9b Core/Spells: Allow removing same npc entry multiple times for AuraType.LinkedSummon if it's from different effects of the same spell
Core/Maps: Allow entering raid maps without a raid group for maps older than current expansion
2018-05-22 11:34:16 -04:00
hondacrx a1f9818037 Core/Maps: Enabled maps updater. and reduce cpu usage (i hope) 2018-05-13 20:27:55 -04:00
hondacrx fa35d60f60 Core/Entities: Phasing rewrite 2018-03-28 11:09:30 -04:00
hondacrx 950a083a2a Fixes server shutdowns 2018-01-12 11:16:55 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00